Transdisciplinarity and the Future of Engineering
B.R. Moser et al. (Eds.)
© 2022 The authors and IOS Press.
This article is published online with Open Access by IOS Press and distributed under the terms
of the Creative Commons Attribution Non-Commercial License 4.0 (CC BY-NC 4.0).
doi:10.3233/ATDE220695
629
Utilizing Transdisciplinary Project-Based
Learning in Undergraduate Engineering
Education
Lacey M. DAVISa,1 and Barrett S. CALDWELL b,2
Aeronautical and Astronautical Engineering, Purdue University
b
Industrial Engineering, Purdue University, West Lafayette, USA
a
Abstract. Transdisciplinary project-based learning is an opportunity for
undergraduate engineering students to acquire valuable skills in translating
individual knowledge to other disciplines and interacting with non-academic
stakeholders. In the authors’ project-based education experience, these skills have
been developed in both course-based and co-curricular learning contexts. The
necessary foundation to implement transdisciplinary projects in education is
introducing students to collaboration across disciplines as well as with stakeholders,
consummers, and users. Furthermore, students practice holistic problem-solving
techniques that account for emergent behaviors during project development.
Emergent behaviors are inherent to complex real-world problems. Engineering
students would benefit from the opportunity to practice adapting to evolving project
requirements and goals in low-risk, academic settings prior to enduring these
challenges at the career level. This active learning approach can increase student
agency and diversity as students work in multi-disciplinary teams on relevant
problems, drawing from previous experiences. Additionally, students learn the value
of qualitative data for characterizing exigencies of stakeholders, consummers, and
users that are often unavailable from quantitative data, though generally more
emphasized for use in engineering design decisions. Students participating in
transdisciplinary project-based learning gain agency and develop a skillset for
investigating the cross disciplinary implications and sociotechnical contexts of real
world problems.
Keywords. engineering education, project-based learning, collaborative design
decisions, managing emergent behavior, understanding stakeholder and user needs
Introduction
Engineering education curriculum standards currently emphasized at universities intend
to improve the quality of engineering education to keep up with the pressing complex
problems that have surfaced globally, especially those experienced in the COVID-19
pandemic. The skills obtained from implementing these objectives prepare graduates to
enter the professional practice of engineering with the abilities to apply both hard
engineering science as well as professional and social contextualized critical thinking
independently and in collaboration with multidisciplined team members, stakeholders,
consumers, and users [1]. Building on the traditional development of disciplinary
1
2
Corresponding author, Mail: davi1513@purdue.edu.
Corresponding author, Mail: bscaldwell@purdue.edu.
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curriculum standards, the transdisciplinary engineering environment aims to exchange
diverse knowledge and experiences in diversified teams of technical and social experts
to generate approaches to real world complex engineering problems.
In the context of this paper, complex engineering problems are defined as situations
requiring engineering design innovations that are ill-defined, cross-disciplinary, and lack
an obvious or singular “best” solution. Engineering design is defined as an iterative,
creative, and decision-making process that balances science, mathematics, and
engineering with constraints from stakeholders and users such as cost, sustainability, and
usability. Current engineering education curriculum includes (a) standard science and
math courses, (b) engineering theory-based courses, (c) a broad education component
that complements the technical component, and (d) an engineering design component
that incorporates constraints for students to apply knowledge and skills acquired from
prerequisite coursework [1]. Additionally, (e) a professional engineering education
component is proposed that promotes diversity, equity, and inclusion awareness [1]. The
content of the complementary components (c-e) in the curriculum can be interpretated
by accredited universities in a variety of ways. Acknowledging social contexts is not
required, and are often separated from technical contexts, in traditional engineering
problem statements and approaches. Students in such settings are tasked with coming to
a single “best” option defined by numerical optimization methods such as minimizing
cost and time to build [2]. This instills a belief that decision-making is purely objective
and based on “optimized” quantitative values from math and science
The effectiveness of these complementary components is influenced by the students’
motivation, resources available, and supporting faculty. Creating an immersive learning
experience in coursework or co-curricular activities has a positive impact on a student's
agency and identity as an engineer. In a study on college student success, it was found
that their learning experience and persistence to complete their degree was directly
influenced by programs for active and collaborative learning with students and faculty
in an inclusive environment [3]. Using a transdisciplinary engineering (TE) projectbased learning style to complement engineering science provides context for the theories
learned in formal STEM courses and engages students in realistic and relevant problems.
