About this series
Samurai Squadron and the Triton are joined by powerful allies as the war for the Rose System intensifies. As Ronin, Dame and Breaker lead the first strike and fade attack on the blockade around the capital planet of Rodus, they prove one frightening fact: starfighters will lead the war.
This is the kind of combat thousands of pilots in the oppressive Order of Eden fleet have been craving, one where drones are made useless thanks to advanced scrambling and security breaches, making flesh-and-blood talent important again. Zealots to the end, the Order and Citadel pilots are spoiling for a fight and will celebrate a bloodbath.
This is the war Ronin and the pilots of Samurai Squadron didn't want, but are prepared to fight. The struggles ahead promise to be greater than any they've known but they won’t be alone. Great ships from Haven Fleet, the British Alliance, Nafalli Tribes and several scrappy Privateers are already arriving.
While everyone else fights for freedom, glory or supremacy, Remmy Sands is sent on a mission with a small crew aboard the Raven. He hopes that by returning artefacts he found far beneath Rodus' surface he can bring a powerful new ally to Samurai Squadron's side. No one knows much about Planet Grace, but everything suggests that they have strange, promising technology and they may be receptive to the right plea.
The fate of an entire solar system hangs in the balance as void warriors clash in the unforgiving, infinite black.
Titles in the series (23)
- Spinward Fringe Broadcasts 1 and 2: Resurrection and Awakening
1
Captain Valance has no memory of his past. Left adrift on a strange ship, he begins a new life. Years later he's become a well known hired gun while searching for clues to his past. This follows the First Light Chronicles cult hit Space Opera series.
- Spinward Fringe Broadcast 5: Fracture
5
The crew of the Triton, a rare, Earth built Space Combat Carrier, make their way to Ossimi Station, a safe haven for independent ships and traders. In a galaxy gripped by conflict and teetering on the verge of chaos, Captain Jacob Valance and his crew will be faced with the unexpected, the unknown, and an opportunity to save thousands of lives. Will their sympathy be their undoing? [Broadcast 5]
- Spinward Fringe Broadcast 3: Triton
3
After narrowly escaping a brush with an old enemy Captain Valance and his crew reach out to their allies for help. Meanwhile, allies and enemies from his past are set to reveal themselves in unexpected ways, changing his life and the galaxy forever.
- Spinward Fringe Broadcast 4: Frontline
4
Captain Valance and his crew are finally learning to work as a unit. Oblivious to the grander designs of the Order of Eden, they are drawn into a brutal conflict over a planet the Order is depopulating so they can use it for themselves. Who will survive the Frontline?
- Spinward Fringe Broadcast 0: Origins
0
In the darkest region of explored space sits a bright beacon; Freeground Station. Serving as a supply and trading post it is home to a select number of human beings that will take a desperate chance to make a difference in their end of the galaxy. - Contains the entire First Light Chronicles Trilogy. A Space Opera Adventure enjoyed across the globe by all ages. [Final Revision]
- Spinward Fringe Broadcast 6.5: The Expendable Few
6
Commander Clark Patterson and several other officers in the Freeground Military are ejected from regular service when their desire to look beyond Freeground Nation’s borders is discovered by an oppressive government. They are assigned dangerous missions by a special Intelligence Oversight Group. If Commander Patterson and his people complete these missions, they’ll gain their freedom from Oversight and have the opportunity to start over in a tumultuous galaxy. Patterson’s fascination with another crew who left Freeground years before and managed to survive serves as a destination, but will they survive to reach it? *** This book takes place between and during Spinward Fringe Broadcasts Six and Seven. If you've never heard of Spinward Fringe Before, begin with the free novel: Spinward Fringe Broadcast 0: Origins, available here. ***
- Spinward Fringe Broadcast 6: Fragments
6
The crew of the Triton continue their misadventure near Ossimi Ring Station. They are forced down different paths and a fight for freedom that will cost them dearly begins. New opportunities, dangers and experiences await them all, as the Order of Eden stirs, advancing their own agenda.
- Spinward Fringe Broadcast 14: Rebel
14
A resistance group, led by Stephanie Vega and Shamus Frost on the Tamber moon struggles to fight Wheeler and the Order of Eden as another small group of fighters led by Jacob Valent and Admiral Rice plan a daring attack that they hope will devastate their enemies and free their people. Will it pay off, or will the price they pay for resistance be too high? The leadership of Haven Fleet must try or orchestrate all its efforts and expand before the Order of Eden or Edxi catch them. All the while, an old force in the galaxy stirs and no one knows which side they'll turn against.
