Writing Credits (in alphabetical order)
Kristen Haglund | ... | (writer: Triptych Games) |
David Riegel | ... | (writer: Triptych Games) |
Valeta Wensloff | ... | (writer: Triptych Games) |
Cast (in credits order)
Jon St. John | ... | Duke Nukem / Guy on Throne (voice) | |
Chloe Clark-Soles | ... | Little Jimmy (voice) | |
Jennifer Ibarra | ... | Duke Cave Computer (voice) | |
Bruce DuBose | ... | General Graves (voice) (as Bruce DeBoise) | |
Julio Cesar Cedillo | ... | The President (voice) (as Julio Cedillo) | |
Cameron Cobb | ... | Captain Dylan / EDF Voices / Generic Males (voice) | |
Jennifer Green | ... | The Twins (voice) | |
Ian Sinclair | ... | EDF Voices (voice) | |
Christopher Sabat | ... | EDF Voices / Talk Show Host / Crusty Old Dude / News Reporters (voice) (as Chris Sabat) | |
Jason Douglas | ... | Generic Males (voice) | |
Todd Upchurch | ... | Generic Males (voice) | |
Ric Spiegel | ... | Generic Males / News Reporters (voice) (as Ric Speigal) | |
Lydia Mackay | ... | Females (voice) | |
Farah White | ... | Females (voice) | |
Arantxa Franco de Sarabia | ... | Additional Voices (voice) | |
Rest of cast listed alphabetically: | |||
Yûko Gotô | ... | Kate Holsom (voice) |
Produced by
Jeremy Ferguson | ... | senior producer: Piranha Games |
Geoff Gordon | ... | producer: Piranha Games |
Brian Hook | ... | producer: 3D Realms |
Lulu Lamer | ... | senior producer: additional production support: 2K Publishing |
James Lee | ... | art outsourcing producer: Gearbox Software |
Brian Martel | ... | executive producer: Gearbox Software |
Melissa Miller | ... | senior producer: 2K Publishing |
Josh Morton | ... | associate producer: 2K Publishing |
Matthew Newman | ... | producer: Piranha Games |
Randy Pitchford | ... | executive producer: Gearbox Software |
Chase Sensky | ... | associate producer: Gearbox Software |
Mark Ward | ... | international producer: 2K International product developent |
Mike Wardwell | ... | producer: Gearbox Software |
Editing by
Jeff Spoonhower |
Makeup Department
Dorian Rehfield | ... | director of operations: additional production support: 2K Publishing |
Production Management
J. Mateo Baker | ... | video production manager: additional production support: 2K Publishing |
Art Department
Mike Best | ... | technical art director: Piranha Games |
Ruben Cabrera | ... | additional art & design: 3D Realms |
Brian Cozzens | ... | additional art: 3D Realms / minister of art: Gearbox Software |
Dennis de Koning | ... | art director: Piranha Games |
Chris DeSimone | ... | art: 3D Realms / artist: Triptych Games |
Allen Dilling | ... | additional art: 3D Realms |
Hayden Duvall | ... | additional art: 3D Realms |
Ben Eoff | ... | art: 3D Realms |
Randy Forsyth | ... | art: 3D Realms |
Evan Halim | ... | character art: Piranha Games |
Viona Halim | ... | art: Piranha Games |
Tramell Ray Isaac | ... | art director: 3D Realms (as Tremell 'T.Ray' Isaac) |
Chris Johnson | ... | additional art: 3D Realms |
Layne Johnson | ... | concept art: 3D Realms |
Dirk Jones | ... | additional art: 3D Realms |
Pat Jones | ... | art: 3D Realms |
Amit Joshi | ... | art: Piranha Games |
Andrew Kerschner | ... | art: 3D Realms / artist: Triptych Games |
Michael Kessler | ... | art: Piranha Games |
Khang Le | ... | contract art: 3D Realms |
Richard Lee | ... | additional concept art: 3D Realms |
Kristoffer Lyons | ... | character art: Piranha Games |
David March | ... | additional art: 3D Realms |
Christopher Mass | ... | junior graphic designer: additional production support: 2K Publishing |
Scott McCebe | ... | additional art: 3D Realms |
Kevin Meek | ... | art: Piranha Games |
Mark Morgan | ... | additional art: 3D Realms |
Dan Panosian | ... | contract art: 3D Realms |
Paul Richards | ... | additional concept art: 3D Realms |
Mark Skelton | ... | art: 3D Realms |
Chris Smith | ... | art: 3D Realms |
Ryan Van Vliet | ... | art: Piranha Games |
Heath Vincent | ... | additional art: 3D Realms |
Michael Wallin | ... | additional art: 3D Realms |
Joe Wampole | ... | additional art: 3D Realms |
Nicolas Wilson | ... | technical artist: Gearbox Software |
Tim Wilson | ... | additional art: 3D Realms |
Matt Wood | ... | additional art: 3D Realms |
Feng Zhu | ... | contract art: 3D Realms |
Lesley Zinn | ... | art director: marketing - additional production support: 2K Publishing |
Sound Department
Wayne Boyce | ... | mastering engineer: quality assurance: 2K International |
Frank Bry | ... | contract sound design: 3D Realms |
Casey Diiorio | ... | engineer: Grabbag cover recording: Valve Studios |
Lee Jackson | ... | additional sound design: 3D Realms |
Ed Lima | ... | dialog recordist |
Jeron Moore | ... | additional audio/visual production: 3D Realms |
Alan Vincent | ... | mastering technician: quality assurance: 2K International |
