Light and Sound Wave Simulation: A. Water Wave Simulator
Light and Sound Wave Simulation: A. Water Wave Simulator
PURPOSE: To investigate how waves respond to a variety of materials and how properties like
amplitude, frequency, and wavelength changes their qualities.
15. Put the frequency and amplitude back in the center. Click the pulse button once and observe.
Describe what you see.
16. Turn the speaker back on. Turn on the sound button below the word 'Audio and LISTEN.
Do the next section fast, because it gets noisy. Write how the sound changes when.
a. Increase Frequency
b. Decrease Frequency
c. Increase Amplitude
d. Decrease Amplitude
17. Put the sliders for frequency and amplitude in the middle and on grey scale. What happens if
you add a barrier? Make sure you describe how your graph changes too!
18. Slide the barrier toward the speakers. Describe how your waves change on the graph.