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1-Program To Addition, Subtraction, Multipication, Division: Output

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1-PROGRAM TO ADDITION,SUBTRACTION,MULTIPICATION,DIVISION

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace add_mul_sum_div
{
class Program
{
static void Main(string[] args)
{
int a, b;
a = 10;
b = 4;
Console.WriteLine("Addition={0}", a + b);
Console.WriteLine("Subtraction={0}", a - b);
Console.WriteLine("Multiply={0}", a * b);
Console.WriteLine("Division={0}",(float)a / b);
}
}
}

Output :

2-PROGRAM TO INTERCHANGE VALUE


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace interchange_Num
{
class Program
{
static void Main(string[] args)
{
int a, b;
a = 20;
b = 5;
Console.WriteLine("Before Interchange A = {0} And B = {1}", a, b);
a = a + b;
b = a - b;
a = a - b;
Console.WriteLine("After Interchange A = {0} And B = {1}", a, b);
Console.ReadLine();
}
}
}

Output :

3 -PROGRAM TO SUM OF FIRST TEN EVEN NATURAL NO. SQUARE


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace eventensqure
{
class Program
{
static void Main(string[] args)
{
int sum = 0;
int even = 2;
for (int i = 1; i <= 10; i++)
{
sum = sum + even * even;
Console.WriteLine( "Sum Of even natural number's Square = {0}", sum);
even += 2;
}
Console.ReadLine();
}
}
}

Output :

4 PROGRAM TO PRIME NUMBER


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Primenumber2
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter the value");
int limit =Convert.ToInt32(Console.ReadLine());
Console.WriteLine("Prime numbers between 1 and " + limit);
for(int i=1; i < limit; i++)
{
Boolean isPrime = true;
for(int j=2; j < i ; j++)
{
if(i % j == 0)
{
isPrime = false;
break;
}
}
if(isPrime)
Console.Write(i + " ");
}
}
}
}

Output :

5 PROGRAM TO SERIES OF NUMBER


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace forbelow
{
class Program
{
static void Main(string[] args)
{
Console.Write("Enter The value");
int n = Convert.ToInt32(Console.ReadLine());
for (int i = 1; i <= n; i++)
{
for (int j = 1; j <= i; j++)
{
Console.Write("{0,3}", j);
}
Console.ReadLine();
}
}
}
}

Output :

6 PROGRAM TO FACTORIAL OF N
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Dynamic_Factorial
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter the number: ");
int a = Convert.ToInt32(Console.ReadLine());
int result= fact(a);
Console.WriteLine("Factorial of the number is: " + result);
}
static int fact(int b)
{
if(b <= 1)
return 1;
else
return b * fact(b-1);
}
}
}

Output :

7 PROGRAM TO TRAINGALE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Triangle
{
class Program
{
static void Main(string[] args)
{
Console.Write("Enter the charecter\n");
string str1 = Console.ReadLine();
int i = 0;
char[] arr = new char[10];
foreach (char s in str1)
arr[i++] = s;
for (i = 0; i < str1.Length; i++)
{
for (int j = 0; j <= i; j++)
Console.Write(arr[j]);
Console.ReadLine();
}
}
}
}

Output :

8 PROGRAM TO MULTILEVEL INHERITANCE


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Inheritance
{
class A
{
int i, j;
public void Nand()
{
Console.Write("This is Inheritance \n");
for (i = 0; i < 5; i++)
{
for (j = 5; j > i; j--)
{
Console.Write(j);
}
Console.WriteLine();
}
}
}
class B : A
{
public void Saxena()
{
for (int i = 5; i > 0; i--)
{
for (int j = 0; j < i; j++)
{
Console.Write(j);
}
Console.WriteLine();
}
}
}
class C : B
{
public void Bramha()
{
int i, j;
for ( i = 1; i <= 5; i++)
{
for ( j = i; j >= 1; j--)
{
8

Console.Write(j);
}
Console.WriteLine();
}
}
}
class Program
{
static void Main(string[] args)
{
C obj = new C();
obj.Nand();
obj.Saxena();
obj.Bramha();
Console.Read();
}
}
}

Output :

9 PROGRAM TO INTERFACE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace interface_me
{
interface A
{
void me();
}
interface B
{
void show();
}
class C : B, A
{
public void me()
{
Console.WriteLine("I LOVE MY India");
}
public void show()
{
Console.WriteLine("My Name is B.N.Saxena");
}
}
class Program
{
static void Main(string[] args)
{
C obj = new C();
obj.me();
obj.show();
Console.Read();
}
}}

Output :
10

10 PROGRAM TO DEFAULT & ARGUMENT CONSTRUCTOR


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Argument_Constructor
{
class Mul
{
int a, b;
public Mul()
{
a = 12;
b = 20;
}
public void display()
{
Console.WriteLine("Default Constructor");
Console.WriteLine(a);
Console.WriteLine(b);
}
public Mul(int x, int y)
{
int z = x * y;
Console.WriteLine("This is Argument Constructor");
Console.WriteLine(z);
}
}
class Program
{
static void Main(string[] args)
{
Mul obj = new Mul();
Mul ob = new Mul(4,5);
obj.display();
}
}}

Output :

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