Call of Duty: Modern Warfare III (2023 Video Game)
Full Cast & Crew
Directed by
Corky Lehmkuhl | ... | (creative director) |
Tomek Suwalski | ... | (cinematic director) |
David Swenson | ... | (creative director) |
Writing Credits (in alphabetical order)
Eric Scot Anderson | ... | (writer) |
Brian Bloom | ... | (Lead Writer) |
Jen Campbell | ||
Shelby Carleton | ... | (writer) |
David Cravens | ||
Justin Harris | ... | (writer) |
Matthew J. Musey | ... | (writer) |
Jeffrey Keith Negus | ||
Ashley Poprik | ... | (writer) |
Cast (in credits order)
Produced by
Rachel Brunelle-Rhodes | ... | Senior Associate Producer |
Lisa Foster | ... | senior producer |
James Fouche | ... | senior producer |
Graham Hagmaier | ... | Senior Narrative Producer |
Karl Hutson | ... | producer |
Matthieu Labbe | ... | associate producer |
James Lodato | ... | executive producer |
Dominic McCarthy | ... | producer |
Trevor Schack | ... | director of product development |
Milo Smiley | ... | production coordinator |
Robert Stasz | ... | producer |
Jaime Wojick | ... | producer |
Music by
Walter Mair |
Casting By
Ivy Isenberg | ||
Karen Sadow | ||
Emily Schweber |
Art Direction by
Peter King | ... | additional art director |
Production Management
Jamison Huber | ... | Production Manager: Activision Central Tech |
Chris Parise | ... | production manager |
Second Unit Director or Assistant Director
Tomek Suwalski | ... | Cinematic Director |
Art Department
Jerron Chuck | ... | Environment artist |
Peter Claes | ... | expert technical artist |
Ben Davies | ... | associate technical artist |
Siyu Ding | ... | weapon artist |
Michael McMahan | ... | zombies character artist lead |
Sound Department
Victor Arias | ... | audio artist |
Jessica Arkoff | ... | dialogue editor |
Carlon Assells | ... | dialogue editor |
Collin Ayers | ... | audio lead |
Tory Bader | ... | audio artist |
Kelly Baffoni | ... | sound designer |
Landen Belardes | ... | sound designer |
Corina Bello | ... | audio artist |
Dennis Bestafka | ... | sound designer |
Brian Bibbo | ... | audio artist |
Gregory Bonini | ... | sound designer |
Adam Boyd | ... | supervising sound editor |
Trevor Bresaw | ... | sound designer: cinematics |
Thomas C. Brewer | ... | sound designer |
Cameron Britton | ... | audio lead |
Michael Broomberg | ... | foley artist |
Gustavo Bruce | ... | dialogue editor |
Logan Byers | ... | sound designer |
Mark Camperell | ... | dialogue editor |
Tyler Cannan | ... | audio artist |
Kegan Chau | ... | senior audio artist |
Christopher Christensen | ... | Audio Level/Gameplay Designer |
Austin Conway | ... | dialogue editor |
Pierce Cram | ... | audio artist |
Scott Cresswell | ... | dialogue director |
Colette D. Dahanne | ... | dialogue editor |
Charles Deenen | ... | cinematics supervising sound editor |
Travis Didluck | ... | senior audio artist |
John Drelick | ... | audio artist |
Scott Eckert | ... | senior audio artist |
Chris Egert | ... | audio artist |
Robbie Elias | ... | audio lead |
Alexander Ephraim | ... | sound designer |
James Evans | ... | sound effects editor |
Daniel P. Francis | ... | dialogue editor: Warner Bros Post Production Services / foley editor: Warner Bros Post Production Services |
Kyle Fraser | ... | expert audio artist |
Mikael Frithiof | ... | supervising sound editor |
Ryan Garigliano | ... | senior audio artist |
Tim Gedemer | ... | sound designer |
Andrew Giardino | ... | senior dialogue editor |
Charlie Gondak | ... | dialogue editor |
Daniel Granberg | ... | dialogue editor |
Alex Gregson | ... | additional sound effects |
Matthew Grimm | ... | audio director |
Jeff Gross | ... | foley editor |
Eli Hauschel | ... | Dialogue Recordist |
Gary A. Hecker | ... | Supervising Foley Artist |
Samuel Hoffman | ... | dialogue editor |
Mike Horton | ... | foley artist |
Ally Hustings | ... | dialogue recordist |
Serge J. Isaac | ... | dialogue editor |
Alejandro Jaramillo | ... | dialogue editor |
Michal Jaskula | ... | dialogue editor |
Mark Jasper | ... | sound designer |
