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Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX
Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX
Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX
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Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX

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Visual effects and motion graphics are everywhere, shaping the film, TV, games, websites, and application landscape. Navigating a field this complex and ever-expanding demands more than mere familiarity with tools; you need to stand out to get ahead. Creative Motion Mastery with Adobe After Effects is the definitive guide that not only equips you with the essential skills to distinguish yourself, but also takes you through real projects that you can add to your portfolio.
Guided by a hands-on learning approach, you'll master the UI, workflow, and diverse projects such as text animation, shape layers, and rotoscoping. With this newfound knowledge, you’ll take your graphic design and post-production skills to the next level using chroma keying, particle simulations, and 2D and 3D tracking. You’ll progress faster than someone taking a formal course in Adobe After Effects! And it’s not all about creating; you’ll import graphics from Illustrator and Photoshop and apply post-production effects to give them a new life. Finally, you’ll discover how seamlessly you can export and manage your projects, ensuring end-to-end coverage of all you need.
By the end of the book, you’ll have a thorough understanding of Adobe After Effects, equipped with the skills and practice you need to propel your career in graphic design.

LanguageEnglish
Release dateFeb 2, 2024
ISBN9781804610886
Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX

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    Book preview

    Creative Motion Mastery with Adobe After Effects - Vishu Aggarwal

    Cover.png

    Creative Motion Mastery with Adobe After Effects

    Copyright © 2024 Packt Publishing

    All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

    Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

    Group Product Manager: Rohit Rajkumar

    Publishing Product Manager: Nitin Nainani

    Book Project Manager: Sonam Pandey

    Senior Editor: Rashi Dubey

    Technical Editor: Simran Udasi

    Copy Editor: Safis Editing

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    Indexer: Pratik Shirodkar

    Production Designer: Aparna Bhagat

    DevRel Marketing Coordinators: Anamika Singh and Nivedita Pandey

    First published: February 2024

    Production reference: 1050124

    Published by Packt Publishing Ltd.

    Grosvenor House

    11 St Paul’s Square

    Birmingham

    B3 1RB, UK

    ISBN 978-1-80461-728-1

    www.packtpub.com

    In loving memory of my father, M.K. Aggarwal, whose wisdom and resilience continue to inspire me.

    Vishu Aggarwal

    Contributors

    About the author

    Vishu Aggarwal is a seasoned multimedia professional, corporate trainer, and consultant with a rich tapestry of experience spanning more than 15 years. His expertise encompasses a wide array of disciplines, including graphic and web design, UX/UI, 3D animation, virtual reality, game design and development, digital video sound editing, and instructional design.

    Throughout his illustrious career, Vishu has collaborated with globally recognized companies such as Adobe Systems India, HBO, Capgemini India, Hero Crop., Airbus India, UCB India, Femina India (TOI), Accenture India, DpIxg (Dubai), Deloitte, MB Holdings LLC (Oman), World Health Organization, and more, delivering top-notch training and consultancy services.

    Vishu’s commitment to excellence is underscored by his impressive collection of more than 20 globally accepted and valued certification credentials, including being an Unreal Authorized Instructor, Unity Certified Developer and Instructor, Adobe Certified Expert in various CC domains, Adobe Certified Instructor and Community Professional, Apple Certified Trainer, and Apple Certified Professional in Final Cut Pro X.

    I would like to first and foremost thank my loving and patient wife, my mother, and my son for their continued support, patience, and encouragement throughout the long process of writing this book. Special thanks to Jaiprakash Pandey, the content creator at SourceCAD, for motivating and guiding me to write this book.

    Lastly, thanks to the entire team at Packt Publishing, especially Nitin, Sonam, Rashi, Manthan, and Keagan, for guiding me throughout the book. I would also like to express my gratitude to the technical reviewers of the book for their efforts and valuable contributions.

    About the reviewer

    Matthijs Clasener, a multimedia designer by education, has evolved into a seasoned educator based in Grafisch Lyceum Rotterdam, in the Netherlands. Specializing in media and design, his expertise shines in the realm of animation, where he spearheads the animation curriculum at this vocational career school. Notably, Adobe After Effects is a key component in his 2D animation instruction.

    His teaching approach stands out for its interactive nature, the integration of gamification, and a touch of humor to engage students effectively. As an Adobe Education Leader, Matthijs is renowned for his valuable contributions to educational events, both in person and online.

    Beyond his role in academia, Matthijs extends his influence through his company, Cutaway, where he crafts courses and conducts training sessions on a wide array of Adobe tools. His expertise is not confined to traditional classrooms; he seamlessly transitions between online and onsite workshops, making knowledge accessible to a diverse audience.

