Anders's Reviews > Game Engine Black Book: Doom
Game Engine Black Book: Doom
by
by
It was a very good read. The book covers available hardware and development environments from the early 90's, architectural decisions as well as how a number of performance problems were resolved. It's a quite technical book obviously, but it felt quite easy to read anyway. The authors sense of humor added a lot to the charm.
You won't learn to write your own 3D renderer from this book, but you'll get yourself knee-deep in gaming and PC nostalgia.
You won't learn to write your own 3D renderer from this book, but you'll get yourself knee-deep in gaming and PC nostalgia.
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Reading Progress
Started Reading
August 4, 2020
– Shelved
August 4, 2020
– Shelved as:
computer-related
August 4, 2020
– Shelved as:
non-fictional
August 4, 2020
–
Finished Reading