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Exploration of facilitation, materials and group composition in participatory design sessions

Published: 28 August 2012 Publication History

Abstract

Motivation -- To investigate how facilitation, material and group composition influence creativity in and outcomes of participatory design sessions.
Research approach -- Several participatory design workshops were held with end-users and designers. Different materials were used to trigger creativity. Analysis of effects of group facilitation, material and composition was based on observational notes, prototypes and interview data.
Findings/Design -- (1) Specific allocation of time for breaks and questions are useful. Examples or prototypes tied into the explanation of the domain and design challenge support the participants' understanding. (2) Paper prototypes are useful for non-designers to trigger creativity and allow for interaction between the group members while creating new prototypes. (3) Groups should be composed to contain a domain expert, designer and end-users as well as someone taking the role of a moderator leading the group work.
Research limitations/Implications -- We did not follow a strictly conditional experiment set-up with our sessions. For an in-depth and systematic analysis of influencing factors a rigid set-up is advised.
Originality/Value -- The research makes a contribution to an investigation of factors influencing the process and outcome of participatory design sessions.
Take away message -- To allow for creativity and collaboration, participatory design sessions need to be set-up with care. Summarizing, groups should be composed of end-users, designers, domain experts and have a designated moderator. Prototypes are useful in the briefing, and should be provided to each group as paper versions to be used in the creative process. The researcher has the crucial task of facilitating the session, allowing enough time for questions and breaks and adapt explanations to the knowledge of the participants.

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Ertner, M., Kragelund, A. M. and Malmborg, L. (2010). Five Enunciations of Empowerment in Participatory Design. In Proceedings of PDC'10 (Sydney, Australia, November 2010), ACM Press, 191--194.
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Kensing, F. and Blomberg, J. (1998). Participatory Design: Issues and Concerns. Computer Supported Cooperative Work, 7, 167--185.
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  1. Exploration of facilitation, materials and group composition in participatory design sessions

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    ECCE '12: Proceedings of the 30th European Conference on Cognitive Ergonomics
    August 2012
    224 pages
    ISBN:9781450317863
    DOI:10.1145/2448136
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • EACE: European Association for Cognitive Ergonomics
    • Edinburgh Napier University, UK: Edinburgh Napier University, UK

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 28 August 2012

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    Author Tags

    1. creativity
    2. design methods
    3. material
    4. participatory design

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    ECCE '12
    Sponsor:
    • EACE
    • Edinburgh Napier University, UK
    ECCE '12: European Conference on Cognitive Ergonomics
    August 28 - 31, 2012
    Edinburgh, United Kingdom

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    • (2023)Experimenting with Polymorphic Creativity Support Tools to Support Innovation in Participatory IdeationModern Artificial Intelligence and Data Science10.1007/978-3-031-33309-5_26(319-330)Online publication date: 26-Aug-2023
    • (2019)Deconstructing Community-Based Collaborative DesignProceedings of the ACM on Human-Computer Interaction10.1145/33593183:CSCW(1-25)Online publication date: 7-Nov-2019
    • (2018)Development of a Gesture-Based Game Applying Participatory Design to Reflect Values of Manual Wheelchair UsersInternational Journal of Computer Games Technology10.1155/2018/26076182018Online publication date: 6-Sep-2018
    • (2017)Co-designing ambient-assisted interventions using digital interlocutors for people with dementiaProceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers10.1145/3123024.3125615(813-821)Online publication date: 11-Sep-2017
    • (2017)A tailored smart home for dementia careJournal of Ambient Intelligence and Humanized Computing10.1007/s12652-017-0645-79:6(1755-1782)Online publication date: 6-Dec-2017
    • (2015)Supporting Participatory Innovation Through Introductory ToolsProceedings of the 10th International Conference on New Horizons in Design Science: Broadening the Research Agenda - Volume 907310.1007/978-3-319-18714-3_41(479-487)Online publication date: 20-May-2015

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