The ear is the organ of the sense of hearing, and in mammals is also an organ of balance. In mammals, the ear is usually described as having three parts—the outer ear, middle ear and the inner ear. The outer ear consists of the auricle or pinna, and the ear canal. The middle ear includes the tympanic cavity and the three ossicles. The inner ear consists of the bony labyrinth which contains the semicircular canals, and the utricle and saccule of the vestibular system, to do with balance, and the cochlea a part of the auditory system.
The ear develops from the first pharyngeal pouch and six small swellings that develop in the early embryo called otic placodes, which are derived from ectoderm.
A number of conditions may relate to the ear, including hearing loss, tinnitus and balance disorders including vertigo, however these may also relate to diseases affecting the pathways in the brain relating to hearing and balance.
Although the entire organ is considered as the ear, it is often just referred to as the visible outer part. In most mammals, the visible ear is a flap of tissue that is also called the pinna (or auricle in humans) and is the first stage in hearing. The ears of vertebrates are placed somewhat symmetrically on either side of the head, an arrangement that aids sound localization.
EAR (Enterprise ARchive) is a file format used by Java EE for packaging one or more modules into a single archive so that the deployment of the various modules onto an application server happens simultaneously and coherently. It also contains XML files called deployment descriptors which describe how to deploy the modules.
Ant, Maven, or Gradle can be used to build EAR files.
An EAR file is a standard JAR file (and therefore a Zip file) with a .ear extension, with one or more entries representing the modules of the application, and a metadata directory called META-INF
which contains one or more deployment descriptors.
Developers can embed various artifacts within an EAR file for deployment by application servers:
The ear is the sense organ that detects sound.
Ear may also refer to:
EAR may refer to:
A glove (Middle English from Old English glof) is a garment covering the whole hand. Gloves have separate sheaths or openings for each finger and the thumb; if there is an opening but no (or a short) covering sheath for each finger they are called fingerless gloves. Fingerless gloves having one large opening rather than individual openings for each finger are sometimes called gauntlets, though gauntlets are not necessarily fingerless. Gloves which cover the entire hand or fist but do not have separate finger openings or sheaths are called mittens. Mittens are warmer than gloves made of the same material because fingers maintain their warmth better when they are in contact with each other. Reduced surface area reduces heat loss.
A hybrid of glove and mitten contains open-ended sheaths for the four fingers (as in a fingerless glove, but not the thumb) and an additional compartment encapsulating the four fingers. This compartment can be lifted off the fingers and folded back to allow the individual fingers ease of movement and access while the hand remains covered. The usual design is for the mitten cavity to be stitched onto the back of the fingerless glove only, allowing it to be flipped over (normally held back by Velcro or a button) to transform the garment from a mitten to a glove. These hybrids are called convertible mittens or glittens, a combination of "glove" and "mittens".
There are three styles of gloves worn by ice hockey players. Skaters wear similar gloves on each hand, while goaltenders wear gloves of different types on each hand.
Skaters gloves help prevent the hands getting bruised and battered and stops them from getting burned from the ice. The top padding and shell thumb is designed to help protect the player from flying Hockey pucks and opponents' Ice hockey sticks.
In today's hockey game, gloves will generally fall into two types of categories, the first being the traditional four-roll style. These types of gloves have more room on the inside, giving it a looser feel on the hand than the natural fit gloves. Hockey players who choose the four-roll style have less resistance in their fingers and hands, so wearing the gloves feels less noticeable. The other category of gloves are the tighter fitting, natural or anatomical fit glove. These have a much tighter fit than the four-roll gloves, and are designed to become an extension of the players' hand. The tapered gloves are tight on the hand, but ergonomically designed for better wrist mobility and rang of motion. Hockey gloves also range in sizes, and are generally available in three categories: Youth size hockey gloves run 8", 9"and 10"; Junior sizes are 11" and 12"; and Senior sizes run 13", 14" and 15".
Glove (Hangul: 글러브; RR: Geulreobeu) is a 2011 South Korean sports drama film directed by Kang Woo-suk based on a true story. After another drunken fiasco, fading baseball star Sang-nam is forced to coach kids at a school for the hearing impaired, but the publicity stunt eventually becomes an opportunity of a lifetime. The film was released to South Korean cinemas on January 20 and went on to receive 1,890,406 admissions nationwide during its run in theaters.
Kim Sang-nam (Jung Jae-young), a hot-tempered professional baseball player, is sent to the countryside to coach a team of hearing-impaired players in order to avoid media coverage of his recent involvement in an assault case. At first, Sang-nam has a difficult time imagining how he can teach baseball to a group of boys who can’t hear, but as he spends time with them he starts to believe that they can play the game. Motivated, Sang-nam decides to help them prepare for the nationals. As Sang-nam trains them, he forms bonds with the players, as well as with the music teacher and baseball manager Ms. Na (Yoo Sun). But things don’t go the way Kim plans and their difficulties communicating with one another exacerbates the situation.