Jasmine Jia | ... | senior audio artist |
Shawn Jimmerson | ... | senior audio artist |
Jomo Kangethe | ... | expert audio artist |
Jacob Kinch | ... | dialogue editor |
Alexandria Kiser | ... | supervising dialogue editor |
Alex Knickerbocker | ... | dialogue editor |
Austin Krier | ... | dialogue editor |
Michael Krystek | ... | audio artist |
Fernando Labarthe | ... | senior audio artist |
Mikolaj Lawinski | ... | audio artist |
Jim Lecroy | ... | audio artist |
Hilary Jiawen Long | ... | dialogue editor |
Emilio Lopez-Centellas | ... | dialogue editor |
Sean Madsen | ... | sound designer |
Shawn Maldonado | ... | audio artist |
Nick Martin | ... | cinematics supervising sound editor |
Sebastian Martinez | ... | dialogue editor |
Rafael Castaño Marín | ... | dialogue editor |
Adam McCarthy | ... | audio production coordinator |
James McCawley | ... | senior audio artist |
Amanda McDonnell | ... | dialogue editor |
Ian Mika | ... | audio lead |
James Miller | ... | sound designer |
Stephen Miller | ... | audio lead |
Garrett Montgomery | ... | Sound Designer: Warner Bros Post Production Services / dialogue editor: Warner Bros Post Production Services / foley editor: Warner Bros Post Production Services |
Josh Moore | ... | sound designer |
Nick Mortillaro | ... | dialogue recording engineer |
David Natale | ... | dialogue lead |
Myron Nettinga | ... | sound designer |
Ryan Nowak | ... | sound designer |
Ryan Ongaro | ... | dialogue editor |
Sunglae Park | ... | audio artist |
Travis Prater | ... | sound designer |
Stuart Provine | ... | audio artist |
Jeff Quinn | ... | dialogue editor |
Robert Reider | ... | dialogue editor |
Andrew Rice | ... | dialogue editor |
Stefan Richter | ... | dialogue editor |
Dave Rowe | ... | sound department |
Alec Rubay | ... | sound designer |
Sara Runyan | ... | audio artist |
Myon Sample | ... | dialogue editor |
Tommy Sarioglou | ... | dialogue editor: Warner Bros Post Production Services / sound effects editor: Warner Bros Post Production Services |
John Sawa | ... | Sound Effects Editor: Cinematics / sound designer |
Matt Severin | ... | sound designer |
Kerri Shak | ... | dialogue editor |
Carlos Solis | ... | sound designer |
Nick Spradlin | ... | sound effects editor: cinematics |
Chris Staples | ... | audio artist |
Lee Staples | ... | senior audio artist |
Russell Topal | ... | sound effects editor |
Michael Tornabene | ... | Senior Sound Designer / senior audio artist |
Brian Tuey | ... | audio artist |
Darrell Tung | ... | audio artist |
Liam Underwood | ... | audio artist |
Stephan Vankov | ... | audio artist |
Don Veca | ... | audio programmer |
Alvaro Vela | ... | supervising dialogue editor |
Terrence Vitali | ... | dialogue editor |
Bryan O. Watkins | ... | audio artist |
Peter Wayne | ... | senior audio artist |
Eric Wedemeyer | ... | audio lead |
William Wise | ... | audio artist |
Aaron Wolff | ... | dialogue editor |
Conrad Ytuarte | ... | sound editor |
Sergio Gutiérrez Zuluaga | ... | dialogue editor (as Sergio Jaskula) / dialogue editor |
Visual Effects by
Sal Arditti | ... | lighting director |
Lindsey Anne Brown | ... | senior motion editor: DI4D |
Milosz Cieslikowski-Ryczko | ... | Environment Artist |
Leila Dzhaber | ... | Matte Painting Artist: Platige |
Pablo Fernandez | ... | visual effects artist |
Xavier Carpio Godina | ... | Character FX Artist: Platige Image |
Douglas Green | ... | facial capture supervisor: DI4D |
Jim Hawkins | ... | Senior Matte Painter |
Sofie Jaehn | ... | motion editor: di4d |
Bartek Kujbida | ... | Animation Supervisor: Platige Image |
Zoe Makin | ... | Motion Editor : DI4D |
Patriz Manalo | ... | visual effects producer |
Andrew George Marshall | ... | lead motion editor: DI4D |
Tiziano Palumbo | ... | Character Creature Artist |
Egor Polyakov | ... | Matte painter: Concept artist |
Declan Paul Quinn | ... | Senior Motion Editor: DI4D |
Salar Saleh | ... | senior lead visual effects artist |
Mike Sanders | ... | VP of Creative Technology/Visual Services |
Adam Semple | ... | Motion Editor: DI4D |
