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extended-abstract

Examination of Users’ Privacy Issues in Live Streaming

Published: 11 May 2024 Publication History

Abstract

Live streaming has become a popular activity worldwide that has warranted research attention on its privacy related issues. The performance-driven, socioeconomic, real-time, on-camera and public nature of live streaming heightens the privacy challenges to users. However, little research has been done to explore the privacy issues in live streaming. Therefore, my research aims to investigate users’ privacy concerns and strategies in live streaming, as well as to propose practical design ideas for enhancing privacy management. To achieve these objectives, I conduct three qualitative studies, including interviews with Chinese DouYu streamers (Study 1, published at CSCW), an exploration of streamers’ considerations for bystanders’ privacy (Study 2, published at CSCW), and an ongoing co-design study involving streamers and bystanders (Study 3). The anticipated outcome of this research is to provide valuable design principles and guidelines for improving privacy protection mechanisms on live streaming platforms.

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References

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[1] Bystander threatens to break Twitch streamer’s camera. 2019. https://www.dexerto.com/entertainment/bystander-threatens-to-break-twitch-streamers-camera-1298355.
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Jie Cai and Donghee Yvette Wohn. 2019. What are Effective Strategies of Handling Harassment on Twitch? Users’ Perspectives. In Conference Companion Publication of the 2019 on Computer Supported Cooperative Work and Social Computing(CSCW ’19). Association for Computing Machinery, New York, NY, USA, 166–170. https://doi.org/10.1145/3311957.3359478
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Cori Faklaris, Francesco Cafaro, Asa Blevins, Matthew A O’Haver, and Neha Singhal. 2020. A snapshot of bystander attitudes about mobile live-streaming video in public settings. In Informatics, Vol. 7. Multidisciplinary Digital Publishing Institute, 10.
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Guo Freeman and Donghee Yvette Wohn. 2017. eSports as an emerging research context at CHI: Diverse perspectives on definitions. In Proceedings of the 2017 CHI conference extended abstracts on human factors in computing systems. 1601–1608.
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Mathilde B. Friedländer. 2017. And Action! Live in Front of the Camera: An Evaluation of the Social Live Streaming Service YouNow. International Journal of Information Communication Technologies and Human Development 9, 1 (Jan. 2017), 15–33. https://doi.org/10.4018/IJICTHD.2017010102
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Aaron Greenbaum and Brittany Alva. [n. d.]. Streamers That Leaked Personal Info Live On Stream. https://www.svg.com/214503/streamers-that-leaked-personal-info-live-on-stream/
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Airi Lampinen, Vilma Lehtinen, Asko Lehmuskallio, and Sakari Tamminen. 2011. We’re in it together: interpersonal management of disclosure in social network services. In Proceedings of the SIGCHI conference on human factors in computing systems. 3217–3226.
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Yu-Hao Lee, Chien Wen Yuan, and Donghee Yvette Wohn. 2021. How video streamers’ mental health disclosures affect viewers’ risk perceptions. Health Communication 36, 14 (2021), 1931–1941.
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Jie Li, Xinning Gui, Yubo Kou, and Yukun Li. 2019. Live streaming as co-performance: Dynamics between center and periphery in theatrical engagement. Proceedings of the ACM on human-computer interaction 3, CSCW (2019), 1–22.
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Lingyuan Li, Jirassaya Uttarapong, Guo Freeman, and Donghee Yvette Wohn. 2020. Spontaneous, Yet Studious: Esports Commentators’ Live Performance and Self-Presentation Practices. Proceedings of the ACM on Human-Computer Interaction 4, CSCW2 (2020), 1–25.
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Yao Li, Yubo Kou, Je Seok Lee, and Alfred Kobsa. 2018. Tell Me Before You Stream Me: Managing Information Disclosure in Video Game Live Streaming. Proceedings of the ACM on Human-Computer Interaction 2 (Nov. 2018), 1–18. https://doi.org/10.1145/3274376
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Yao Li, Yubo Kou, Je Seok Lee, and Alfred Kobsa. 2018. Tell me before you stream me: Managing information disclosure in video game live streaming. Proceedings of the ACM on Human-Computer Interaction 2, CSCW (2018), 1–18.
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Zhicong Lu, Michelle Annett, Mingming Fan, and Daniel Wigdor. 2019. " I feel it is my responsibility to stream" Streaming and Engaging with Intangible Cultural Heritage through Livestreaming. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. 1–14.
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Zhicong Lu, Michelle Annett, and Daniel Wigdor. 2019. Vicariously Experiencing it all Without Going Outside: A Study of Outdoor Livestreaming in China. Proceedings of the ACM on Human-Computer Interaction 3 (Nov. 2019), 1–28. https://doi.org/10.1145/3359127
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Max Sjöblom and Juho Hamari. 2017. Why do people watch others play video games? An empirical study on the motivations of Twitch users. Computers in Human Behavior 75 (Oct. 2017), 985–996. https://doi.org/10.1016/j.chb.2016.10.019
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John C Tang, Gina Venolia, and Kori M Inkpen. 2016. Meerkat and periscope: I stream, you stream, apps stream for live streams. In Proceedings of the 2016 CHI conference on human factors in computing systems. 4770–4780.
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Yanlai Wu, Xinning Gui, Pamela J Wisniewski, and Yao Li. 2023. Do Streamers Care about Bystanders’ Privacy? An Examination of Live Streamers’ Considerations and Strategies for Bystanders’ Privacy Management. Proceedings of the ACM on Human-Computer Interaction 7, CSCW1 (2023), 1–29.

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cover image ACM Conferences
CHI EA '24: Extended Abstracts of the CHI Conference on Human Factors in Computing Systems
May 2024
4761 pages
ISBN:9798400703317
DOI:10.1145/3613905
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 11 May 2024

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Author Tags

  1. collective privacy management
  2. live streaming
  3. multi-stakeholder
  4. privacy
  5. synchronous social media

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  • Extended-abstract
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  • Refereed limited

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CHI '24

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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