v1 - CI4678 Tunnel Design Using AutoCAD Civil 3D
v1 - CI4678 Tunnel Design Using AutoCAD Civil 3D
v1 - CI4678 Tunnel Design Using AutoCAD Civil 3D
CI4678 During this class you will learn how to use AutoCAD Civil 3D for tunnel design. Learn how to design
tunnel using AutoCAD Civil 3D. Session will cover entire process of tunnel design. We will create geological layers from
different sources, designing tunnel corridor, calculating volumes of different geological layers, creating tunnel
construction pit and other aspects of design. We will discuss differences in designing different tunnel types. The class
goal is to equip you with comprehensive information how to utilize AutoCAD Civil 3D for tunnel design.
Table of Content
About Speakers
Introduction
Class Scope and Workflow
Alignment
Profile
Assembly
Geological layers
Corridor and Surfaces
Volumetric calculation
Construction pit
Introduction
A tunnel is an underground passageway, completely enclosed except for openings for access, commonly
at each end.
Tunnel is usually used for transportation purposes road, rail, pedestrian, or to transport water drinking
water or sewage, or for cable routing. But tunnel can be also used for many different purposes, such as
military or to enable wildlife to cross highway.
There are three basic types of tunnel construction in common use:
Cut and cover tunnels, constructed in a shallow trench and then covered over.
Bored tunnels, constructed in situ, without removing the ground above. They are usually of circular or
horseshoe cross-section.
Immersed tube tunnels, sunk into a body of water and sit on, or are buried just under, its bed.
Interesting facts:
The World's oldest underwater tunnel is rumored to be the Terelek kaya tneli under Kzl River, a
little south of the towns of Boyabat and Duragan in Turkey. Estimated to have been built more than
2000 years ago (possibly 5000), it is assumed to have had a defence purpose.
The Via Flaminia, an important Roman road, penetrated the Furlo pass in the Apennines through a
tunnel which emperor Vespasian had ordered built in 76-77. A modern road, the SS 3 Flaminia, still
uses this tunnel, which had a precursor dating back to the 3rd century BC; remnants of this earlier
tunnel (one of the first road tunnels) are also still visible.
The Delaware Aqueduct in New York USA is the longest tunnel, of any type, in the world at 137 km
(85 mi). It is drilled through solid rock.
The Gotthard Base Tunnel will be the longest rail tunnel in the world at 57 km (35 mi). It will be totally
completed in 2017.
The Seikan Tunnel in Japan is the longest undersea rail tunnel in the world at 53.9 km (33.5 mi), of
which 23.3 km (14.5 mi) is under the sea.
The Channel Tunnel between France and the United Kingdom under the English Channel is the
second-longest, with a total length of 50 km (31 mi), of which 39 km (24 mi) is under the sea.
(source www.wikipedia.com)
Software Processes
Establish horizontal
geometry - Alignment
Create Alignment/Offset
Alignment, apply alignment
styles, properties and label
set
Create assemblies to be
applied to corridor
Volumetric calculation
Construction pit
Borehole importer
Create Profile from file
Create temporary Corridor and
Surfaces
Data Shortcuts
Sample lines
Create multiple Section Views
Material list
Subcriteria
Material Volume Table
Volume Report
Create Feature lines from
Objects
Grading Creation Tools
Surface triming
Drawing below is tube example used during class. It is highway tunnel and has two tubes.
Alignment
Centerline is defined along entire highway. If both tubes are parallel to centerline, easiest way is to use
this centerline Alignment. However tubes do not have to be parallel, especially if tunnel is long and in
difficult natural conditions.
In such case each tube has to have its own alignment. To create offset alignment from master alignment
defined along freeway, feature Create Offset Alignment can be used
If you want to modify offset Alignment, you have to modify properties, change Type to Centerline.
Profile
If tubes do not have separate alignments, master centerline profile will be used.
If tubes have separate alignment, depending on requested result different approaches to define Profile for
offset Alignment can be adopted.
1) Tube profile is the same as master profile: If you have to create profile different from
master profile:
- Create Surface Profile and Profile View for offset Alignment
- Superimpose master profile from station to station into the Profile view
- superimposed profile can be used for subsequent design, but cannot be modified
2) Tube profile has some specific relation to master profile (level difeference, crossfall etc):
- create simple Assembly from links to define relation to master profile
- create temporary Corridor, and corridor Surface
- Create Surface Profile using corridor Surface. It will become designed profile.