    Table of Contents

    Preface

    Part 1: Working with Motion Graphics

    1

    Getting to Know the User Interface and Workflow

    Technical requirements

    Customizing the user interface

    Saving an After Effects project

    Importing media files

    Creating compositions and keyframes

    Working with the Timeline panel and layer properties

    Trimming composition duration

    Working with text and animations

    Rendering the composition

    Optimizing After Effects’ performance

    Summary

    2

    Applying Effects and Presets to Create Animated Graphics

    Technical requirements

    Importing footage

    Previewing presets

    Applying presets

    Precomposing

    Modifying the preset

    Summary

    3

    Deep-Dive into Text Animations

    Technical requirements

    Opening the project and creating the text layer

    Styling text using the Character and Paragraph panels

    Working with text animation

    Saving animation as a preset

    Using multiple text animators

    Offset animation

    Working with the Wiggly Selector

    Animating text on a path

    Adding motion blur

    Summary

    4

    Animating Shape Layers

    Technical requirements

    Creating shape layers

    Exploring shape tools

    Creating a funnel shape

    Working with Bezier paths

    Creating the bottom section of the funnel

    Creating text layers

    Animating shape and text layers

    Creating an info chart

    Creating a bar graph line

    Using Null for vertex points of Shape layers

    Animating the info chart

    Merging the compositions

    Creating a transition between compositions

    Summary

    5

    Adding Motion to Photoshop and Illustrator Graphics

    Technical requirements

    Creating a master composition

    Importing Illustrator and Photoshop files

    Importing Illustrator files

    Importing Adobe Photoshop files

    Setting up the workout composition for animation

    Fixing anchor points

    How to convert Illustrator layers into shape layers

    Parenting and linking layers

    Animating the workout composition

    Animating the hand layers

    Animating the head and eye layers

    Animating the text layer

    Animating the Body layer

    Using the Graph Editor to refine the animation

    Working with expressions

    Animating the Instagram Post 2 composition

    Animating graphic layers

    Animating shape layers

    Using track matte to reveal the image

    Converting a Photoshop text layer to an After Effects text layer for animation

    Combining compositions in a master composition

    Summary

    6

    Creating Motion Graphic Templates for Premiere Pro

    Technical requirements

    Setting up the project

    Building the Media Opener composition

    Creating a background

    Creating the Media Template placeholder layer

    Adding text placeholders

    Adding a line graphic

    Animating the Line shape

    Adding common control

    Working with Essential Graphics

    Exporting the template

    Previewing the template in Premiere Pro

    Summary

    Part 2: Post-Production and Visual Effects

    7

    Color Correction and Color Grading

    Technical requirements

    Opening up the project

    Removing a color cast

    Viewing Lumetri Scopes

    Changing the tone of the footage

    Basic corrections

    Curve adjustment

    Color wheels

    Vignette

    Secondary color adjustments

    Color lookup tables

    Summary

    8

    Rotoscoping and Mask Tracking Techniques

    Technical requirements

    What is rotoscoping?

    Opening up the project

    Using Roto Brush for rotoscoping

    Roto Brush settings

    Freezing the Roto Brush tool

    Adding background effects

    Adding text

    Working with mask tracking and Content-Aware

    Creating the mask

    Mask tracking

    Working with Content-Aware

    Summary

    9

    Chroma Keying

    Technical requirements

    Opening up the project

    Using the Keylight (1.2) effect for chroma keying

    Why do we use a green or blue color for chroma keying?

    Fine-tuning the screen matte

    Foreground color correction

    Changing the background

    Improving the composite by using CC Light Rays

    Adding the 4-Color Gradient effect

    Summary

    10

    Working with Particle Simulations

    Technical requirements

    Opening up the project

    Using the Foam effect to create a snow effect

    Creating rain and drizzle simulations

    Adding the rain simulation

    Adding the Drizzle simulation

    Creating fire and smoke simulations

    Adding a smoke simulation

    Adding a fire simulation

    Summary

    Part 3: 2D and 3D Tracking, and Rendering

    11

    Working with 2D and 3D Tracking

    Technical requirements

    Opening up the project

    Using single-point tracking

    Working with four-point tracking

    Time Stretch

    Perspective tracking

    Using 3D camera tracking

    Adding graphics

    Summary

    12

    Exporting and Managing Projects

    Technical requirements

    What is a format and a codec?

    Opening up a project

    Exporting using the Render Queue

    Exporting using Adobe Media Encoder

    Archiving a project

    Summary

    Index

    Other Books You May Enjoy

    Preface

    Adobe After Effects is a versatile and powerful software application that stands at the forefront of motion graphics, visual effects, and video editing. Known for its industry-leading capabilities, After Effects is an integral part of the Adobe Creative Cloud suite, empowering creatives and professionals to bring their ideas to life with stunning visuals and dynamic animations.

    Embark on a creative journey with this book as it unravels the intricacies of Adobe After Effects across three captivating parts: Motion Graphics, Post-Production and Visual Effects, and 2D and 3D Tracking and Rendering. Delve into the fundamentals of After Effects, with each chapter thoughtfully crafted to showcase practical examples. Following every chapter will not only enrich your understanding but also provide a hands-on experience through project-based examples, making the learning process both insightful and engaging.