Drawing from published studies and course frameworks, as well as the authors’ student
experiential perspectives, understanding what effective TE project-based
complementary experiences are and how they shape engineering undergraduate students
as cross-disciplinary, holistic problem-solvers are the primary emphases of this paper.
1. Complementing Formal Stem Theory Through TE Project-Based Learning
Undergraduate engineering education should prepare students for the emerging world
problems where user and stakeholder desirability is as critical as technical feasibility. To
keep up with the demand for well-rounded design thinkers, universities in the United
States and abroad have integrated active learning styles in both the classroom and cocurricular activities. This type of education produces career-ready engineers with skills
in cross-disciplinary communication, teamwork, and holistic problem-solving methods.
Holistic problem-solving explicates the problematic situation into all of its contextual
parts: user community, cultural values, economics, environmental, and social impacts.
Current and emerging world engineering problems are inherent to these contextual parts
evolving and new behaviors surfacing. Managing these complexities requires exploration
outside the boundaries of the original problem and practice in doing so. Types of TE
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project-based learning programs that address these complex contextual parts include
industry sponsored projects, local environmental and social engineering, and bi-national
service engineering.
The following examples are published studies and course frameworks from a
selection of universities that offer TE education courses and co-curricular programs
which support the authors’ student experiences. The examples depict the current state of
TE project-based learning in education and illustrate the benefits of continuing these
projects for future students. The universities focused on are Washington State University
Everett (WSU), University of Texas El Paso (UTEP), University of Southern California
(USC) in the United States, Technical University of Madrid (UPM) in Spain, and
Linkoping University (LiU) in Sweden. These universities are some examples of
institutions that emphasize the internal connectedness between disciplines and
departments as well as external connections with other universities and industries.
Another catalyst for TE projects is study abroad programs. Bi-national collaborations
teach students how to collaborate with students from different countries who may not
share the same education background, values, or language. Together these students not
only learn how to balance community needs with engineering innovation but also how
to work within an internationally diversified team.
1.1. Industry Sponsored Projects
In 2019 a group of professors in engineering, business management, and
communications departments at Washington State University Everett (WSU) launched a
course that teamed students from the three academic disciplines to work on industrysponsored projects from Boeing, Fluke, and other companies in the Seattle area [4]. One
purpose of this course was to introduce students to approaching problems with an
Aristotelian model: the whole is greater than the sum of the parts. The second purpose
was to create a roadmap to guide students through interdisciplinary teamwork [4]. The
project deliverables included a project vision, project description and significance, a
business pitch to a broad audience, and a final product pitch and media release. Apart
from team-based, hard deliverables for the course, students had individual tasks to reflect
on their values, expectations towards cross-disciplinary collaboration, and lessons
learned [4]. The organization of this course is a foundation for individual and
interdisciplinary team growth. This course gives students an opportunity to think about
their own motivations and identify what strengths they bring to a team. In addition,
students consider what assumptions or biases are held by themselves and team members.
As part of the learning objectives, students practice balancing individual values and
develop an interdisciplinary mindset for future projects.
The Spanish User Support and Operations Center (E-USOC) is a center at the
Technical University of Madrid (UPM) assigned by the European Space Agency (ESA)
to support the operations of scientific experiments on board the International Space
Station [5]. Using this center, a study was conducted from 2009 to 2014 to examine the
outcomes of project-based learning in higher education. Students were in their last
semester of higher education and had not been exposed to project-based learning up to
this point. Using the E-USOC labs, students were given the opportunity to learn about
and consider aspects of the whole spacecraft design lifecycle from decomposing
requirements to the integration and validation phases. Students were also required to
present the work performed and submit technical documents [5]. The driver behind
studying project-based learning is to increase active learning by students engaging in a
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project with other students in a collaborative environment. Graduating students are
expected to have the skills to design and operate complex engineering systems in a team.
When entering their careers, students should especially possess soft skills such as
teamwork, leadership, and communication. Feedback was received at the conclusion of
the project from instructors and students provided on workload, skills learned, and
motivation/interest in the topics. Instructors and students both expressed that projectbased learning required more effort than the traditional theory-based methods [5].
However, students also described feeling more confident about their technical
knowledge and transversal skills. Students also reported an increase in their motivation
and interest from active participation in real projects [5].
