I'm a specialist in technology-enhanced language learning and English for Academic Purposes. I have served as an EFL lecturer in Taiwan and acquired a PhD in Linguistics & Foreign Language Learning and Instruction from National Cheng Kung University. I have lived in Taiwan and North America as a transcultural and multilingual educator. My work focuses on EFL writing and context-aware ubiquitous language learning. My ORCID is https://orcid.org/0000-0002-5795-9429 Supervisors: Gi-Zen Liu Address: Tainan, Taiwan
Computer Applications in Engineering Education, Jan 3, 2023
The rise of robotics and the internet of things (IoT) has led to more interdisciplinary computing... more The rise of robotics and the internet of things (IoT) has led to more interdisciplinary computing opportunities. With the real‐life application of these new technological affordances across disciplines, more universities are engaging students in practical, hands‐on interdisciplinary design. This case study aims to train two undergraduates from different disciplines to apply robots and IoT in instructional design to benefit young language learners. The two undergraduates, one majoring in engineering and the other majoring in applied foreign languages, voluntarily participated in this interdisciplinary project‐based learning (iPjBL). By creating an emulated environment that connects educational robots and tangible objects, the two designers achieved a theme‐based instructional game design. The researchers assessed the quality of their instructional design, compared their design processes, and identified three factors that led to differing designer perspectives—(a) disciplinary training, (b) prior experience, and (c) design beliefs. These different perspectives can be used to help design training for instructional designers from various disciplines on how to apply robots and IoT‐based tangible objects in language education. Challenges faced by the two designers included insufficient cross‐disciplinary expertise, existing knowledge and skill gaps, and the need to redefine design beliefs to achieve better design outcomes. Issues and needs related to interdisciplinary learning were addressed and synthesized into essential steps to guide future instructional design that incorporates robots and IoT‐based tangible objects. Overall evaluation of the interdisciplinary learning outcome using the First Principles of Instruction model demonstrated that iPjBL can provide valuable learning for instructional designers from different disciplines.
The field of language education has experienced a rise in using virtual reality (VR) to support i... more The field of language education has experienced a rise in using virtual reality (VR) to support interactive, contextualized, and collaborative language learning in recent years. The current study i...
In science disciplines, students need sufficient and well-designed support to successfully gain w... more In science disciplines, students need sufficient and well-designed support to successfully gain writing competence along the different stages of their writing development. This study examines effective inquiry-based writing pedagogies and the contextualization of scientific writing instruction for supporting student writers in the scientific community. The researchers first systematically reviewed effective pedagogical practices that can help students gain writing competence through inquiry-based learning, then explicated how scientific writing is situated in inquiry-based writing instruction (IBWI) with respect to text structures using a genre-based approach. A systematic review of 40 empirical studies published between 2000 and 2021 was conducted. The researchers examined the pedagogies, methods, and models that effectively support IBWI and identified some emerging trends that aim to raise undergraduates’ scientific writing communicative competence. Implications for how scientific...
Abstract There is an urgency to improve source use among non-native speakers of English in the gl... more Abstract There is an urgency to improve source use among non-native speakers of English in the globalized era. This review examines problems and causes of second language (L2) English source misuse in the English as a Second Language (ESL) and English as a Foreign Language (EFL) environments, and proposes remedies for the problems. Thematic analysis resulted in issues related to L2 English misuse under the categories of (a) source use norms, (b) source use acquisition, and (c) ethical practice in L2 academic writing from 53 empirical studies. Furthermore, nine recommendations for L2 English source use pedagogy were derived to (a) ensure transparency in definitions, guidelines, and expectations, (b) build source use knowledge, and (c) engage L2 English writers in continuous practice and autonomous development of plagiarism avoidance. Finally, the authors provide an inter-relational network among the nine themes as well as suggestions for enhancing L2 source use policies and education among institutions and practitioners aiming to improve source use for L2 English writers.
Although educational robots are known for their capability to support language learning, how actu... more Although educational robots are known for their capability to support language learning, how actual interaction processes lead to positive learning outcomes has not been sufficiently examined. To explore the instructional design and the interaction effects of robot-assisted language learning (RALL) on learner performance, this study systematically reviewed twenty-two empirical studies published between 2010 and 2020. Through an inclusion/exclusion procedure, general research characteristics such as the context, target language, and research design were identified. Further analysis on oral interaction design, including language teaching methods, interactive learning tasks, interaction processes, interactive agents, and interaction effects showed that the communicative or storytelling approach served as the dominant methods complemented by total physical response and audiolingual methods in RALL oral interactions. The review provides insights on how educational robots can facilitate o...
