ZOOM G3/G3X Manual
ZOOM G3/G3X Manual
ZOOM G3/G3X Manual
, Windows Vista
and Windows
7 are trademarks
or registered trademarks of Microsoft
.
acinlosh
and Mac OS
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Setting patch-specic parameters
Turn , and of the left effect.
Press of the left effect and turn .
3
To adjust the patch level
NOTE
The selling range is 0-120.
To change lhe overall volune of all palches, adjusl lhe nasler level.
(See page 20.)
HINT
2
To change the patch name
: Turn to move the cursor.
: Turn to change the type of character/symbol.
: Turn to change the character.
NOTE
The following characlers and synbols can be used.
! # $ % & ' () +, -. ; = @ [] ^ _ ` { } ~AZ, az, 09, (space)
NAME/PATCH
CHAIN/
CTRL SW/PDL
1
To activate the TOTAL menu
Press .
NOTE
Sellings nade for TOTAL paranelers are saved separalely for each palch.
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TOTAL
4
To change the order of the effects
Turn , and of the middle and right effects to change effect
positions.
5
To set an optional footswitch function
Press and turn of the middle effect.
Effecl funclions lhal can be assigned are shown.
NOTE
n order lo use lhe funclion sel, lhe corresponding effecl nusl also be O.
See Effecl lypes and paranelers for delails aboul lhe funclions lhal can be assigned for each effecl.
f you connecl a ZOO FP01 or FP02 pedal lo lhe , you can use it as a volume pedal.
BYPASS/UTE: Use lo bypass or nule lhe effecl.
TAP TEPO: Press lhe foolswilch repealedly al lhe desired lenpo
to set the tempo used for rhythms, the looper and effects.
O ASSC: o funclion is assigned lo lhe foolswilch.
f lhe selecled paraneler has nulliple funclions, use to select
one.
HINT
Effecls lhal are OFF appear gray.
HINT
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To set an expression pedal function
Paranelers lhal can be assigned lo lhe expression pedal are shown on lhe
right display.
To select the controlled parameter
Press of the middle effect and turn of the right effect.
HINT
PUT VOL: Conlrols lhe inpul level.
OUTPUT VOL: Conlrols lhe oulpul level. (Does nol affecl lhe volune of lhe rhylhn or looper.
AUTO ASSC: vhen an effecl lhal supporls aulo assign is selecled, a paraneler will be assigned lo lhe
pedal automatically as follows.
Effect type Parameter
PedalVx Freq
PedalCry Freq
TheVibe Speed
PDL Pitch Bend
PDL MnPitch Bend
O ASSC: no funclion is assigned lo lhe foolswilches.
The eect that assigned to the expression pedal can be used to turn an eect ON/OFF with
the pedal switch.
Using the built-in expression pedal of the or an optional external
expression pedal (ZOOM FP01/FP02) connected to a , you can control
volume and effect parameters in real-time.
Setting patch-specic parameters
NOTE
f nulliple effecls lhal supporl AUTO ASSC are aclive, all lheir
corresponding parameters will be assigned to the expression pedal
at the same time.
See Effecl lypes and paranelers for delails aboul lhe funclions
that can be assigned for each effect.
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TOTAL
7
To exit the TOTAL menu
Press .
Turn of the right effect to set the minimum value.
Turn of the right effect to set the maximum value.
The nininun value can be sel higher lhan lhe naxinun value.
When set this way, pushing the pedal down decreases the effect,
while letting it up increases the effect.
vhen using AUTO ASSC, lhe nininun and naxinun values of
parameters are set automatically and cannot be changed.
HINT
Set the parameter range that the pedal can adjust
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Turn of lhe lefl effecl.
Changing Various Settings
1
To activate the GLOBAL menu
2
To adjust the master level
Press .
NOTE
Clobal paraneler sellings
affect all patches.
NOTE
The selling range is 0120.
MASTER/SIG. PATH BATTERY/LCD/SAVE USB AUDIO/VERSION
21
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Turn of lhe lefl effecl.
Turn of lhe lefl effecl.
GLOBAL
4
To select the connected equipment
NOTE
The selling range is 40250.
This lenpo selling is used by every effecl, rhylhns and lhe looper.
3
To set the master tempo
Setting the tempo by tapping
Press lwo or nore lines al lhe desired lenpo.
You can also sel lhe lenpo using an FS01
footswitch (sold separately).
(See page 17.)
HINT
Parameter value Meaning
DIRECT Use when connected to headphones or monitor speakers
COMBO FRONT Use when connected to an ordinary combo amp input
STACK FRONT Use when connected to an ordinary stack amp input
COMBO POWER AMP Use when connected to an ordinary combo amp return
STACK POWER AMP Use when connected to an ordinary stack amp return
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Changing Various Settings
6
To set the amount of time until the backlight dims
Turn of lhe niddle effecl.
NOTE
The selling oplions are O and 1-30 seconds.
The amount of power consumed can be reduced by dimming the backlight.
HINT
Press on lhe lefl effecl.
Turn lo sel lhe signal How direclion.
5
To change the direction of the signal flow
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GLOBAL
Turn of lhe niddle effecl lo sel lhe ballery lype lo ALKALE or iH
(nickel-metal hydride).
7
To select the battery type
NOTE
Sel lhe ballery lype correclly in order lo allow lhe renaining ballery
charge to be shown accurately.
: Operating on batteries
: Operating on adapter power
: Operating on USB bus power
9
To adjust the display contrast
: Left display
: Center display
: Right display
Press of lhe niddle effecl.
Turn , and of lhe niddle effecl.
The eco node O/OFF slalus is shown benealh lhe power icon.
8
To check the eco mode status
NEXT
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Turn of lhe righl effecl.
NOTE
This adjusls lhe balance belween lhe oulpul signal fron lhe DAv
software (computer) and the DIRECT signal from the unit (after
effects).
The selling range is 0100.
Sel lo 0 lo nonilor only lhe DFECT signal or 100 lo nonilor only lhe
DAW (computer) output signal.
11
To adjust the USB audio monitoring balance
Press of lhe niddle effecl.
Turn of lhe niddle effecl.
10
To set the auto save function
O: Palch changes will be saved aulonalically.
OFF: Palch changes will nol be saved unlil lhey are saved nanually.
(See page 14.)
HINT
Changing Various Settings
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PATCH SELECT
14
To exit the GLOBAL menu
Press .
12
To adjust the recording level
Turn of lhe righl effecl.
NOTE
This adjusls lhe level of lhe signal senl lo lhe DAv soflware
(computer).
The selling range is 6 dB.
13
To view the firmware versions
Press of the right effect.
Check lhe ZOO websile (hllp://www.zoon.
co.jp) for the latest rmware versions.
HINT
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Using the Tuner
Turn of the right effect.
Turn of the right effect.
1
To activate the tuner
2
To change the tuners standard pitch
Press for 1 second.
NOTE
Turn of the left effect to
switch between BYPASS and
MUTE.
NOTE
The slandard pilch for niddle A can be adjusled lo 435 445 Hz.
The standard pitch setting is saved even when the power is turned OFF.
3
To select the tuner type
CHROMATIC
The chromatic tuner shows the nearest pitch name (semitone) and
how far the input sound is from that pitch.
Other tuner types
Depending on the selected type, the nearest string name and how
far the sound input is from that pitch are shown. Select from the
following tunings.
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TUNER
4
To use a drop tuning
Turn of the right effect.
Play lhe open slring lhal you wanl lo lune and lune il.
NOTE
You can lower lhe luning by one ( 1), two ( 2) or three ( 3)
semitones.
Drop luning is nol possible when lhe TYPE is sel lo CHFOATC.
5
To tune the guitar
CHROMATIC TUNER
The name of the nearest note and the pitch
accuracy are shown.