1.2. Local Environmental and Social Engineering
University of Southern California (USC) Viterbi School of Engineering is addressing the
complex transdisciplinary issues in its Los Angeles (LA) community. As a diverse major
city, LA serves as a lab space for transdisciplinary research and innovation to help with
urbanization, sustainability, equity, and health needs of the communities. In 2018,
Project SUNRISE was launched to bring together undergraduate and graduate students
at USC to address healthcare challenges faced in LA county. Project SUNRISE is a USC
sponsored program that highlights humanitarian engineering and shows students to
leverage technology and entrepreneurship in an effort to solve real-world healthcare
problems, particularly in underserved communities [6]. The project partnered with LA
County Department of Health Services for advisement on relevant healthcare challenges
like improving the patient portal, engagement between patients and care providers, and
increasing screening rates for colon and cervical cancers [6]. The work at Project
SUNRISE combined social entrepreneurship, customer and problem discovery, and
generating resources by applying for grants. Customer and problem discovery was done
by interviewing physicians and nurses at Harbor-UCLA and nonprofit leaders at the
LAC+USC Wellness Center to learn about pain points and identify problem spaces [6].
At the end of the academic year, students displayed prototypes, business models, and
software at a public showcase. Over the year, Project SUNRISE showed promise in
helping engineering students obtain human-centered design and social entrepreneurship
skills from real-world problems.
Linkoping University (LiU) in Sweden is organized differently than other European
universities. LiU supports large multidisciplinary departments that merge adjacent
disciplines in order to facilitate communication across the traditional confines between
disciplines. LiU is part of the European Consortium of Innovative Universities (ECIU),
a network of universities united in the idea of connecting cities and businesses with
learners and researchers to solve multidisciplinary societal challenges [7]. A course
offered at LiU titled "inGenious – Cross Disciplinary Project" gives students the
opportunity to collaborate with other students across departments on a chosen problem
from inGenious [8]. To understand what problems and values were centralized to the
student teams, an interview was conducted with the course supervisor, Charlotte
Norrman. Norrman shared that the course is run in cooperation with inGenious, a
platform that connects multi-disciplinary teams with real-life problematic situations
brought forward by companies or public organizations in the EU [9]. Students are
supported by both Norrman and coaches from inGenious. Norrman described the course
as challenge-based learning where students take on a challenge posted on ingenious and
deliver a solution to what they have defined within the challenge. In the past, challenges
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have been about environmental and social efforts such as sustainable cities and
communities, reducing inequality, and climate action [10]. Students obtain cross
disciplinary and professional communication skills from working in diversified teams
and presenting solutions to the real stakeholders.
1.3. Bi-National Service Engineering
At University of Texas El Paso (UTEP) there are global programs where faculty and
students engage with students at Latin American universities on sustainability projects
in poor communities. In UTEP’s college of engineering students can apply to projects
with Czech Technical University, Pontifical Catholic University of Parana in Brazil,
University of Rosario in Argentina, University of Piura in Peru, and Costa Rica [11]. In
an interview with the previous program coordinator, Luisa Ruiz Arvizu, the global
program at UTEP was described as a unique opportunity to introduce students to what
engineering in education and in practice was like in other countries. There were barriers
UTEP students did not expect upon beginning the program. UTEP has a student body
that is over 80% Hispanic and the global partnerships were with Latin American
universities; however, even students who were bilingual struggled to communicate and
understand technical engineering terms in Spanish. The main portion of the trips focus
on solving a problem that local poor communities face and producing a prototype of the
solution given a $100 budget. For this project teams were made up of both crossdisciplinary and bi-national students. The teams were told to consider the location,
resources, and users in their prototypes. There were two challenges that came with this
project: (1) creating a solution feasible for poor families to implement themselves, and
(2) acquiring materials for the design (UTEP students felt lost at first when they learned
there was no Home Depot nearby).
Arvizu also spoke of the lasting impacts of the global program when students
returned back to the States. She explained that the study abroad program helped with
student retention as they became more confident in their culture, experiences, and ideas.
When asked how well she thought these kinds of programs prepare students for their
careers, she stated that the program gives the students hands-on engineering skills,
professional skills, and increased their technical communication abilities both in English
and Spanish.
