Box64 0.3.4 is out today as the newest version of this open-source Linux x86_64 user-space emulator that runs on ARM64 as well as RISC-V 64-bit and LoongArch 64-bit systems.
Linux Gaming News Archives
2,026 Linux Gaming open-source and Linux related news articles on Phoronix since 2006.
Godot 4.4 is out as stable today for serving as the newest feature release to this leading open-source, cross-platform 2D/3D game engine.
Back during January Steam on Linux dropped by 0.23% to a 2.06% marketshare while overnight the numbers were published for February 2025...
Following the official SDL 3 release back in January, SDL 3.2.6 was released this weekend as the newest iteration of this widely-used software/hardware abstraction layer that is commonly leveraged by cross-platform games.
In a surprising announcement, Electronic Arts announced today that they have open-sourced Command and Conquer Red Alert under the GPL license along with Command and Conquer Tiberian Dawn and related titles.
OneXPlayer produces a line of handheld gaming consoles powered by AMD or Intel SoCs. These devices ship with Windows out-of-the-box but given they are x86_64 software have worked alright with Linux and there's been a OneXPlayer Linux driver for supporting sensor readings and other device-specific information from these handhelds. In a big patch series this weekend, that OneXPlayer Linux driver is catching up to its official Windows counterpart.
The latest open-source project enabling Wayland support by default today is PCSX2 as the PlayStation 2 game emulator for Linux and other platforms.
One of the great new features of Linux 6.14 is the NTSYNC driver being completed for better emulating the Microsoft Windows NT synchronization primitives so that software like Wine and Proton (Steam Play) can provide for better performance when running Windows games on Linux. But it turns out an oversight up to now has meant that in practice it's not really too usable out-of-the-box.
FEX 2502 is out today as the newest monthly feature release to this user-space emulator for running x86/x86_64 Linux binaries on ARM64 Linux including the likes of Wine/Proton and Steam for being able to enjoy modern games on AArch64 Linux systems.
It's been a while since having anything new to report on the 0 A.D. open-source real-time strategy (RTS) game but this week marked the 0 A.D. Alpha 27 release that they also hope will be their last alpha version.
In addition to the Wine 10.0 stable release today, making the day very exciting as well for Linux gamers is the first official SDL 3.0 release!
Thanks to Valve, another Xbox 360-compatible game controller will see support with the upstream XPad input driver with the upcoming Linux 6.14 kernel.
Philip Rebohle working for Valve has just released DXVK 2.5.3 as the newest update to this Direct3D 9 / 10 / 11 implementation over the Vulkan API that is used for enjoying older Windows games on Linux.
FEX 2501 is now available as the newest feature release to this open-source emulator that allows running x86/x86_64 binaries on AArch64 Linux hosts.
A new feature landing in the SDL3 software/hardware abstraction library today that is commonly used by cross-platform games is a native system tray implementation that works across operating systems.
DXVK 2.5.2 is out today as the newest point release to this open-source software implementing the Direct3D 9 / 10 / 11 APIs atop Vulkan for powering Windows games on Valve's Steam Play (Proton) as well as being used by other software and some games directly.
Back in May for the Linux 6.10 kernel the initial bits of the NTSYNC driver was upstreamed for helping to emulate the Windows NT synchronization primitives so Windows games running under Wine/Proton (such as Valve's Steam Play) can enjoy a very nice performance boost. That NTSYNC code for Linux 6.10 wasn't yet in functioning shape and now a half-year later the newest NTSYNC patch series has been sent out for review.
Box64 v0.3.2 is out today as the newest feature release to this Linux user-space emulator for allowing x86_64 binaries to run on ARM64 (AArch64) Linux devices. Box64 is one of the leading ways for allowing x86_64 games and Steam to be able to run on ARM 64-bit Linux devices.
The SDL2 library is widely used by cross-platform games and other software. Fedora 42 is eyeing the possibility of replacing SDL2 with the sdl2-compat code so that by way of this compatibility layer the newer SDL3 version will ultimately be used instead.
Longtime Linux game porter Ryan Gordon has introduced initial asynchronous I/O APIs for the in-development SDL3 library. On Linux these async I/O APIs allow making use of the modern kernel IO_uring functionality.
Lutris 0.5.18 is out today as the newest version of this open-source game manager for Linux systems to help with installing and playing a variety of games whether they be native Linux titles, emulated Windows games with the likes of Wine / Proton, or console emulated games and more. Lutris also continues integrating with the likes of Steam, GOG, Humble Bundle, and other online game services for providing a nice Linux gaming experience.
DXVK 2.5 released one week ago with better video memory management handling, various Direct3D additions, and more. DXVK 2.5.1 is out today to fix a "major regression" as well as a few other bugs.
A number of Steam Controller improvements have been merged for SDL, this widely-used hardware/software abstraction layer that is common to cross platform games. Among the latest Steam Controller improvements in SDL are enabling the support by default.
The Unvanquished 0.55 open-source game that was recently teased for its OpenGL 4.6 renderer work is out today with its shiny new release. As it's been more than one and a half years since Unvanquished 0.54, this new beta comes with a load of improvements especially around optimizing its Daemon open-source engine that is long derived from id Tech 3.
OGRE-Next 3.0 has debuted this week as the newest version of the Object-Oriented Graphics Rendering Engine Next Generation for serving as an open-source 3D graphics rendering engine.
It's been a while since we have seen anything new to report on Unvanquished as one of the few remaining and promising open-source game projects. The Unvanquished FPS/RTS game has been in development for 12 years now and built atop the Daemon engine that is now a very distant fork from the id Tech 3 engine. The latest now is that Unvanquished has been pushing forward OpenGL 4.6 rendering support.