Display Meaning
String number/Note name
7 6 5 4 3 2 1
GUITAR Standard tuning for guitars, including 7-string guitars B E A D G B E
OPEN A In open A tuning, the open strings make an A chord - E A E A C# E
OPEN D In open D tuning, the open strings make a D chord - D A D F# A D
OPEN E In open E tuning, the open strings make an E chord - E B E G# B E
OPEN G In open G tuning, the open strings make a G chord - D G D G B D
DADGAD This alternate tuning is often used for tapping, etc. - D A D G A D
OTHER TUNERS
The number of the nearest string and the
pitch accuracy are shown.
6
To end tuning
Press , or .
The keys above the displays
also light to show the pitch
accuracy.
HINT
Flat Flat Correct pitch Correct pitch Sharp Sharp
Pitch correct
Pitch too low Pitch too high
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Using Rhythms
Turn of the middle effect.
Turn of the left effect.
1
To activate a rhythm
2
To select the rhythm pattern
Press .
The rhylhn pallern slarls lo play and lhe rhylhn selling screens open.
NOTE
See page 59 for lypes of pallerns.
NOTE
The selling range is 40250.
This lenpo selling is used by every effecl, rhylhns and lhe looper.
RHYTHM PATTERN TEMPO LEVEL
3
To adjust the tempo
You can also sel lhe lenpo using .
HINT
You can use a rhythm pattern
while using the looper.
HINT
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RHYTHM
Press again lo reslarl rhylhn pallern playback.
HINT
Turn of the right effect.
Press .
NOTE
The selling range is 0100.
4
To adjust the rhythm level
5
To stop the rhythm
6
To complete setting the rhythm
The rhythm stops and the previous screen reappears
To select a patch (and keep the rhythm playing)
To return to the Home Screens (and keep the rhythm playing)
Press .
Press .
Press .
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Using the Looper
Turn of the middle effect.
Turn on the left effect.
1
To activate the Looper
2
To set the recording time
Press for 1 second.
NOTE
The looper can record 1.540 seconds (20 seconds when UNDO is enabled).
f lhe selling (nunber of quarler noles would nol fall in lhis range,
it will automatically be adjusted.
Changing the recording time will erase the currently recorded loop.
NOTE
The selling range is 40250.
Changing lhe lenpo will erase lhe currenlly recorded loop.
This tempo setting is used by every effect, rhythms and the looper.
3
To adjust the tempo
You can also sel lhe lenpo using .
f no loop has been recorded yel, you can also sel lhe lenpo by
tapping .
HINT
Manual
Use the footswitch to start and stop recording.
Note mark
Set the recording time by setting the tempo and the number of
quarter notes.
TIME TEMPO LOOPER LEVEL
SETTING
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LOOPER
Press .
4
To record a phrase and play it back
If set to Manual
If set to a note mark
When is pressed again or the maximum recording time (about 40 seconds) is
reached, loop playback starts (and PLAY appears on the display).
Afler recording conlinues for lhe sel line, loop playback slarls (and PLAY
appears on the display).
NOTE
Duri ng rhylhn pl ayback, recordi ng wi l l slarl afler lhe
precount.
Since quanlizalion is applied during rhylhn playback, even if
you stop the recording a little out of time, adjustment will be
made automatically and the loop will play with correct timing.
During recording, press
to cancel recording.
HINT
Loop playing back Recording Recording standby
Press .
5
To stop loop playback
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Using the Looper
6
To overdub a recorded loop
7
To erase the loop
To start overdubbing
To end overdubbing
During loop playback, press .
Press again.
Press for 1 second.
CLEAF appears on lhe display.
Loop playing back
Overdubbing
Overdubbing
Loop playing back
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LOOPER
9
To return to the Home Screens
Press .
NOTE
Felurning lo lhe Hone Screens will nol erase lhe loop.
Turning lhe power OFF will erase lhe loop.
You can return to the Home Screens while the loop is playing.
HINT
To adjust the volume of the looped phrase
To adjust the volume of the rhythm
Turn of right effect.
Press of the right effect and turn .
NOTE
The selling range is 0-100.
NOTE
The selling range is 0-100.
8
To adjust the loop volume
NEXT
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NOTE
vhen Undo is O, lhe naxinun loop recording line is
limited to 20 seconds.
vhen Undo is O, you can cancel lhe lasl overdubbing by pressing for 1 second.
After undoing, you can also redo by pressing for 1 second again, restoring the last overdubbing.
HINT
10
To change the Looper settings
Press of lhe righl effecl.
To activate the Undo function
Turn of lhe righl effecl.
Using the Looper
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LOOPER
Even when sel lo FSH or FADE OUT, you can slop loop playback innedialely by pressing and
holding down .
HINT
STOP MODE How loop playback stops
STOP Playback stops immediately
FINISH Playback stops after the loop plays to its end
FADE OUT Playback stops after fading out
To select the STOP MODE
Turn of lhe righl effecl.
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Using Audio Interface Functions
Compatible OS
Windows
Windows
7 (32bit, 64bit)
32bit: Intel
Pentium
Pentium
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To download the latest rmware Update application:
Updating the rmware
Visil lhe ZOO websile (hllp://www.zoon.co.jp.
Confrn lhal lhe POvEF swilch is sel lo OFF.
Launch the fi rmware update appl i cati on on your computer, and
execute the update.
The VEFSO UPDATE screen appears.
vhile pressing bolh , connecl lhe unil lo a conpuler using lhe
USB cable.
1
To prepare to update the firmware
2
To update the firmware
Open lhe CLOBAL nenu lo check lhe currenl frnware versions. (See page 25.
HINT
See lhe ZOO websile for inslruclions aboul
how to use the application.
HINT NOTE
Do nol disconnecl lhe USB cable while lhe
rmware is being updated.
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vhen lhe / has nished updating, Complete! appears on the
display.
Disconnecl lhe USB cable.
3
To complete updating
Updaling lhe frnware will nol erase saved palches.
HINT
Restoring the / to its factory default settings
1. To use the All Initialize function
2. To execute the All Initialize function
vhile pressing , sel lhe POvEF swilch lo O.
The All nilialize screen appears.
Execuling lhe All nilialize funclion will reslore all lhe sellings of lhe / , including its patches, to
factory defaults. Do not use this function unless you are certain that you want to do this.
HINT
NOTE
Press any key olher lhan lo cancel.
Press .
FIRMWARE UPDATE
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Effect Types and Parameters
001 Comp This compressor in the style of the MXR Dyna Comp.
Knob1 Knob2 Knob3
Page01
Sense 010 P Tone 010 Level 0150 P
Adjusts the compressor sensitivity. Adjusts the tone. Adjusts the output level.
Page02
ATTCK Slow, Fast
Sets compressor attack speed to
Fast or Slow.
002 RackComp This compressor allows more detailed adjustment than COMP.
Knob1 Knob2 Knob3
Page01
THRSH 050 P Ratio 110 Level 0150 P
Sets the level that activates the
compressor.
Adjusts the compression ratio. Adjusts the output level.
Page02
ATTCK 110
Adjusts the compressor attack rate.
003 M Comp This compressor provides a more natural sound.
Knob1 Knob2 Knob3
Page01
THRSH 050 P Ratio 110 Level 0150 P
Set s t he l evel t hat act i vat es t he
compressor.
Adjusts the compression ratio. Adjusts the output level.
Page02
ATTCK 110
Adjusts the compressor attack rate.
004 SlowATTCK This effect slows the attack of each note, resulting in a violin-like performance.
Knob1 Knob2 Knob3
Page01
Time 150 P Curve 010 P Level 0150 P
Adjusts the attack time.
Set the curve of volume change during
attack.
Adjusts the output level.
Page02
005 ZNR ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone.
Knob1 Knob2 Knob3
Page01
THRSH 125 P DETCT GtrIn, EfxIn Level 0150 P
Adjusts the effect sensitivity. Sets control signal detection level. Adjusts the output level.
Page02
Effect Types and Parameters
091 DynaDelay
This dynamic delay adjusts the volume of the effect sound
according to the input signal level.
FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 Sense -10 -1, 110 P Mix 0100 P
Sets the delay time. Adjusts the effect sensitivity.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
F.B 0100 P Level 0150 P
Adjusts the feedback amount. Adjusts the output level.
Effect number
Effect type Effect explanation Footswitch function
Parameter Parameter range
Effect screen Pedal control possible icon Tempo synchronization possible icon
Parameter explanation
Automatic assignment icon
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006 NoiseGate This is a noise gate that cuts the sound during playing pauses.
Knob1 Knob2 Knob3
Page01
THRSH 125 P Level 0150 P
Adjusts the effect sensitivity. Adjusts the output level.
Page02
007 DirtyGate This vintage style gate features a characteristic way of closing.
Knob1 Knob2 Knob3
Page01
THRSH 125 P Level 0150 P
Adjusts the effect sensitivity. Adjusts the output level.
Page02
008 GraphicEQ This unit has a six band equalizer.
Knob1 Knob2 Knob3
Page01
160Hz -1212 400Hz -1212 800Hz -1212
Boosts or cuts the low (160 Hz) frequency
band.
Boosts or cuts the low-middle (400
Hz) frequency band.
Boosts or cuts the middle (800 Hz)
frequency band.
Page02
3.2kHz -1212 6.4kHz -1212 12kHz -1212
Boosts or cuts the high (3.2 kHz)
frequency band.
Boosts or cuts the extremely high
(6.4 kHz) frequency band.
Boosts or cuts the harmonics (12
kHz) frequency band.
Page03
Level 0150 P
Adjusts the output level.
009 ParaEQ This is a 2-band parametric equalizer.
Knob1 Knob2 Knob3
Page01
Freq1 20Hz20kHz Q1 0.5, 1, 2, 4, 8, 16 Gain1 -1212
Adjusts center frequency of EQ1. Adjusts EQ1 Q. Adjusts EQ1 gain.
Page02
Freq2 20Hz20kHz Q2 0.5, 1, 2, 4, 8, 16 Gain2 -1212
Adjusts center frequency of EQ2. Adjusts EQ2 Q. Adjusts EQ2 gain.
Page03
Level 0150 P
Adjusts the output level.
010 CombFLTR
This effecl uses lhe conb fller lhal resulls fron fxing lhe nodulalion of lhe Hanger like
an equalizer.
Knob1 Knob2 Knob3
Page01
Freq 150 P Reso -1010 P Mix 0100 P
This sets the emphasized frequency.
Adjusts the intensity of the resonance
sound of the effect.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
HiDMP 010 Level 0150 P
Adjusts the treble attenuation of the
effect sound.
Adjusts the output level.
011 AutoWah This effect varies wah in accordance with picking intensity.
Knob1 Knob2 Knob3
Page01
Sense -10-1, 110 P Reso 010 P Level 0150 P
Adjusts the sensitivity of the effect.
Adjusts the intensity of the resonance
sound.
Adjusts the output level.
Page02
012 Resonance This effect varies the resonance lter frequency according to picking intensity.
Knob1 Knob2 Knob3
Page01
Sense -10-1, 110 P Reso 010 P Level 0150 P
Adjusts the sensitivity of the effect.
Adjusts the intensity of the resonance
sound.
Adjusts the output level.
Page02
42
Effect Types and Parameters
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013 Cry This effect varies the sound like a talking modulator.
Knob1 Knob2 Knob3
Page01
Range 110 P Reso 010 P Sense -10-1, 110 P
Adjusts the frequency range processed
by the effect.
Adjusts the intensity of the modulation
resonance sound.
Adjusts the sensitivity of the effect.
Page02
Bal 0100 P Level 0150 P
Adjusts the balance between original
and effect sounds.
Adjusts the output level.
014 M-Filter This envelope fller has lhe Havor of a OOC F101 low pass fller and can be sel in a wide range.
Knob1 Knob2 Knob3
Page01
Freq 0100 P Sense 010 Reso 010 P
Sets minimum frequency of envelope
lter.
Sets effect sensitivity. Sets effect resonance.
Page02
Type HPF, BPF, LPF Chara 2Pole, 4Pole VLCTY Fast, Slow
Sets lter type. Adjusts amount of lter applied. Sets speed of lter action.
Page03
Bal 0100 P Level 0150 P
Adjusts the balance between original
and effect sounds.
Adjusts the output level.
015 Step This special effect gives the sound a stepped quality.
Knob1 Knob2 Knob3
Page01
Depth 0100 Rate 050 P Reso 010 P
Sets the depth of the modulation. Sets the speed of the modulation.
Adjusts the intensity of the modulation
resonance sound.
Page02
Shape 010 Level 0150 P
Adjusts the effect envelope. Adjusts the output level.
016 SeqFLTR The sequence fller has lhe Havor of a Z.Vex Seekvah.
Knob1 Knob2 Knob3
Page01
Step 28 PTTRN 18 Speed 150 P
Adjusts number of sequence steps. Sets effect pattern. Sets modulation speed.
Page02
Shape 010 Reso 010 P Level 0150 P
Sets effect sound envelope. Sets effect resonance. Adjusts the output level.
017 RndmFLTR This lter effect changes character randomly.
Knob1 Knob2 Knob3
Page01
Speed 150 P Range 0100 P Reso 010 P
Sets modulation speed. Adjusts frequency range affected. Sets effect resonance.
Page02
Type HPF, BPF, LPF Chara 2Pole, 4Pole Bal 0100 P
Sets lter type. Adjusts amount of lter applied.
Adjusts the balance between original
and effect sounds.
Page03
Level 0150 P
Adjusts the output level.
018 Booster The booster increases signal gain to make the sound more powerful.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
019 OverDrive
Simulation of the Boss OD-1, the compact effect box that was the first to take the
overdrive title.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
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020 T Scream
Simulation of the Ibanez TS808, which is loved by many guitarists as a booster and has
inspired numerous clones.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
021 Governor Simulation of the Guv'nor distortion effect from Marshall.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
022 Dist+ Simulation of the MXR distortion+ effect that made distortion popular worldwide.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
023 Dist 1 Simulation of the Boss DS-1 distortion pedal, which has been a long-seller.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
024 Squeak Simulation of the popular Pro Co Rat famous for its edgy distortion sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
025 FuzzSmile
Simulation of the Fuzz Face, which has made rock history with its humorous panel design
and smashing sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
026 GreatMuff
Simulation of the Electro-Harmonix Big Muff, which is loved by famous artists around the
world for its fat, sweet fuzz sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
027 MetalWRLD
Simulation of the Boss Metal Zone, which is characterized by long sustain and a powerful
lower midrange.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
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Effect Types and Parameters
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028 HotBox Simulation of the compact Matchless Hotbox pre-amplier with a built-in tube.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
029 Z Clean ZOOM original unadorned clean sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
030 Z MP1
An original sound created by merging characteristics of an ADA MP1 and a MARSHALL
JCM800.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
031 Z Bottom A high gain sound that emphasizes low and middle frequencies.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
032 Z Dream
A high gain sound for lead playing based on the Mesa Boogie Road King Series II Lead
channel.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
033 Z Scream An original high gain sound balanced from low to high frequencies.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
034 Z Neos A crunch sound modeled on the sound of a modied British class A combo amplier.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
035 Z Wild A high gain sound with even more overdrive boost.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
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036 Lead Lead a bright and smooth distortion sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
037 ExtremeDS This distortion effect boasts the highest gain in the world.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tone 0100 Level 0150 P
Adjusts the gain. Adjusts the tone. Adjusts the output level.
Page02
038 Aco.Sim This effect changes the tone of an electric guitar to make it sound like an acoustic guitar.
Knob1 Knob2 Knob3
Page01
Top 0100 P Body 0100 Level 0150 P
Adjusts the unique string tone of
acoustic guitars.
Adjusts the body resonance of acoustic
guitars.
Adjusts the output level.
