SUBOCEANIC by Tomasz Dobrowolski [web]
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popularity : 64% |
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alltime top: #2511 |
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added on the 2005-07-31 00:16:38 by diver |
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comments
++ nice modelling
+ nice gfx
++ great code
++ no loading time at my machine
++ one man show
- terrible music
i enjoyed it very much!
+ nice gfx
++ great code
++ no loading time at my machine
++ one man show
- terrible music
i enjoyed it very much!
Good for first prod, but seriosly this is boring to death and this intro cannot compete with others. Horrible music and no design, no backgrounds, no coherency etc.
still not thumbing this down because oneman show......but...
still not thumbing this down because oneman show......but...
oh, i forgot another '-' for the music ;D
good first prod.
nice model and nice fx.
great code. (very faster loading)
however, I don't liked the music.
however, it still cool.
nice model and nice fx.
great code. (very faster loading)
however, I don't liked the music.
however, it still cool.
like it!
The most surprising entry in the 64k compo, for a one-man production from an unknown this shows great promise.
very nice
Nice modelling, not very good music, but somehow fits the demo. Nice overall.
could have been a great prod
Neat, but some things looked a bit "weird"
Great modelling, those rocks are so beautifull, impressive for one man's work, music sucks..
...random votesystem initalised...ok.
no! just kiddin. you done well!
no! just kiddin. you done well!
okish for a first time effort. modelling was quite ok, textures and music need be a lot better next time ;)
For a one-man production by a first timer, this is incredible. I especially liked the rocks.. but please, get a musician ;)
This was very weird (in a good sense) and was etched on my memory.
very promising.
now this is something.
I'm rather surprised it didn't rank higher.
I'm rather surprised it didn't rank higher.
Music was odd. Synth sounded cool to me tho (: Killer first production, can't wait for the next one.
really good one man show.
For sure this guy do drugs. Look at the creatures, the colors and the music!
For sure this guy do drugs. Look at the creatures, the colors and the music!
nice creatures
a very exciting intro. the generated rocks are terrific. those geek-cliche scanners should have been left out. the music is lame sometimes, but it bought me when I saw this on bigscreen. some of the sound effects are well done. this is an impressive debut.
should have won...
...haha, not :P
...haha, not :P
It looked a bit off, but the rocks are indeed lovely and Tom should continue doing intros.
as weird as 'Caverns of Kafka' on the C64 actually..
not really high-end, but the geometry was pretty well done..
Heh, nice! :) But music is quite boring.
very original but is only ok
Pretty impressive as a one-guy prod, but the music and the intro overall didn't impress me much... A piggie!
great! I'm really happy that you've made your first step on demoscene. But I was really hoping that you'll kill everyone with your awesome one of the best voxel engines available (check Tom's web page).
Tak trzymac!
Tak trzymac!
VoxLap was written by Ken Silverman (the creator of Duke Nukem 3D engine). Tom's parts are cave and texture generation algorithms. Anyway, it would be nice to have Ken somewhere around on the demoscene. :)
(thumb up was already given)
(thumb up was already given)
Can`t wait for the next prod by this coder, hopefully he will continue :)
i think the music was quite fitting...
bardzo dobrze, szczególnie jezeli to najpierwsza produkcja. ta produkcja byla duzym zaskoczeniem na kompotach. tak trzymac!
bardzo dobrze, szczególnie jezeli to najpierwsza produkcja. ta produkcja byla duzym zaskoczeniem na kompotach. tak trzymac!
The geometry was good, but the music and the overall feel were lacking.
The creature that took the wrong pill. ;)
Good job.
Good job.
interesting approach. Nicely done.
Nah ... Over water scene was really bad. Under water was better but some of the textures were screwed and the animation was bad. Music sucked. Generated trees/plants looked nice. Impressive for a one man's work. But seriously, get a musician!
Great caves! Unfortunately the music and the animations ruin the overall feeling.
great code!!
but: ugly music, super ugly design, no point, ugly models, gna.
get some msx/gfx guys and concentrate on coding. then you'll be back with a great prod for sure!
but: ugly music, super ugly design, no point, ugly models, gna.
get some msx/gfx guys and concentrate on coding. then you'll be back with a great prod for sure!
No!
for some reason i recollect the synth being better when at the party but otherwise its a great work :)
Great!!
one man show!
I enjoyed it. The code is impressive, the models look good, I also like the "DNA scan" idea, and the music isn't that annoying, either!
weak thumb, reasons were already named by others.
sidenote: the water scene looked pretty ugly (wrong colour scheme) with older ati drivers.
sidenote: the water scene looked pretty ugly (wrong colour scheme) with older ati drivers.
nice
great piece of code
o_O
nice colours.
Granted - the music isn't good at all, but gets better towards the end, though. Visually, this is really cool, and I agree with Zavie, that it could easily be a great intro had you polished it a bit more and added better music.
Can't believe I forgot to thumb up this one. Awesome from start to end!
has some nice parts (e.g. the octopus) but the partially awkward design ruined them
interesting synth!
Weird and wonderful.
LOL i never thumbed it while i liked it alot when watching the stream back than :)
"Hey, this looks very similar to that voxel cave thing I enjoyed playing with in uni. Oh, it's the same developer..."
Nice one-person show, but I think it illustrates it best that one person can't be good at everything.
Nice one-person show, but I think it illustrates it best that one person can't be good at everything.
.
i liked the music i brought i smile on my face
there goes my late thumb
mkay
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
I'd really be interested in see more advnaced modelling using whatever method you're using here. My personal opinion is it has nice potential.
A weak thumbs up...