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WBF Convention Card Rev 2.0: ND TH TH

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DEFENSIVE AND COMPETITIVE BIDDING OVERCALLS (Style; Responses; 1/2 Level; Reopening) 6-16 hcp 5+cards suit (rarely

4 cards) In bal pos = double= 8-11 or 15+ ; 1NT= 11-15 bal. Responses natural 1NT OVERCALL (2nd/4th Live;Responses; Reopening) 2nd = 15-17 balanced . Responses as 1nt opening 4th = 11-15 balanced also without stop Responses natural JUMP OVERCALLS (Style; Responses; Unusual NT) 1-Suit: weak 2-Suit: Reopen: DIRECT and JUMP CUE BIDS (Style;Response;Reopen) Natural or 2 suiter

LEADS AND SIGNALS OPENING LEADS STYLE Lead Suit Low=even without honor or odd with H NT Above Subseq. Other:

In Partner's Suit Low= odd number High= even number above

WBF Convention Card Rev 2.0


Category: NCBO: ITALY Event: World Championship Bermuda Bowl Players: FANTONI FULVIO NUNES CLAUDIO SYSTEM SUMMARY GENERAL APPROACH AND STYLE 1///= 14+ or good 12/3 with 5 cards suit . 1 could be Also 15+ balnced . 1/ could be 4th with 4441 2///= 10-13 (sometimes good 9) with 5+ cards suit and Unbalanced hand . In 3rd seat could be weaker and also 5332 1NT Openings: 12-14 any bal,any 5332-5422 (no both Ms) 2 OVER 1 Responses: forcing game SPECIAL BIDS THAT MAY REQUIRE DEFENCE Ghestem 1/ - 2 = 5+5+ - ; 2NT= 5+5+ / - ; 3 = 5+5+ / - 1 - 2 = 5+5+ - ; 2NT= 5+5+ - ; 3 = 5+5+ - 1 - 2 = 5+5+ - ; 2NT= 5+5+ - ; 3 = 5+5+ - 1 - 2= 5+/4 Majors

VS. NT (cs. Strong/Weak; Reopening; PH) Strong - Double= 5+m 4M , 2= 5+4+ Ms 2= 6+M or any 5+5+ strong 2/= 5+/ 4+m , 2NT= minors Weak - Double= same hcp , Others see Strong nt VS. PREEMPTS (Doubles; Cue-bids; Jumps; NT bids) 2 - 4/= 5+ 5+/ 2 - 4/= 5+ 5+/ VS. ARTIFICIAL STRONG OPENINGS Strong - Double= 4+4+ same color , 1= 4+4+ same rank 1nt= 4+4+ different color and rank Strong 2 = above OVER OPPONENTS TAKE OUT DOUBLE Redouble = 6+

LEADS Lead Vs. Suit Vs. NT Ace AKx+ Akx+ King KQx+ AKJ10+ , KQ109+ Queen QJ+ QJ10+ Jack J10+ J10+ 10 109+ , 10x 109+ , 10x 9 H98+ , 9xx , 9xxxx H98x , 9xx , 9xxxx Hi-x See opening leads style See opening leads style Lo-x See opening leads style See opening leads style SIGNALS IN ORDER OF PRIORITY Partner's Lead Declarer's Lead Discarding Suit: 1st Low = Enc Low = Even Low = Enc 2nd Low = Even Suit preference Suit preference 3rd NT: 1st Low = Enc. Low = Even Low = Enc 2nd Low = Even Suit preference Suit Preference 3rd Signals (including Trumps): Smith DOUBLES TAKEOUT DOUBLES (Style; Responses; Reopening) 11+

SPECIAL FORCING PASS SEQUENCES SPECIAL, ARTIFICIAL AND COMPETITIVE X/XX 1 - 2 - P - 2 1 - 2 - P - 2 ! = i dont like lead P - 3 - P= i like lead P= i like lead ! = i dont like lead