Page02
039 FD COMBO Modeled sound of a Fender Twin Reverb ('65), which is loved by guitarists in various genres.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
040 DELUXE-R This models the sound of a Fender Deluxe Reverb made in 1965.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
041 FD VIBRO Modeled sound of a '63 Fender Vibroverb.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
042 US BLUES Crunch sound of a Fender Tweed Bassman.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
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043 VX COMBO Modeled sound of a British combo amplier representing the 1960s Liverpool sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
044 VX JMI This simulates the sound of an early model of a class-A British combo amp.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adj ust s vol ume of super- hi gh
frequencies.
Selects cabinet.
045 BG CRUNCH Crunch sound of a Mesa Boogie MkIII combo amp.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
046 MATCH 30 odeled sound of a DC30 (channel 1, lhe alchless Hagship conbo anp.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
047 CAR DRIVE This models the sound of a Carr Mercury high-end small combo amp.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adj ust s vol ume of super- hi gh
frequencies.
Selects cabinet.
048 TW ROCK
This crunch sound uses the drive channel of a Two Rock Emerald 50, an American
boutique amplier.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
Effect Types and Parameters
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049 TONE CITY This models the sound of a Sound City 50 Plus Mark 2, a legendary British amplier.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
050 HW STACK Modeled sound of the legendary Hiwatt Custom 100 all-tube amplier from the UK.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
051 TANGERINE This models the Orange Graphic 120 with its unique design and sound.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
052 B-BREAKER This models the sound of a Marshall 1962 Bluesbreaker combo amp.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adj ust s vol ume of super- hi gh
frequencies.
Selects cabinet.
053 MS CRUNCH The crunch sound of the Marshall 1959 that has given birth to many legends.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
054 MS 1959 This models the sound of a Marshall 1959 Plexi made in 1969.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
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055 MS DRIVE The high gain sound of a JCM2000 Marshall stack amp.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
056 BGN DRIVE This simulates the lead sound from channel 3 of a Bogner Ecstasy.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
057 BG DRIVE The high gain sound of the Mesa Boogie Dual Rectier red channel (Vintage mode).
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
058 DZ DRIVE
The 3-channel high gain sound of a Diezel Herbert, which is a handmade German guitar
amplier that allows control of three independent channels.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
059 ALIEN This simulates the high-gain sound of the Engl Invader, which features a powerful low-end.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
060 REVO-1 This simulates the high-gain sound of a Krank Revolution 1 Plus.
Knob1 Knob2 Knob3
Page01
Gain 0100 P Tube 0100 Level 0150 P
Adjusts the gain. Adjusts tube amp compression. Adjusts the output level.
Page02
Trebl 0100 Middl 0100 Bass 0100
Adjusts volume of high frequencies. Adjusts volume of middle frequencies. Adjusts volume of low frequencies.
Page03
Prese 0100 CAB See Table 1
Adjusts volume of super-high frequencies. Selects cabinet.
Effect Types and Parameters
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061 Tremolo This effect varies the volume at a regular rate.
Knob1 Knob2 Knob3
Page01
Depth 0100 P Rate 050 P Level 0150 P
Adjust the depth of the modulation. Adjusts the rate of the modulation. Adjusts the output level.
Page02
Wave
UP 0UP 9,
DWN 0DWN 9,
TRI 0TRI 9
P
Sets the modulation waveform.
062 Slicer This effect creates a rhythmical sound by continuously slicing the input.
Knob1 Knob2 Knob3
Page01
PTTRN 120 Speed 150 P Bal 0100 P
Sets effect pattern. Sets modulation speed.
Adjusts the balance between original
and effect sounds.
Page02
THRSH 050 Level 0150 P
Adjusts effect threshold. Adjusts the output level.
063 Phaser This effect adds a phasing variation to the sound.
Knob1 Knob2 Knob3
Page01
Rate 150 P Color
4 STG, 8 STG,
inv 4, inv 8
Level 0150 P
Sets the speed of the modulation. Sets the tone of the effect type. Adjusts the output level.
Page02
064 DuoPhase This effect combines two phasers.
Knob1 Knob2 Knob3
Page01
RateA 150 P RateB
150,
SyncA, RvrsA
P Level 0150 P
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
Page02
ResoA 010 P ResoB 010 P Link Seri, Para, STR
Adjusts resonance of LFO A modulation. Adjusts resonance of LFO B modulation. Sets how two phasers are connected.
Page03
DPT_A 1100 P DPT_B 1100 P
Adjusts depth of LFO A modulation. Adjusts depth of LFO B modulation.
065 WarpPhase This phaser has a one way effect.
Knob1 Knob2 Knob3
Page01
Speed 150 P Reso 010 P Level 0150 P
Sets modulation speed. Sets effect resonance. Adjusts the output level.
Page02
DRCTN Go, Back
Sets direction of warping.
066 Chorus This effect mixes a shifted pitch with the original sound to add movement and thickness.
Knob1 Knob2 Knob3
Page01
Depth 0100 Rate 150 P Mix 0100 P
Sets the depth of the modulation. Sets the speed of the modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
067 Detune
By mixing an effect sound that is slightly pitch-shifted with the original sound, this effect
type has a chorus effect without much sense of modulation.
Knob1 Knob2 Knob3
Page01
Cent -2525 PreD 050 Mix 0100 P
Adjusts the detuning in cents, which
are ne increments of 1/100-semitone.
Sets the pre-delay time of the effect
sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
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068 VintageCE This is a simulation of the BOSS CE-1.
Knob1 Knob2 Knob3
Page01
Comp 09 Rate 150 P Mix 0100 P
Sets the sensitivity of the compressor. Sets the speed of the modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Level 0150 P
Adjusts the output level.
069 StereoCho This is a stereo chorus with a clear tone.
Knob1 Knob2 Knob3
Page01
Depth 0100 P Rate 150 P Mix 0100 P
Sets the depth of the modulation. Sets the speed of the modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
070 Ensemble This is a chorus ensemble that features three-dimensional movement.
Knob1 Knob2 Knob3
Page01
Depth 0100 Rate 150 P Mix 0100 P
Sets the depth of the modulation. Sets the speed of the modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
071 VinFLNGR This analog Hanger sound is sinilar lo an XF 117F.
Knob1 Knob2 Knob3
Page01
Depth 0100 P Rate 050 P Reso -1010 P
Sets the depth of the modulation. Sets the speed of the modulation. Adjusts the intensity of the modulation resonance.
Page02
PreD 050 P Mix 0100 P Level 0150 P
Sets pre-delay time of effect sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the output level.
072 Flanger This is a jel sound like an ADA Hanger.
Knob1 Knob2 Knob3
Page01
Depth 0100 P Rate 050 P Reso -1010 P
Sets the depth of the modulation. Sets the speed of the modulation. Adjusts the intensity of the modulation resonance.
Page02
PreD 050 P Mix 0100 P Level 0150 P
Sets pre-delay time of effect sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the output level.
073 DynaFLNGR
The volume of the effect sound changes according to the input signal level with this
dynanic Hanger.
Knob1 Knob2 Knob3
Page01
Depth 0100 Rate 050 P Sense -10-1, 110 P
Sets the depth of the modulation. Sets the speed of the modulation. Adjusts the sensitivity of the effect.
Page02
Reso -1010 P Level 0150 P
Adjusts the intensity of the modulation resonance. Adjusts the output level.
074 Vibrato This effect automatically adds vibrato.
Knob1 Knob2 Knob3
Page01
Depth 0100 Rate 050 P Bal 0100 P
Sets the depth of the modulation. Sets the speed of the modulation.
Adjusts the balance between original
and effect sounds.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
075 Octave This effect adds sound one octave and two octaves below the original sound.
Knob1 Knob2 Knob3
Page01
Oct1 0100 P Oct2 0100 P Dry 0100 P
Adjusts the level of the sound one
octave below the effect sound.
Adjusts the level of the sound two
octaves below the effect sound.
Adjusts the volume of the unaffected
sound.
Page02
Chara 0100 Tone 010 Level 0150 P
Adjusts effect character. Adjusts the tone. Adjusts the output level.
