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Real Time Animation of 3D Models with Finger Plays and Hand Shadow

Published: 19 November 2018 Publication History
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  • Abstract

    In this paper the authors report a method for animating 3D models with finger play and hand shadow. For preparation, the motion of the models is associated with a motion of the hands. Appropriate association based on finger play and hand shadow provides intuitive operation. For example, the user makes a hermit crab's claw pinch by pinching the index and middle finger. On using the system the user doesn't need to wear sensors or gloves. The operation of the method is so easy that children can animate 3D models. In the evaluation, participants are mostly positive to the method.

    Supplementary Material

    suppl.mov (issde07.mp4)
    Supplemental video

    References

    [1]
    Leite, L. and Orvalho, V. Mani-Pull-Action: Hand-based Digital Puppetry, In Proc. ACM Hum.-Comput.Interact., Vol.1, Issue EICS (2017), 16 pages.
    [2]
    Rock Scissors Paper #1 Finger Play Song, 2015, https://youtu.be/P65yE_EXLd8, Watched on 2018-05-06.
    [3]
    Held, H., et al. 3D puppetry: a kinect-based interface for 3D animation, In Proc. ACM UIST '12 (2012), pp.423--434.
    [4]
    Jacobson, A., et al, O. Tangible and modular input device for character articulation, ACM Trans. Graphics (2014), Vol.33, Issue 4, 12 pages.
    [5]
    Chen, J., et al. KinÊtre: animating the world with the human body, In Proc. ACM UIST '12 (2012), pp.435--444.
    [6]
    Goto, K. The Book of interesting silhouette art of hands. PHP Institute, Kyoto, Japan, 2005 (in Japanese).

    Cited By

    View all
    • (2024)TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual RealityProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641927(1-17)Online publication date: 11-May-2024
    • (2022)Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar ActionsProceedings of the 28th ACM Symposium on Virtual Reality Software and Technology10.1145/3562939.3565609(1-11)Online publication date: 29-Nov-2022
    • (2022)Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body PosturesAdjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526114.3558689(1-3)Online publication date: 29-Oct-2022
    • Show More Cited By

    Index Terms

    1. Real Time Animation of 3D Models with Finger Plays and Hand Shadow

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      Published In

      cover image ACM Conferences
      ISS '18: Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces
      November 2018
      499 pages
      ISBN:9781450356947
      DOI:10.1145/3279778
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 19 November 2018

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      Author Tags

      1. 3d model
      2. finger play
      3. hand gesture
      4. manipulation

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      ISS '18 Paper Acceptance Rate 28 of 105 submissions, 27%;
      Overall Acceptance Rate 147 of 533 submissions, 28%

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      Cited By

      View all
      • (2024)TimeTunnel: Integrating Spatial and Temporal Motion Editing for Character Animation in Virtual RealityProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641927(1-17)Online publication date: 11-May-2024
      • (2022)Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar ActionsProceedings of the 28th ACM Symposium on Virtual Reality Software and Technology10.1145/3562939.3565609(1-11)Online publication date: 29-Nov-2022
      • (2022)Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body PosturesAdjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526114.3558689(1-3)Online publication date: 29-Oct-2022
      • (2022)Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive InteractionsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501898(1-16)Online publication date: 29-Apr-2022
      • (2021)A Telepresence System using Toy Robots the Users can Assemble and Manipulate with Finger Plays and Hand Shadow2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW52623.2021.00213(661-662)Online publication date: Mar-2021
      • (2021)Telecommunication Using 3DCG Avatars Manipulated with Finger Plays and Hand Shadow2021 IEEE 10th Global Conference on Consumer Electronics (GCCE)10.1109/GCCE53005.2021.9621877(39-40)Online publication date: 12-Oct-2021
      • (2020)ARAnimatorACM Transactions on Graphics10.1145/3386569.339240439:4(83:1-83:12)Online publication date: 12-Aug-2020

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