Computer Applications in Engineering Education, Jan 3, 2023
The rise of robotics and the internet of things (IoT) has led to more interdisciplinary computing... more The rise of robotics and the internet of things (IoT) has led to more interdisciplinary computing opportunities. With the real‐life application of these new technological affordances across disciplines, more universities are engaging students in practical, hands‐on interdisciplinary design. This case study aims to train two undergraduates from different disciplines to apply robots and IoT in instructional design to benefit young language learners. The two undergraduates, one majoring in engineering and the other majoring in applied foreign languages, voluntarily participated in this interdisciplinary project‐based learning (iPjBL). By creating an emulated environment that connects educational robots and tangible objects, the two designers achieved a theme‐based instructional game design. The researchers assessed the quality of their instructional design, compared their design processes, and identified three factors that led to differing designer perspectives—(a) disciplinary training, (b) prior experience, and (c) design beliefs. These different perspectives can be used to help design training for instructional designers from various disciplines on how to apply robots and IoT‐based tangible objects in language education. Challenges faced by the two designers included insufficient cross‐disciplinary expertise, existing knowledge and skill gaps, and the need to redefine design beliefs to achieve better design outcomes. Issues and needs related to interdisciplinary learning were addressed and synthesized into essential steps to guide future instructional design that incorporates robots and IoT‐based tangible objects. Overall evaluation of the interdisciplinary learning outcome using the First Principles of Instruction model demonstrated that iPjBL can provide valuable learning for instructional designers from different disciplines.
The field of language education has experienced a rise in using virtual reality (VR) to support i... more The field of language education has experienced a rise in using virtual reality (VR) to support interactive, contextualized, and collaborative language learning in recent years. The current study i...
In science disciplines, students need sufficient and well-designed support to successfully gain w... more In science disciplines, students need sufficient and well-designed support to successfully gain writing competence along the different stages of their writing development. This study examines effective inquiry-based writing pedagogies and the contextualization of scientific writing instruction for supporting student writers in the scientific community. The researchers first systematically reviewed effective pedagogical practices that can help students gain writing competence through inquiry-based learning, then explicated how scientific writing is situated in inquiry-based writing instruction (IBWI) with respect to text structures using a genre-based approach. A systematic review of 40 empirical studies published between 2000 and 2021 was conducted. The researchers examined the pedagogies, methods, and models that effectively support IBWI and identified some emerging trends that aim to raise undergraduates’ scientific writing communicative competence. Implications for how scientific...
Abstract There is an urgency to improve source use among non-native speakers of English in the gl... more Abstract There is an urgency to improve source use among non-native speakers of English in the globalized era. This review examines problems and causes of second language (L2) English source misuse in the English as a Second Language (ESL) and English as a Foreign Language (EFL) environments, and proposes remedies for the problems. Thematic analysis resulted in issues related to L2 English misuse under the categories of (a) source use norms, (b) source use acquisition, and (c) ethical practice in L2 academic writing from 53 empirical studies. Furthermore, nine recommendations for L2 English source use pedagogy were derived to (a) ensure transparency in definitions, guidelines, and expectations, (b) build source use knowledge, and (c) engage L2 English writers in continuous practice and autonomous development of plagiarism avoidance. Finally, the authors provide an inter-relational network among the nine themes as well as suggestions for enhancing L2 source use policies and education among institutions and practitioners aiming to improve source use for L2 English writers.
Although educational robots are known for their capability to support language learning, how actu... more Although educational robots are known for their capability to support language learning, how actual interaction processes lead to positive learning outcomes has not been sufficiently examined. To explore the instructional design and the interaction effects of robot-assisted language learning (RALL) on learner performance, this study systematically reviewed twenty-two empirical studies published between 2010 and 2020. Through an inclusion/exclusion procedure, general research characteristics such as the context, target language, and research design were identified. Further analysis on oral interaction design, including language teaching methods, interactive learning tasks, interaction processes, interactive agents, and interaction effects showed that the communicative or storytelling approach served as the dominant methods complemented by total physical response and audiolingual methods in RALL oral interactions. The review provides insights on how educational robots can facilitate o...
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