Brian Simko | ... | digital compositor: cinematic |
Lewis Telfer | ... | facial capture supervisor: DI4D |
Grant Douglas Watters | ... | senior motion editor: DI4D |
Attila Zalanyi | ... | visual effects supervisor |
Stunts
Jonathan David Bedard | ... | stunt performer |
Emma Jo Boyden | ... | Motion Capture Actor and Stunt Performer |
Andrew J Katers | ... | stunt coordinator |
Joe Kovalik Jr. | ... | Assistant Stunt Coordinator (as József Kovalik Jr.) |
Bryan McCoy | ... | Stunt Rigging Coordinator |
Sébastien Rouleau | ... | stunt coordinator |
Dennis Ruel | ... | Fight Choreographer / stunt coordinator |
Péter Sokorai | ... | Stunt double: Julian Kostov |
Enele Ma'afu Tauteoli | ... | stunt performer |
Kai Young | ... | Motion Capture Performer |
Camera and Electrical Department
Jeff Reyes | ... | camera operator: cinematic |
Animation Department
Leon Aksin | ... | layout artist |
Yashmanyu Bharij | ... | Technical Artist |
Andrea Calabrese | ... | character artist/modeler: platige image |
Ned Curwood-Hyde | ... | animator |
Adrian Dimond | ... | expert mocap engineer |
Dominique Drozdz | ... | animation director: Zombie Mode & Zombie Cinematics |
Conant Fong | ... | animation director |
Laura Gartelman | ... | production coordinator |
Jamie Giger | ... | Animation Department |
Adarsh Girish | ... | animator |
GS Gokul | ... | animator |
Matt Hansen | ... | animator |
Ryan Kirtlink | ... | animator |
Serge Kornilin | ... | animator |
Yanick Lebel | ... | associate animation director: Zombies |
Laura Lempert | ... | animator |
Emerson Manfrin | ... | animator |
Steven McClellan | ... | animator |
Geoff Samuel | ... | lead animation tools engineer |
Stuart Michael Shaw | ... | lead motion editor: DI4D |
Justin Tirado | ... | animator |
Abdurrakhman Zhukov | ... | animation lead |
Casting Department
Terri Douglas | ... | adr voice casting |
Noah Sarid | ... | director of talent |
Editorial Department
Brian A. D'Almeida | ... | Cinematic Editor / editor |
Matthew Dunn | ... | editor |
Music Department
Jack Beech | ... | additional music |
Hugh Brunt | ... | conductor |
London Contemporary Orchestra | ... | music performed by |
Fiona Cruickshank | ... | score engineer |
Joni Amelia Fuller | ... | additional music: solo cello and vocals |
Clifton Harrison | ... | musician: viola |
Jure Jerebic | ... | synth programmer |
Roger Linley | ... | musician: double bass |
Pasha Mansurov | ... | musician: flute |
Jonathan Mayer | ... | mixing engineer / music director |
Thomas Mertlseder | ... | additional music |
Tristan Noon | ... | copyist / music preparation / orchestrator |
Nicole Crespo O'Donoghue | ... | musician: violin |
Alastair Penman | ... | musician: clarinet |
Christoph Pichler | ... | synth programmer |
Evan Rogers | ... | orchestrator |
Elena Siegman | ... | performer |
Veronika Vitazkova | ... | ethnic flutes |
Nicole Yazmin | ... | music editor |
Brandon Young | ... | music supervisor |
Script and Continuity Department
Ammie Puckett | ... | script supervisor |
Additional Crew
Tully Ackland | ... | lead gameplay designer |
Krizia Bajos | ... | Voice Director |
Emma Jo Boyden | ... | Motion Capture Actor: Various Characters |
Alayna Cole | ... | Diversity, Equity, and Inclusion Manager |
Brett Cramer | ... | senior game capture director |
Hannah Diehl | ... | consumer marketing |
Caesar Feliz | ... | production coordinator |
Jeff Friedlander | ... | game designer |
James Gu | ... | technical animation |
Nicole Havin | ... | Game Designer |
Lawrence Kern | ... | motion capture: Various Characters |
Yanick Lebel | ... | motion capture talent: Zombies |
Mark McDonagh | ... | senior server programmer |
Laura Medeiros | ... | assistant |
Lawrence Metten | ... | Associate Director: Design |
Philippe Paquet | ... | Senior Director: online security |
Kyle Reynolds | ... | Set Medic |
Candace Saindon | ... | Information Technology |
Gonçalo Silva | ... | Game Designer |
Edwing Wolff | ... | Development Tester |
Emma Cameron | ... | production coordinator (uncredited) |