- Spinward Fringe Broadcast 7: Framework
7
The crew of the Triton find themselves marooned in the Rega Gain solar system. Refusing to abandon the refugees and liberated slaves who joined them along the way, Ayan Rice and her friends negotiate a deal with the Carthan Government to found a home on a terraformed moon. Meanwhile, the fugitive, Jacob Valance and the former Samson crew work to restore their ship and continue their fight against the Order Of Eden in earnest. Little do they know, the fight will resume well before they're ready, and the entire Triton crew will find themselves caught in a war that threatens to change the galaxy forever. Burning questions are answered in Spinward Fringe Broadcast 7: Framework, the cumulative book in the Spinward Fringe series. Stories come to an end, characters face their destinies, and the series changes forever. This book series starts with the free, full length book: Spinward Fringe Broadcast 0: Origins, available wherever quality EBooks are sold. https://www.smashwords.com/books/view/3178
- Spinward Fringe Broadcast 8: Renegades
8
It has been months since the Siege of Port Rush. The Warlord, under the command of Jacob Valent, has been travelling to ports across the sector to gather intelligence, capturing ships and cargo as they go. Manpower and funds are still in short supply, but the Captain is winning the support of the British Alliance, and his crew suspects he has a long term plan that will lead to bigger prizes. After a period of intense training with the new Ranger Division, Alice and a number of young recruits fight the last remaining forces left behind after the siege. The enemies on the ground near Haven Shore are almost eliminated, and she will have to make a decision: remain with the new outfit, or return to the Warlord, her father’s ship. Haven Shore has become a beacon for peace while war looms in the near future. Politics and petty squabbles threaten to destabilise the new government while commanders fight for the manpower they need to complete repairs on the Triton and the rest of their small fleet. Ayan, Jake, Minh-Chu, Alice and their friends will face the greatest of challenges as they are forced to make life and death decisions. The galaxy teeters on the verge of all-out war, and they have very little time to find their place before it begins.
- Spinward Fringe Broadcast 9: Warpath
9
The war is on! Conflict grips the Iron Head Nebula and the star system that Jake, Ayan, Minh-Chu and their loved ones call home. The Order of Eden, British Alliance and other organisations creeping in the shadows enter into an all-or-nothing conflict that will change the political shape of the galaxy for centuries while Freeground is forced to leave its home space in search of help and safety. This is what the crew of the Triton, the Warlord and the residents of Haven Shore hoped to avoid, but it was inevitable. The great galactic war has begun, and there are even more combatants waiting in the shadows to exert their influence on the conflict If you'd like to begin reading this best-selling indie Space Opera from the very beginning, you can find the first volume, Spinward Fringe Origins, for free wherever quality Ebooks are sold.
- Spinward Fringe Broadcast 10: Freeground
10
The war between the Order of Eden and the few who fight for their freedom continues. Jacob and his comrades are within the Iron Head Nebula, a natural border between sectors where danger surrounds them as they do their best to assist stranded ships, fight the Order, and make connections with those who dwell in the gargantuan dust cloud. Meanwhile, Alice and many young Officer Candidates are challenged by the rigorous training provided by the new Triton Fleet Academy. Her mind, body and preconceptions will all be tested as she makes her attempt to complete the first curriculum so she can become a leader in the growing fleet. The fight awaits Alice and her fellow students but they have to prove themselves before they are allowed to join the battle. Everyone will be pushed to their limits as they confront some of the most incredible challenges and mysteries of their lives.
- Spinward Fringe Broadcast 10.5: Carnie's Tale
10
Alice Valent, an Officer Trainee in the Apex Program, is assigned to investigate a digital record of a young pilot, Noah Lucas. His callsign is Carnie, and he began his long story of survival after a virus infected most of the artificial intelligences in orbit around Iora, where he and the interplanetary carnival he travelled with were about to land to put on a show. Instead, they were wiped out, leaving him alone on a world where over a billion machines are destroying all human life. Alice has to relive his experience virtually and form a report on Iora, Noah Lucas, the people he encountered, and how it may have changed Carnie before he joined the fleet. Little does she know that this undertaking will change her as well. This story takes place between Spinward Fringe Broadcast 10: Freeground and Broadcast 11: Revenge.