2. Valuable Skills for Career Readiness
Engineering undergraduate education should help students obtain valuable skills for
tackling realistic, complex engineering problems in the world. The examples above
demonstrate how TE project-based learning as complementary components to
engineering education is a robust method for achieving this goal. Project-based learning
with real world problems require the use of scaffolding instructional techniques to help
students connect their technical knowledge to the economic, environmental, and social
context [12]. Scaffolding in education is directly related to Vygotsky’s theory of learning
construct, the zone of proximal development, which defines the range of tasks that can
be performed with help or guidance but not yet independently [13]. With the use of
scaffolding techniques in the design process to introduce complex problems and
strategies, students can progress from being overloaded by seemingly unsolvable
problems to confidently implementing these strategies and capturing the problem
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contexts as the supports are reduced. Additionally, students have the opportunity to
practice these strategies in a supportive and low-risk academic environment. Students
learn from a balanced ratio of successes to productive failures and analyzing why
mistakes occurred in the process [14]. In the aforementioned TE project and course
examples there were scheduled milestones in the process for teams and individuals to
reflect on missteps and assumptions that led to less desireable design decisions.
Industry sponsored projects give students the opportunity to practice interacting with
industry partners and mentors, real-world users, and non-academic stakeholders,
consumers, and users (SCU). Local environmental and social engineering projects focus
on user-centered design methods. Students at USC interviewed actors directly involved
with the healthcare challenges to learn areas of frustration and listen to suggestions for
changes these actors would like to see [6]. Students practiced qualitative data collection
methods to gather enthographic information and discover stakeholder and user
exigencies that otherwise would have been missed in quantitative data. Bi-national
service engineering projects not only exposed students to translating knowledge across
disciplines but translating needs, values, and ideas to another language. The students at
UTEP in collaboration with students abroad applied holistic problem-solving approaches
to generate solutions using available resources and simple assemblies for poor families
in the local communities.
Overall, TE projects that balance SCU needs challenge students to consider creative
solutions that adapt to and manage emergent behavior. For complex engineering
problems, teams strive to balance engineering design techniques with the constraints set
by SCU needs, values, and unknown behaviors of the problem environment in Figure 1.
SCU values and unknown behaviors can be revealed through qualitative data collection
methods. Interacting with SCU focuses on what the specific engineering problem is to
solve. This method shapes a different dimensionality of trade spaces where multiple
solutions can be generated across a broader range of context and optimization criteria as
well as requirements and risks. Values of SCU include but are not limited to accessibility,
cost, culture, functionality, policy and regulations, sustainability, or usability.
Figure 1. Finding balance between the needs and values of stakeholders, consumers, and users in complex
world problems, such as increasing healthcare accessibility.
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Active learning with topics relevant to students is hands-on learning in problem
discovery, analysis and synthesis of SCU needs, and cross disciplinary problem-solving.
These experiences can be applied to others and the resulting skills are interchangeable
among disciplines [15]. It is critical that students have experience with approaching
realistic problems in cross disciplinary teams before entering the workforce. These TE
project-based experiences are in a low-risk, academic environment. Here, students can
reflect on lessons learned such as what could have been improved individually or in the
team before the heightened pressure to succeed in industry.
3. Challenges with Incorporating TE Project-Based Learning
TE projects are complex engineering problems which are well-known for inherent
challenges with the organization, cross functional teamwork, and balancing and
quantifying SCUs needs. In the academic environment disruptors arise from tight
timelines to stay on track for graduating in four years. Engineering students are subject
to heavy course loads so adding more courses or co-curricular projects could adversely
affect the ability to devote time diving into a problem and coordinate team members.
Feedback from the project-based learning program at UPM showed that more effort and
dedication was required by students and faculty. Faculty needed to prepare new material,
continuously supervise student performance, and develop new ways to evaluate that
performance [5]. However, project-based learning enhanced student participation and
communication skills that were previously lacking in the lecture-based methodology in
UPM’s space engineering program [5]. To have the most fruitful experience, courses
should be organized so that students are not attempting to work on multiple large projects
in the same timeframe.
Students and faculty should be prepared to collaborate with students from different
expertise, domains, or even different academic institutions [16]. For students, this could
exist as a training course or weaved into introductory engineering courses to learn how
to approach society-relevant problems through a transdisciplinary lens, communicate
skills to translate knowledge, and create an open and respectful mindset for crossdisciplinary teamwork. Faculty will need to understand how to support students
throughout the TE project process as well as evaluate learning and knowledge gained
through the experience. This will differ from traditional lecture and test-driven
performance analysis. In the project-based learning students are evaluated individually
and as a team. Deliverables for projects are often iterative, so teams receive feedback
during regular presentations throughout the process before the final presentation. Selfevaluations and peer evaluations are utilized as well. Conducting these types of
evaluations prepare students for the more realistic performance reviews they will
experience in their careers.