Eric Von Rothkirch | ... | sound: Triptych Games |
Animation Department
Enrique Barahona Ramos | ... | animation: Piranha Games |
William Bate | ... | additional animation: 3D Realms (as Will Bate) |
Bryan Brewer | ... | additional animation: Triptych Games / animation: 3D Realms |
Jay Brushwood | ... | animation: 3D Realms |
David M. Carter | ... | contract animation: 3D Realms (as David Carter) |
Tony Chen | ... | animation: Piranha Games |
James Houska | ... | animation: 3D Realms |
Brian Kowalczyk | ... | additional animation: 3D Realms |
Raphael Perkins | ... | additional animation: 3D Realms |
Jeff Spoonhower | ... | intro logo animation: additional production support, 2K Publishing |
Ben Wagley | ... | contract animation: 3D Realms |
Benjamin Wagley | ... | animation: Triptych Games |
Music Department
Mike Daane | ... | bass: Grabbag cover recording - Valve Studios |
Sean Mccurley | ... | drums: Grabbag cover recording' Valve Studios |
Andy Timmons | ... | guitar: Grabbag cover recording - Valve Studios |
Eric Von Rothkirch | ... | music: 3D Realms / music: Triptych Games |
Additional Crew
Gabriel Abarcar | ... | web director: additional production support: 2K Publishing (as Gabe Abarcar) |
Rafael Acosta | ... | engineer: Piranha Games |
Christine Adams | ... | quality assurance team: 2K quality assurance |
Kyle Adamson | ... | quality assurance team: 2K quality assurance |
Awais Ahmed | ... | staff: Gearbox Software |
Scott Alden | ... | additional programming: 3D Realms |
Daniel Algood | ... | staff: Gearbox Software |
Neil Alphonso | ... | additional level design: 3D Realms |
Martin Always | ... | Take-Two International operations |
John Anderson | ... | level design: 3D Realms / staff: Gearbox Software |
Robert Anderson | ... | staff: Gearbox Software |
Sarah Anderson | ... | SVP marketing: additional production support: 2K Publishing |
Stephen Andrusyszyn | ... | engineer: Piranha Games |
John Antal | ... | staff: Gearbox Software |
Aaron Apgar | ... | programmer: Gearbox Software |
Aaron Apgar | ... | staff: Gearbox Software |
Matthew Armstrong | ... | staff: Gearbox Software |
Bjarni Thor Arnason | ... | programmer: Gearbox Software / staff: Gearbox Software |
Michael Athey | ... | director of IT: Gearbox Software (as Mike Athey) / staff: Gearbox Software |
Erik Avalos | ... | staff: Gearbox Software |
Stephen Bahl | ... | chief financial officer: Gearbox Software / staff: Gearbox Software |
Andrew David Baker | ... | designer: Triptych Games (as Andrew Baker) / level design: 3D Realms (as Andrew Baker) |
Tom Baker | ... | design team: 2K International |
Joshua Ball | ... | tester: Gearbox Software |
Clint Baptiste | ... | quality assurance team: 2K quality assurance |
Ray Barham | ... | web developer: Gearbox Software |
James Barnett | ... | staff: Gearbox Software |
Tris Baybayan | ... | staff: Gearbox Software |
Kyle Beasley | ... | staff: Gearbox Software / truth team and focus testing: Gearbox Software |
Brian Bekich | ... | staff: Gearbox Software |
Nathan Bell | ... | lead tester (support team): 2K quality assurance |
Karl Berg | ... | engineer: Piranha Games |
George Bergen | ... | quality assurance team: 2K quality assurance |
Chad Bert | ... | quality assurance team: 2K quality assurance |
Christopher Black | ... | tester: Gearbox Software |
Steve Blackburn | ... | chief operating officer: 3D Realms (as Steven Blackburn) |
Dave Blank | ... | production assistant: 2K Publishing |
Allen Blum | ... | Duke Legacy designer: Triptych Games (as Allen H. Blum III) / lead level designer: 3D Realms (as Allen H. Blum III) |
Ray Borham | ... | staff: Gearbox Software |
Dalton Boutte | ... | network engineer: Gearbox Software / staff: Gearbox Software |
David Bradley | ... | level design: Piranha Games |
Lena Brenk | ... | senior localization quality assurance technician: 2K International |
Emily Britt | ... | international PR manager: 2K International |
Chris Brock | ... | quality assurance lead team: Gearbox Software / staff: Gearbox Software |
Jeff Broome | ... | programmer: Gearbox Software |
Jeffrey Broome | ... | staff: Gearbox Software |
Ryan Brown | ... | programmer: Gearbox Software |
Grant Bryson | ... | quality assurance test manager (projects): 2K quality assurance |
Gary Buchanan | ... | level design: 3D Realms |
Russ Bullock | ... | president: Piranha Games |
Anthony Burch | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Brian Burleson | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Sawn Burnell | ... | marketing coordinator - partner relations: additional production support: 2K Publishing |
Anthony Busselier | ... | localization quality assurance technician: 2K International |
Ruben Cabrera | ... | staff: Gearbox Software |