Effect Types and Parameters
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076 PitchSHFT This effect shifts the pitch up or down.
Knob1 Knob2 Knob3
Page01
Shift -1212 , 24 Tone 010 Bal 0100 P
Adjusts the pitch shift amount in semitones.
Selecting 0 gives a detuning effect.
Adjusts the tone.
Adjusts the balance between original
and effect sounds.
Page02
Fine -2525 Level 0150 P
Allows fine adjustment of pitch shift
amount in Cent (1/100 semitone) steps.
Adjusts the output level.
077 MonoPitch This is a pitch shifter with little sound variance for monophonic (single note) playing.
Knob1 Knob2 Knob3
Page01
Shift -12 12 , 24 Tone 010 Bal 0100 P
Adjusts the pitch shift amount in semitones.
Selecting 0 gives a detuning effect.
Adjusts the tone.
Adjusts the balance between original
and effect sounds.
Page02
Fine -25 25 Level 0150 P
Allows fine adjustment of pitch shift
amount in Cent (1/100 semitone) steps.
Adjusts the output level.
078 HPS This intelligent pitch shifter outputs the effect sound with the pitch shifted according to scale and key settings.
Knob1 Knob2 Knob3
Page01
Scale
-6, -5, -4, -3, -m, m,
3, 4, 5, 6
(See Table 2)
Key
C, C#, D, D#, E,
F, F#, G, G#, A,
A#, B
Mix 0100 P
Sets the pitch of the pitch-shifted
sound added to the original sound.
Sets the tonic (root) of the scale used
for pitch shifting.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
079 BendCho This effect provides pitch bending that uses the input signal as trigger and processes each note separately.
Knob1 Knob2 Knob3
Page01
Depth 0100 Time 050 P Bal 0100 P
Adjusts the effect depth. Sets time before effect starts.
Adjusts the balance between original
and effect sounds.
Page02
Mode Up, Down Tone 010 Level 0150 P
Sets direction of pitch bend. Adjusts the tone. Adjusts the output level.
080 RingMod
This effect produces a metallic ringing sound. Adjusting the Freq parameter results in a
drastic change of sound character.
Knob1 Knob2 Knob3
Page01
Freq 150 P Tone 010 Bal 0100 P
Sets the frequency of the modulation. Adjusts the tone.
Adjusts the balance between original
and effect sounds.
Page02
Level 0150 P
Adjusts the output level.
081 BitCrush This effect creates a lo- sound.
Knob1 Knob2 Knob3
Page01
Bit 416 SMPL 050 P Bal 0100 P
Sets bit depth. Sets sampling rate.
Adjusts the balance between original
and effect sounds.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
082 Bomber This effect produces an explosive sound when picking. FS Trigger
Knob1 Knob2 Knob3
Page01
PTTRN
HndGn, Arm,
Bomb, Thndr
Decay 1100 P Bal 0100 P
Sets type of effect sound. Sets length of reverberations.
Adjusts the balance between original
and effect sounds.
Page02
THRSH 050 Power 030 Tone 010
Adjusts effect threshold. Adjusts strength of explosive sound. Adjusts the tone.
Page03
Level 0150 P
Adjusts the output level.
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083 MonoSynth
This effect produces the sound of a monophonic (single-note playing) guitar synthesizer
that detects the pitch of the input signal.
Knob1 Knob2 Knob3
Page01
Synth 0100 P Dry 0100 P Level 0150 P
Adjusts synthesizer sound level. Adjusts level of original sound. Adjusts the output level.
Page02
Wave
Sine, Tri, SawUp,
SawDn
Tone 010 Speed 0100 P
Sets waveform. Adjusts the tone. Adjusts smoothness of pitch change.
084 Z-Organ This effect simulates an organ sound.
Knob1 Knob2 Knob3
Page01
Upper 0100 P Lower 0100 P Dry 0100 P
Adjusts volume of high frequencies. Adjusts volume of low frequencies. Adjusts level of original sound.
Page02
HPF 010 LPF 010 Level 0150 P
Adjusts high-pass lter cutoff frequency. Adjusts low-pass lter cutoff frequency. Adjusts the output level.
085 Delay This long delay has a maximum length of 2500 ms. FS Hold, InputMute
Knob1 Knob2 Knob3
Page01
Time 12500 F.B 0100 P Mix 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
HiDMP 010 P-P MONO, P-P Level 0150 P
Adjusts the treble attenuation of the
delay sound.
Sets delay output to mono or ping-
pong.
Adjusts the output level.
086 TapeEcho
Thi s effect si mul ates a tape echo. Changi ng the Ti me
parameter changes the pitch of the echoes.
FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 P F.B 0100 P Mix 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
HiDMP 010 Level 0150 P
Adjusts the treble attenuation of the
delay sound.
Adjusts the output level.
087 ModDelay This delay effect allows the use of modulation. FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 F.B 0100 P Mix 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Rate 150 P Level 0150 P
Sets the speed of the modulation. Adjusts the output level.
088 AnalogDly
This analog delay simulation has a long delay with a maximum
length of 2500 ms.
FS Hold, InputMute
Knob1 Knob2 Knob3
Page01
Time 12500 F.B 0100 P Mix 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
HiDMP 010 P-P MONO, P-P Level 0150 P
Adjusts the treble attenuation of the
delay sound.
Sets delay output to mono or ping-
pong.
Adjusts the output level.
089 ReverseDL This reverse delay is a long delay with a maximum length of 1250 ms. FS Hold, InputMute
Knob1 Knob2 Knob3
Page01
Time 101250 F.B 0100 P Bal 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the balance between original
and effect sounds.
Page02
HiDMP 010 Level 0150 P
Adjusts the treble attenuation of the
delay sound.
Adjusts the output level.
Effect Types and Parameters
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090 MultiTapD This effect produces several delay sounds with different delay times. FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12500 PTTRN 18 Mix 0100 P
Sets the delay time.
Sets the tap pattern, which varies from
rhythmical to random patterns.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
091 DynaDelay
This dynamic delay adjusts the volume of the effect sound
according to the input signal level.
FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 Sense -10 -1, 110 P Mix 0100 P
Sets the delay time. Adjusts the effect sensitivity.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
F.B 0100 P Level 0150 P
Adjusts the feedback amount. Adjusts the output level.
092 FilterDly This effect lters a delayed sound. FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 F.B 0100 P Mix 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Rate 150 P Depth 0100 P Reso 010 P
Sets the speed of the modulation. Sets the depth of the modulation.
Adjusts the intensity of the modulation
resonance.
Page03
Level 0150 P
Adjusts the output level.
093 PitchDly This effect applies pitch shift to a delayed sound. FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 Pitch -1212 P Mix 0100 P
Sets the delay time.
Sets volume of pitch shift applied to
delayed sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
F.B 0100 P Tone 010 Level 0150 P
Adjusts the feedback amount. Adjusts the tone. Adjusts the output level.
094 StereoDly
This stereo delay allows the left and right delay times to be
set separately.
FS InputMute
Knob1 Knob2 Knob3
Page01
TimeL 11000 TimeR 11000 Mix 0100 P
Adjusts delay time of left channel
delay.
Adjusts delay time of right channel
delay.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
LchFB 0100 P RchFB 0100 P Level 0150 P
Adjusts delay feedback of left channel. Adjusts delay feedback of right channel. Adjusts the output level.
Page03
LchLv 0100 P RchLv 0100 P
Adjusts delay output of left channel. Adjusts delay output of right channel.
095 PhaseDly This effect applies a phaser to a delayed sound. FS InputMute
Knob1 Knob2 Knob3
Page01
Time 12000 F.B 0100 P Mix 0100 P
Sets the delay time. Adjusts the feedback amount.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Rate 150 P Color
4 STG, 8 STG,
inv 4, inv 8
Level 0150 P
Sets the speed of the modulation. Sets the tone of the effect type. Adjusts the output level.
