Until now, my workflow has included TikZ options in my taxonomy file. This worked well enough, as far as it went, but were at the ‘actual options’ level. That is, the detailed information, including color names and the like, that would go into the LaTeX source on conversion. This ended …
In My Campaign
Thoughts on RPG design and playXML Workflow: Midpoint Status Check
As always, it’s a little cheap and I do aim to have another ‘M’ post. Still, I like having a midpoint status check. Date Letter Words Title 2025-04-15 M 182 Midpoint Status Check 2025-04-14 L 480 LaTeX Refactoring 2025-04-13 2025-04-12 K 542 Knowing What I Need 2025-04-11 J 847 Just …
XML Workflow: LaTeX Refactoring
In recent posts I used my existing LaTeX class and style files to make the pictures for the posts. I created those LaTeX files more than ten years ago. They’ve been updated and and otherwise changed as I had more ideas and learned things. Like many systems that have evolved, …
XML Workflow: Knowing What I Need
I’ve spent a lot of time describing presentation options for object headers and diagram nodes. I wrote about the sorts of things I would need, not didn’t actually list them. Happily, despite the number of node and header styles I’ve shown, I actually don’t need that many. Style Guidelines I …
XML Workflow: Just Checking Just Lines
In my latest post I compared many color schemes for my diagrams. I talked about ‘printer friendly’ and ‘printer hostile’ styles, but I hadn’t tried the friendly versions. Header Design My object headers have six components. I’ll describe the common application of each element, though some objects have variant applications …
XML Workflow: Inventory of Styles
Until now, my workflow has included TikZ options in my taxonomy file. This worked well enough, as far as it went, but were at the ‘actual options’ level. That is, the detailed information, including color names and the like, that would go into the LaTeX source on conversion. This ended …
XML Workflow: Helper Changes
Rightfully this would be under ‘T’ for ‘Taxonomy’, that being the file I’m talking about. However, ‘T’ is still a couple weeks away, and I want to write about this now. Background Helper stage in my workflow provides metadata used across the game system, regardless of domain. <sys>-taxonomy.docx is the …
XML Workflow: Groundwork for Next Steps
I have a strategy and updated workflow diagram, but now to figure out the actual plumbing. This post is mostly me thinking out loud, so don’t feel bad if it doesn’t make sense yet. That will come. Better LinkGraph First, I need better metadata in my diagrams. Known: I will …
XML Workflow: Flowing My Work
The post title is a bit of a stretch, but that happens during the A-Z Blog Challenge. My recent realizations showed me I’ve got some work to do. Among other things, I see: I see the following changes in my workflow. I’m not totally certain where the interventions will go. …
XML Workflow: Epiphanies
In my latest post I said “I can automate this”. There were two last pieces I needed before I can automate diagram conversion. It turns out these both are solved more easily than I expected. Spanning Matrix Rows The normal layout behavior of a matrix node in TikZ is pretty …
XML Workflow: Drawing in a Matrix
DOT, the way I use it, lays out diagrams in a matrix. Before I automate converting these to TikZ matrices, I want to draw some by hand. Again, Angelic Blood is a good candidate to work from. Small enough to be manageable, large and complex enough to be interesting. Angelic …