Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX
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About this ebook
Visual effects and motion graphics are everywhere, shaping the film, TV, games, websites, and application landscape. Navigating a field this complex and ever-expanding demands more than mere familiarity with tools; you need to stand out to get ahead. Creative Motion Mastery with Adobe After Effects is the definitive guide that not only equips you with the essential skills to distinguish yourself, but also takes you through real projects that you can add to your portfolio.
Guided by a hands-on learning approach, you'll master the UI, workflow, and diverse projects such as text animation, shape layers, and rotoscoping. With this newfound knowledge, you’ll take your graphic design and post-production skills to the next level using chroma keying, particle simulations, and 2D and 3D tracking. You’ll progress faster than someone taking a formal course in Adobe After Effects! And it’s not all about creating; you’ll import graphics from Illustrator and Photoshop and apply post-production effects to give them a new life. Finally, you’ll discover how seamlessly you can export and manage your projects, ensuring end-to-end coverage of all you need.
By the end of the book, you’ll have a thorough understanding of Adobe After Effects, equipped with the skills and practice you need to propel your career in graphic design.
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Book preview
Creative Motion Mastery with Adobe After Effects - Vishu Aggarwal
Creative Motion Mastery with Adobe After Effects
Copyright © 2024 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
Group Product Manager: Rohit Rajkumar
Publishing Product Manager: Nitin Nainani
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First published: February 2024
Production reference: 1050124
Published by Packt Publishing Ltd.
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ISBN 978-1-80461-728-1
www.packtpub.com
In loving memory of my father, M.K. Aggarwal, whose wisdom and resilience continue to inspire me.
Vishu Aggarwal
Contributors
About the author
Vishu Aggarwal is a seasoned multimedia professional, corporate trainer, and consultant with a rich tapestry of experience spanning more than 15 years. His expertise encompasses a wide array of disciplines, including graphic and web design, UX/UI, 3D animation, virtual reality, game design and development, digital video sound editing, and instructional design.
Throughout his illustrious career, Vishu has collaborated with globally recognized companies such as Adobe Systems India, HBO, Capgemini India, Hero Crop., Airbus India, UCB India, Femina India (TOI), Accenture India, DpIxg (Dubai), Deloitte, MB Holdings LLC (Oman), World Health Organization, and more, delivering top-notch training and consultancy services.
Vishu’s commitment to excellence is underscored by his impressive collection of more than 20 globally accepted and valued certification credentials, including being an Unreal Authorized Instructor, Unity Certified Developer and Instructor, Adobe Certified Expert in various CC domains, Adobe Certified Instructor and Community Professional, Apple Certified Trainer, and Apple Certified Professional in Final Cut Pro X.
I would like to first and foremost thank my loving and patient wife, my mother, and my son for their continued support, patience, and encouragement throughout the long process of writing this book. Special thanks to Jaiprakash Pandey, the content creator at SourceCAD, for motivating and guiding me to write this book.
Lastly, thanks to the entire team at Packt Publishing, especially Nitin, Sonam, Rashi, Manthan, and Keagan, for guiding me throughout the book. I would also like to express my gratitude to the technical reviewers of the book for their efforts and valuable contributions.
About the reviewer
Matthijs Clasener, a multimedia designer by education, has evolved into a seasoned educator based in Grafisch Lyceum Rotterdam, in the Netherlands. Specializing in media and design, his expertise shines in the realm of animation, where he spearheads the animation curriculum at this vocational career school. Notably, Adobe After Effects is a key component in his 2D animation instruction.
His teaching approach stands out for its interactive nature, the integration of gamification, and a touch of humor to engage students effectively. As an Adobe Education Leader, Matthijs is renowned for his valuable contributions to educational events, both in person and online.
Beyond his role in academia, Matthijs extends his influence through his company, Cutaway, where he crafts courses and conducts training sessions on a wide array of Adobe tools. His expertise is not confined to traditional classrooms; he seamlessly transitions between online and onsite workshops, making knowledge accessible to a diverse audience.