    Who this book is for

    This book is designed for anyone who wants to learn Adobe After Effects from scratch or enhance their basic knowledge. Whether you are a graphic designer, UX/UI designer, motion graphics artist, video editor, or VFX artist, this guide is tailored to provide valuable insights, basic concepts, and tips and tricks to elevate your skills in After Effects.

    What this book covers

    Chapter 1

    , Getting to Know the User Interface and Workflow, covers the basics of the interface and explains how to import media files to create compositions following the best practices and optimizing After Effects performance.

    Chapter 2

    , Applying Effects and Presets to Create Animated Graphics, explains how to preview presets and apply built-in After Effects. You will learn the benefits of Precompose and how to adjust preset effects.

    Chapter 3

    , Deep-Dive into Text Animations, discusses the unique properties of After Effects text animations. We will deep dive into the properties of text animators and other text options for animation.

    Chapter 4

    , Animating Shape Layers, explains how to create shape layers and how to animate shape layers, apply animations, and connect shapes with null objects to create impactful animations.

    Chapter 5

    , Adding Motion into Photoshop and Illustrator Graphics, explains how to import Adobe Photoshop and Illustrator files into After Effects, and animate the layers of Photoshop and Illustrator using keyframing. This chapter will also cover the usage of the graph editor and expressions and explains how to incorporate audio into a composition.

    Chapter 6

    , Creating Motion Graphic Templates for Premiere Pro, covers creating Motion Graphic Templates with controls that can be edited in Premiere Pro.

    Chapter 7

    , Color Correction and Color Grading, shows you how to color correct and grade video shots in After Effects. After Effects lets you easily correct white balance, adjust contrast/brightness, and change the mode of video clips.

    Chapter 8

    , Rotoscoping and Mask Tracking Techniques, takes you through rotoscoping in After Effects using the Roto brush and Pen tool, which will let you separate the foreground from the background in video clips and create masks. This chapter also covers how to remove unwanted objects using content-aware features in After Effects.

    Chapter 9

    , Chroma Keying, explains how to remove green/blue screens from video clips and composite on a different background.

    Chapter 10

    , Working with Particle Simulations, discusses how to create effects such as rain, fire, and smoke using the particle simulation effects in After Effects.

    Chapter 11

    , Working with 2D and 3D Tracking, covers perspective and single point tracking using the 2D tracking features and tracking 2D footage with the 3D tracker to composite graphics over video footage.

    Chapter 12

    , Exporting and Managing Projects, explains how to export compositions from After Effects and Media Encoder in formats such as .mov, avi, and mp4. This chapter will also cover how to consolidate a project’s media in one folder.

    To get the most out of this book

    Download and install Adobe After Effects from Adobe Creative Cloud, which should automatically install Media Encoder. In addition to Adobe After Effects, install Adobe Bridge as it is used in Chapter 2

    . Adobe also provides a 7-day trial version of these applications. Also, don’t forget to download the lesson/exercise files provided with the book (the link is provided in the next section).

    When opening the lesson files in the latest version of After Effects, you will get a message saying After Effects: this project must be converted from version 22.6(Apple ARM 64). The original file will be unchanged. Just click OK to open the file in After Effects.

    Adobe After Effects version 2022 or higher is recommended. For the system requirements, please visit the Adobe After Effects System Requirements help document at https://helpx.adobe.com/in/after-effects/system-requirements.html

    .

    Download the exercise files

    You can download the exercise files for this book at https://packt.link/gbz/9781804617281

    .

    Conventions used

    There are a number of text conventions used throughout this book.

    Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: Now drag the sunset.mp4 file from the project panel to the composition icon in the project window to create a composition based on the properties of the media and duration.

    Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: If you select the Next to Project option, the project will be autosaved as a new file in the same folder as your current project.

    Tips or important notes

    Appear like this.

    Get in touch

    Feedback from our readers is always welcome.

    General feedback: If you have questions about any aspect of this book, email us at customercare@packtpub.com

    and mention the book title in the subject of your message.

    Errata: Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you have found a mistake in this book, we would be grateful if you would report this to us. Please visit www.packtpub.com/support/errata

    and fill in the form.

    Piracy: If you come across any illegal copies of our works in any form on the internet, we would be grateful if you would provide us with the location address or website name. Please contact us at copyright@packt.com

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    If you are interested in becoming an author: If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, please visit authors.packtpub.com

    .

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    Part 1: Working with Motion Graphics

    Part 1 covers all the essentials of creating motion graphics with Adobe After Effects. You’ll begin by learning the basics of the interface and workflow, then delve into techniques for animating text, shape layers, Photoshop and Illustrator files, utilizing After Effects presets, and creating custom animations. Finally, this part guides you through the process of designing Motion Graphics templates for Premiere Pro.

    This part contains the following

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