UNLIMITED
Remember The Game #8 - Mario Party: Who doesn't have fond memories of sitting on the couch, laughing and arguing with your friends playing Mario Party? At one point, this franchise was the pinnacle of multi-player gaming, and this week I'm joined by my nephew, Ben, as we break down the hig... by Remember The Game? Retro Gaming Podcastratings:
Length:
104 minutes
Released:
Feb 22, 2022
Format:
Podcast episode
Description
I think one of the hottest debates among retro gamers is "which console had the better RPG library? The SNES or the original PlayStation?" And frankly, I don't think I'm knowledgable enough to offer a serious opinion. (But the SNES is the correct answer.)
I don't play a ton of JRPGs these days, but I used to. And I've played a bunch of the SNES's best, such as Earthbound, Final Fantasy II & III, Chrono Trigger, Super Mario RPG. But one that always seemed to fall off my radar was Secret of Mana. It won our Patreon Poll in January, though. So I finally sat down and gave this bad boy a play-through. And it left me very...conflicted.
I don't know if I've ever liked a game that annoyed me more than this. The menu navigation, collision detection, lack of navigation, subpar story, and stupid inventory system all grinder my gears. But despite all of that, I still had a great time playing it. I say it all the time, but if a game is fun, I can look passed a lot of problem.
My buddy Keegs makes his return to the show this week, and it was a weird episode, because we probably spent more time talking about the stuff we didn't like than the stuff that we did, but at the end of the podcast, came around and slapped a pretty good score on this game. Secret of Mana is a funky title, and if you haven't played it yet, maybe we can convince you to give it a shot (just make sure you look up a walkthrough before you do).
And before we talk about Mana secrets, I drop another steaming edition of the 'Remember The Game? Infamous Intro' on ya!
This week, we talk about games we're reminded of when we hear retro console load-up chimes. Are indie games proving that a game doesn't have to look like a blockbuster movie to be considered a work of art? And how do you avoid seeing gameplay of an upcoming game when it's embargo lifts a week (or longer) before it's release date??
PLUS, we have another round of 'Play One, Remake One, Erase One', featuring three of the SNES's best RPGs: Final Fantasy III, Chrono Trigger, and EarthBound.
Are you on social media? Of course you are. So follow us!
Twitter: @MemberTheGame
Instagram: @MemberTheGame
Twitch.tv/MemberTheGame
If you want access to over 200 bonus podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $2/month!
Patreon.com/RememberTheGame1
I don't play a ton of JRPGs these days, but I used to. And I've played a bunch of the SNES's best, such as Earthbound, Final Fantasy II & III, Chrono Trigger, Super Mario RPG. But one that always seemed to fall off my radar was Secret of Mana. It won our Patreon Poll in January, though. So I finally sat down and gave this bad boy a play-through. And it left me very...conflicted.
I don't know if I've ever liked a game that annoyed me more than this. The menu navigation, collision detection, lack of navigation, subpar story, and stupid inventory system all grinder my gears. But despite all of that, I still had a great time playing it. I say it all the time, but if a game is fun, I can look passed a lot of problem.
My buddy Keegs makes his return to the show this week, and it was a weird episode, because we probably spent more time talking about the stuff we didn't like than the stuff that we did, but at the end of the podcast, came around and slapped a pretty good score on this game. Secret of Mana is a funky title, and if you haven't played it yet, maybe we can convince you to give it a shot (just make sure you look up a walkthrough before you do).
And before we talk about Mana secrets, I drop another steaming edition of the 'Remember The Game? Infamous Intro' on ya!
This week, we talk about games we're reminded of when we hear retro console load-up chimes. Are indie games proving that a game doesn't have to look like a blockbuster movie to be considered a work of art? And how do you avoid seeing gameplay of an upcoming game when it's embargo lifts a week (or longer) before it's release date??
PLUS, we have another round of 'Play One, Remake One, Erase One', featuring three of the SNES's best RPGs: Final Fantasy III, Chrono Trigger, and EarthBound.
Are you on social media? Of course you are. So follow us!
Twitter: @MemberTheGame
Instagram: @MemberTheGame
Twitch.tv/MemberTheGame
If you want access to over 200 bonus podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $2/month!
Patreon.com/RememberTheGame1
Released:
Feb 22, 2022
Format:
Podcast episode
Titles in the series (100)
- 38 min listen