- Spinward Fringe Broadcast 16: Hunters
16
As Jacob Valent leads the Merciless and the rest of his battlegroup across The Cluster to assess threats against the Fleet, Alice Valent starts making good on the promise she made to an alliance of rebel captains to steal at least one recently finished Order of Eden Advanced Destroyer right from the shipyard. All the while the leader of the Justicars, an elite battalion of Order of Eden Knights, searches for her. His primary mission is to capture her for Admiral Scanlon. The Order's grip on planet Rodus will either start to slip or tighten depending on whether or not Alice's ambitious plans work out. All could be lost if she fails to realize that she's being hunted before it's too late.
- Spinward Fringe Broadcast 13: Warriors
13
The invasion has changed everything for Haven Fleet and the citizens they protect. More than ever the Order of Eden seems to be everywhere, hanging over our heroes like a menacing cloud as they face new challenges and try to keep the fleet from falling apart. Alice approaches a resistance group with the best intentions and is confronted by complications. Haven Fleet is faced with the unknown while Ayan and her allies try to keep the fleet together. Meanwhile the Haven Solar System is under Order of Eden occupation and the rule of Lucius Wheeler, their oldest surviving enemy. Every surviving character faces their own challenges as the survival of the entire fleet is threatened.
- Spinward Fringe Broadcast 11: Revenge
11
Alice continues her training at the new Haven Fleet Academy and the curriculum is only getting harder. When the news that her father's ship, the Revenge, has gone missing reaches her, she is confronted with the terrible reality of the war raging around them. With resources already stretched to their limit and relations with allies strained, Haven Fleet must assemble a small force to search behind enemy lines. The war increases in intensity as enemy territory grows, new allies present themselves and the greatest interplanetary war humanity has ever faced grinds on.
- Spinward Fringe Broadcast 12: Invasion
12
All signs point to a looming invasion. The Edxi, an intelligent insect race, will lead the charge as they attempt to take the Tamber moon and the worlds around it to hatch their broods and create a new strategic foothold in the Milky Way. The entire fleet is rushing to make last minute preparations as Alice is forced to take a short relaxation leave to recover from recent events. Loyalties and the resolve of the heroes who have made it this far will be tested along with their defences as everyone's nightmares try to become reality. Will they be ready?
- Spinward Fringe Broadcast 17: Clash
17
Jacob, Alice Valent and their oldest friends come face to face with the Order of Eden in a new way as a world of innocents comes under threat. The Spinward Fringe series is carried forward as a story about reunions, reinvention and rivalries unfold. The war with the Order of Eden heats up as allies begin to rally and a new battlefront opens. The rallying cry that brought so many people to the fight is taken up again: Deploy. Dominate. Disappear.
- The Last of the Bullet Chasers
16
Cooper flies the Monte Carlo, a ship built to catch munitions that missed their targets in space only to put unsuspecting worlds in danger years, perhaps centuries later. The Monte Carlo is going after a missile group drifting next to the speed of light this time, and if they don't get everything exactly right, the civilization in the Rega Gain Solar System will be destroyed. War has gone interstellar, and the galaxy has become an even more dangerous place. Firing a weapon in the vacuum of space can cause repercussions days, years, or even centuries later when that bullet, missile, torpedo or other instrument of destruction makes an impact. That’s where heroes like Cooper come in. Interplanetary civil war has raged on in his home solar system for decades. Every missed shot could strike an unsuspecting innocent and one side is interested in keeping the devastation of their conflict from spreading to the rest of the universe. That’s why they started the Chaser program, which enlists pilots like Cooper, callsign Breaker, to pursue wayward munitions so they can be destroyed before they end a civilization, wreck a space station, or end all life on worlds that had nothing to do with the fight that inspired the firing of a weapon. With the civil war winding down, the government is changing, and the Chaser program is coming to an end, but not before Cooper, a faithful repair robot named Ratter and the rest of the crew of the Monte Carlo finish one last pursuit. There’s a dangerous group of missiles and torpedoes travelling at nearly the speed of light headed for the civilized Rega Gain system. There is enough antimatter aboard those munitions to crack a planet. For reasons he’s not sharing, Cooper is determined to stop the missile group from destroying the terraformed moon of Tamber and damaging the world it orbits, even if years pass relative to the minutes it takes the Monte Carlo to finish its mission in this all-or-nothing effort. Come and witness the end of a tradition of duty, sacrifice, and glory. Will it be the end of the crew, or lead them to a new beginning in a solar system that is largely unaware that they’re in danger, but the crew of the Monte Carlo are desperate to save?
