Ten Tools
Ten Tools
Ten Tools
Computers
Students can use computers for word-processing (handwriting, spelling,
grammar, editing), essay/report building (organize thoughts, format),
graphic-organizer software (study and writing aid), internet and cloud access (hypermedia, research, multi-media, webbased programs, communication, real-time/real-world issues, videos), simulation software, assessments, drill-andpractice, tutorials, spreadsheets, presentations, charting/graphing, image/video editing.
Special Educational Benefits: In addition to the above uses, word-prediction software, optical recognition software, textto-speech/talk-to-text software, text-enlargement software help many differently-abled students in their academics.
Students with fine or gross motor skill difficulties may access computers via special peripheries such as special keyboards,
joysticks and switches (Roblyer & Doering, 2013). Interactive websites with multimedia and hyperlinks provide attentionshifting outlet for students with attention difficulties. English-language learners would greatly benefit from practicing and
learning via web-based language tutorials and games.
Resources/Availability: www.apple.com/education/mac/how-to-buy/, http://www.toshiba.com/us/education,
http://www.directron.com/accusac.html
Teachers can create custom tests using software that greatly aids and simplifies the process via input prompts,
predesigned templates, randomizing the questions to prevent students wandering eye syndrome, base questions by
criteria, answer key creation, utilize test item banks or import question banks from word processors. Most are paper test
generators but some produce on-screen versions.
Special Educational Benefits: The ease at which a teacher can customize and edit a test created on a generator very
much suits a situation in which one or more unique learners will be tested. Versions can be easily created from different
test item banks, or fewer questions, or different input methods (such as a true/false based test to replace the shortanswer version given to the rest of the class).
Resources/Availability: www.mytest.vocabtest.com, www.easytestmaker.com, www.testshop.com
References
Coffey, H. (n.d.). Digital game-based learning. Retrieved April 19, 2015, from
http://www.learnnc.org/lp/pages/4970
Johnson, D. (2013, April 24). Benefits of Audiobooks for All Readers. Retrieved April 19, 2015, from
http://www.readingrockets.org/article/benefits-audiobooks-all-readers
Roblyer, M.D., Doering, A., (2013). Integrating Educational Technology into Teaching. USA: Pearson Education, Inc.
Three Things You Must Consider When Starting to use Tablets with SEN students. (2014). Retrieved April 19, 2015,
from http://tabletsforschools.org.uk/three-things-you-must-consider-when-starting-to-use-tablets-with-senstudents/