Wade Callender | ... | executive counsel: Gearbox Software / staff: Gearbox Software |
Colin Campbell | ... | quality assurance team: 2K quality assurance |
Steve Capri | ... | quality assurance team: 2K quality assurance |
Michael Carlson | ... | staff: Gearbox Software |
Mike Carlson | ... | programmer: Gearbox Software |
Paul Carrion | ... | quality assurance team: 2K quality assurance |
James Cart | ... | IT help desk: Gearbox Software / staff: Gearbox Software |
Sean Cavanaugh | ... | programmer: Gearbox Software |
Mathew Charles | ... | staff: Gearbox Software |
Peter Chea | ... | engineer: Piranha Games |
Andrew Cheney | ... | staff: Gearbox Software |
Karim Cherif | ... | localization quality assurance technician: 2K International |
Ricky Cheung | ... | developer support: Piranha Games |
David Chiang | ... | level design: Piranha Games |
Jacob Christopher | ... | staff: Gearbox Software |
Jennifer Chung | ... | staff: Gearbox Software |
Alex Colby | ... | quality assurance team: 2K quality assurance |
Stephen Cole | ... | additional level design: 3D Realms / staff: Gearbox Software |
Casey Coleman | ... | lead tester: 2K quality assurance |
Jeremy Cooke | ... | staff: Gearbox Software |
Sean Cove | ... | engineer: Piranha Games |
Richard Cowgill | ... | staff: Gearbox Software |
Brian Cozzens | ... | staff: Gearbox Software |
Jess Crable | ... | additional programming: 3D Realms |
James Crocker | ... | design team: 2K International |
Christian Cummings | ... | lead game designer: 3D Realms |
Trevor Curran | ... | quality assurance team: 2K quality assurance |
Trey B. Davenport | ... | developer contribution: Gearbox Software (as Trey Davenport) / staff: Gearbox Software (as Trey Davenport) |
Joshua Davidson | ... | staff: Gearbox Software |
Kyle Davis | ... | additional programming: 3D Realms |
Yvonne Dawson | ... | international product manager: 2K International |
Giovanni De Cero | ... | localization quality assurance technician: 2K International |
Quinn DelHoyo | ... | level design: 3D Realms |
Erica Denning | ... | international PR & marketing assistant: additional production support: 2K Publishing |
Patrick Deupree | ... | staff: Gearbox Software |
Luigi Di Domenico | ... | senior localization quality assurance technician: 2K International |
John Dickerson | ... | quality assurance team: 2K quality assurance |
Anthony Dodd | ... | Take-Two International operations |
Erik Doescher | ... | staff: Gearbox Software |
Peter Dol Han | ... | engineer: Piranha Games |
Ben Donges | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Keith Doran | ... | quality assurance team: 2K quality assurance |
Tom Drake | ... | production assistant: 2K Publishing |
Kevin Duc | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Andrew Dutra | ... | production assistant: 2K Publishing |
Thomas Dzieglewelski | ... | engineer: Piranha Games |
David Eddings | ... | VP of licensing and business development: Gearbox Software / staff: Gearbox Software |
Erin Edelson | ... | HR assistant: Gearbox Software / staff: Gearbox Software |
Kelly Ekman | ... | office manager: Piranha Games |
Garth Erlam | ... | developer support: Piranha Games |
Don Eubanks | ... | staff: Gearbox Software |
Thomas Eubanks | ... | senior tester: Gearbox Software |
Sien Evans | ... | international marketing manager: 2K International |
Louis Ewens | ... | online systems architect: 2K Publishing |
Robert Faison | ... | programming: Triptych Games |
Hector Fajardo | ... | staff: Gearbox Software |
Robert Falson | ... | programming: 3D Realms |
Steven Fast | ... | tester: Gearbox Software |
Chris Faylor | ... | community manager: Gearbox Software / staff: Gearbox Software |
Jean-Sébastien Ferey | ... | localization manager: product development: 2K International |
Manuel Fernandez | ... | programmer: Gearbox Software |
Ryan Fields | ... | programmer: Gearbox Software |
Cat Findley | ... | Take-Two International operations |
Daniel Finnegan | ... | tester: Gearbox Software |
Geoff Fisher | ... | engineer: Piranha Games |
Rich Fleider | ... | staff: Gearbox Software |
Adam Fletcher | ... | marketing coordinator: Gearbox Software / staff: Gearbox Software |
Matthew Foley | ... | quality assurance team: 2K quality assurance |
Zach Ford | ... | staff: Gearbox Software |
Arsenio Formoso | ... | assistant localization manager: product development: 2K International |
Mark Forsyth | ... | staff: Gearbox Software |
William Fortier | ... | quality assurance team: 2K quality assurance |
Christopher Francis | ... | tester: Gearbox Software |
Robert Gaither | ... | tester: Gearbox Software |
Andrew R. Garrett | ... | quality assurance team: 2K quality assurance (as Andrew Garrett) |
Florian Genthon | ... | localization quality assurance technician: 2K International |