The Open 3D Engine as the open-source game engine developed under the Linux Foundation umbrella and began as an advanced version of the Amazon Lumberyard engine is out with a new feature release. Open 3D Engine "O3DE" 24.09 is out today with a variety of enhancements for this cross-platform game engine.
FEX 2410 is out as the newest monthly update to this open-source emulator that allows running Linux x86/x86_64 binaries on Linux AArch64 (ARM 64-bit) systems, including for games and software like Steam. With FEX 2410 there are yet more fixes as well as some new JIT optimizations.
Sam Lantinga released SDL 3.1.3 on Friday as their "stable ABI preview" version ahead of the SDL 3.2.0 stable release. The developer at Valve notes that SDL3 has already been "battle tested by millions of people in DOTA, CS2 and Steam" and they are now gearing up for the SDL 3.2 stable release to get SDL3 out to the masses.
It's been nearly three months since the last DXVK release for this Direct3D 8 / 9 / 10 / 11 implementation built atop Vulkan for Steam Play (Proton) / Wine. That changed today with Philip Rebohle having just released DXVK 2.4.1.
The SDL abstraction library commonly used by cross-platform games now prefers using Vulkan on Windows as its ideal graphics API. Direct3D 12 has been demoted lower in priority compared to Vulkan for this Simple DirectMedia Layer.
The Godot open-source, cross-platform game engine continues advancing wonderfully as an alternative to the more well established but proprietary and commercial-focused game engines. Godot 4.4 Dev 1 released today as the first tagged development snapshot toward the next version of this great game engine.
Cemu is the Wii U emulator that went open-source and began building on Linux two years ago. Since then they've continued building up their Linux support and out today is the Cemu 2.1 emulator release with even better Linux support.
While the Unigine SDK these days is more known for its simulation and engineering offerings rather than as a game engine, this engine remains visually impressive and continues advancing. Unigine 2.19 has been released that brings a number of improvements to the engine and leaves us clamoring to see a new/updated benchmark.
GameMode as the open-source daemon from Feral Interactive to optimize Linux system performance on-demand when running games is out with its first release of 2024.
For those enjoying the classic game Snake (Blockade) or rather wanting to learn about the SDL3 API to develop your own software using this cross-platform software/hardware abstraction library, a game of Snake has been added to the SDL3 repository to serve as a more full-featured example.
Direct3D 8 support by way of the D8VK project has now been merged into DXVK, the widely relied upon open-source software for mapping Direct3D 9/10/11 atop Vulkan that is used by Valve's Steam Play (Proton) for enjoying Windows games on Linux.
This month's FEX 2407 release as the open-source emulator for running x86_64 binaries on AArch64 (64-bit ARM) is a big one with now handling AVX/AVX2.
When Steam on Linux debuted a decade ago it maintained around a 2% marketshare before receding and then beginning its long climb back up following the debut of Steam Play for running Windows games on Linux and then with the much anticipated Steam Deck handheld game console and the modern Arch-based SteamOS. Valve just published their May 2024 numbers for the Steam Survey and they indicate the Linux marketshare is finally back above 2%.
The open-source Godot game engine has worked its way up to the Godot 4.3 Beta 1 milestone with some exciting achievements.
Box64 is out as the newest version of this Linux user-space x86_64 emulator for running on ARM64 Linux devices. There is also an updated version of Box86 too for that x86 32-bit version on ARM.
While Linux 6.10 is poised to merge the initial NTSYNC driver for a Windows NT Synchronization Primitive driver that can help with faster Windows gaming performance under Wine/Proton (Steam Play), the driver isn't complete. The initial patches have been in Greg Kroah-Hartman's char-misc-next branch for several weeks to expose the NTSYNC character device, it isn't the entire patch series. Greg has now marked the driver as "broken" for Linux 6.10.
The Human Interface Devices (HID) subsystem updates have been submitted for the newly-opened Linux 6.10 kernel merge window. Among the HID driver updates coming with Linux 6.10 are supporting the Steam Deck IMU motion sensors as well as HID coverage for the ASUS ROG Ally and ASUS ROG Z13 devices.
Adding to the growing list of features coming with the SDL3 release for this hardware/software abstraction layer commonly used by cross-platform games and other software is PipeWire camera capturing support.
FEX as the open-source project to run x86/x86_64 binaries on AArch64 Linux systems is out with its newest monthly release. With FEX 2405, they are close to having the game Far Cry (2004) running on ARM Linux devices.
Valve and CodeWeavers have announced the availability of Proton 9.0-1 as their Wine downstream that pulls in DXVK and VKD3D-Proton along with other changes and powers Steam Play for Linux desktop gaming and on the Steam Deck.
The newest SDL3 development release is out today with PipeWire preferred over PulseAudio and other changes.
The Godot game engine has spent the past number of months collaborating with Google and The Forge to bring performance optimizations to their Vulkan back-end. While the immediate focus was on bettering Godot's Vulkan performance for Android mobile devices, this work will ultimately benefit all Vulkan platforms/users.
Changwoo Min with Igalia presented yesterday at Open-Source Summit North America on optimizing the kernel's scheduler for Linux gaming. Of course, the motivation is around Valve's Steam Deck but for Linux gaming at large to benefit too from this scheduler work to ideally yield less stuttering during gameplay.
FEX 2404 is now available for this open-source emulator project to allow running x86/x86_64 binaries on AArch64 (ARM 64-bit) LInux systems. FEX has been one of the leading avenues for opening up gaming on AArch64 Linux hardware, even making use of Wine / Proton (Steam Play) for enjoying Windows x86 games within AArch64 Linux confines.
2026 Linux Gaming news articles published on Phoronix.