IEEE International Workshop on Multimedia Signal Processing, 2016
Vehicular Cyber-Physical System (VCPS) is a new trend in the research of the intelligent transpor... more Vehicular Cyber-Physical System (VCPS) is a new trend in the research of the intelligent transport systems (ITS). In VCPS, vehicles work as a hub of sensors to collect interior and exterior information about the vehicle. Vehicles can use ad-hoc networking or 3G/LTE communication technology to share useful information with their neighboring vehicles or with the infrastructures to accomplish user safety, comfort, and entertainment tasks. In order to facilitate efficient sensor-services fusion in the VCPS applications, we need real life vehicular sensory datasets. While there has been many datasets containing vehicle mobility traces, there is hardly any that contains sensory information to be shared on the network. In this paper, we present a scenario specific modular dataset architecture along with some multi-sensory dataset modules. One of the dataset modules provides time synchronized multi-vehicle data including multi-view video, multi-directional sound, GPS, accelerometer, gyroscope, and magnetic field sensors. Each of the three vehicles recorded front, back, left, and right videos while moving closely in the suburban areas to let explore vehicular cooperative applications. Another module presents necessary tools and datasets to identify vehicular events such as acceleration, deceleration, turn, and no-turn events. We also present development details of a safety application using the presented datasets along with a list of other possible applications.
The transportation system needs innovative schemes and applications to facilitate mobility in the... more The transportation system needs innovative schemes and applications to facilitate mobility in the cities that is user-friendly, easy, enjoyable and convenient according to citizens' constraints. In this study, the authors propose a decentralised architecture-based game-theoretic model for a community-based transportation system. This scheme, which involves multi-transportation forms, allows the user to be an active prosumer who can travel in the city using public and private forms and also make decisions about the trip cost. The authors propose a decentralised game-theoretic transportation algorithm to manage passenger needs, public bus interests, car ride-sharing and bicycle constraints. The simulations prove the effectiveness of the proposed scheme. The effectiveness of the decentralised game-theoretic transportation model appears more clearly when compared with the multi-mode double dynamic approach in [1], as it gives much better optimisation results.
2020 International Symposium on Networks, Computers and Communications (ISNCC)
In this work, we develop a dynamic multi-mode transportation model in which the passenger, for hi... more In this work, we develop a dynamic multi-mode transportation model in which the passenger, for his trip, can use one or a combination of the transportation form such as the car, the bus and the bike. This model is based on the game theory concept based trip cost-optimization. The proposed system is implemented through a realistic scenario in a specific city using the OMNET++, VEINS, SUMO, MATLAB and the OpenStreetMap software tools. The results show that the average trip price and the average trip time are improved when using our proposed model.
This paper focuses on transportation models in smart cities. We propose a new dynamic mobility tr... more This paper focuses on transportation models in smart cities. We propose a new dynamic mobility traffic (DMT) scheme which combines public buses and car ride-sharing. The main objective is to improve transportation by maximizing the riders’ satisfaction based on real-time data exchange between the regional manager, the public buses, the car ride-sharing and the riders. OpenStreetMap and OMNET++ were used to implement a realistic scenario for the proposed model in a city like Ottawa. The DMT scheme was compared to a multi-loading system used for a school bus. Simulations showed that rider satisfaction was enhanced when a suitable combination of transportation modes was used. Additionally, compared to the other scheme, this DMT scheme can reduce the stress level of car ride-sharing and public buses during the day to the minimal level.
IEEE International Workshop on Multimedia Signal Processing, 2016
Vehicular Cyber-Physical System (VCPS) is a new trend in the research of the intelligent transpor... more Vehicular Cyber-Physical System (VCPS) is a new trend in the research of the intelligent transport systems (ITS). In VCPS, vehicles work as a hub of sensors to collect interior and exterior information about the vehicle. Vehicles can use ad-hoc networking or 3G/LTE communication technology to share useful information with their neighboring vehicles or with the infrastructures to accomplish user safety, comfort, and entertainment tasks. In order to facilitate efficient sensor-services fusion in the VCPS applications, we need real life vehicular sensory datasets. While there has been many datasets containing vehicle mobility traces, there is hardly any that contains sensory information to be shared on the network. In this paper, we present a scenario specific modular dataset architecture along with some multi-sensory dataset modules. One of the dataset modules provides time synchronized multi-vehicle data including multi-view video, multi-directional sound, GPS, accelerometer, gyroscope, and magnetic field sensors. Each of the three vehicles recorded front, back, left, and right videos while moving closely in the suburban areas to let explore vehicular cooperative applications. Another module presents necessary tools and datasets to identify vehicular events such as acceleration, deceleration, turn, and no-turn events. We also present development details of a safety application using the presented datasets along with a list of other possible applications.
The transportation system needs innovative schemes and applications to facilitate mobility in the... more The transportation system needs innovative schemes and applications to facilitate mobility in the cities that is user-friendly, easy, enjoyable and convenient according to citizens' constraints. In this study, the authors propose a decentralised architecture-based game-theoretic model for a community-based transportation system. This scheme, which involves multi-transportation forms, allows the user to be an active prosumer who can travel in the city using public and private forms and also make decisions about the trip cost. The authors propose a decentralised game-theoretic transportation algorithm to manage passenger needs, public bus interests, car ride-sharing and bicycle constraints. The simulations prove the effectiveness of the proposed scheme. The effectiveness of the decentralised game-theoretic transportation model appears more clearly when compared with the multi-mode double dynamic approach in [1], as it gives much better optimisation results.
2020 International Symposium on Networks, Computers and Communications (ISNCC)
In this work, we develop a dynamic multi-mode transportation model in which the passenger, for hi... more In this work, we develop a dynamic multi-mode transportation model in which the passenger, for his trip, can use one or a combination of the transportation form such as the car, the bus and the bike. This model is based on the game theory concept based trip cost-optimization. The proposed system is implemented through a realistic scenario in a specific city using the OMNET++, VEINS, SUMO, MATLAB and the OpenStreetMap software tools. The results show that the average trip price and the average trip time are improved when using our proposed model.
This paper focuses on transportation models in smart cities. We propose a new dynamic mobility tr... more This paper focuses on transportation models in smart cities. We propose a new dynamic mobility traffic (DMT) scheme which combines public buses and car ride-sharing. The main objective is to improve transportation by maximizing the riders’ satisfaction based on real-time data exchange between the regional manager, the public buses, the car ride-sharing and the riders. OpenStreetMap and OMNET++ were used to implement a realistic scenario for the proposed model in a city like Ottawa. The DMT scheme was compared to a multi-loading system used for a school bus. Simulations showed that rider satisfaction was enhanced when a suitable combination of transportation modes was used. Additionally, compared to the other scheme, this DMT scheme can reduce the stress level of car ride-sharing and public buses during the day to the minimal level.
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Papers by Mohammed Bin Hariz