096 TrgHldDly This delay samples and holds using picking as the trigger. FS InputMute
Knob1 Knob2 Knob3
Page01
Time 101000 Duty 25100 Mix 0100 P
Sets the delay time.
Sets the time that the sample-and-
hold sound is produced.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
THRSH 030 Level 0150 P
Adjusts effect threshold. Adjusts the output level.
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097 HD Reverb This is a high-denition reverb. FS InputMute
Knob1 Knob2 Knob3
Page01
Decay 0100 Tone 010 Mix 0100 P
Sets the duration of the reverberations. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1200 HPF 010 Level 0150 P
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts high-pass lter cutoff frequency. Adjusts the output level.
098 Hall This reverb effect simulates the acoustics of a concert hall. FS InputMute
Knob1 Knob2 Knob3
Page01
Decay 130 P Tone 010 Mix 0100 P
Sets the duration of the reverberations. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1100 Level 0150 P
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
099 Room This reverb effect simulates the acoustics of a room. FS InputMute
Knob1 Knob2 Knob3
Page01
Decay 130 P Tone 010 Mix 0100 P
Sets the duration of the reverberations. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1100 Level 0150 P
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
100 TiledRoom This reverb effect simulates the acoustics of a tiled room. FS InputMute
Knob1 Knob2 Knob3
Page01
Decay 130 P Tone 010 Mix 0100 P
Sets the duration of the reverberations. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1100 Level 0150 P
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
101 Spring This reverb effect simulates a spring reverb. FS InputMute
Knob1 Knob2 Knob3
Page01
Decay 130 P Tone 010 Mix 0100 P
Sets the duration of the reverberations. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1100 Level 0150 P
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
102 Arena
This reverb effect simulates the acoustics of a large enclosure
such as a sports arena.
FS InputMute
Knob1 Knob2 Knob3
Page01
Decay 130 P Tone 010 Mix 0100 P
Sets the duration of the reverberations. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
PreD 1100 Level 0150 P
Adjusts the delay between input of the
original sound and start of the reverb sound.
Adjusts the output level.
103 EarlyRef This effecl reproduces only lhe early reHeclions of reverb.
Knob1 Knob2 Knob3
Page01
Decay 130 Shape -1010 P Mix 0100 P
Adjusts the duration of the reverb. Adjusts the effect envelope.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Tone 010 Level 0150 P
Adjusts the tone. Adjusts the output level.
Effect Types and Parameters
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104 Air This effect reproduces the ambience of a room, to create spatial depth.
Knob1 Knob2 Knob3
Page01
Size 1100 Tone 010 Mix 0100 P
Sets the size of the space. Adjusts the tone.
Adjusts the amount of effected sound
that is mixed with the original sound.
Page02
Ref 010 P Level 0150 P
Adjusts the amount of reflection
from the wall.
Adjusts the output level.
105 Comp+OD This effect combines compressor and overdrive.
Knob1 Knob2 Knob3
Page01
Comp 010 Gain 0100 P Level 0150 P
Sets compressor strength. Sets overdrive gain. Adjusts the output level.
Page02
Tone 0100
Sets overdrive tone.
106 Comp+Phsr This effect combines compressor and phaser.
Knob1 Knob2 Knob3
Page01
Comp 010 Rate 150 P Level 0150 P
Sets compressor strength. Sets the speed of the modulation. Adjusts the output level.
Page02
Color
4 STG, 8 STG,
inv 4, inv 8
Sets phaser color.
107 Comp+AWah This effect combines compressor and auto-wah.
Knob1 Knob2 Knob3
Page01
Comp 010 Sense -10-1, 110 P Level 0150 P
Sets compressor strength. Sets auto-wah sensitivity. Adjusts the output level.
Page02
Reso 010 P
Sets resonance of auto-wah.
108 Cho+Dly This effect combines chorus and delay.
Knob1 Knob2 Knob3
Page01
ChoRt 150 P ChoMx 0100 P DlyTm 12000
Adjusts chorus rate. Adjusts chorus mix. Adjusts delay time.
Page02
DlyFB 0100 P DlyMx 0100 P Level 0150 P
Adjusts delay feedback. Adjusts delay mix. Adjusts the output level.
109 Dly+Rev This effect combines delay and reverb.
Knob1 Knob2 Knob3
Page01
DlyTm 11500 DlyMx 0100 P RevMx 0100 P
Adjusts delay time. Adjusts delay mix. Adjusts reverb mix.
Page02
DlyFB 0100 P Level 0150 P
Adjusts delay feedback. Adjusts the output level.
110 Cho+Rev This effect combines chorus and reverb.
Knob1 Knob2 Knob3
Page01
ChoRt 150 P ChoMx 0100 P RevMx 0100 P
Adjusts chorus rate. Adjusts chorus mix. Adjusts reverb mix.
Page02
Level 0150 P
Adjusts the output level.
111 FLG+VCho This effecl conbines Hanger and vinlage chorus.
Knob1 Knob2 Knob3
Page01
FlgDp 0100 P FlgRt 050 P ChoMx 0100 P
Adjusls Hanger deplh. Adjusls Hanger rale. Adjusts vintage chorus mix.
Page02
ChoRt 150 P Level 0150 P
Adjusts vintage chorus rate. Adjusts the output level.
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112 PedalVx This simulates a vintage British wah pedal.
Knob1 Knob2 Knob3
Page01
Freq 150 P DryMX 0100 P Level 0150 P
Adjusts the emphasized frequency. Adjusts the mix with the unaffected sound. Adjusts the output level.
Page02
113 PedalCry This simulates a vintage CRYBABY wah pedal.
Knob1 Knob2 Knob3
Page01
Freq 150 P DryMX 0100 P Level 0150 P
Adjusts the emphasized frequency. Adjusts the mix with the unaffected sound. Adjusts the output level.
Page02
114 TheVibe This vibe sound features unique undulations.
Knob1 Knob2 Knob3
Page01
Speed 050 P Depth 0100 P Bias 0100 P
Sets modulation speed. Sets the depth of the modulation. Adjusts bias of waveform modulation.
Page02
Wave 0100 P Mode VIBRT, CHORS Level 0150 P
Adjusts modulation waveform. Sets effect to vibrato or chorus. Adjusts the output level.
115 PDL Pitch Use an expression pedal to change the pitch in real time with this effect.
Knob1 Knob2 Knob3
Page01
Color
19
(See Table 3)
Tone 010 Bend 0100 P
Sets the type of pitch change control
with the expression pedal.
Adjusts the tone. Sets the amount of pitch shift.
Page02
Mode Up, Down Level 0150 P
Sets the direction of the pitch change
to Up or Down.
Adjusts the output level.
116 PDL MnPit
This is a pitch shifter specially for monophonic sound (single-note playing), which allows
the pitch to be shifted in real time with the expression pedal.
Knob1 Knob2 Knob3
Page01
Color
19
(See Table 3)
Tone 010 Bend 0100 P
Sets the type of pitch change control
with the expression pedal.
Adjusts the tone. Sets the amount of pitch shift.
Page02
Mode Up, Down Level 0150 P
Sets the direction of the pitch change
to Up or Down.
Adjusts the output level.
