A Generic Approach toward Indoor Navigation and Pathfinding with Robust Marker Tracking
Abstract
:1. Introduction
- (1)
- Accuracy and continuity: The accuracy and continuity of locations are important, especially for visually impaired people. For a real-time guidance, a localization accuracy of about two meters is desired. A higher localization error could mislead a user on a wrong path or cause collision in the environment.
- (2)
- Scaling and extendibility: A number of previous methods are available for single story and 2D plan environments [7]. However, most of the buildings such as shopping malls, universities, and hospitals have multistory buildings. User localization in such multi-story building is further challenging, for example, localization across floors and during floor transition. Similarly, extending an existing indoor system in a building to the new areas such as adding a new floor or installing new rooms is further challenging, where existing methods often failed.
- (3)
- Signal strength: Some of the state-of-the-art methods are concerned with signal processing. These methods suffer from signal issues, for example some devices may receive weak signals than others.
- (4)
- Computational cost and efficiency: The computational cost is another challenging issue, especial for large-scale buildings. Efficient methods are required to accurately localize a user in real time.
- (5)
- Motion recognition: To recognize a user from the walking style or to detect users’ steps during walking is also a challenging issue. It helps in accurate localization and time calculation to reach a destination. However, incase if the internal sensors missed the steps, it may cause a noticeable localization error.
- (6)
- Delay Detection: The delay in signal is also a challenging issue in indoor navigation. The delayed data may cause to mislead a user, particularly at decision points such as corridor intersections, stairs, and entrances.
- We proposed a smartphone-based indoor navigation system with automatic path generation and user guidance in audio/textual form.
- The proposed system is efficient, low-cost, accurate, easy-to-install, and easy-to-use.
- The system is implemented as an extendable android application, which allows the building administrator to manage floor plans, and add or delete new nodes (Fiducial markers) with corresponding audio/textual information. It is generic and can be implemented in any arbitrary indoor environment.
- We evaluated the proposed system with users using four different paths of navigation in an indoor environment, and found it accurate and efficient.
2. Preliminaries and Definitions
2.1. Augmented Reality
2.2. Fiducial Markers and ARToolKit
3. Related Work
3.1. Wireless Networking for Indoor Navigation
3.2. Computer Vision Applications in Indoor Navigation
3.3. Smartphone-Based Indoor Navigation
3.4. Problems with State-of-the-Art
4. Our Method
- We designed a low-cost navigation system that uses simple fiducial markers. The markers are printed on a plain paper, and placed on the ceilings of the building near different places such as offices, stairs, rooms, and corridors (see Figure 4).
- The system automatically generates path by detecting and connecting the fiducial markers with the help of a smartphone camera and creates a graph in the phone by connecting the markers.
- The system has audio/textual information played/displayed to guide the user upon the recognition of each marker.
- The user is guided toward a given destination by following a shortest path inside a single or multi-floor building.
- The system is dynamically extendable. It provides a way to edit an already generated path, and to extend it for incorporating newly deployed markers in the building.
4.1. Algorithm Overview and Marker Placement
4.2. Path Generation and Augmentation
- Switch()Case: : “Direct straight”Case: : “Direct right”Case: : “Direct back”Case: : “Direct left”
- End.
4.3. Path Extension
4.4. User Guidance
5. Experimental Study and Results
- Path-1:
- This path goes across the corridor of first floor from one of the office (ID: 7) up to a classroom (ID: 22) on the same floor.
- Path-2:
- It starts at a classroom (ID: 24) on the first floor and reaches an office (ID: 75) on the second floor across stairs (ID: 72-73).
- Path-3:
- It starts at a classroom (ID: 25) on the first floor and follows to a classroom (ID: 34) on the second floor across stairs (ID: 46-42)
- Path-4:
- It starts at a classroom (ID: 25) to a hall (ID: 75) on the second floor across stairs (ID: 51-55).
5.1. Guidance Test
5.2. Evaluation and Results
- Q. 1:
- How much do you rate the system reliability?
- Q. 2:
- How much are you satisfied with the guidance information to get your destination?
- Q. 3:
- How much do you rate that the proposed system is easy to use?
- Q. 4:
- How much do you rate the response time?
- Q. 5:
- How much do you feel free while navigating with the proposed system?
6. Discussion and Conclusions
6.1. Limitations and Future Work
- The marker placement is still difficult and it may affect the beauty of the building. To address this issue we are planning to use hidden markers or tracking natural images.
- In our experiments, we did not find visually impaired participant. Furthermore, we did not implement any existing system for possible comparison of the results.
- One limitation of our work is that it directs the users in four directions including forward, backward, left, right. It requires a structured indoor environment. The marker placement is required to be parallel to the corresponding paths (see Figure 6). In future, we are planning to solve this issue. In addition, we are also planning to use the concept of hidden markers.
