2021, CLSOURE
What connects two panels placed side by side? The default answer, more often than not, is ›narrative.‹ Scott McCloud, for one, calls for an unravelling of the »[m]ysteries surrounding the invisible art of comics storytelling« (74). Issue #8 of CLOSURE contests this narrative reduction and uncovers a non-narrative art of comics beyond storytelling. From a variety of perspectives, our articles show how comics subtract narrative, withhold closure, stall storytelling – and theorize the unfamiliar formal, abstract, nonfictional or poetic constellations that emerge as a result. »Must Narrative Be Renounced?« (Groensteen, 174) Our contributors experimentally answer ›yes‹ to this question and outline the logical, affective, designed connections that emerge in place of narrative. Although our issue investigates non-narrative comics beyond the diegetic, beyond sequence, or beyond character, it is not solely dedicated to the absence of familiar modes of storytelling. Rather, we ask about the reservoir of possibilities obscured by the notion of an eventful, narrative-inducing change of state knitting together dispersed panels. ›Abstraction,‹ particularly, makes itself felt once the continuity of drawn characters and their spatio-temporal development is suspended. However, rather than a subgenre of ›abstract comics‹ deliberately poised at the experimental limits of the medium, non-narrative can be explored as an affordance that always already undergirds comics forms. From this angle, non-narrative is a substrate, a potential for story-suspension that exploits the basic building blocks of comics: their double perspective on sequence and layout; their braiding of dissimilar signs; their changeable distribution of textual and visual elements; their marks on the page that do not have to coalesce into narrative worlds. This movement » beyond the diegetic and the narrative« (Molotiu, 87) finds prototypical expression in abstract and experimental comics, yet is not exhausted by them. Consequently, our articles also locate the possibility of non-narrative in the margins of popular storyworlds and propulsive plots.