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Analyzing intended use effects in target acquisition

Published: 27 May 2014 Publication History

Abstract

Recent work by Mandryk and Lough demonstrated that the movement time of Fitts-style pointing tasks varies based on intended use of a target, suggesting major implications for HCI research that models pointing using Fitts' Law. We replicate the study of Mandryk and Lough to determine exactly how and why observed movement times vary. We demonstrate that any variation in movement time is the result of differences in additive factors (a in Fitts' equation) and can be attributed to changes in the time a user spends over their primary target.

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Cited By

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  • (2024)Aiming, Pointing, Steering: A Core Task Analysis Framework for GameplayProceedings of the ACM on Human-Computer Interaction10.1145/36770578:CHI PLAY(1-48)Online publication date: 15-Oct-2024
  • (2024)Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled TargetsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642272(1-12)Online publication date: 11-May-2024

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  1. Analyzing intended use effects in target acquisition

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    cover image ACM Other conferences
    AVI '14: Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces
    May 2014
    438 pages
    ISBN:9781450327756
    DOI:10.1145/2598153
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Centro Cultura Volta: Centro Cultura Volta
    • Politecnico di Milano: Politecnico di Milano

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 27 May 2014

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    Author Tags

    1. Fitts' law
    2. intention
    3. motion kinematics
    4. pointing

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    AVI' 14
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    • Centro Cultura Volta
    • Politecnico di Milano

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    AVI '14 Paper Acceptance Rate 32 of 112 submissions, 29%;
    Overall Acceptance Rate 128 of 490 submissions, 26%

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    Cited By

    View all
    • (2024)Aiming, Pointing, Steering: A Core Task Analysis Framework for GameplayProceedings of the ACM on Human-Computer Interaction10.1145/36770578:CHI PLAY(1-48)Online publication date: 15-Oct-2024
    • (2024)Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled TargetsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642272(1-12)Online publication date: 11-May-2024

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