- Samurai Squadron: Spinward Fringe Broadcast 18
18
The Order of Eden is expanding their reach. The Renegade Captain Jacob Valent can’t gather enough large starships to fight them on their own terms, so he turns to his old friend and his band of pilots. Wing Commander Minh-Chu and Samurai Squadron have proven that a small fighter can do incredible damage and disappear before it's overwhelmed before, and everyone is depending on them to do it again.
- Spinward Fringe Broadcast 15: Pursuit
15
Alice Valent, Noah "Carnie" Lucas and the crew of the Clever Dream are delving into the galactic underworld in search of resistance groups and Mary Reed, an elusive leader amongst the rebels. Will they find her? Will their efforts to arm resistance fighters once again result in disaster? A new wave of Order of Eden forces are entering the fray while Haven tries to build its defences and fill the ranks. Dame and Easy, two pilots are behind enemy lines, watching their enemy take over, dig in and make their own efforts to lure people to their side. Will Dame and Easy be able to get away so they can report what they've seen, or will they end up in the clutches of Admiral Scanlon, the new Order of Eden leader tasked with the mission to either destroy Haven Fleet or render it irrelevant.
- Samurai Squadron II: Spinward Fringe Broadcast 19
19
The Order of Eden and Citadel continue their efforts to dominate the Rose Solar System using their cult-like influence and military force. Jake, Remmy and Agameg have finished gathering intelligence about their plans and plan to escape a space station where the enemy is recruiting. Captain Ruby Sima, a loyal ally, plans to get them out without being noticed so they can reunite with the Triton, but it will require some tricky manoeuvring and luck. Wing Commander Minh-Chu Buu and members of the Triton crew return to the Bitter End Base to check on the Rebel Captains. During his visit, he discovers that a prospective member has done something horrendous to innocent explorers, and he has little time to save her victims. As he rushes off, a senior member of the Rebels has to draw the line between malicious piracy and purposeful privateering by making an example. The war gains focus and heats up in the second part of the Samurai Squadron trilogy, and no one will be left unmarked.
- Samurai Squadron III: Spinward Fringe Broadcast 20
20
Samurai Squadron and the Triton are joined by powerful allies as the war for the Rose System intensifies. As Ronin, Dame and Breaker lead the first strike and fade attack on the blockade around the capital planet of Rodus, they prove one frightening fact: starfighters will lead the war. This is the kind of combat thousands of pilots in the oppressive Order of Eden fleet have been craving, one where drones are made useless thanks to advanced scrambling and security breaches, making flesh-and-blood talent important again. Zealots to the end, the Order and Citadel pilots are spoiling for a fight and will celebrate a bloodbath. This is the war Ronin and the pilots of Samurai Squadron didn't want, but are prepared to fight. The struggles ahead promise to be greater than any they've known but they won’t be alone. Great ships from Haven Fleet, the British Alliance, Nafalli Tribes and several scrappy Privateers are already arriving. While everyone else fights for freedom, glory or supremacy, Remmy Sands is sent on a mission with a small crew aboard the Raven. He hopes that by returning artefacts he found far beneath Rodus' surface he can bring a powerful new ally to Samurai Squadron's side. No one knows much about Planet Grace, but everything suggests that they have strange, promising technology and they may be receptive to the right plea. The fate of an entire solar system hangs in the balance as void warriors clash in the unforgiving, infinite black.
Randolph Lalonde
Born in 1974, Randolph Lalonde has worked in customer service, sales, played drums for several heavy metal bands you've never heard of, dealt blackjack in a traveling casino, and serviced countless computers. He's also owned businesses in the design, printing, collectible and custom computer fields.He completed writing his first novel in the fantasy adventure genre at the age of fifteen and has been writing ever since.He self published his first novel;Fate Cycle: Sins of the Past in 2004 and after taking a break has begun to release his work again starting with the Spinward Fringe series.Randolph Lalonde's Ebooks have been legally downloaded over one million times to date. He has made just enough to keep writing full time from sales. He is deeply grateful for his following of readers and strives to improve his skills to better entertain them. The Spinward Fringe Space Opera series has proven to be his most popular offering.
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