IMPORTANT NOTES THAT DON'T FIT ELSEWHERE

Psychics: rarely

OPENING BID DESCRIPTIONS Opening Artif. Min. Neg. Dble Description * 2 4 14+ (good 12/13) 4+ clubs or 15+ 1 balanced

14+ (good 12/13) 4+ diamonds

14+ (good 12/13) 5+ hearts or 11-13 with 5+ and 4 14+ (good 12/13) 5+ spades or 11-13 with 5+ and 4 12-14 any bal , 5332 , 5422 no 54 Ms , 6m332 , 4441 possible 10-13 (good 9) 4+ unbalanced hand; in 3rd seat could be weaker 10-13 (good 9) 4+ unbalanced hand; in 3rd seat could be weaker

1NT

2 2

4 4

4 4

2 2 2NT 3// 4//

5 5

4 4 4

10-13 (good 9) 5+ unbalanced hand; in 3rd seat could be weaker 10-13 (good 9) 5+ unbalanced hand; in 3rd seat could be weaker 21-22 bal preemptive preemptive

Responses 1/= 0-11 4+/ ; 1= 0-11 no 4M 1NT= 10+ balanced 2///= FG with 5+ cards 2NT= 10-14 5M332 3///= 5+5+ FG 1/= 0-9 4+ / ; 1NT= 0-9 no 4M 2= FG with clubs or bal. or supp 2=0-6 5+ 4+ 2/= FG 5+cards ; 2NT=10=14 5M332 3//= 5+5+ FG 1= 0-9 4+ ; 1NT= 0-9 no 4M 2= FG with clubs or bal. or supp 2/= FG 5+cards ; 2NT= supp, 6+ 3/= 5+5+ FG 1NT= 0-9 no 4M 2= FG with clubs or bal. or supp 2/= FG 5+cards ; 2NT= supp, 6+ 3/= 5+5+ FG 2= ask ; 2/= transfert (2 doesnt show necessary hearts) ; 2/NT = trs with many kinds of hand . 3/ = 0 or 1 in the other major and 54 in minors . 2= relais ; 2/ = not forcing with 5+ cards ; 2NT= 5+ 4+ invitational ; 3= preemptive ; 3//=6+cards inv 2=relais 2=relais with 4+ 2NT=trs with clubs or 5M F or 55 Ms F , 3= 3=55 Ms inv. 3/= invitational 6+ cards ; 2= relais ; 2NT = 5+ inv+ ; 3/ = nat F1 ; 3= preemp ; 3= FG with good suit 2NT = relais ; 3= 5+ inv+ ; 3= nat F1 ; 3= 6+ F1 ; 3= preemp Puppet ; 3/= trs ; 3= 5+ 4+

Subsequent Auction 1 - 1/ - 1NT= 15-18 no 4 cards supp 1 - 1NT - 2= 15+ bal

Passed Hand Bidding

1 - 1/ - 1NT= 18+ also unb. 1 - 1NT - 2 = 14-17 nat or 18+ also unb 1 - 1//1NT 2NT = FG any 1 - 1/1NT - 2 = 14-17 nat or 18+ also unb 1 - 1/1NT 2NT = 18+ 5+5+ or 6+4 1 - 1NT - 2 = 14-17 nat or 18+ also unb 1 - 1NT 2NT = 18+ 5+5+ or 6+4

2 - 2 - 2/= 3 or 4/

6 7

HIGH LEVEL BIDDING Cue bid ; Turbo ; RKCB ;

SUPPLEMENTARY SHEET N1
BIDS THAT MAY REQUIRE DEFENCE Two suiters jump overcalls: Over 1 openings: 2 = , Over 1 openings: 2= , Over 1 openings: 2= , Over 1 openings: 2= , 2NT= , 2NT= , 2NT= , 2NT= , 3 = 3 = 3 = 3 =