Matt German | ... | VP marketing: additional production support: 2K Publishing |
David Gibson | ... | Dev Support Lead |
Steve Gibson | ... | VP of marketing: Gearbox Software / staff: Gearbox Software (as Steven Gibson) |
Evan Gill | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
James Gilligan | ... | developer contribution: Gearbox Software |
Wes Girdler | ... | tester: Gearbox Software |
Jeff Giron | ... | tester: Gearbox Software |
Steve Glickstein | ... | VP sales & licensing: additional production support: 2K Publishing |
Greg Gobbi | ... | VP - product development: 2K Publishing |
Martin Goedtke | ... | additional level design: 3D Realms |
Maarten Goldstein | ... | staff: Gearbox Software / web applications director: Gearbox Software |
Ruben Gonzalez | ... | senior tester: 2K quality assurance |
Kevin Green | ... | network administrator: 3D Realms |
Elvis Ha | ... | quality assurance team: 2K quality assurance |
Darby Hadley | ... | tester: Gearbox Software |
Dia Hadley | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Kristen Haglund | ... | managing partner: Triptych Games |
Lindsay Hamilton | ... | tester: Gearbox Software (as Lindsay 'Eli' Hamilton) |
Andy Hanson | ... | additional programming: 3D Realms |
Chris Hargrove | ... | additional programming: 3D Realms |
Christoph Hartmann | ... | president: 2K Publishing (as Christopher Hartmann) |
Ryan Heaton | ... | staff: Gearbox Software |
Rob Heironimus | ... | staff: Gearbox Software |
Paul Hellquist | ... | staff: Gearbox Software |
Jonathan Hemingway | ... | staff: Gearbox Software |
Neil Herman | ... | engineer: Piranha Games |
J.P. Hernandez | ... | quality assurance team: 2K quality assurance |
Jorge Hernandez | ... | quality assurance team: 2K quality assurance |
Rick Hernandez | ... | quality assurance team: 2K quality assurance |
Brian Hess | ... | additional level design: 3D Realms |
Andrew Hoffman | ... | quality assurance lead team: Gearbox Software |
Sean Holloman | ... | tester: Gearbox Software |
Robert Hornbek | ... | quality assurance team: 2K quality assurance |
James Houchen | ... | staff: Gearbox Software |
Alexander Houghton | ... | engineer: Piranha Games |
Comb Hua | ... | staff: Gearbox Software / web developer: Gearbox Software |
Rick Huenink | ... | lead game designer: 3D Realms / staff: Gearbox Software (as Richard Huenink) |
Paul Inouye | ... | lead designer: Piranha Games |
David Ismailer | ... | COO: 2K Publishing |
Evan Jackson | ... | quality assurance team: 2K quality assurance |
Jimmie Jackson | ... | staff: Gearbox Software |
Brad Jacobs | ... | designer: Triptych Games / level design: 3D Realms |
Scott James | ... | production assistant: 2K Publishing |
Dagmar Jantzen | ... | quality assurance team: 2K quality assurance |
Thad Jantzi | ... | level design: Piranha Games |
Brandon Jenkins | ... | production assistant: 2K Publishing |
Lydia Jenner | ... | voice actor |
Alex Jimenez | ... | quality assurance team: 2K quality assurance |
Weihua Jin | ... | engineer: Piranha Games |
Neil Johnson | ... | programmer: Gearbox Software |
Stacie Johnston | ... | HR director: Gearbox Software |
George Kalantzis | ... | quality assurance team: 2K quality assurance |
Kristin Kerwitz | ... | senior tester: 2K quality assurance |
Scott Kester | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Ghulam Khan | ... | quality assurance manager: 2K International |
Omid Kiarostami | ... | engineer: Piranha Games |
Damian Kim | ... | staff: Gearbox Software |
Kyle King | ... | staff: Gearbox Software |
Kelley Kirtley | ... | quality assurance team: 2K quality assurance |
Robert Klempner | ... | quality assurance team: 2K quality assurance |
Pete Knepley | ... | programming: 3D Realms |
David Knoft | ... | engineer: Piranha Games |
Jason Kolesa | ... | quality assurance team: 2K quality assurance |
Charles Kostick | ... | programmer: Gearbox Software (as Charles Kestick) |
Davis Krieghoff | ... | quality assurance team: 2K quality assurance |
Alexis Ladd | ... | quality assurance test manager (support team): 2K quality assurance |
Josh Lagerson | ... | quality assurance team: 2K quality assurance |
Brian Lam-Bentley | ... | senior tester: Gearbox Software |
Liz Lambert | ... | tester: Gearbox Software |
Alexander Langham | ... | quality assurance team: 2K quality assurance |
Bill Lanker | ... | quality assurance team: 2K quality assurance |
Brian Lawson | ... | programming: 3D Realms |
Matthew Lee | ... | quality assurance team: 2K quality assurance |
Dan Leslie | ... | lead network engineer: Piranha Games |
Rhys Lewis | ... | additional programming: 3D Realms |
Justin Lightfoot | ... | tester: Gearbox Software |
Matthew Link | ... | staff: Gearbox Software |
Tim Lohranz | ... | tester: Gearbox Software |