Table of Contents
Preface
Part 1: Working with Motion Graphics
1
Getting to Know the User Interface and Workflow
Technical requirements
Customizing the user interface
Saving an After Effects project
Importing media files
Creating compositions and keyframes
Working with the Timeline panel and layer properties
Trimming composition duration
Working with text and animations
Rendering the composition
Optimizing After Effects’ performance
Summary
2
Applying Effects and Presets to Create Animated Graphics
Technical requirements
Importing footage
Previewing presets
Applying presets
Precomposing
Modifying the preset
Summary
3
Deep-Dive into Text Animations
Technical requirements
Opening the project and creating the text layer
Styling text using the Character and Paragraph panels
Working with text animation
Saving animation as a preset
Using multiple text animators
Offset animation
Working with the Wiggly Selector
Animating text on a path
Adding motion blur
Summary
4
Animating Shape Layers
Technical requirements
Creating shape layers
Exploring shape tools
Creating a funnel shape
Working with Bezier paths
Creating the bottom section of the funnel
Creating text layers
Animating shape and text layers
Creating an info chart
Creating a bar graph line
Using Null for vertex points of Shape layers
Animating the info chart
Merging the compositions
Creating a transition between compositions
Summary
5
Adding Motion to Photoshop and Illustrator Graphics
Technical requirements
Creating a master composition
Importing Illustrator and Photoshop files
Importing Illustrator files
Importing Adobe Photoshop files
Setting up the workout composition for animation
Fixing anchor points
How to convert Illustrator layers into shape layers
Parenting and linking layers
Animating the workout composition
Animating the hand layers
Animating the head and eye layers
Animating the text layer
Animating the Body layer
Using the Graph Editor to refine the animation
Working with expressions
Animating the Instagram Post 2 composition
Animating graphic layers
Animating shape layers
Using track matte to reveal the image
Converting a Photoshop text layer to an After Effects text layer for animation
Combining compositions in a master composition
Summary
6
Creating Motion Graphic Templates for Premiere Pro
Technical requirements
Setting up the project
Building the Media Opener composition
Creating a background
Creating the Media Template placeholder layer
Adding text placeholders
Adding a line graphic
Animating the Line shape
Adding common control
Working with Essential Graphics
Exporting the template
Previewing the template in Premiere Pro
Summary
Part 2: Post-Production and Visual Effects
7
Color Correction and Color Grading
Technical requirements
Opening up the project
Removing a color cast
Viewing Lumetri Scopes
Changing the tone of the footage
Basic corrections
Curve adjustment
Color wheels
Vignette
Secondary color adjustments
Color lookup tables
Summary
8
Rotoscoping and Mask Tracking Techniques
Technical requirements
What is rotoscoping?
Opening up the project
Using Roto Brush for rotoscoping
Roto Brush settings
Freezing the Roto Brush tool
Adding background effects
Adding text
Working with mask tracking and Content-Aware
Creating the mask
Mask tracking
Working with Content-Aware
Summary
9
Chroma Keying
Technical requirements
Opening up the project
Using the Keylight (1.2) effect for chroma keying
Why do we use a green or blue color for chroma keying?
Fine-tuning the screen matte
Foreground color correction
Changing the background
Improving the composite by using CC Light Rays
Adding the 4-Color Gradient effect
Summary
10
Working with Particle Simulations
Technical requirements
Opening up the project
Using the Foam effect to create a snow effect
Creating rain and drizzle simulations
Adding the rain simulation
Adding the Drizzle simulation
Creating fire and smoke simulations
Adding a smoke simulation
Adding a fire simulation
Summary
Part 3: 2D and 3D Tracking, and Rendering
11
Working with 2D and 3D Tracking
Technical requirements
Opening up the project
Using single-point tracking
Working with four-point tracking
Time Stretch
Perspective tracking
Using 3D camera tracking
Adding graphics
Summary
12
Exporting and Managing Projects
Technical requirements
What is a format and a codec?
Opening up a project
Exporting using the Render Queue
Exporting using Adobe Media Encoder
Archiving a project
Summary
Index
Other Books You May Enjoy
Preface
Adobe After Effects is a versatile and powerful software application that stands at the forefront of motion graphics, visual effects, and video editing. Known for its industry-leading capabilities, After Effects is an integral part of the Adobe Creative Cloud suite, empowering creatives and professionals to bring their ideas to life with stunning visuals and dynamic animations.
Embark on a creative journey with this book as it unravels the intricacies of Adobe After Effects across three captivating parts: Motion Graphics, Post-Production and Visual Effects, and 2D and 3D Tracking and Rendering. Delve into the fundamentals of After Effects, with each chapter thoughtfully crafted to showcase practical examples. Following every chapter will not only enrich your understanding but also provide a hands-on experience through project-based examples, making the learning process both insightful and engaging.