Effect Types and Parameters
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Table 1
Type Modeled cabinet and speakers
FD COMBO 2x12 Fender Twin Reverb ('65) cabinet with 2x12-inch Jensen speakers
DELUXE-R 1X12 Fender Deluxe Reverb cabinet with 1x12-inch Jensen speaker
FD VIBRO 2x10 Fender Vibroverb ('63) cabinet with 2x10-inch Jensen speakers
US BLUES 4x10 Fender Tweed Bassman cabinet with 4x10-inch Jensen speakers
VX COMBO 2x12 British combo amp cabinet with 2x12-inch Celestion Alnico speakers
VX JMI 2x12 Early model British combo amp cabinet with 2x12-inch Celestion Alnico speakers
BG CRUNCH 1x12 Mesa Boogie MkIII cabinet with 1x12-inch Electro Voice speaker
MATCH 30 2x12 Matchless DC30 cabinet with 2x12-inch Celestion speakers
CAR DRIVE 1x12 Carr Mercury cabinet with 1x12-inch Eminence speaker
TW ROCK 1x12 Two Rock Emerald 50 cabinet with 1x12-inch Fane speaker
TONE CITY 4x12 Cabinet with 4x12-inch Fane speakers
HW STACK 4x12 Hiwatt Custom 100 cabinet with 4x12-inch Fane speakers
TANGERINE 4x12 Orange Graphic 120 cabinet with 4x12-inch Celestion speakers
B-BREAKER 2x12 Marshall Bluesbreaker cabinet with 2x12-inch Celestion speakers
MS CRUNCH 4x12 Marshall 1959 cabinet with 4x12-inch Celestion speakers
MS 1959 4x12 Marshall 1959 B cabinet with 4x12-inch Celestion speakers
MS DRIVE 4x12 Marshall JCM2000 cabinet with 4x12-inch Celestion speakers
BGN DRIVE 4x12 Bogner Ecstasy cabinet with 4x12-inch Celestion speakers
BG DRIVE 4x12 Mesa Boogie Dual Rectifier cabinet with 4x12-inch Celestion speakers
DZ DRIVE 4x12 Diezel Herbert cabinet with 4x12-inch Celestion speakers
ALIEN 4x12 Engl Invader cabinet with 4x12-inch Celestion speakers
REVO-1 4x12 Krank Revolution 1 Plus cabinet with 4x12-inch Eminence speakers
OFF No cabinet used.
Setting Scale used Interval Setting Scale used Interval
6
Major
6th down 3
Major
3rd up
5 5th down 4 4th up
4 4th down 5 5th up
3 3rd down 6 6th up
m
Minor
3rd down
m 3rd up
Table 2
1
2
3
4
5
0 cent
0 cent
0 cent
0 cent
0 cent
+1 octave
+2 octaves
-100 cents
-2 octave
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Specications
# PatternName TimSig
1 GUIDE 4/4
2 8Beat1 4/4
3 8Beat2 4/4
4 8Beat3 4/4
5 8SHFFL 4/4
6 16Beat1 4/4
7 16Beat2 4/4
8 16SHFFL 4/4
9 Rock 4/4
10 Hard 4/4
11 Metal1 4/4
12 Metal2 4/4
13 Thrash 4/4
14 Punk 4/4
# PatternName TimSig
15 DnB 4/4
16 Funk1 4/4
17 Funk2 4/4
18 Hiphop 4/4
19 R'nR 4/4
20 Pop1 4/4
21 Pop2 4/4
22 Pop3 4/4
23 Dance1 4/4
24 Dance2 4/4
25 Dance3 4/4
26 Dance4 4/4
27 3Per4 3/4
28 6Per8 3/4
# PatternName TimSig
29 5Per4_1 5/4
30 5Per4_2 5/4
31 Latin 4/4
32 Ballad1 4/4
33 Ballad2 3/4
34 Blues1 4/4
35 Blues2 3/4
36 Jazz1 4/4
37 Jazz2 3/4
38 Metro3 3/4
39 Metro4 4/4
40 Metro5 5/4
41 Metro
Rhythm List
Effect types 116 types
Number of simultaneous effects 6
Number of user banks/patches 10 patches x 10 banks
Sampling frequency 44.1kHz
A/D conversion 24-bit with 128x oversampling
D/A conversion 24-bit with 128x oversampling
Signal processing 32bil Hoaling poinl & 32bil fxed poinl
Frequency characteristics 20-20 kHz +1 dB, -3 dB (10 k load)
Display LCD x 3
Input Standard monaural phone jack
Rated input level -20dBm
Input impedance 1M
ACTIVE/PASSIVE (switch selectable)
Output R Standard monaural phone jack
Maximum output level:
Line: +5 dBm (with output load impedance of 10 k or more)
L/MONO/PHONES Standard stereo phone jack (line/headphones)
Maximum output level:
Line: +5 dBm (with output load impedance of 10 k or more)
Headphones: 20 mW + 20 mW (into 32 load)
BALANCED OUTPUT XLR connector
Output impedance
100 (HOT-GND, COLD-GND), 200 (HOT-COLD)
PRE/POST (switch selectable)
GND LIFT (switch selectable)
Control input For FP01/FP02/FS01
Power AC adapter DC9V (center minus plug), 500 mA (ZOOM AD-16)
Batteries 6 hours of continuous operation using 4 AA
alkaline batteries
USB Bus power
Dimensions G3 170mm(D) x 234mm(W) x 54mm(H)
G3X 175mm(D) x 323mm(W) x 66mm(H)
USB USB Audio
Weight G3 1.2kg
G3X 1.6kg
Options FP01/FP02 expression pedal and FS01 foot switch
0dBn = 0.775Vrns
G3 / G3X presets have been created by professional guitarists.
BANK C : Richie Kotzen BANK D : Kiko Loureiro
BANK E : Rob Caggiano BANK F : Mike Orlando
Manufacturer names and product names mentioned in this patch list are trademarks or registered trademarks of their respective owners and do not
indicate any affiliation with ZOOM CORPORATION.
All product and artist names are intended only to illustrate sonic characteristics that were used as reference in the development of this product.
G3/G3X Patch List - 1
BANK / PATCH PATCH NAME COMMENT BANK / PATCH PATCH NAME COMMENT
This drive sound uses the BGN DRIVE effect. Press the expression pedal down to use pedal wah.
This uses FD COMBO for a clean sound. Use the expression pedal to control the Tremolo effect.
This high-gain sound combines DZ DRIVE and PDL Mono Pitch.
The expression pedal controls the Resonance of the Flanger in this simple flanger sound.
This is a funky pedal wah sound. Turn the compressor and phaser ON for a perfect tone for single-note muted backing lines.
Use the expression pedal with this 70s Marshall sound to control the TapeEcho Mix.
This rich modulation sound with a wide stereo feel is created by a combination of DuoPhase and StereoChorus effects.
Using the Slicer, this patch automatically generates a shuffle backing pattern.
Combining a nice drive sound with auto-wah, this patch sings in response to dynamics with both single note lines and chords.
You don't need to change your axe in the middle of a show. This patch uses the acoustic simulator for a tone with a lot of air.
With this patch, you can get a great fuzz sound no matter what the volume setting of the guitar. The clear sound when the volume is around 2 is really great!
This sound is good for jazz with a cool tone.
This ambient ReverseDelay sound uses a spacious loop. Use the expression pedal to control the ReverseDelay.
Short reflections from the Air effect make this patch sound like a wind instrument. This is great for playing sax-style phrases.
Instead of chorus, this clean sound is modulated by a flanger effect. Suits a retro atmosphere.
This bluesy drive sound combines DIST and FD VIBRO effects.
This filter sound responds quickly to picking dynamics. Single note lines work best with this effect.
This crunch sound uses the B-BREAKER effect. Use the expression pedal to assign PedalCry.
This drive sound uses the TONE CITYeffect. Turn the Booster ON for an even more powerful sound.
This patch creates a chord sound that will make you feel like you are in Heaven. This is recommended for long chord backing parts.
This auto-wah sound is cool and funky. The Air effect creates wide stereo imaging.
Awide stereo chorus and hard compression create a clean sound for backing parts.
Delay and reverb are added to the US BLUES 4x10 combo sound. Hit an open chord, let it ring and check the sustain!
This combines chorus and delay in a tone with aggressive compression. The tone is clean, but suitable when you want to solo through a high gain amp.
This clean sound has a vintage feel. Use the expression pedal to control the tremolo.
This rhythm sound for classic hard rock uses a little EarlyRef. Remember the shorts and the backpack?
The CAR DRIVE, Cho+Dly and Comp in this patch create a big overdriven tone that sounds like multiple layered guitars.
This dirty, big-bottomed flanged guitar sound transforms a clean amp into a fat rocking sound!