James Lopez | ... | quality assurance lead: Gearbox Software / staff: Gearbox Software |
Jeff Macfee | ... | network engineer: Gearbox Software / staff: Gearbox Software |
Scott Maclean | ... | level designer: 3D Realms |
Jeffrey Mahmoudi | ... | programmer: Gearbox Software / staff: Gearbox Software |
Fabrizio Mariani | ... | localization quality assurance technician: 2K International |
Brian Martel | ... | staff: Gearbox Software |
Cameron Mask | ... | senior tester: Gearbox Software (as Cameron 'Loki' Mask) |
Anton Maslennikov | ... | production assistant: 2K Publishing |
Alexander Matveev | ... | engineer: Piranha Games |
Chad Mauldin | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Adam May | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Philip McDaniel | ... | associate product manager: additional production support: 2K Publishing |
Casey McLauchlin | ... | quality assurance manager: Gearbox Software / staff: Gearbox Software |
Mike McVay | ... | quality assurance lead team: Gearbox Software |
Ryan Medeiros | ... | programmer: Gearbox Software / staff: Gearbox Software |
Ryan Metcalf | ... | developer contribution: Gearbox Software |
David Mickner | ... | quality assurance team: 2K quality assurance |
Kelly Miller | ... | senior product manager: additional production support: 2K Publishing |
Scott Miller | ... | chief executive officer: 3D Realms |
Jose Minana | ... | lead quality assurance technician: 2K International |
Michael Mitchell | ... | quality assurance team: 2K quality assurance |
Richard Mitchell | ... | engineer: Piranha Games |
Drew Mobley | ... | staff: Gearbox Software |
Antonio Monteverde-Talarico | ... | quality assurance team: 2K quality assurance |
Martin Moore | ... | web content manager: 2K International |
Max Morrison | ... | tester: Gearbox Software |
Al Mosley Jr. | ... | quality assurance team: 2K quality assurance |
Xenia Mul | ... | licensing/operations specialist: additional production support: 2K Publishing |
Nick Murphy | ... | quality assurance team: 2K quality assurance |
Aaron Nations | ... | programmer: Gearbox Software / staff: Gearbox Software |
Jan Navarro | ... | quality assurance team: 2K quality assurance |
Jason Neal | ... | staff: Gearbox Software |
Paul Nettle | ... | director of central engineering: Gearbox Software / staff: Gearbox Software |
Mikey Neumann | ... | developer contribution: Gearbox Software / staff: Gearbox Software (as Michael Neumann) |
Rob Newman | ... | quality assurance team: 2K quality assurance |
Reza Nezami | ... | engineer: Piranha Games |
Ham Nguyen | ... | marketing production assistant: additional production support: 2K Publishing |
Tyrone Nichols | ... | tester: Gearbox Software |
Nigel Nikitovich | ... | production assistant: 2K quality assurance |
Eric Norris | ... | tester: Gearbox Software |
Shannon Norton | ... | receptionist: Gearbox Software / staff: Gearbox Software |
Tirdad Nosrati | ... | localization quality assurance technician: 2K International |
Brendyn Novak | ... | quality assurance team: 2K quality assurance |
Colin Overholt | ... | quality assurance team: 2K quality assurance |
Clayton Pace | ... | tester: Gearbox Software |
Thomas Pan | ... | quality assurance team: 2K quality assurance |
Wes Parker | ... | developer contribution: Gearbox Software |
Bobby Pavlock | ... | additional level design: 3D Realms |
Kevin Penrod | ... | staff: Gearbox Software |
Oscar Pereira | ... | senior localization quality assurance technician: 2K International |
Marc Perret | ... | senior tester: 2K quality assurance |
Mark Petty | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Hung Pham | ... | staff: Gearbox Software |
Daniel Phillips | ... | additional level design: 3D Realms |
Daniel Pirkle | ... | staff: Gearbox Software / tester: Gearbox Software |
Randy Pitchford | ... | staff: Gearbox Software |
J. Kyle Pittman | ... | programmer: Gearbox Software / staff: Gearbox Software |
Daniel Pitts | ... | level design: Piranha Games |
Alex Plachowski | ... | VP of quality assurance: 2K quality assurance |
Denisa Polcerova | ... | Take-Two International operations |
John Pollard | ... | lead programmer: 3D Realms |
Rudy Pollorena | ... | additional level design: 3D Realms |
Matthew Porter | ... | quality assurance team: 2K quality assurance |
Rick Porter | ... | staff: Gearbox Software |
Marc Porto | ... | tester: Gearbox Software |
Ivan Preciado | ... | quality assurance team: 2K quality assurance |
Jeremy Pryer | ... | quality assurance team: 2K quality assurance |
Stephanie Puri | ... | staff: Gearbox Software / truth team and focus testing: Gearbox Software |
Pj Putnam | ... | legal: additional help and support: Gearbox Software (as PJ Putnam) |
Neil Ralley | ... | general manager: 2K International |
Jagdeep Rana | ... | engineer: Piranha Games |