6.2. Conclusions
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
Abbreviations
UWB | Ultra wideband |
RFID | Radio-frequency identification |
IR | Infrared |
AR | Augmented Reality |
RSS | Received signal strength |
VLC | visible light communications |
OOK | On-and-off keying |
LED | Light emitting diode |
GPS | Global positioning system |
CDNN | Cascaded deep neural network |
SUS | System usability scale |
NFC | Near field communication |
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Path | Source Node: Floor (ID) | Destination Node: Floor (ID) | Total Makers | Total Distance (meter) |
---|---|---|---|---|
1 | First Floor (7) | First Floor (22) | 14 | 35.0 |
2 | First Floor (24) | Second Floor (75) | 12 | 30.5 |
3 | First Floor (25) | Second Floor (34) | 18 | 39.0 |
4 | First Floor (25) | Second Floor (61) | 23 | 45.1 |
Path | User | Time Taken (Second) | Miss Detections | False Detections |
---|---|---|---|---|
(a) Guidance along path-1 | 1 | 180 | 0 | 0 |
2 | 130 | 0 | 2 | |
3 | 120 | 0 | 0 | |
4 | 180 | 0 | 0 | |
5 | 180 | 0 | 0 | |
6 | 165 | 0 | 0 | |
7 | 128 | 0 | 0 | |
8 | 190 | 0 | 0 | |
9 | 195 | 0 | 0 | |
10 | 176 | 0 | 0 | |
(b) Guidance along path-2 | 1 | 210 | 0 | 0 |
2 | 240 | 0 | 0 | |
3 | 165 | 0 | 0 | |
4 | 202 | 0 | 0 | |
5 | 180 | 0 | 0 | |
6 | 240 | 0 | 0 | |
7 | 161 | 0 | 0 | |
8 | 222 | 0 | 0 | |
9 | 178 | 0 | 0 | |
10 | 165 | 0 | 0 | |
(c) Guidance along path-3 | 1 | 178 | 0 | 0 |
2 | 120 | 0 | 0 | |
3 | 140 | 0 | 0 | |
4 | 173 | 0 | 0 | |
5 | 150 | 0 | 0 | |
6 | 150 | 0 | 0 | |
7 | 153 | 0 | 0 | |
8 | 177 | 0 | 0 | |
9 | 156 | 0 | 0 | |
10 | 149 | 0 | 0 | |
(d) Guidance along path-4 | 1 | 357 | 0 | 0 |
2 | 300 | 0 | 0 | |
3 | 240 | 0 | 0 | |
4 | 226 | 0 | 0 | |
5 | 285 | 0 | 0 | |
6 | 310 | 0 | 0 | |
7 | 229 | 0 | 0 | |
8 | 180 | 0 | 0 | |
9 | 279 | 0 | 0 | |
10 | 313 | 0 | 0 |
Concerned Statement | Strongly Disagree | Strongly Agree | Average Score | ||||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |||
1 | I think, I would like to use this system in any new indoor environment (if available). | 0 | 0 | 0 | 1 | 9 | 3.9 |
2 | I think, the system is unnecessarily complex. | 7 | 3 | 0 | 0 | 0 | 3.7 |
3 | I think the system is easy to use. | 0 | 0 | 1 | 1 | 8 | 3.7 |
4 | I think that I would need the support of a technical person to be able to use this system. | 7 | 2 | 1 | 0 | 0 | 3.6 |
5 | Various functions in this system were well integrated. | 0 | 0 | 0 | 5 | 5 | 3.5 |
6 | I found too much inconsistency in this system. | 10 | 0 | 0 | 0 | 0 | 4.0 |
7 | I would imagine that most people would learn to use this system very quickly. | 0 | 0 | 0 | 4 | 6 | 3.6 |
8 | I think the system is very difficult to use. | 8 | 2 | 0 | 0 | 0 | 3.8 |
9 | I felt very confident using this system | 0 | 0 | 0 | 5 | 5 | 3.5 |
10 | I needed to learn a lot of things before I could start navigating with this system. | 6 | 3 | 1 | 0 | 0 | 3.5 |
Concerned Opinion | Total | Poor | Satisfactory | Good | Very Good | Excellent |
---|---|---|---|---|---|---|
Q.1: System reliability | 10 | 0 | 0 | 0 | 1 | 9 |
Q.2: Satisfaction from the guidance | 10 | 0 | 0 | 1 | 2 | 7 |
Q.3: Usability | 10 | 0 | 0 | 0 | 2 | 8 |
Q.4: Response time | 10 | 0 | 0 | 2 | 2 | 6 |
Q.5: Freedom in navigation | 10 | 0 | 3 | 1 | 2 | 4 |
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Share and Cite
Khan, D.; Ullah, S.; Nabi, S. A Generic Approach toward Indoor Navigation and Pathfinding with Robust Marker Tracking. Remote Sens. 2019, 11, 3052. https://doi.org/10.3390/rs11243052
Khan D, Ullah S, Nabi S. A Generic Approach toward Indoor Navigation and Pathfinding with Robust Marker Tracking. Remote Sensing. 2019; 11(24):3052. https://doi.org/10.3390/rs11243052
Chicago/Turabian StyleKhan, Dawar, Sehat Ullah, and Syed Nabi. 2019. "A Generic Approach toward Indoor Navigation and Pathfinding with Robust Marker Tracking" Remote Sensing 11, no. 24: 3052. https://doi.org/10.3390/rs11243052