Nonverbal Games
Nonverbal Games
Nonverbal Games
Have you ever made an instant judgment about a person, without ever
speaking to him or her? Can you tell when people are worried, afraid, or
angry? Research suggests that very little of our communication is actually
verbal. About 93% of the information we give and receive is actually
nonverbal.
Through nonverbal communication, we make all kinds inferences and
decisionseven though we dont always realize it.
Its important to be aware of nonverbal messages, so we can avoid sending
and receiving unintentional messages.
Nonverbal communication causes us to make many judgments and
assumptions. The exercises that follow are designed to help you understand
how much information we transmit with nonverbal communication.
Nonverbal Activity 1: Wordless Acting
1. Separate students into groups of two.
2. Determine one student in each group as student A, and one as student B.
3. Give each student a copy of the following script.
4. Student A will read his lines out loud, but student B will communicate his
lines in a nonverbal way.
5. Provide B with a secret emotional distraction that is written on a piece of
paper. For example, student B may be in a rush, may be really bored, or may
be feeling guilty.
6. After the dialogue, ask each student A to guess what emotion was
affecting the student's partner student B.
Dialogue:
A: Have you seen my book? I cant remember where I put it.
B: Which one?
A: The murder mystery. The one you borrowed.
B: Is this it?
A: No. Its the one you borrowed.
B. I did not!
A: Maybe its under the chair. Can you look?
B: OK--just give me a minute.
A: How long are you going to be?
B: Geez, why so impatient? I hate when you get bossy.
A: Forget it. Ill find it myself.
B: WaitI found it!
13. When they have settled down a little, lead them in a debrief of
thistraining game. In the debrief draw their attention to how it is normal for
people to interpret the behaviour (non-verbal communication) of a person
and respond to it rather than clarifying the communication.
14. Remind them that while the people inside were told not to speak or
reveal in any way the training game that was going on, the volunteers
outside were not restricted in any way. Yet they chose not to ask anybody
about what was going on, rather they jumped in right away and started
imitating the leader.
http://www.experiential-learning-games.com/communicationgames.html
Jedi Mind Trick
Direct participants to stand in a circle with one person in the middle. No
one is allowed to talk. The person in the middle wants to take the place of a
person in the circle. People in the circle want to exchange places without
becoming usurped by the person in the middle. To accomplish this,
participants need to use eye contact and other nonverbal cues to
communicate and negotiate a move.
Alphabetically
This activity challenges a group to say the letters of the alphabet in order
without ever having two participants saying the same letter at the same
time. Any sequence can be used; you may choose months, numbers
or holidays instead.
Copy Cat
Direct participants to stand in a circle. Ask each person to silently choose
a leader. They are not to tell anyone who their leader is. Explain that each
person will mimic the moves or changes in position of her leader. Before
beginning, ask each person to close her eyes and assume a pose. Eyes
should open on the director's command, and position should not be changed
except to follow one's leader. In the end, everyone will be in the same
position.
Wireless Communication
Start this activity by placing a rope on the ground. Ask the group to select
a listener. Bring that person forward 20 feet and blindfold him. He is not
allowed to speak for the remainder of the game, and he cannot move unless
directed to do so. Ask the group to select a communicator. Bring that person
forward 10 feet and turn her so she faces the group, which should be
standing on the starting line. The communicator may not turn around to look
at the listener. She is the only person in the group allowed to speak. Give the
group a set of instructions involving the use of props. For example: "Direct
the listener to put the scarf on his head, the glove on his hand and take off
his shoe." The group must communicate these instructions to the
communicator without speaking, so the communicator can tell the
blindfolded listener what to do.
Discussion Questions