4. Author’s Own Student Experience Perspective
At California Polytechnic State University (Cal Poly) in San Luis Obispo, it is highly
encouraged to join co-curricular projects that offer hands-on experience with new ideas
and technologies that can impact the world. These project teams are cross-disciplinary,
student-led, and connected with industry mentors and the San Luis Obispo community.
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As a first year student, I (Davis, the first author of this paper) joined a new student project,
the Prototype Vehicles Laboratory (PROVE Lab). The flagship mission was to design,
build, and test a land-speed record challenging solar powered vehicle that did not rely on
batteries. On the surface, the approach could be assumed purely a power to weight
optimization problem and initially it was only proposed within the aerospace engineering
student community. However, designing and building the solar car quickly evolved into
a transdisciplinary engineering project as exploring solutions required translating
interdisciplinary knowledge, finding funding, and connecting with faculty and industry
partners for support and mentorship. Even in the early years, the solar car team
functioned like a student-led organization comprised of multiple engineering disciplines
as well as journalism, graphic design and communications, and business disciplines.
Additionally, the team members ranged from first-year to fourth-year students with
diverse backgrounds and interests. What brought the team together on weekends and late
nights was a passion for trying to do the unprecedented, break the land-speed record, and
demonstrate the capabilities of alternative energy vehicles.
Soon after joining the team, I found myself placed in the role of the test driver. As
the test driver, I collaborated with the subsystem leads to learn a high level understanding
of how their components worked together and how the system worked as whole. One of
the most memorable aspects of the experience was discovering that human factors plays
a role in every subsystem. However, the implications from designing for a user were not
considered until the solar car was heading into the integration phase. As the solar car
project was originally viewed as a power to weight optimization problem, user-centered
design had never been on the table. The user was an unexpected challenge and especially
difficult for everyone on the solar car team to prioritize human factors in subsystem
designs because it was not a concept taught in formal STEM theory courses. In the design
review leading to system integration, one issue arose with the anti-lift flap designed to
deploy if the car pitched to a specified angle. The function of the flap is like that of a car
hood as this is a mechanism the designers had seen it before in real-world applications.
However, the flap was designed to pop up while I was still driving down the test strip
then be reset manually once I had stopped the vehicle and safety personnel reached me.
This design would cause a visibility issue as the flap would block the entire windshield
of the cockpit. I worked with the engineers to redesign a user-friendly automated flap
system with linear actuators that would briefly activate a shortened flap to counteract the
lift generated then reset itself to mitigate visibility issues. This experience introduced the
solar car team to confronting issues in a design despite organizational hierarchies or how
far along the project is in development. While the solar car was not intended to be a
commercial vehicle, there is still a user whose needs and values should be prioritized in
designs for improved safety and operator performance.
5. Conclusion
Integrating complementary TE PBL experiences into undergraduate education has
demonstrated a variety of benefits for preparing the next generation of engineers. TE
projects can be derived from industry partnerships, needs of surrounding
underrepresented communities, and international connections. Adding TE projects into
student coursework and co-curricular activities can be challenging with the tight
timelines of four-year undegradaute programs for both students and faculty. Part of the
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TE PBL process is establishing a foundation for students to practice using
transdisciplinary engineering tools. This requires training students in cross disciplinary
teamwork, communication of knowledge, and how to reocgnize sociotechnical contexts
of problem spaces which is achieved through scaffolding instructional techniques.
Proposing a realistic and existing problem gives students an understanding of the
contextual elements and challenges in the problem to design better solutions that balance
the exigencies of SCUs. Relevant world problems are inclusive to a diverse engineering
student body and students feel motivation in having their ideas and experiences heard
and utilized. Universities that have included effective complementary TE project-based
learning found that students participated more actively and acquired skills in crossdisciplinary teamwork, customer and problem discovery, and developing solutions that
considered the environmental and social implications of the application. Ultimately,
students graduate with a valuable skillset to seek creative and holistic approaches to the
world’s complex problems collaborating with multidisciplinary teams and SCUs.
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