Who this book is for
This book is designed for anyone who wants to learn Adobe After Effects from scratch or enhance their basic knowledge. Whether you are a graphic designer, UX/UI designer, motion graphics artist, video editor, or VFX artist, this guide is tailored to provide valuable insights, basic concepts, and tips and tricks to elevate your skills in After Effects.
What this book covers
Chapter 1
, Getting to Know the User Interface and Workflow, covers the basics of the interface and explains how to import media files to create compositions following the best practices and optimizing After Effects performance.
Chapter 2
, Applying Effects and Presets to Create Animated Graphics, explains how to preview presets and apply built-in After Effects. You will learn the benefits of Precompose and how to adjust preset effects.
Chapter 3
, Deep-Dive into Text Animations, discusses the unique properties of After Effects text animations. We will deep dive into the properties of text animators and other text options for animation.
Chapter 4
, Animating Shape Layers, explains how to create shape layers and how to animate shape layers, apply animations, and connect shapes with null objects to create impactful animations.
Chapter 5
, Adding Motion into Photoshop and Illustrator Graphics, explains how to import Adobe Photoshop and Illustrator files into After Effects, and animate the layers of Photoshop and Illustrator using keyframing. This chapter will also cover the usage of the graph editor and expressions and explains how to incorporate audio into a composition.
Chapter 6
, Creating Motion Graphic Templates for Premiere Pro, covers creating Motion Graphic Templates with controls that can be edited in Premiere Pro.
Chapter 7
, Color Correction and Color Grading, shows you how to color correct and grade video shots in After Effects. After Effects lets you easily correct white balance, adjust contrast/brightness, and change the mode of video clips.
Chapter 8
, Rotoscoping and Mask Tracking Techniques, takes you through rotoscoping in After Effects using the Roto brush and Pen tool, which will let you separate the foreground from the background in video clips and create masks. This chapter also covers how to remove unwanted objects using content-aware features in After Effects.
Chapter 9
, Chroma Keying, explains how to remove green/blue screens from video clips and composite on a different background.
Chapter 10
, Working with Particle Simulations, discusses how to create effects such as rain, fire, and smoke using the particle simulation effects in After Effects.
Chapter 11
, Working with 2D and 3D Tracking, covers perspective and single point tracking using the 2D tracking features and tracking 2D footage with the 3D tracker to composite graphics over video footage.
Chapter 12
, Exporting and Managing Projects, explains how to export compositions from After Effects and Media Encoder in formats such as .mov, avi, and mp4. This chapter will also cover how to consolidate a project’s media in one folder.
To get the most out of this book
Download and install Adobe After Effects from Adobe Creative Cloud, which should automatically install Media Encoder. In addition to Adobe After Effects, install Adobe Bridge as it is used in Chapter 2
. Adobe also provides a 7-day trial version of these applications. Also, don’t forget to download the lesson/exercise files provided with the book (the link is provided in the next section).
When opening the lesson files in the latest version of After Effects, you will get a message saying After Effects: this project must be converted from version 22.6(Apple ARM 64). The original file will be unchanged. Just click OK to open the file in After Effects.
Adobe After Effects version 2022 or higher is recommended. For the system requirements, please visit the Adobe After Effects System Requirements help document at https://helpx.adobe.com/in/after-effects/system-requirements.html
.
Download the exercise files
You can download the exercise files for this book at https://packt.link/gbz/9781804617281
.
Conventions used
There are a number of text conventions used throughout this book.
Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: Now drag the sunset.mp4 file from the project panel to the composition icon in the project window to create a composition based on the properties of the media and duration.
Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: If you select the Next to Project option, the project will be autosaved as a new file in the same folder as your current project.
Tips or important notes
Appear like this.
Get in touch
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Part 1: Working with Motion Graphics
Part 1 covers all the essentials of creating motion graphics with Adobe After Effects. You’ll begin by learning the basics of the interface and workflow, then delve into techniques for animating text, shape layers, Photoshop and Illustrator files, utilizing After Effects presets, and creating custom animations. Finally, this part guides you through the process of designing Motion Graphics templates for Premiere Pro.
This part contains the following