Dave Ratti | ... | programming: 3D Realms |
Sean Reardon | ... | staff: Gearbox Software |
Josh Rearick | ... | staff: Gearbox Software |
Erin Reilly | ... | quality assurance team: 2K quality assurance |
Brandon Reinhart | ... | additional programming: 3D Realms |
Marty Rempton | ... | engineer: Piranha Games |
David Riegel | ... | president: Triptych Games |
David Riegel | ... | level design: 3D Realms |
Claire Roberts | ... | licensing director: 2K International |
John Roberts | ... | programmer: Gearbox Software |
Cody Robinson | ... | quality assurance team: 2K quality assurance |
Chad Rocco | ... | senior manager of creative production: additional production support: 2K Publishing |
Matt Roche | ... | international PR executive: 2K International |
Bradley Rohr | ... | tester: Gearbox Software (as Bradley 'Storm' Rohr) |
Kelly Romeo | ... | marketing artist: Gearbox Software / staff: Gearbox Software |
Ian Rooke | ... | level design: Piranha Games |
Stefan Rossi | ... | senior localization quality assurance technician: 2K International |
Tim Roth | ... | tester: Gearbox Software (as Tim 'NYTim' Roth) |
Doug Rothman | ... | quality assurance test manager (support team): 2K quality assurance |
Miles Rouch | ... | quality assurance team: 2K quality assurance |
Noah Ryan-Stout | ... | quality assurance team: 2K quality assurance |
Brian Salazar | ... | senior tester: 2K quality assurance |
James Sanders | ... | developer contribution: Gearbox Software (as Jim Sanders) / staff: Gearbox Software |
Scott Sanford | ... | lead tester (support team): 2K quality assurance |
Elmar Schubert | ... | localization quality assurance technician: 2K International |
John Schuch | ... | additional level design: 3D Realms |
Keith Schuler | ... | additional level design: 3D Realms / staff: Gearbox Software |
Chase Sensky | ... | staff: Gearbox Software |
Kris Severson | ... | VP business development: additional production support: 2K Publishing |
Eric Sexton | ... | staff: Gearbox Software |
Nick Shaffner | ... | additional programming: 3D Realms |
Jason Shields | ... | staff: Gearbox Software |
Jermaine Shockley | ... | quality assurance team: 2K quality assurance |
Warren Shultz | ... | network engineer: Gearbox Software |
Jimmy Sieben | ... | staff: Gearbox Software |
Leo Sieben | ... | staff: Gearbox Software |
Joe Siegler | ... | Duke Nukem community manager: additional help and support: Gearbox Software / community manager: 3D Realms (as Joe 'Dopefish' Siegler) |
Bradley Sierzega | ... | staff: Gearbox Software |
Brett Simmons | ... | tester: Gearbox Software |
Gabriels Simon | ... | tester: Gearbox Software |
Charlie Sinhaseni | ... | senior PR manager: additional production support: 2K Publishing |
Christopher Skelton | ... | programming: 3D Realms |
Kevin Skorcz | ... | quality assurance team: 2K quality assurance |
Krist Smith | ... | lead console engineer: Piranha Games |
Chris Solis | ... | production assistant: 2K Publishing |
Benjamin Sorofman | ... | quality assurance team: 2K quality assurance |
Jasen Sparacino | ... | IT help desk: Gearbox Software |
Jason Sparacino | ... | staff: Gearbox Software |
Jess Sparks | ... | quality assurance team: 2K quality assurance |
Michael Speiler | ... | quality assurance team: 2K quality assurance |
Will Stanley | ... | senior tester: 2K quality assurance |
Matthew Stock | ... | staff: Gearbox Software |
Chris Stockman | ... | additional design: 3D Realms |
Steven Stoker | ... | quality assurance team: 2K quality assurance |
Steven Strobel | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Andreas Strothmann | ... | localization quality assurance technician: 2K International |
Jennie Sue | ... | PR manager: additional production support: 2K Publishing |
Matias Tapia | ... | developer contribution: Gearbox Software |
Adamah Taylor | ... | quality assurance team: 2K quality assurance |
Steven H. Taylor | ... | quality assurance team: 2K quality assurance (as Steven Taylor) |
Neema Teymory | ... | engineer: Piranha Games |
Aaron Thibault | ... | VP of product development: Gearbox Software / staff: Gearbox Software |
Brian Thomas | ... | developer contribution: Gearbox Software / staff: Gearbox Software |
Jeremy Thompson | ... | quality assurance team: 2K quality assurance |
Graeme Timmins | ... | staff: Gearbox Software |
Elizabeth Tobey | ... | senior manager - interactive marketing: additional production support: 2K Publishing |
Scott Trono | ... | quality assurance team: 2K quality assurance |
Bryan Turner | ... | office manager: 3D Realms |
Chris Turnley | ... | quality assurance team: 2K quality assurance |
Doug Tyler | ... | game capture specialist: additional production support: 2K Publishing |
Karl Unterholzner | ... | global events manager: additional production support: 2K Publishing |
