... then becomes one of evaluating for satisfactory engagement with the software by the ... and M... more ... then becomes one of evaluating for satisfactory engagement with the software by the ... and Murray (1997) that the educational, and in particular auto didactic, possibilities are ... Computer-Based Simulations in the Education and Assessment of Autistic Children, in: Rethinking the ...
… World Conference on Educational Multimedia …, Jan 1, 1998
Copyright 1998. Association for the Advancement of Computing in Education (AACE). Distributed via... more Copyright 1998. Association for the Advancement of Computing in Education (AACE). Distributed via the Web by permission of AACE. Interactive Multimedia and Problem-Based Learning: Challenges for Instructional Design. ...
5 Interactive Multimedia and Web-Based Learning: Similarities and Differences John Hedberg, Chris... more 5 Interactive Multimedia and Web-Based Learning: Similarities and Differences John Hedberg, Christine Brown, and Michael Arrighi Introduction The nature of the relationship between the teacher and learner continues to change as de- velopments in technology allow them ...
... Authorware has generally been the package of choice for educational applications because of t... more ... Authorware has generally been the package of choice for educational applications because of the ease in which these applications can be ... The sci-ence and math CD-ROMs include the Calculus Castle, the Physics Museum, and interactive multimedia games in cal-culus and ...
The Cambridge handbook of multimedia learning, Jan 1, 2005
Multimedia Learning in Games, Simulations, and Microworlds. Lloyd P. Rieber. The University of Ge... more Multimedia Learning in Games, Simulations, and Microworlds. Lloyd P. Rieber. The University of Georgia. From Multimedia Learning in Games, Simulations, and Microworlds by Lloyd P. Rieber in The Cambridge Handbook of Multimedia Learning edited by Richard E. Mayer. ...
Educational technology research and development, Jan 1, 1996
Little attention has been given to the psycho- logical and sociological value of play despite its... more Little attention has been given to the psycho- logical and sociological value of play despite its many advantages to guiding the design of interactive multimedia learning environ- ments for children and adults. This paper provides a brief overview of the history, research, and ...
... then becomes one of evaluating for satisfactory engagement with the software by the ... and M... more ... then becomes one of evaluating for satisfactory engagement with the software by the ... and Murray (1997) that the educational, and in particular auto didactic, possibilities are ... Computer-Based Simulations in the Education and Assessment of Autistic Children, in: Rethinking the ...
… World Conference on Educational Multimedia …, Jan 1, 1998
Copyright 1998. Association for the Advancement of Computing in Education (AACE). Distributed via... more Copyright 1998. Association for the Advancement of Computing in Education (AACE). Distributed via the Web by permission of AACE. Interactive Multimedia and Problem-Based Learning: Challenges for Instructional Design. ...
5 Interactive Multimedia and Web-Based Learning: Similarities and Differences John Hedberg, Chris... more 5 Interactive Multimedia and Web-Based Learning: Similarities and Differences John Hedberg, Christine Brown, and Michael Arrighi Introduction The nature of the relationship between the teacher and learner continues to change as de- velopments in technology allow them ...
... Authorware has generally been the package of choice for educational applications because of t... more ... Authorware has generally been the package of choice for educational applications because of the ease in which these applications can be ... The sci-ence and math CD-ROMs include the Calculus Castle, the Physics Museum, and interactive multimedia games in cal-culus and ...
The Cambridge handbook of multimedia learning, Jan 1, 2005
Multimedia Learning in Games, Simulations, and Microworlds. Lloyd P. Rieber. The University of Ge... more Multimedia Learning in Games, Simulations, and Microworlds. Lloyd P. Rieber. The University of Georgia. From Multimedia Learning in Games, Simulations, and Microworlds by Lloyd P. Rieber in The Cambridge Handbook of Multimedia Learning edited by Richard E. Mayer. ...
Educational technology research and development, Jan 1, 1996
Little attention has been given to the psycho- logical and sociological value of play despite its... more Little attention has been given to the psycho- logical and sociological value of play despite its many advantages to guiding the design of interactive multimedia learning environ- ments for children and adults. This paper provides a brief overview of the history, research, and ...
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