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Curriculum Vitae

Aix-Marseille University, Life sciences, Faculty Member
Daniel R. Mestre Born in Chamalières (France), 17 november 1956 Married to Cheryl Ann Frenck-Mestre; 2 children: Zoe and Eliot Contact: Institute of Movement Sciences Aix-Marseille University, CNRS, Marseilles, France E-mail: daniel.mestre@univ-amu.fr Web: http://www.ism.univmed.fr/mestre/ Distinctions PhD in Psychology, University of Provence (1987) HDR (accreditation to direct research) in Neurosciences, Aix-Marseille University (1996) Senior Researcher (National Center for Scientific Research, CNRS), Life Sciences Department Head of the Mediterranean Virtual Reality Center (www.crvm.eu) Founding member of the French Association for Virtual Reality (www.afrv.fr) Expertise Extensive expertise in designing controlled psychophysical protocols. 20 years of research in visual motion and optic flow perception. Virtual Reality, for more than 10 years, is used not only as a tool for fundamental research in sensorimotor coordination and presence understanding, but also as a rehabilitation tool in physical and psychological. Virtual Reality technologies are deployed in the Mediterranean Virtual Reality Center CRVM-(funded in 2005). Managing experience (funded contracts) in industrial applications of immersive virtual reality, Human Computer Interaction. Major Research interests Visual motion perception, sensory psychophysics, optic flow processing, active perception, sensorimotor control of spatial behavior Psychophysical, pharmacological and neuropsychological approaches to visual information processing Ergonomics of vehicle control and road safety, teleoperation and assisted technologies Sensorimotor interactions in Virtual Reality, Human Computer Interaction, theories of presence, Virtual Reality Exposure Therapy, Fitness VR Recent references Authié, C & Mestre, D.R. (2011). Optokinetic nystagmus is elicited by curvilinear optic flow during curve driving. Vision Research , 51, 1791-1800. Authié CN, Mestre DR (2012) Path Curvature Discrimination: Dependence on Gaze Direction and Optical Flow Speed. PLoS ONE 7(2): e31479.doi:10.1371/journal.pone.0031479. Besson, P., Richiardi, J., Bourdin,C., Bringoux, L., Mestre, D.R. Vercher, J.L. (2010). Bayesian networks and information theory for audio-visual perception modelling. Biological Cybernetics, 103, 213-226. Besson, P. , Bourdin, C., Bringoux, L., Dousset, E., Maïano, C., Marqueste, T. Mestre, D.R., Gaetan, S., Baudry, J.P. & Vercher, J.L. (2013). Effectiveness of Physiological and Psychological Features to Estimate Helicopter Pilots' Workload: A Bayesian Network Approach. IEEE Transactions on Intelligent Transportation Systems, , 14(4), 1872-1881.. Besson, P., Richiardi, J., Bourdin,C., Bringoux, L., Mestre, D.R. Vercher, J.L. (2010). Bayesian networks and information theory for audio-visual perception modelling. Biological Cybernetics, 103, 213-226. Bringoux ; L., Bourdin, C., Lepecq, J.C., Pergandi, J.M., Sandor, P. and Mestre, D.R.. (2009). Interaction between reference frames during subjective vertical estimates in tilted virtual environments. Perception , 38, 1053-1071. Dang, N.T. & Mestre, D.R. (2011). Effects of Menu Orientation on Pointing Behavior in Virtual Environments. Lecture Notes in Computer Science, 6773, 144-153. Daurat, A., Sagaspe, P., Moták, L., Taillard, J., Bayssac, L., Huet, N., Authié, C., Mestre, D.R., Philip, P. (2013). Lorazepam impairs highway driving performance more than heavy alcohol consumption, Accident Analysis & Prevention, 60, 31-34 Fricoteaux, L., Thouvenin, I. & Mestre, D.R. (2014). GULLIVER: a Decision-Making System Based on User Observation for an Adaptive Training in Informed Virtual Environments. Engineering Applications of Artificial Intelligence, 33, 47-57. Lepecq, J.C., Bringoux, L., Pergandi, J.M., Coyle, T. and Mestre, D.R.. (2009). Afforded actions as a behavioral assessment of physical presence in virtual environments. Virtual Reality, 13, 141-151. Maiano, C., Therme, P., Mestre, D.R. (2011). Affective, anxiety and behavioral effects of an aversive stimulation during a simulated navigation task within a virtual environment: a pilot study. Computers in Human Behavior, 27, 169-175. Malbos, E., Mestre, D.R., Note, I.D. and Gellato, C. (2008). Virtual Reality and Claustrophobia: Multiple Components Therapy Involving Game Editor Virtual Environments Exposure. CyberPsychology & Behavior, 11, 6, 695-697 Mestre, D.R., Maiano, C., Dagonneau, V. & Mercier, C. (2011). Does Virtual Reality Enhance Exercise Performance, Enjoyment and Dissociation? An Exploratory Study on a Stationary Bike Apparatus, Presence: Teleoperators and Virtual Environments, 20, 1-14. Mestre, D.R. (2014). Evaluation of navigation interfaces in virtual environments. Proc. SPIE 9012, The Engineering Reality of Virtual Reality 2014, 901207 (February 28, 2014); doi: 10.1117/12.2042141. Mestre, D.R. & Perrot, V. (2014). Evaluation of a smart tablet interface for 3D interaction. Proceedings of 3DUI 2014, Minneapolis, 29-30 March 2014. Mestre, D.R., Ewald, M. & Maiano, C. (2011). Virtual Reality and exercise: Behavioral and Psychological effects of Visual feedback. Annual review of Cybertherapy and telemedicine, proceedings of Cybertherapy 2011, Gatineau, 19-22 juin 2011, pp. 122-127. Mestre, D.R., Pausé, A.S. & Maiano, C. (2012). From Virtual reality to fitness devices. Journal of Sport & Exercise Psychology, 34, Supplement, 261-262. Miles, H.C., Pop, S.R., Watt, S.J., Lawrence, G.P., John, N.W., Perrot, V., Mallet, P., Mestre, D.R. and Morgan, K. (2014). Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby. Lecture Notes in Computer Science, 8490, 98–117. Rybarczyk, Y & Mestre, D.R. (2013). Effect of visuo-manual configuration on a telerobot integration into the body schema. Le Travail Humain, 76, 181-204 . Scotto, C, Bringoux, L., Bourdin, C., Sarlegna, F & Mestre, D.R. (2011). Spatial localization investigated by continuous pointing during visual and gravitoinertial changes. Experimental Brain Research, 215, 173-182. Scotto Di Cesare C, Sarlegna FR, Bourdin C, Mestre DR, Bringoux L (2014) Combined Influence of Visual Scene and Body Tilt on Arm Pointing Movements: Gravity Matters! PLoS ONE 9(6): e99866. doi:10.1371/journal.pone.0099866.