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Keywords = CDIO

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10 pages, 612 KiB  
Systematic Review
Evaluation of the Implementation of Project-Based-Learning in Engineering Programs: A Review of the Literature
by Marta Ramírez de Dampierre, Maria Cruz Gaya-López and Pedro J. Lara-Bercial
Educ. Sci. 2024, 14(10), 1107; https://doi.org/10.3390/educsci14101107 - 13 Oct 2024
Viewed by 1260
Abstract
Project-Based Learning (PBL), as an experiential methodology, improves learning outcomes and competencies (technical and non-technical) in engineering students. The Conceive–Design–Implement–Operate (CDIO) approach, adopted globally in engineering education, is based on PBL but expands the curriculum framework. Developed by MIT and the Royal Institute [...] Read more.
Project-Based Learning (PBL), as an experiential methodology, improves learning outcomes and competencies (technical and non-technical) in engineering students. The Conceive–Design–Implement–Operate (CDIO) approach, adopted globally in engineering education, is based on PBL but expands the curriculum framework. Developed by MIT and the Royal Institute of Technology (KTH) in Sweden, CDIO focuses on the entire life cycle of engineering projects to train engineers so that they are capable of applying knowledge in real-life situations. Integrating CDIO and PBL into engineering curricula requires changes in teaching methodologies, teacher training and workspaces. The literature has explored their combination, highlighting shared values and mutual reinforcements. An assessment model is crucial for implementing PBL and evidencing improvement in student and course skills. Only through assessment and the cycle of continuous improvement will the adoption of PBL in engineering programs be advanced. A systematic review of the literature is proposed to identify effective methods in the evaluation of educational programs based on PBL, analyzing related research areas and evaluations according to the CDIO approach. Full article
(This article belongs to the Special Issue Challenges of Project Based Learning (PBL) in Engineering Education)
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20 pages, 6264 KiB  
Article
Computer-Aided Greenery Design—Prototype Green Structure Improving Human Health in Urban Ecosystem
by Dominik Sędzicki, Jan Cudzik and Lucyna Nyka
Int. J. Environ. Res. Public Health 2023, 20(2), 1198; https://doi.org/10.3390/ijerph20021198 - 10 Jan 2023
Cited by 19 | Viewed by 2494
Abstract
Increasing population and urbanization, with climate change consequences, such as rising temperatures, influence public health and well-being. The search to improve the quality of life in cities becomes one of the priority objectives. A solution can be found in the role of greenery [...] Read more.
Increasing population and urbanization, with climate change consequences, such as rising temperatures, influence public health and well-being. The search to improve the quality of life in cities becomes one of the priority objectives. A solution can be found in the role of greenery in an urban environment and its impact on human health. This opens a path toward experimentation on microclimate green structures that can be inserted into dense urban spaces providing human and environmental benefits. The article proposes an automated greenery design method combined with rapid prototyping for such interventions. A theoretical analysis of the problem preceded the introduction of the method. The research process was developed in accordance with the main objectives of the CDIO framework (Conceive, Design, Implement, and Operate) with the SiL (Software in the Loop) and HiL (Hardware in the Loop) methods. Moreover, the applied test model allows for complex evaluation in order to ensure quality and directions for further development. Full article
(This article belongs to the Section Health-Related Quality of Life and Well-Being)
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17 pages, 3357 KiB  
Communication
Proposal of Design and Innovation in the Creation of the Internet of Medical Things Based on the CDIO Model through the Methodology of Problem-Based Learning
by Jefferson Sarmiento-Rojas, Pedro Antonio Aya-Parra and Oscar J. Perdomo
Sensors 2022, 22(22), 8979; https://doi.org/10.3390/s22228979 - 20 Nov 2022
Cited by 2 | Viewed by 2292
Abstract
The educational framework—Conceive, Design, Implement, and Operate—is part of an international proposal to improve education in the field of engineering, emphasizing how to teach engineering comprehensively, which allows the standardization of skills in professionals as a model for teaching engineering. Moreover, problem-based learning [...] Read more.