Note:
This solution is dynamic and will reflect any change. Slight disadvantage is creating temporary
objects in drawing. I strongly recommend to use Data Shortcuts. It will allow you to create temporary
Corridor and Surface in separate drawing. It is always good practice to keep drawing clean as much
as possible. However, if any changes done, drawing containing temporary corridor has to be opened
and synchronize, otherwise dynamic model behavior would be lost.
Another option is to use Vault Collaboration AEC to share Civil 3D objects.
Assembly
We have four possibilities to create Assembly. What is important to keep in mind while creating Assembly
is volumetric calculation later in workflow. Volumes will be based on Sections through surfaces. Tunnel
tube will be divided into upper and lower parts as to be created, and Assembly has to have possibility to
code differently these two parts.
Conclusion:
Advantages:
-
Disadvantages:
-
By default system will use polyline start point as insertion point. Still, you can use option Modify origin to
re-specify attachment point anytime during the process.
Notes:
Insertion point should be displayed while creating subassembly.
Codes are case sensitive and must match exactly! No spaces are allowed.
.
While creating subassembly defining tube envelope, we recommend to create two polylines, one for tube
top and one for bottom. When converting them to subassembly, use Link Creation: Single. It will allow to
define one Link code for each subassembly only.
However Link Creation: Multiple can be used and codes do not have to be assigned to each and every
Point/Link. To make decision if to assign code, you should ask yourself following questions:
- do you want to change entity style or label it?
- do you need stake-out data later on?
- will be entity part of corridor surface?
As soon as you convert polyline to Subassembly, all Links and Points will receive style assigned to entity
name <no codes> within used Code set style (Plan view direction)
Before starting to assign codes to Links and Points, I recommend to modify Code set style and create
new codes with defined styles, if necessary. It allows you visual check, if code has been assigned
correctly, entity will be immediately displayed using associated style and label.
Alternatively, you can first assign new code and later edit Code set style and use option Import codesO
Note: If you make mistake while assigning codes, you should first remove wrong code before adding
correct one. System enables to assign more than one code to entity and if you do not remove wrong one,
system stores both and because the first one (wrong one) has the higher priority in during display,
therefore incorrect style will be displayed on top.
To assign Shape codes you have to adopt a bit different approach. There is no possibility to define shape
code name while adding shape. First Add shape, select all Links defining shape and then use Add Code
(click on shape border to select shape).
Conclusion:
Advantages:
-
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Disadvantages:
-
3) Subassembly composer
As a part of Subscription program, Subassembly composer (SAC) was released early this year. It gives
possibility to code required Subassembly using all advantages available in Civil 3D. To show how to
create entire tunnel tube would take a lot of time. We will show how to create only part tube top.
Tunnel tube is regular shape, therefore important is to define geometrical relationship between elements
and subsequent features. For example tube top consists of three circles with different radiuses and
different center points. Using Auxiliary elements within SAC necessary points can be created to be able to
construct circles correctly.
Create Corridor
Profile view will be used to find-out tunnel tube extents. To have idea, where tunnel tube starts and ends,
use Profile view label Station elevation. Displayed values can be easily entered as Corridor region start
and end station.
Corridor will be created longer. To determine where tunnel will intersect with existing surface, TIN Volume
Surface will be used.
-
Geological layers
Geological layers (GL) are important part of tunnel design. They can be used for many purposes. We will
discuss possibility how to import information to create GL and subsequently how to use them to calculate
volumes.
I encountered two different ways how information about GL are passed to designer
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1) Borehole information
It is not the most common way. Sometimes designer receives borehole information in file. Such info can
be imported as points and then GL surface can be created. To import file:
- standard Import points function can be used to import text file. Points should be imported to separate
point group. Also option Do elevation adjustment if possible can be used, if text file contains info about
level difference between EG and GL elevation
- utility Borehole importer can be downloaded form www.autodesk.com . Utility allows to import different
formats, accepted as standards
Very often borehole information are not very frequent along proposed centerline. To model GL surface as
natural as possible, following process can be adopted. It will create surface passing boreholes, however it
will linearly change level differences between EG and GL between boreholes:
a) create EG TIN Surface in borehole points only (top)
b) create GL TIN Surface from borehole data (geolog)
c) create TIN volume Surface based on Surfaces created in point 1 and 2 (geolog-top) (note: the
Surfaces order is important
d) copy TIN volume Surface to new Surface
e) create final new TIN volume Surface (final geological layer) from ground TIN Surface (ground)
and the difference between top and geological data (geolog-top) (note: the Surfaces order is
important)
File must contain in one line info about station and elevation, separated with space
Volumetric calculation
Volumes are very important part of the project delivery. Tunnel can be drilled through different geological
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conditions and each GL volume can be invoiced by construction company differently, but definitely not
cheaply. Civil 3D enables to calculate volumes constrained by more than 2 surfaces.
