Second City - The People
Second City - The People
Second City - The People
Written by:
Robert Hobart
Edited by:
Art Director:
Shawn Carman
Box Art:
Alayna Lemmer
Robert Denton
Cover Design:
Wen Juinn
Cover Art:
Robert Denton
Layout
Steve Argyle
David Lepore
Production Manager:
Senior Brand Manager:
Todd Rowland
Chief Executive
Officer:
John Zinser
www.l5r.com
Group
CREDITS
DEDICATIONS:
Rob would like to thank:
Our freelancers, for working hard under the deadline to make
this project succeed. Special thanks to Maxime Daigotsu
Max LeMaire, who stepped in to fill a hole and wrote three
chapters in barely two weeks!
The playtesters, for their continued efforts to make L5Rs
mechanics the best!
My wife Rebecca, who finished the maps for this project despite
the ultra-distracting presence of our newborn baby!
Shawn would like to thank:
Z, for putting it on the line and approving such an ambitious
project. Youre the best, boss!
Rob Spooky Denton, for stepping up and making the graphic
design even better.
Max, for being a champ.
John Wick, Greg Stolze, Pat Kapera, and Rob Vaux, for giving
us such a high standard of L5R boxed sets to compare ourselves
against. We stand on the shoulders of giants.
Edge Entertainment
Original Graphic
Design:
Artists:
Steve Argyle, Drew Baker,
Stefano Baldo, Stu Barnes, Noah Bradley, Sergio Camarena,
Mike Capprotti, Carlos Cardenas, Anna Christenson, Brent
Chumley, Conceptopolis, Ed Cox, Edwin David, Alex
Drummond, Jason Engle, Edward Fetterman, Tony Foti,
Richard Garcia, Gong Studios, Anthony Grabski, Raymond
Guastadnes, Hector Herrera, Imaginary Friend Studios, Jeff
Himmelman, Jon Hodgson, David Horne, Aurelien Hubert,
Llyn Hunter, Lake Hurwitz, Hugh James, Veronica V. Jones,
Wen Juinn, Jason Juta, Michael Kaluta, MuYoung Kim,
Heather V. Kreiter, April Lee, Alayna Lemmer, Isaak Lien,
Diego Gisbert Llorens, Asier Martinez Lopez, Patrick McEvoy,
Aaron Miller, Daniel Moenster, Carlos NTC, Glen Osterberger,
Ben Peck, Ramon Perez, Chris Pritchard, Marc Scheff, Erich
Schreiner, Dan Scott, Steve Snyder, Oliver Specht, J. Edwin
Stephens, Miss Tak, Albert Tavira, Isuardi Therianto, Luis
Nunez de Castro Torres, Charles Urbach, Luis Vazquez, Franz
Vohwinkel, Mario Wibisono, Matt Zeilinger
Brian Bates
Head Playtester:
Playtesters:
Team 1 (Dave Smith, Patrick Chen,
Aien Elmi, Jason Kang, Ki Chang Kim, Roger Liang,
Arthur Nguyen); Team 4 (Becca Hobart, Kevin Blake,
Todd Stites, Daniel Briscoe); Team 6 (Timar Long, Erykah
Fasset, Chad Kirby, Mike Brodu, Maxime Lemaire, Ray
Rupp); Team 7 (Jason Shafer, Nathan Shafer, Matt Strout,
Liza Strout, Joe White, Terry Moore, Eric Newlin); Team
8 (Edward Reynolds, Brebouillet Mathieu, David Whitney,
Richard Whitney, Stuart Biggs, Robert Knight); Team 8b
(Michael Hill, Shane Pheeney, Chaedy Ritherdon, Tarl
Cowly); Team 8c (Thomas Atwood, Ryan Castilla, Henry
Joiner, Brandon Woodmen); Team 17 (Tom Lewis, Jamie Kipp,
Gavin OHearn, Shawn MacLean, John Taylor); Team 18
(Dave Laderoute, Mike Clark, Chris Talarico, Chris Masdea,
Lee Vollum, Richard Hewitt, Bill Hrenchuck); Team 19
(Charles Caswell, Vincent Stantion, Eddie Sweeden, Chuck
Sweeden, Justin Cross, Fox Whitworth); Team 20 (Matt
Tyler, Timothy Hill, Stephen Mumford, Matthew Linkswiler,
Paul Casagrande, Robert Zapf); Team 21 (James FreemanHarris, Sarah Koz, David Wright, James Mosingo); Team
22 (Scott Shepard, Dawn Dalton, Andrew Doud, Justin
