About this ebook
Fantasy Knights is an introductory sword-and-sorcery role-playing system for experienced gamemasters and beginning adventurers. To play it, you need only a pencil, paper, and six-sided dice. It is suitable for short campaigns and one-off adventures.
Charles Rocha
Charles Rocha is a graduate of Central Washington University in Ellensburg, Washington, with a B.A. in English and an M.A. in British Literature. Currently he works as an ESL instructor in the city of Dnipro, Ukraine. He has had stories and essays published in small journals and online story websites.
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Fantasy Knights - Charles Rocha
Fantasy Knights
A Role-Playing Game System
By Charles Rocha
Copyright © 1989-2022 by Charles Rocha
Published by Charles Rocha at Smashwords
ISBN 9781005871000 (epub version)
Cover design by Charles Rocha
Smashwords Edition, License Notes
This ebook is licensed for your personal enjoyment only. This ebook may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your use only, then please return to your favorite ebook retailer and purchase your own copy. Thank you for respecting the hard work of this author.
Contents
1. Setting Up the Character
1.1 Introduction
1.2 Overview to Setting Up a Character
1.3 Basic Characteristics
1.4 Non-Human Races
1.5 Characteristic Modifiers
1.6 Character Specialization
1.7 Special Qualities for Humans
1.8 Craft & Vocation Skills
2. Skills & Abilities
2.1 Using Skills
2.2 Increasing Skill Levels
2.3 List of Skills
3. Magic
3.1 Introduction to Magic Spells
3.2 Basic Rules on Spells
3.3 List of Magical Spells
3.4 Potions, Scrolls & Amulets
4. Outfitting
4.1 Currency
4.2 Encumbrance
4.3 Starting Equipment
4.4 Weapons & Armor
4.5 Adventuring Equipment List
4.6 Weapons List
5. Resolution of Events
5.1 Time & Distance Metrics
5.2 Basic Skills Resolution
5.3 Using Craft & Vocation Skills
5.4 Combat Actions and Events
5.4.1 Battle Actions
5.4.2 Striking with a Weapon
5.4.3 Blocks & Parries
5.4.4 Close-Call Initiatives for Actions
5.4.5 Shield or Weapon Critical Block
5.4.6 Weapon Critical Hits
5.4.7 Creature Critical Hits
5.4.8 Weapon Fumbles
5.4.9 Spell Fumbles
5.5 General Characteristic Tests
5.6 Effects of Fatigue
5.7 Effects of Alcohol
5.8 Damage to Inanimate Objects
6. Gamemaster Charts & Tables
6.1 Falls
Table 6.1.1 Fall Damage
Table 6.1.2 Specific Injuries from Fall
6.2 Diseases & Poisons
Table 6.2.1 Diseases
Table 6.2.2 Poisons
6.3 NPC Behavior
Table 6.3.1 NPC & Creature Morale
Table 6.3.2 NPC Reactions
Table 6.3.3 NPC Reactions
6.4 NPC Generation
Table 6.4.1 Basic Characteristics for NPCs
Table 6.4.2 Skills for NPCs
Table 6.4.3 Weapons for NPCs
Table 6.4.4 Armor for NPCs
Table 6.4.5 General Spells for NPCs
Table 6.4.6 Battle Spells for NPCs
Table 6.4.7 Random Magic Items
Table 6.4.8 Random Adventuring Equipment
6.5 Towns & Other Settlements
Table 6.5.1 Availability of Business Establishments
Table 6.5.2 Quality & Prices of Goods & Services
Table 6.5.3 Condition of Goods to be Purchased
7. Creatures
7.1 Basic Rules
7.2 Supernatural Forces
7.3 List of Creatures
Bone Eater
Centaur
Chimera
Death Jelly
Dog
Donkey or Mule
Dragon
Gargoyle
Ghoul
Giant Eagle
Giant Rat
Giant Scorpion
Giant Spider
Goblin
Griffon
Harpy
Hill Giant
Hobgoblin
Hydra
Lizard Man
Minotaur
Ogre
Ogre Mage
Orc
Rakshasa
Scavenger Lizard
Shadow
Skeleton Warrior
Troll
Vampire
Wolf
Wraith
Zombie
Additional Material
About the Author
Other Books by this Author
1. Setting Up the Character
1.1 Introduction
Fantasy Knights is a simple, introductory fantasy role-playing system for experienced gamemasters and beginning adventurers. For play, it only requires a pencil, paper, and six-sided dice. It is suitable for short campaigns and one-off adventures.
1.2 Overview to Setting Up a Character
This is the sequence of steps for setting up a character. Follow these steps in order:
1. Choose name, race,