Following picture demonstrates Civil 3D possibilities. All volumes are limited by tube extents. Two
geological layers are defined. To have it even more complicated, these layers are not across entire
section. It is not real life example. We just want to demonstrate possibilities offered within Civil 3D.
Following two pictures are explaining what and how it was achieved.
Note: to calculate Material 4, Subcriteria were used. Here is info from Help
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Construction pit
Before tunnel will be drilled, construction pit has to be made. Pit will allow access of drilling machine and
other machinery to build tunnel. Grading functionality will be used to model pit in Civil 3D.
Task is to create construction pit slope with benches. Benches edge will be in fixed elevations with level
difference 5m, eg. 100,105,110O. And bench width will be 1m, slope 10%
3 different methods will be shown. The reason is to show different possibilities how pit corners can be
modeled.
Construction pit will be created in new drawing. We will need to use Data Shortcuts to reference EG
Surface. Use xRef to reference drawing where Tunnel had been modeled. Please make sure surface
defining tunnel bottom is displayed. Will be used to annotate surface elevation via xRef drawing Surface
spot elevation
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First step will be to create auxiliary surface for construction pit bottom.
a) Create centerline of bottom using AutoCAD line. Convert it to Grading Feature line using Create
Feature lines from Objects
b) Assign elevation to Feature line. Start will be 0.2 m lower than annotated tunnel bottom elevation
c) Add slope between two feature line point -1.5% to ensure water will not pour into the tunnel
d) Using Grading Creation Tools two parallel feature lines will be created, crossfall -1.5%
e) Surface has to be created as well
Note:
Auxiliary Grading should be created in separate Site not to interfere with Construction pit later
Once construction pit bottom has been created, we can start to model Construction pit. Polyline defining
bottom inner edge will be converted to Feature line, with elevation from auxiliary surface construction pit
bottom. It is not necessary to Insert immediate grade break points, as it will not add any accuracy to
model and it could slow-down calculation.
Method 1
a)
b)
c)
d)
e)
f)
g)
h)
Create grading as requested benches every 5m. Last edge has to be fully above EG
Create surface from grading
Create TIN Volume Surface between grading surface and EG
Display it with User defined contour 0.0
Extract contour from surface
Using command PEDIT join all segments into one polyline
Convert polyline to grading feature line and assign elevation from EG
Add new feature line to construction pit surface and trim surface along feature line
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Result is surface, where corners smaller than 180 are not sharp, while corner greater than 180 are
sharp.
The result is dynamic, up to contour extraction to polyline (to trim TIN).
Method 2
a) Steps a to f are same as in Method 1
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b) Create polyline along pit bottom edge, use command OFFSET, though point to offset it to the
location of very top edge. Might be necessary to adjust location a little bit
c) Convert polyline to grading feature line and assign same elevation as last edge
d) Start grading from top down to auxiliary bottom
e) Trim entire grading the very same way as Method 1
Result is surface, where corners smaller than 180 are sharp, while corner greater than 180 are not
sharp.
The result is dynamic, up to contour extraction to polyline (to trim TIN).
Method 3
a)
b)
c)
d)
e)
Create grading as requested benches every 5m. Last edge has to be fully above EG
Explode Grading twice
Connect polylines at the same elevation using command CHAMFER
Create new surface and add polylines as breaklines
Trim entire grading the very same way as Method 1
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Result is surface, where all corners are sharp. Result is not dynamic.
Set-out information
AutoCAD points can be extracted from all above mentioned methods. AutoCAD points can be converted
to COGO points and finally extracted to XLS file. Alternatively DATAEXTRACT command can be used to
extract AutoCAD points X,Y,Z coordinates to external file.
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