Responses: 2NT or first suit different from overcaller's suits = Relais, asks strenght; others natural, new suit 6/7+ cards solid; Special responses: we think opponents should be prealerted about them. 11: 0-11 HCP, 4+; 1: 0-11 HCP, 4+; 1: 0-11 HCP, without majors; 3/3/3/3: two suiters, X///; 11: 0-9, 4+; 1: 0-9, 4+; 3/3/3: two suiters, //; 11: 0-9 with 4+; 1NT: 0-9; TAKE OUT DOUBLES Advancer's cue bid is not forcing to game, it promises 10+HCP; Aggressor's cue-bid is not forcing to game (i.e.: 1-X-P-1-P-2 also with 16 BAL); Responsive doubles: after a double of 1M, usually no four cards in other major (could be 5); at least 8 HCP; Over Redouble: if redouble don't show lenght in opening suit and opener may have only 4 cards in opening suit PASS is penalty; in all the other situations PASS is neutral; jumps are preemptive; (8-11 BAL or SEMIBAL) or (15+any), successive doubler's bid= 15+ NAT;

In reopening position:

SUPPLEMENTARY SHEET N2
SPECIAL ARTIFICIAL AND COMPETITIVE DOUBLES/REDOUBLES A DBL in our side suit when it's not important to engage a competitive auction discourage lead in that suit ------------------------> in the same situation PASS encourage lead in that suit; We play two-way doubles in some situations: i.e. 4-X, 1-4-X, NEVER at low level; In forcing game situations opener's double often shows minimum and BAL/SEMIBAL hands; We play splinter double: a double of an opponent's splinter bid send the message "Do not make your normal lead, i.e. in dummy's fragment suit"; LEADS AND SIGNALS We normally play suit preference: LOW=encouraging, HIGH=discouraging Rarely we play count, sometimes, when we think it is useful, on declarer's lead. Exceptions: Vs Suit: - A lead, dummy have Qxx(+), we play count; - A lead, dummy have singleton, we play: HI=pref. HI suit; MIDDLE=pref. lead suit; LOW=pref. LOW suit; Vs NT: - after lead we play Reverse Smith convention: when one of us discard LOW he encourage return in lead suit; - we play count or unblock on the King; SLAVINSKY LEADS: When we have one or more honours we lead in direct counting: small with an odd number of cards, high with an even number of cards. When we have no honours we lead in reverse counting: small with an even number of cards, high with an odd number of cards. i.e.: K6532 = 2; K653 = 6; 9832 = 2; 983 = 9; 92 = 2; 10 is not considered an honour but with 10x we lead with 10. Exceptions are logical, i.e 1062=6; 10962=10(vs Suit),=2(vs NT); 10654=4; H98x(+)=9; KJ92 = 2 COUNT: On partner's suit, but only if it wasn't supported, we lead signeling count: LOW with ODD, HIGH with EVEN. With 10x, Jx, Qx, Kx, Ax we lead 10, J, Q, K, A. VS NT (strong) After responder's PASS on overcall: X(5+m/4M): 2: pass or correct; 2: ask major; 2/2: to play; 2(Majors): 2: ask longer suit; 2/2: suit preference; 2(M 1-suit or STR 5+M/4+m): 2:I don't want to play 3 (Pass, 2, 2NT=5+4/5m, 3/3=5+4/5/); 2: I may play game in (Pass, 2NT=6 STR, 3/=5+4/5/ ST 3= and min, 4= and max); 2NT: 3:6+, 3:6+, responder's 3 and 3 are INV; 2/2 (5+//4+m): 2NT asks minor; 2NT (5+/5+): 3/3: preference; 3/3: stop or cue, try 3NT; Vs weak NT miss X that is same points VS 2 MULTICOLOR and 2/2 NAT preemptive We assume opener have when bid 2 multi: X: standard take-out (4 with min on 2 multi); 2/2/3/3: NAT standard; 2NT: 15-18 BAL; 4/4: 6/ + 5 other major ( on 2 multi); Cue-bid: 5/5 minor + other major; After 2-Pass-2/2 we assume that 2/2 is NAT;

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