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Virtual prototype visualization: a size perception study

Published: 20 October 2008 Publication History
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  • Abstract

    In this experiment, carried out at Renault, we studied size perception in virtual environments. We compared 1:1 scale perception of a cockpit through two different virtual reality systems: a Head Mounted Display (HMD), which can be used as virtual or augmented reality system, and a cylindrical screen vs. the physical 1:1 scale. We show that differences exist between size perception using the HMD, and using the cylindrical screen.

    References

    [1]
    X. Luo, R. Kenyon, D. Kamper, D. Sandin, and T. De-Fanti. The effects of scene complexity, stereovision, and motion parallax on size constancy in a virtual environment. In R. Kenyon, editor, Virtual Reality Conference, 2007. VR '07. IEEE, pages 59--66, 2007.
    [2]
    D. Paillé, A. Kemeny, and A. Berthoz. Stereoscopic stimuli are not used in absolute distance evaluation to proximal objects in multi-cue virtual environment. In Proceedings of SPIE, Electronic Imaging 2005, Stereoscopic Display and Application XVI and the Engineering Reality of Virtual Reality, pages 596--605, 2005.
    [3]
    I. Rock and C. H. Harris. Vision and touch. Scientific American, 1967.

    Cited By

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    • (2020)IntroductionGetting Rid of Cybersickness10.1007/978-3-030-59342-1_1(1-30)Online publication date: 20-Oct-2020
    • (2013)The perception of egocentric distances in virtual environments - A reviewACM Computing Surveys10.1145/2543581.254359046:2(1-40)Online publication date: 27-Dec-2013

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    cover image ACM Other conferences
    NordiCHI '08: Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
    October 2008
    621 pages
    ISBN:9781595937049
    DOI:10.1145/1463160
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Mangold International
    • Microsoft Dynamics

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 20 October 2008

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    Author Tags

    1. augmented reality
    2. automotive industry
    3. scale perception
    4. vehicle design
    5. virtual reality

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    Cited By

    View all
    • (2020)IntroductionGetting Rid of Cybersickness10.1007/978-3-030-59342-1_1(1-30)Online publication date: 20-Oct-2020
    • (2013)The perception of egocentric distances in virtual environments - A reviewACM Computing Surveys10.1145/2543581.254359046:2(1-40)Online publication date: 27-Dec-2013

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