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Saintilan, P. 2013, ‘Managerial perspectives on new product development in large music organisations’. Proceedings of the 2013 Music & Entertainment Industry Educators Association (MEIEA) Conference, March 22-23, New Orleans, page 21.
European Management …
The Management of Projects and Product Experimentation: Examples From the Music Industry2005 •
The paper is conceptual, combining project and economic organization literatures in order to explain the organization and management of market-based projects. It puts particular focus on projects set up in order to facilitate product innovation through experimentation. It investigates the internal vs market economies of scale and scope related to projects, as well as the issues of governance, planning and coordination related to reaping such economies. Incorporating transaction cost perspectives as well as considerations of labor markets, the paper explains the management of market-organized innovation projects by virtue of localized project ecologies and local labor markets of leaders and boundary spanners. It illustrates its arguments with a case study of the recorded music industry.
PhD Thesis Deakin University
Managerial Orientations and Beliefs in Large Music Organisations2019 •
This thesis examines managerial orientations and beliefs in large music organisations. The study uses a qualitative, interpretive approach to explore the research problem of how managerial beliefs influence and underpin Product Orientation (PO) and Consumer Orientation (CO). It also examines the organisational implications that arise from these beliefs, such as interfunctional tension between artistic and marketing departments. If you are interested in marketing/artistic manager conflict in arts organisations, and problems with arts organisations being 'customer oriented' then this study will be of interest to you.
diid disegno industriale industrial design
Design for the Music Industry: When the Gap is an Opportunity Scenario Analysis, Trends in Contemporary Research, Case Study of a New Product2022 •
Between the academic world, which often represents new expectations and disseminates the latest frontiers of design research, and the sphere of industry, where they are filtered and introduced into the market, there is a relationship of mutual exchange and influence. In the music industry, this relationship seems to have remained at an embryonic stage: companies are researching and investing in new products, effectively applying many of the contemporary topics of design research (usability, interaction, ergonomics, technology, user-centred) without the academic world, literature, and design exhibitions have truly become aware of the enormous potential of this area, in which the economic interests are strong (the users of music include all the people on the planet) and generate a close competition between companies. The analysis of case-studies of innovative musical instruments and the project for a new speaker stand thus become an opportunity to demonstrate the advantage of a design approach in this important area.
2010 •
This book charts the effects of new communication technologies and the Internet on the creation of music in the early 21st century. It examines how the music industry will be altered by the Internet, music online services and MP3-technology. This is done through an integrated ...
2000 •
Recent claims that orchestras around the world are facing new financial pressures threatening their survival, suggest that it is critical to investigate the potential for musicology to adapt to commercial outcomes. This paper takes the Australian music industry as a case study to prototype a new and sustainable orchestral model appropriate for twenty first century audiences. The paper includes a
Journal of the Music and Entertainment Industry Educators Association
A Work of Art in the Age of Technological Disruption: The Future of Work in the Music IndustryLong Range Planning
Integrating Functional Knowledge and Embedding Learning in New Product Launches:: How Project Forms Helped EMI Music2008 •
The article investigates whether and how the use of project-based structures can address the challenges of knowledge creation, retention and transfer in new product development processes. These issues are particularly problematic in the so-called ‘creative’ industries (movies, music, publishing, etc.), where getting marketing to work together with the creative side is a complex task, and where traditional sequential models for NPD seem to perform badly. The article analyses a recent strategy by EMI Music to use projects for organizing the launch of promising new releases onto the music market. Through an in-depth qualitative analysis of two relevant cases, the article illustrates how projects assist in integrating marketing and creative people (and their knowledge) in a purposeful way, and disseminating the consequential learning across initiatives. Project forms in creative industries are able to combine different types of knowledge and align different purposes across launch functions by synchronizing sequential activities and establishing joint decision making rules. They can also improve knowledge retention and diffusion among sequential initiatives, by creating artifacts where knowledge can be stored and re-used in other launches, and by removing organizational disincentives to knowledge sharing.
Management Decision
Innovation systems in motion: an early music case2013 •
PurposeThis study aims to provide an in‐depth understanding of the innovation system and the learning processes involved in a very specific cultural field: the production of early music.Design/methodology/approachA single case study of the generic value chain in the music production industry describes and analyses the process and the actors involved in editing a new early music collection resulting from the collaboration between a record company and a public research organization.FindingsThere is a need for new knowledge in the various stages of performance and publication of a new recording. The early music sector is a knowledge‐intensive, science‐driven sector that can be characterized as a system because the interactions among actors substantially influence final products.Research limitations/implicationsThe single case study represents a specific sector within the music industry. However, its conclusions can be applied to other fields in the cultural heritage sector.Originality/...
2012 •
Archaeological and Anthropological Sciences
Influence of conservation of copper and bronze artefacts on traces of production and use-wear2020 •
2012 •
2017 •
Expert Review of Cardiovascular Therapy
Just a spoonful of sugar helps the blood pressure go up2010 •