MComp, RndmFLTR, and ParaEQ create a sick funk sound best for quick staccato single-note lines.
This emulates the sound of an acoustic guitar plugged directly into an amp. Reverb is optional.
This classic rock tone uses MATCH 30. Turn OverDrive on for leads or TheVibe on for backing.
This heavy sound with a beautiful low end is great for riffs. Boost and delay can also be added in this patch that is great for modern metal style solos.
This clean sound uses a chorus and two delays to create width perfect for arpeggios and chords.
Add flanger and delay to this 80s Heavy Rock sound for a Van Halen flavor.
This indie rock patch has two types of delays that can be used independently or simultaneously.
Aslight chorus gives this modern heavy sound greater width.
This prog metal solo tone for fast picking has an effective modulated ping-pong delay.
This heavy rock tone uses the Booster to maximize lead sounds.
This is a tribute to the enigmatic master guitarist Allan Holdsworth.
This sound features pitch shifting and is great for solos. Use the expression pedal to control the HPS Mix.
This is a very usable sound for single note lines and lead playing.
This killer sound for solos has a vocal quality depending on the guitar note pitch.
This lead tone features the TANGERINE amp sound.
No explanation needed for this exemplary thrash sound.
This really obnoxious fuzzed-out sound has some depth added by the Air effect.
Using BG CRUNCH, this smooth and squashed solo sound adds nice warmth with AnalogDly.
This ominous and creepy sound is great with an amp.
This heavy tone that uses Z Bottom and BG DRIVE was designed with drop D tuning in mind.
This patch has a very Classic Rock feel to it and is great with an amp.
This sound uses Governor, MComp and DELUXE-R for a woody drive tone. The Cry effect adds the feeling of a human voice.
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This is a spacious and distorted auto wah sound. The expression pedal controls the delay feedback.
This very saturated distortion sound is great for heavy metal and rock, as well as rhythm and lead playing.
Synth octaves and a lush delay make this tone huge. The expression pedal controls the synth.
This is a classic British rock tone. The expression pedal controls the delay.
This patch adds a tone that sound like an acoustic sound with a beautiful phase effect. The expression pedal controls the FilterDly Mix.
This uses the Governor effect to produce an overdrive sound good for rock. Use the expression pedal to control the Delay Mix.
This insane pitch transposition sound is great for tricky solos. The expression pedal controls the HPS Mix.
This cry effect is great for soloing and chord playing. The expression pedal controls the delay of DLY+Reverb.
Chorus adds width to this big rock sound. Use the expression pedal to control the StereoCho Mix.
With this clean filter effect the notes seem to take off in a pitch-changing delay. This is great for special effects and unaccompanied moments.
This is the clean sound of the FD COMBO. Press the expression pedal down to turn PedalVx ON.
This crunch sound uses the DELUXE-R effect. Turn the HotBox ON to boost it even more.
This crunch sound uses the FD VIBRO model. Use the expression pedal to add Tremolo.
This crunch sound uses the US BLUES model. Use the expression pedal to add TapeEcho.
This crunch sound uses the VX COMBO model. Use the expression pedal to add Ensemble.
This crunch sound uses VX JMI. Turn the Booster ON for solos.
This crunch sound uses the BG CRUNCH model. EarlyRef provides the secret ingredient.
This clean sound uses the MATCH30 model and gets more width from the Air effect.
This crunch sound uses CAR DRIVE and features resonance characteristic of a small amp.
This crunch sound uses the TWROCK model. Reverberations from the PhaseDly stand out.
This crunch sound uses the TONE CITYmodel. Use the expression pedal to add Flanger.
This clean sound uses the HWSTACK model and gives the sound a 3D feeling with a combination of EarlyRef and Air effects.
This crunch sound uses the TANGERINE effect. Try turning the Phaser ON.
This crunch sound uses the B-Breaker model. The open tone is characteristic of an open-back amp.
This solo sound combines MS CRUNCH and T Scream and features ping-pong Delay.
This is the MS 1959 crunch. The Vibe is ready to be activated at the head of the chain.
This drive sound uses the MS DRIVE model. Turn Comp ON to get a clean sound.
This drive sound is based on the BGN DRIVE effect. Use the expression pedal to control the StereoDly Mix.
This is the high-gain sound of the BG DRIVE model. Move the expression pedal to raise the pitch by 2 octaves!
This high-gain sound uses DZ DRIVE and features a crisp, tight tone.
This high-gain sound uses the ALIEN effect. This monstrous tone features a fat low-end.
This high-gain sound uses REVO-1. The NoiseGate shuts out noise.
This long reverb sound is ideal for emotional performances like when Jeff Beck plays Amazing Grace.
This patch was inspired by the sound used by Queen's Brian May in Brighton Rock. The delay flying left and right every two beats is the key.
This smooth distortion sound is inspired by Eric Johnson's performance of Cliffs of Dover.
Press down on the pedal to turn PedalVx ON in this Jimi Hendrix sound. Use the expression pedal to control wah and The Vibe.
This modeled Mesa Boogie Dual Rectifier sound is perfect for riffs with the right amount of gain. Use the expression pedal to turn wah ON.
This dotted-eighth-note delay that bounces left and right was popularized by U2s guitarist The Edge.
This captures the crisp riffing sound of Van Halens You Really Got Me.
This is the characteristic thick crunch sound used by The Beatles in their early days.
This is the sound used by Jimmy Page live at Madison Square Garden. Turn the wah ON to get it!
This tone can be heard in Eric Clapton's eternal hit Layla. Enjoy it with a Strat in a between pickup setting.
This extreme Marshall sound is a tribute to Gary Moore.
Everyone has tried Michael Schenkers half-cocked wah sound once, right?
John Scofield inspired this crunch with chorus sound. This patch is perfect for funky jazz fusion.
Use the tap button to match the tempo of the song that you play and strum a power cord just once to create a new arrangement.
The M-Filter responds slowly to picking dynamics for a clean sound. This effect is good for cutting, arpeggios and other chord playing.
This patch simulates the strange sound of a Theremin using the MonoSynth effect. Use your arm to change the pitch in large increments for a more convincing performance.
This hall sound is created by setting the pitch delay interval to two.
This special effect sound uses Z Dream and SeqFLTR effects. Use the expression pedal to control the StereoDly Mix.
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WAH BGN
TREM FD
DZ Bend
Movejet
FunkyWah
MS Echo
MultiMod
ShuffleAT
DriveA-Wah
Taste-AC
GoodFuzz
Jazz
Fripper
Horn
Clean FLNG
DST&VIBRO
Fast Filt
CRY&BLUES
BoostCity
Heaven
StereoFunk
Tele ClnRW
410BlsSolo
Str Cln LD
Trem Clean
Elec Rhyth
Washed Out
BigFatFlng
Robo Funk
Fool Frnds
MatchVibe
Revolving
Livid
ValleyRock
IndieDrive
MetallicCh
Progressng
Enfermo
7 mirrors
HolyShift
Honeydrip
It's Alive
Tropicana
Thrash Em
Zipper
Solottery
Creeper
Heavy D
Classic
Wood
XtremeWah
HeavyMedal
MetaSynCor
StackedUp
AngelFaze
MrGovenor
PitchedOut
Open Wah!
CrunchCore
DreamScape
FD COMBO
DELUXE-R
FD VIBRO
US BLUES
VX COMBO
VX JMI
BG CRUNCH
MATCH 30
CAR DRIVE
TW ROCK
TONE CITY
HW STACK
TANGERINE
B-BREAKER
MS CRUNCH
MS 1959
MS DRIVE
BGN DRIVE
BG DRIVE
DZ DRIVE
ALIEN
REVO-1
JB Crunch
BrianDL
Smooth
Hendrix
MetalKirk
U2
E.V.H
Beatle AC
J.Page
Layla
Mr.Moore
M.S-Wah
JazzFusion
Step Chord
FilterCLN
Theremin
Atom
DreamSeq