Raison Vamer | ... | staff: Gearbox Software |
Randall Varnell | ... | staff: Gearbox Software |
Alexander Vastardis | ... | tester: Gearbox Software |
Scott Velasquez | ... | programmer: Gearbox Software / staff: Gearbox Software |
Nisha Verna | ... | Take-Two International operations |
Javier Vidal | ... | localization quality assurance technician: 2K International |
Andrew Vietri | ... | quality assurance team: 2K quality assurance |
Justin Waller | ... | senior tester: 2K quality assurance |
Mike Wardwell | ... | staff: Gearbox Software |
Shawn Watson | ... | lead tester (support team): 2K quality assurance |
Michael Weber | ... | director of central development: Gearbox Software / staff: Gearbox Software |
Patrick Webster | ... | quality assurance team: 2K quality assurance |
Matthias Wehner | ... | VP international marketing: additional production support: 2K Publishing |
Peter Welch | ... | VP - counsel: additional production support: 2K Publishing |
Tim Welch | ... | staff: Gearbox Software |
Corbet Weller | ... | quality assurance team: 2K quality assurance |
Josh White | ... | tester: Gearbox Software |
Charlie Wiederhold | ... | additional level design: 3D Realms |
Jennifer Wildes | ... | staff: Gearbox Software |
Earnest Williams | ... | quality assurance team: 2K quality assurance |
Luke Williams | ... | quality assurance team: 2K quality assurance |
Hayley Williamson | ... | executive assistant: Gearbox Software / staff: Gearbox Software |
Robert Willis | ... | Take-Two International operations |
Nicholas Wilson | ... | staff: Gearbox Software |
Brian Windover | ... | lead console engineer: Piranha Games |
Jessica Wolff | ... | quality assurance team: 2K quality assurance |
Kanon Wood | ... | staff: Gearbox Software |
Gabriel Woods | ... | quality assurance team: 2K quality assurance |
Hunter Wright | ... | staff: Gearbox Software |
Jonathan Wright | ... | additional programmer |
Christine Wu Choate | ... | controller: Gearbox Software / staff: Gearbox Software |
Tim Wu | ... | programmer: Gearbox Software |
Sanji Yapa | ... | quality assurance team: 2K quality assurance |
Jerry Zhang | ... | engineer: Piranha Games |
Yang Zhao | ... | engineer: Piranha Games |
David Ziman | ... | programmer: Gearbox Software / staff: Gearbox Software |
Vanessa Zuloaga | ... | lead tester (support team): 2K quality assurance |
Thanks
Lionel Alarcon | ... | acknowledgment |
Shane Alfreds | ... | special thanks: Piranha Games |
John Anderson | ... | special acknowledgement: Gearbox Software |
Aladar Apponyi | ... | acknowledgment |
David Arkenstone | ... | special thanks: 3D Realms |
Frank Arndt | ... | acknowledgment |
Eric Attner | ... | acknowledgment |
Cesar Avalos | ... | acknowledgment |
William Barton | ... | special thanks: 3D Realms (as William 'FireFly' Barton) |
Francois Bellotto | ... | acknowledgment |
Jason Bergman | ... | special thanks / special thanks: 3D Realms |
Russell Bernice | ... | acknowledgment |
Jim Bloom | ... | acknowledgment |
Siobhan Boes | ... | special thanks |
David Boutry | ... | special thanks |
Joel Breton | ... | acknowledgment |
Glenn Broderick | ... | acknowledgment |
Brian Bruning | ... | acknowledgment |
Kyle Burns | ... | acknowledgment |
Ruben Cabrera | ... | special acknowledgement: Gearbox Software |
Arron Capone-Langan | ... | acknowledgment |
Bryan Careme | ... | acknowledgment |
François Carrere | ... | acknowledgment |
Michael Cartier | ... | acknowledgment |
Pierre Cauhopé | ... | acknowledgment |
Geraldo Juno Cecilio | ... | acknowledgment |
Cat Channon | ... | acknowledgment (as Catherine Channon) |
Stephen Cole | ... | special acknowledgement: Gearbox Software |
Justin Cooney | ... | acknowledgment |
Brian Cozzens | ... | special acknowledgement: Gearbox Software |
Tony Cross | ... | acknowledgment |
Michael Csurics | ... | acknowledgment |
Eric Cuevas | ... | acknowledgment |
Martin Currie | ... | acknowledgment |
Cameron Davis | ... | acknowledgment |
Jean Debande | ... | acknowledgment (as Jean 'Jeankikine' Debande) |
Jorge Desjardins | ... | special thanks: Piranha Games |
Sonny Dexter | ... | acknowledgment |
Ryan Dixon | ... | special thanks |
Chris Donahue | ... | acknowledgment |
Justin Dority | ... | acknowledgment |
Kevin Doucette | ... | acknowledgment |
Colin DuPre | ... | acknowledgment |
Lori Durrant | ... | special thanks |
David Eggers | ... | special thanks |
Daniel Einzig | ... | special thanks |
Miguel Escudero | ... | special thanks: Piranha Games |
Christian Faiser | ... | acknowledgment |
Karl Fielding | ... | acknowledgment |
Christopher Fiumano | ... | special thanks |
Calab Frasher | ... | acknowledgment |
David Freeman | ... | special thanks: 3D Realms |
Joshua Galloway | ... | acknowledgment |