The educational framework—Conceive, Design, Implement, and Operate—is part of an international proposal to improve education in the field of engineering, emphasizing how to teach engineering comprehensively, which allows the standardization of skills in professionals as a model for teaching engineering. Moreover, problem-based learning allows students to experiment with challenging situations through cases that simulate natural contexts with their profession. The integration of these two education strategies applied to the Internet of Things (IoT) Education for Industry 4.0 has promoted the generation of teaching challenges. Our education strategy proposes the synergy between laboratory guides and the classroom with the following actions: the content of the topic is presented, followed by the presentation of an issue focused into a realistic context, with practical exercises integrating software and hardware for the deployment of the solution to be reported as a final project. Moreover, undergraduate students in the biomedical engineering area acquired new knowledge about IoT, but at the same time, they may develop skills in the field of programming and structuring different architectures to solve real-world problems. Finally, traditional models of education require new teaching initiatives in the field of biomedical engineering concerning the current challenges and needs of the labor market. Full article
(This article belongs to the Special Issue IoT Sensors and Technologies for Education)
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18 pages, 3392 KiB  
Article
Topology-Optimization-Based Learning: A Powerful Teaching and Learning Framework under the Prism of the CDIO Approach
by Evangelos Tyflopoulos, Cecilia Haskins and Martin Steinert
Educ. Sci. 2021, 11(7), 348; https://doi.org/10.3390/educsci11070348 - 13 Jul 2021
Cited by 7 | Viewed by 3855
Abstract
Topology optimization (TO) has been a useful engineering tool over the last decades. The benefits of this optimization method are several, such as the material and cost savings, the design inspiration, and the robustness of the final products. In addition, there are educational [...] Read more.
Topology optimization (TO) has been a useful engineering tool over the last decades. The benefits of this optimization method are several, such as the material and cost savings, the design inspiration, and the robustness of the final products. In addition, there are educational benefits. TO is a combination of mathematics, design, statics, and the finite element method (FEM); thus, it can provide an integrative multi-disciplinary knowledge foundation to undergraduate students in engineering. This paper is focused on the educational contributions from TO and identifies effective teaching methods, tools, and exercises that can be used for teaching. The result of this research is the development of an educational framework about TO based on the CDIO (Conceive, Design, Implement, and Operate) Syllabus for CAD engineering studies at universities. TO could be easily adapted for CAD designers in every academic year as an individual course or a module of related engineering courses. Lecturers interested in the introduction of TO to their courses, as well as engineers and students interested in TO in general, could use the findings of this paper. Full article
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13 pages, 1183 KiB  
Article
Effects of the Use of CDIO Engineering Design in a Flipped Programming Course on Flow Experience, Cognitive Load
by Hua-Xu Zhong, Po-Sheng Chiu and Chin-Feng Lai
Sustainability 2021, 13(3), 1381; https://doi.org/10.3390/su13031381 - 28 Jan 2021
Cited by 8 | Viewed by 3501
Abstract
The flipped teaching method has become increasingly mature and critical. Previous flow experience studies have concentrated on game-based learning, and cognitive load studies have concentrated on different types of teaching materials (e.g., video). Due to the characteristic differences between problem-based learning and the [...] Read more.
The flipped teaching method has become increasingly mature and critical. Previous flow experience studies have concentrated on game-based learning, and cognitive load studies have concentrated on different types of teaching materials (e.g., video). Due to the characteristic differences between problem-based learning and the Conceive, Design, Implement, Operate (CDIO) engineering design, the authors were interested in applying the CDIO engineering design to the flipped programming course. This study was proposed to measure students’ cognitive load and flow experience by using CDIO engineering design in the flipped programming course, which used a one-group pretest–post-test nonequivalent-groups design method for 16 weeks. This study recruited 40 college students (males = 14, females = 26) who were first-year freshmen attending a university as its subjects. The results indicate that the students showed no significant improvement between cognitive load and gender difference in cognitive load and flow experience, but that they significantly improved some dimensions of flow experience. This study provides implications and evidence related to applying the CDIO engineering design in flipped programming courses. Full article
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16 pages, 4999 KiB  
Article
Measuring Experiential Learning: An Approach Based on Lessons Learned Mapping
by Marco Bertoni and Alessandro Bertoni
Educ. Sci. 2020, 10(1), 11; https://doi.org/10.3390/educsci10010011 - 30 Dec 2019
Cited by 5 | Viewed by 6422
Abstract
Fostering ‘experiential learning’ in real-life situations is a critical task for engineering educators when creating constructively aligned learning activities. The paper proposes an approach to measure the students’ perception of learning in Conceive-Design-Implement-Operate activities conducted outside the classroom. The approach is based on [...] Read more.
