Networking: - Computer Network
Networking: - Computer Network
Computer network A collection of computing devices that are connected in various ways in order to communicate and share resources Usually, the connections between computers in a network are made using physical wires or cables
However, some connections are wireless, using radio waves or infrared signals
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Networking
The generic term node or host refers to any device on a network Data transfer rate The speed with which data is moved from one place on a network to another Data transfer rate is a key issue in computer networks
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Networking
Computer networks have opened up an entire frontier in the world of computing called the client/server model
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Networking
File server A computer that stores and manages files for multiple users on a network Web server A computer dedicated to responding to requests (from the browser client) for web pages
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Types of Networks
Local-area network (LAN) A network that connects a relatively small number of machines in a relatively close geographical area
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Types of Networks
Various configurations, called topologies, have been used to administer LANs
Ring topology A configuration that connects all nodes in a closed loop on which messages travel in one direction Star topology A configuration that centers around one node to which all others are connected and through which all messages are sent Bus topology All nodes are connected to a single communication line that carries messages in both directions
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Types of Networks
A bus technology called Ethernet has become the industry standard for local-area networks
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Types of Networks
Wide-area network (WAN) A network that connects two or more local-area networks over a potentially large geographic distance
Often one particular node on a LAN is set up to serve as a gateway to handle all communication going between that LAN and other networks
Types of Networks
Metropolitan-area network (MAN) The communication infrastructures that have been developed in and around large cities
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Types of Networks
Figure 15.1 Local-area networks connected across a distance to create a wide-area network
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Internet Connections
Internet backbone A set of high-speed networks that carry Internet traffic These networks are provided by companies such as AT&T, GTE, and IBM Internet service provider (ISP) A company that provides other companies or individuals with access to the Internet
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Internet Connections
There are various technologies available that you can use to connect a home computer to the Internet
A phone modem converts computer data into an analog audio signal for transfer over a telephone line, and then a modem at the destination converts it back again into data
A digital subscriber line (DSL) uses regular copper phone lines to transfer digital data to and from the phone companys central office
A cable modem uses the same line that your cable TV signals come in on to transfer the data back and forth
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Internet Connections
Broadband A connection in which transfer speeds are faster than 128 bits per second
DSL connections and cable modems are broadband connections
The speed for downloads (getting data from the Internet to your home computer) may not be the same as uploads (sending data from your home computer to the Internet)
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Packet Switching
To improve the efficiency of transferring information over a shared communication line, messages are divided into fixed-sized, numbered packets Network devices called routers are used to direct packets between networks
Figure 15.4 Messages sent by packet switching
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Open Systems
Proprietary system A system that uses technologies kept private by a particular commercial vendor
One system couldnt communicate with another, leading to the need for
Interoperability The ability of software and hardware on multiple machines and from multiple commercial vendors to communicate
Leading to
Open systems Systems based on a common model of network architecture and a suite of protocols used in its implementation
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Open Systems
The International Organization for Standardization (ISO) established the Open Systems Interconnection (OSI) Reference Model Each layer deals with a particular aspect of network communication
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Network Protocols
Network protocols are layered such that each one relies on the protocols that underlie it Sometimes referred to as a protocol stack
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TCP/IP
TCP stands for Transmission Control Protocol TCP software breaks messages into packets, hands them off to the IP software for delivery, and then orders and reassembles the packets at their destination IP stands for Internet Protocol IP software deals with the routing of packets through the maze of interconnected networks to their final destination
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TCP/IP (cont.)
UDP stands for User Datagram Protocol
It is an alternative to TCP The main difference is that TCP is highly reliable, at the cost of decreased performance, while UDP is less reliable, but generally faster
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High-Level Protocols
Other protocols build on the foundation established by the TCP/IP protocol suite
Simple Mail Transfer Protocol (SMTP)
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MIME Types
Related to the idea of network protocols and standardization is the concept of a files MIME type
MIME stands for Multipurpose Internet Mail Extension Based on a documents MIME type, an application program can decide how to deal with the data it is given
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MIME Types
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Firewalls
Firewall A machine and its software that serve as a special gateway to a network, protecting it from inappropriate access
Filters the network traffic that comes in, checking the validity of the messages as much as possible and perhaps denying some messages altogether Enforces an organizations access control policy
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Firewalls
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Network Addresses
Hostname A unique identification that specifies a particular computer on the Internet For example
matisse.csc.villanova.edu condor.develocorp.com
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Network Addresses
Network software translates a hostname into its corresponding IP address For example
205.39.145.18
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Network Addresses
An IP address can be split into
network address, which specifies a specific network host number, which specifies a particular machine in that network
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Figure 15.11 Some of the top-level domain names based on country codes
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