Nightdive Studios’ remake of System Shock has been in development for almost eight years. Originally announced in 2015, it’s had a longer development cycle than both existing System Shock games combined, and that includes the gap between them. But Nightdive’s long-incubated cyber-baby is finally preparing for birth, with release currently scheduled for March this year. Yet what kind of remake are we getting after all this time, and how does the final version compare to Nightdive’s original vision?
“The game that we’re going to be launching soon, is the game that I think we were all dreaming of making, but that we didn’t initially set out to make.” Stephen Kick, co-founder of Nightdive Studios and co-director on . “If you look at that early prototype versus what we have now, it’s an entirely different game, but essentially the same experience you would have, just the level of quality and polishing and everything that we’ve been able to put into it is at a level that we couldn’t have imagined