Fostering ‘experiential learning’ in real-life situations is a critical task for engineering educators when creating constructively aligned learning activities. The paper proposes an approach to measure the students’ perception of learning in Conceive-Design-Implement-Operate activities conducted outside the classroom. The approach is based on the opportunity of gathering and analyzing lessons learned from the student reflection reports at the end of a team-based innovation project performed in collaboration with company partners. The approach is intended to provide a basis for the future development of innovation projects with engineering students, supporting the definition of learning outcomes that are relevant for the CDIO Syllabus 2.0, and of constructively aligned learning experiences. The paper exemplifies the approach with regards to a master course named Value Innovation and presents the findings obtained at the third and second level of the CDIO Syllabus 2.0. The results of the course implementation show how short team-based innovation projects largely contributed in developing social and communication-related skills in engineering students, going beyond the mere application of their technical skills. Full article
(This article belongs to the Section STEM Education)
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12 pages, 993 KiB  
Article
Challenges for Teaching Wireless Communications Standards at the Graduate Level
by Laura Pierucci
Educ. Sci. 2019, 9(4), 298; https://doi.org/10.3390/educsci9040298 - 15 Dec 2019
Cited by 3 | Viewed by 4522
Abstract
Telecom operators and companies ask for graduates with a specific education on the standards of the Institute of Electrical and Electronic Engineers (IEEE) or the 3rd Generation Partnership Project (3GPP), and the University curricula must consider these needs. The standards are written [...] Read more.
Telecom operators and companies ask for graduates with a specific education on the standards of the Institute of Electrical and Electronic Engineers (IEEE) or the 3rd Generation Partnership Project (3GPP), and the University curricula must consider these needs. The standards are written in a technical form, in a language understandable only by experts, and the technical details and algorithms are not often outlined. Therefore, a new educational methodology must be applied because the teachers have to bridge the gap between the basic knowledge (and the poor technical language) of students and the technical specifics of the standards. The paper presents a structured methodology to provide innovative teaching of the wireless standards for the Engineering Master’s degree, according to the Conceive, Design, Implement, and Operate (CDIO) initiative and project based learning. The methodology is organized in three learning phases to understand the standardization process and improve students’ skills to implement standard compliant communications systems. This challenge can be only won with laboratory activities to assist students in understanding wireless standards and with hands-on experiences during the internship period at telecom operators with the vision of a close cooperation between universities and telecom operators. Only in this way can the students achieve a solid background in designing and developing prototypes compliant with wireless communications standards and working skills for their future professional engineering careers. The effectiveness of the adopted educational methodology to provide innovative learning of wireless standards is evaluated by questionnaires filled in online by students and by the achieved skills implemented as confirmed by telecom operators. In this vision, the paper provides decision support to leaders in educational organizations to teach wireless standards effectively. Full article
(This article belongs to the Section STEM Education)
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13 pages, 2699 KiB  
Article
A Reverse Engineering Role-Play to Teach Systems Engineering Methods
by Alessandro Bertoni
Educ. Sci. 2019, 9(1), 30; https://doi.org/10.3390/educsci9010030 - 31 Jan 2019
Cited by 13 | Viewed by 4600
Abstract
Students engaged in systems engineering education typically lack experience and understanding of the multidisciplinary complexity of systems engineering projects. Consequently, students struggle to understand the value, rationale, and usefulness of established systems engineering methods, often perceiving them as banal or trivial. The paper [...] Read more.
Students engaged in systems engineering education typically lack experience and understanding of the multidisciplinary complexity of systems engineering projects. Consequently, students struggle to understand the value, rationale, and usefulness of established systems engineering methods, often perceiving them as banal or trivial. The paper presents a learning activity based on a three-stage reverse engineering role-play developed to increase students’ awareness of the importance of correctly using systems engineering methods. The activity was developed and integrated in the Systems Engineering course given at Blekinge Institute of Technology. Its effectiveness was analyzed through semistructured self-reflection reports along with two editions of the course. The results showed the development of students’ understanding of how to use systems engineering methods. In particular, the students realized the need to deliver detailed and easy-to-read models to the decision makers. This result was in line with the achievement of some of the intended learning outcomes of the course. Full article
(This article belongs to the Special Issue Towards Excellence in Engineering Education)
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