Reverse Engineering
Reverse Engineering
Reverse Engineering
Reverse engineering has its origins in the analysis of hardware for commercial or
military advantage [1]. The purpose is to deduce design decisions from end
products with little or no additional knowledge about the procedures involved in
the original production. The same techniques are currently being researched for
application to legacy software systems, not for industrial or defense ends, but
rather to replace incorrect, incomplete, or otherwise unavailable documentation[2].
Motivation
Reasons for reverse engineering:
1. Interoperability.
2. Lost documentation: Reverse engineering often is done because the
documentation of a particular device has been lost (or was never written),
and the person who built it is no longer available. Integrated circuits often
seem to have been designed on obsolete, proprietary systems, which
means that the only way to incorporate the functionality into new
technology is to reverse-engineer the existing chip and then re-design it.
3. Product analysis. To examine how a product works, what components it
consists of, estimate costs, and identify potential patent infringement.
4. Digital update/correction. To update the digital version (e.g. CAD model)
of an object to match an "as-built" condition.
5. Security auditing.
6. Military or commercial espionage. Learning about an enemy's or
competitor's latest research by stealing or capturing a prototype and
dismantling it.
7. Removal of copy protection, circumvention of access restrictions.
8. Creation of unlicensed/unapproved duplicates.
9. Academic/learning purposes.
10. Curiosity
11. Competitive technical intelligence (understand what your competitor is
actually doing versus what they say they are doing)
12. Learning: learn from others' mistakes. Do not make the same mistakes
that others have already made and subsequently corrected
Reverse engineering of mechanical devices
As computer-aided design (CAD) has become more popular, reverse engineering
has become a viable method to create a 3D virtual model of an existing physical
part for use in 3D CAD, CAM, CAE and other software[3]. The reverse-
engineering process involves measuring an object and then reconstructing it as a
3D model. The physical object can be measured using 3D scanning technologies
like CMMs, laser scanners, structured light digitizers or computed tomography.
The measured data alone, usually represented as a point cloud, lacks topological
information and is therefore often processed and modeled into a more usable
format such as a triangular-faced mesh, a set of NURBS surfaces or a CAD
model.
The point clouds produced by 3D scanners are usually not used directly since
they are very large unwieldy data sets, although for simple visualization and
measurement in the architecture and construction world, points may suffice. Most
applications instead use polygonal 3D models, NURBS surface models, or
editable feature-based CAD models (aka solid modeling). The process of
converting a point cloud into a usable 3D model in any of the forms described
above is called "modeling"'.
These CAD models describe not simply the envelope or shape of the object, but
CAD models also embody the "design intent" (i.e., critical features and their
relationship to other features). An example of design intent not evident in the
shape alone might be a brake drum's lug bolts, which must be concentric with the
hole in the center of the drum. This knowledge would drive the sequence and
method of creating the CAD model; a designer with an awareness of this
relationship would not design the lug bolts referenced to the outside diameter,
but instead, to the center. A modeler creating a CAD model will want to include
both Shape and design intent in the complete CAD model.