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CSbots: design and deployment of a robot designed for the CS1 classroom

Published: 04 March 2009 Publication History

Abstract

We present CSbots, an ongoing program to use robots as educational tools in the Introduction to Computer Science CS1) course. We aim to use robotics to improve learning and retention by altering course work so that it is more relevant to students.
In our development process we use an iterative cycle composed of design, pilot, and evaluation steps. We have completed the first of these cycles, the alpha cycle, and describe the robot hardware, software, and curriculum development processes as well as key evaluation results from pilots conducted at two community colleges in Fall 2007. We discuss the implications of these results and our experiences on the in-progress beta design cycle and planned pilots.

References

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B. Brown. A Guide to Programming in Java; 2nd edition. Lawrenceville Press, 2007.
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J. M. Douglas Blank, Deepak Kumar and L. Meeden. Advanced robotics projects for undergraduate students. In Symposium on Robots and Robot Venues: Resources for AI Education, 2007.
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M. L. Fagin, B. Measuring the effectiveness of robots in teaching computer science. In SIGCSE, pages 307--311, 2003.
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H. J. Kim, D. Coluntino, F. G. Martin, L. Silka, and H. A. Yanco. Artbotics: community-based collaborative art and technology education. In SIGGRAPH '07: ACM SIGGRAPH 2007 educators program, page 6, New York, NY, USA, 2007. ACM.
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T. Lauwers and I. Nourbakhsh. Informing curricular design by surveying cs1 educators. In Proceedings of the 4th International Symposium on Autonomous Minirobots for Research and Edutainment, 2007.
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M. McNally. Walking the grid: Robotics in cs2. In Proceedings of the 8th Austalian conference on Computing education, pages 151--155, 2006.
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D. P. Miller and C. Stein. "so that's what pi is for!" and other educational epiphanies from hands-on robotics. pages 219--243. Morgan Kaufmann Publishers Inc., San Francisco, CA, USA, 2000.
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R. M. B. R. Rusk, N. and M. Pezalla-Granlund. New pathways into robotics: Strategies for broadening participation. http://llk.media.mit.edu/papers/NewPathwaystoRobotics-06-07.pdf, 2007.
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  • (2023)Vulcano: A new robotic challenge for legged robotsFrontiers in Robotics and AI10.3389/frobt.2022.10578329Online publication date: 25-Jan-2023
  • (2023)WIP: Development of a Student-Centered Personalized Learning Framework to Advance Undergraduate Robotics Education2023 IEEE Frontiers in Education Conference (FIE)10.1109/FIE58773.2023.10343234(1-5)Online publication date: 18-Oct-2023
  • (2022)Elementary Students’ Performance and Perceptions of Robot Coding and Debugging: Embodied Approach in PracticeJournal of Research in Childhood Education10.1080/02568543.2022.204539936:4(681-696)Online publication date: 14-Mar-2022
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cover image ACM Conferences
SIGCSE '09: Proceedings of the 40th ACM technical symposium on Computer science education
March 2009
612 pages
ISBN:9781605581835
DOI:10.1145/1508865
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 04 March 2009

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  1. cs1
  2. curriculum
  3. iterative design
  4. robotics

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Cited By

View all
  • (2023)Vulcano: A new robotic challenge for legged robotsFrontiers in Robotics and AI10.3389/frobt.2022.10578329Online publication date: 25-Jan-2023
  • (2023)WIP: Development of a Student-Centered Personalized Learning Framework to Advance Undergraduate Robotics Education2023 IEEE Frontiers in Education Conference (FIE)10.1109/FIE58773.2023.10343234(1-5)Online publication date: 18-Oct-2023
  • (2022)Elementary Students’ Performance and Perceptions of Robot Coding and Debugging: Embodied Approach in PracticeJournal of Research in Childhood Education10.1080/02568543.2022.204539936:4(681-696)Online publication date: 14-Mar-2022
  • (2021)Is Augmented Reality Robot as Effective as Physical Robot in Motivating Students to Learn Programming?2021 IEEE International Conference on Engineering, Technology & Education (TALE)10.1109/TALE52509.2021.9678820(1-8)Online publication date: 5-Dec-2021
  • (2019)Nao Robot vs. Lego MindstormsProceedings of the 19th Koli Calling International Conference on Computing Education Research10.1145/3364510.3364512(1-10)Online publication date: 21-Nov-2019
  • (2019)Designing a teaching guide for the use of simulations in undergraduate robotics courses: a pilot studyInternational Journal on Interactive Design and Manufacturing (IJIDeM)10.1007/s12008-019-00551-013:3(923-933)Online publication date: 14-Feb-2019
  • (2018)Analysing the effect of the use of 3D simulations on the performance of engineering students in a robotics course: Findings from a pilot studyInternational Journal of Electrical Engineering & Education10.1177/002072091879011356:2(163-178)Online publication date: 8-Aug-2018
  • (2018)Introductory programming: a systematic literature reviewProceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education10.1145/3293881.3295779(55-106)Online publication date: 2-Jul-2018
  • (2018)A Robotics Experience for All the Students in an Elementary SchoolProceedings of the 49th ACM Technical Symposium on Computer Science Education10.1145/3159450.3159567(729-734)Online publication date: 21-Feb-2018
  • (2018)Effectiveness of Physical Robot Versus Robot Simulator in Teaching Introductory Programming2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE)10.1109/TALE.2018.8615190(486-493)Online publication date: Dec-2018
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