Modern Skirmish Rules Version 0.9
Modern Skirmish Rules Version 0.9
Modern Skirmish Rules Version 0.9
Shooting:
Roll 2D6 per shot, 4+ for Special Ops, 5+ for Other Veterans and 6+ for Others.
Modifiers:
Modifiers:
Special Ops -2
Multiple Attacks(Up to 3) -1
Wounds/Saves
Roll D6 per wound.
Roll Effect
1-2 Light Wound(No Effect); 2= Serious
3-4 Serious(+2 to Shoot); 2=Neutralised
5 Neutralised(Can only crawl); Next wound= Killed
6 Killed
Saves:
Light Kevlar 6+
Kevlar 5+
Spotting
Roll 2D6 to see if visible/hearable.
Modifiers:
Equipment
Type Equipment Feed Ammo RO Slots
F
Assault Rifle AK47 Mag x 3 30 8 1
Assault Rifle AK74 Mag x 3 30 7 1
Assault Rifle M4 Mag 30 9 1
Assault Rifle M16/M16A3 Mag x 3 30 8/3 1
Assault Rifle Famas Mag x 4 25 10 1
Assault Rifle Steyr Mag x 2 42 8 1
Assault Rifle Scar-H Mag x 3 30 9 1
Assault Rifle FNC Mag x 3 30 8 1
Assault Rifle ACR Mag x 2 35 9 1
Assault Rifle L1A1 Mag x 3 20 1 1
Assault Rifle M63 Mag x 3 30 9 1
Assault Rifle G3A3 Mag x 3 20 8 1
Sniper PSG Mag x 3 5 1 1
Sniper Dragunov Mag x 2 10 1 1
Sniper Galil SR Mag x 1 20 1 1
Sniper SP66 Mag x 4 3 1 1
Sniper M21 Mag x 1 20 1 1
Sniper SSG69 Bolt Action(10) 1 1 1
Sniper(-1 Save) .50 Cal Bolt Action(10) 1 1 2
MG SGM Belt x 2 250 10 3
MG FG42 Mag x 4 20 8 1
MG RPD Belt x 2 100 8 2
MG MG42 Belt x 3 50 8 1
MG MG34 Belt x 2 250 8 2
MG Stoner Mag x 3 30 8 1
MG FN Belt 100/Slot 9 1+
MG M60 Belt 100/Slot 6 1+
MG 21E Belt or Mag x 2 100/Slot or 130 10 1+ or 1
Pistol WMKVI Cylinder(18) 6 1 1
Pistol MR73 Cylinder(18) 6 1 1
Pistol BHP Mag x 2 13 1 1
Pistol WPPK Mag x 2 7 1 1
Pistol WP38 Mag x 2 8 1 1
Pistol Tokagypt Mag x 2 7 1 1
Pistol MPM Mag x 2 8 1 1
Pistol HKP9S Mag x 2 9 1 1
Pistol PA-15 Mag x 2 15 1 1
Pistol B92SB Mag x 2 15 1 1
Pistol B93R Mag x 2 20 3 1
Pistol(-1 Save) IMIDE Mag x 2 9 1 1
Pistol SM1006 Mag x 2 9 1 1
Pistol G17 Mag x 2 17 1 1
Pistol G18 Mag x 2 20 6 1
SMG SZ-70 Mag x 2 40 6 1
SMG MP5 Mag x 2 30 9 1
SMG MP5K Mag x 3 15 10 1
SMG Sterling Mag x 2 34 6 1
SMG B12 Mag x 2 40 6 1
SMG UZI Mag x 2 32 7 1
Shotgun IM37 Pump(15) 5 1 1
Shotgun R870 Pump(21) 7 1 1
Shotgun M500ATP8 Pump(24) 8 1 1
Shotgun SPAS12 Pump(21) 7 1 1
Shotgun SPAS15 Mag x 2 6 1 1
Shotgun WM12 Pump 6 1 1
Shotgun AA12 Mag x 2 15 4 1
Shotgun Jackhammer Mag x 2 50 4 1
Grenade DM51 Single 2/Slot 1 1+
Grenade OD82 Single 2/Slot 1 1+
Grenade(Smoke/Gas) IN5SG Single 2/Slot 1 1+
Grenade Flash SG Single 2/Slot 1 1+
Grenade Launcher M79 Break 1/Slot 1 1+
Grenade Launcher M203 Attach 1/Slot 1 1+
Mortar Break 1/Slot 1 1+
RPG RPG Break 1/Slot 1 1+
Silencer Suppressor Attach 0
Extra Ammo(Double) 1
Radio 0
Explosives C4(Blast; Single 2/Slot 1+
Trapped or
Triggered)
Pistol Tazer Break(∞) 1 1
Flak Armour 1
Kevlar 2
Night Vision 1
Gas Mask 1
Binoculars 1
Gille Suit 1
Tripod(No Penalty for
Auto. Fire)