David Gershik | ... | special thanks |
Dave Gibson | ... | special thanks: Piranha Games |
John Gibson | ... | acknowledgment |
Richard Gobeille | ... | special thanks: 3D Realms (as Richard 'TerminX' Gobeille) |
Phillip Gooch | ... | acknowledgment |
Brooke Grabrian | ... | special thanks |
Denby Grace | ... | special thanks |
Nancy Haglund | ... | special thanks: Triptych Games (as Tom & Nancy Haglund) |
Tom Haglund | ... | special thanks: Triptych Games (as Tom & Nancy Haglund) |
Gail Hamrick | ... | special thanks |
Dol Han | ... | acknowledgment |
Elisabeth Hansen | ... | special thanks: 3D Realms (as Elisabeth 'Mariamus' Hansen) |
Dan Harnett | ... | acknowledgment |
Pat Heptig | ... | special thanks: 3D Realms |
Adam Hetrick | ... | acknowledgment |
Jody Hicks | ... | acknowledgment |
Stephen Hornback | ... | acknowledgment |
Zoltán Horváth | ... | acknowledgment |
Lou Huang | ... | acknowledgment |
Rick Huenink | ... | special acknowledgement: Gearbox Software |
Sharon Hunter | ... | special thanks |
Todd Ingram | ... | special thanks |
Aldan Jack | ... | acknowledgment |
James Jack | ... | acknowledgment |
Joe Jing | ... | acknowledgment |
Chris Jones | ... | special thanks |
Petri Järvilehto | ... | special thanks: 3D Realms |
Ryan Kane | ... | acknowledgment |
Nathan Kao | ... | acknowledgment |
Erik Karlsson | ... | acknowledgment |
Jordan Katz | ... | special thanks |
Gabriel Kessler | ... | special thanks: Piranha Games |
Tony Key | ... | acknowledgment |
Frank Kirchner | ... | acknowledgment |
Jennifer Kolbe | ... | special thanks (as Jenn Kolbe) |
Seth Krauss | ... | special thanks |
Jana Kubanski | ... | special thanks |
Greg Laabs | ... | special thanks |
Michael Labbe | ... | special thanks: Piranha Games |
Bert Lampe | ... | acknowledgment |
Eric Lane | ... | special thanks |
Jamie Leece | ... | acknowledgment |
Alan Lewis | ... | special thanks |
Devon Lewis | ... | special thanks: 3D Realms (as Devon 'Nacho' Lewis) |
Todd Liggitt | ... | acknowledgment |
Michael Lightner | ... | special thanks |
Leonardo Lopez | ... | acknowledgment |
Michael Lynn | ... | acknowledgment |
Kevin Magee | ... | acknowledgment |
Jason Manley | ... | acknowledgment |
Alexander Marti | ... | acknowledgment |
Sanford May | ... | acknowledgment |
Gael McManus | ... | acknowledgment |
Gautam Menon | ... | acknowledgment / special thanks: 3D Realms (as Gautam 'Kaiki' Menon) |
Eric Monacelli | ... | acknowledgment |
Joey Moss | ... | acknowledgment |
Doug Myres | ... | acknowledgment |
Mike Nash | ... | acknowledgment |
Erhan Soner Oksak | ... | acknowledgment |
Gwendoline Oliviero | ... | special thanks |
Daniel Oviatt | ... | acknowledgment |
Raphaêl Palet | ... | acknowledgment |
Nickolas Palsmeier | ... | special thanks: 3D Realms (as Nickolas 'Damien_Azreal' Palsmeier) |
Peter Papadopoulos | ... | special thanks: 3D Realms (as Peter 'ADM' Papadopoulos) |
Leroy Patterson | ... | acknowledgment |
Jose Perez | ... | acknowledgment |
Steven Plôger | ... | acknowledgment |
Matthew Promisco | ... | special thanks: 3D Realms (as Matthew 'Water12356' Promisco) |
CM Punk | ... | acknowledgment (as Phillip Jack Brooks) |
Pedram Rahbari | ... | special thanks |
Nikita Ravanko | ... | acknowledgment |
Rick Raymo | ... | acknowledgment |
Merja Reed | ... | special thanks |
Mark Rein | ... | special thanks: Epic Games |
Todd Replogle | ... | special thanks: 3D Realms |
Etienne Rheaume | ... | special thanks: Piranha Games |
Marco Virgilio Romeo | ... | acknowledgment |
Paul Russotti | ... | acknowledgment |
Kate Ryan | ... | special thanks |
Christer Sandnes | ... | acknowledgment |
Keith Schuler | ... | special acknowledgement: Gearbox Software |
Joseph Serna | ... | acknowledgment |
Michele Shadid | ... | special thanks |
Rick Shawalker | ... | special thanks |
Jeremy Soule | ... | special thanks: 3D Realms |
Julian Soule | ... | special thanks: 3D Realms |
Duncan Stanley | ... | acknowledgment |
Fetscher Stève | ... | acknowledgment |
Tim Sweeny | ... | special thanks: Epic Games |
Paul Topping | ... | acknowledgment |
Kim Trusty | ... | special thanks: Mary Collins Agency |
Richard VanCleaf | ... | acknowledgment |
Johan Roel Vermaning | ... | acknowledgment |
Lallier Veronique | ... | acknowledgment |
Jason Vickers | ... | acknowledgment |
Ryan Wagner | ... | acknowledgment |
David Walsh | ... | acknowledgment |
Jonathan Washburn | ... | special thanks |
Dennis H. Weiss | ... | acknowledgment |
Gary Whitta | ... | acknowledgment / special thanks: 3D Realms |
Michael S. Wilson | ... | acknowledgment (as Mike Wilson) |
Chris Wimby | ... | acknowledgment |
Chris Withall | ... | acknowledgment |
Kelsy Wittmann | ... | special thanks: Piranha Games |
Chris Wood | ... | acknowledgment (as Christopher Wood) |