Davidson, Jon Huskey, Trista Lillis); Team 23 (James
Wagner, Kevin Pason, Ryan Bataglia, Chris Foster, Jim
Friedman, Jason Whiston, Phil Jenicek, Dan Sulin, Izzy
Lombardi-Friedman); Team 24 (Tony Love, Kassandra
Mullin, Brian Tieken, Kimberly Wajer-Scott, Phillip Scott,
Nicholas Love, Jerry Fleenor, Patrick Williams)
The People
Kevin Blake, Daniel Briscoe,
Shawn Carman, Robert Denton,
Robert Hobart, Dave Lauderoute,
Yoon Ha Lee, Maxime, LeMaire, Seth
Mason, Ryan Reese, Nancy Sauer
Written by:
Robert Hobart
Edited by:
Art Director:
Shawn Carman
Box Art:
Alayna Lemmer
Robert Denton
Cover Design:
Wen Juinn
Cover Art:
Robert Denton
Layout
Steve Argyle
David Lepore
Production Manager:
Senior Brand Manager:
Todd Rowland
Chief Executive
Officer:
John Zinser
www.l5r.com
Group
CREDITS
DEDICATIONS:
Rob would like to thank:
Our freelancers, for working hard under the deadline to make
this project succeed. Special thanks to Maxime Daigotsu
Max LeMaire, who stepped in to fill a hole and wrote three
chapters in barely two weeks!
The playtesters, for their continued efforts to make L5Rs
mechanics the best!
My wife Rebecca, who finished the maps for this project despite
the ultra-distracting presence of our newborn baby!
Shawn would like to thank:
Z, for putting it on the line and approving such an ambitious
project. Youre the best, boss!
Rob Spooky Denton, for stepping up and making the graphic
design even better.
Max, for being a champ.
John Wick, Greg Stolze, Pat Kapera, and Rob Vaux, for giving
us such a high standard of L5R boxed sets to compare ourselves
against. We stand on the shoulders of giants.
Edge Entertainment
Original Graphic
Design:
Artists:
Steve Argyle, Drew Baker,
Stefano Baldo, Stu Barnes, Noah Bradley, Sergio Camarena,
Mike Capprotti, Carlos Cardenas, Anna Christenson, Brent
Chumley, Conceptopolis, Ed Cox, Edwin David, Alex
Drummond, Jason Engle, Edward Fetterman, Tony Foti,
Richard Garcia, Gong Studios, Anthony Grabski, Raymond
Guastadnes, Hector Herrera, Imaginary Friend Studios, Jeff
Himmelman, Jon Hodgson, David Horne, Aurelien Hubert,
Llyn Hunter, Lake Hurwitz, Hugh James, Veronica V. Jones,
Wen Juinn, Jason Juta, Michael Kaluta, MuYoung Kim,
Heather V. Kreiter, April Lee, Alayna Lemmer, Isaak Lien,
Diego Gisbert Llorens, Asier Martinez Lopez, Patrick McEvoy,
Aaron Miller, Daniel Moenster, Carlos NTC, Glen Osterberger,
Ben Peck, Ramon Perez, Chris Pritchard, Marc Scheff, Erich
Schreiner, Dan Scott, Steve Snyder, Oliver Specht, J. Edwin
Stephens, Miss Tak, Albert Tavira, Isuardi Therianto, Luis
Nunez de Castro Torres, Charles Urbach, Luis Vazquez, Franz
Vohwinkel, Mario Wibisono, Matt Zeilinger
Brian Bates
Head Playtester:
Playtesters:
Team 1 (Dave Smith, Patrick Chen,
Aien Elmi, Jason Kang, Ki Chang Kim, Roger Liang,
Arthur Nguyen); Team 4 (Becca Hobart, Kevin Blake,
Todd Stites, Daniel Briscoe); Team 6 (Timar Long, Erykah
Fasset, Chad Kirby, Mike Brodu, Maxime Lemaire, Ray
Rupp); Team 7 (Jason Shafer, Nathan Shafer, Matt Strout,
Liza Strout, Joe White, Terry Moore, Eric Newlin); Team
8 (Edward Reynolds, Brebouillet Mathieu, David Whitney,
Richard Whitney, Stuart Biggs, Robert Knight); Team 8b
(Michael Hill, Shane Pheeney, Chaedy Ritherdon, Tarl
Cowly); Team 8c (Thomas Atwood, Ryan Castilla, Henry
Joiner, Brandon Woodmen); Team 17 (Tom Lewis, Jamie Kipp,
Gavin OHearn, Shawn MacLean, John Taylor); Team 18
(Dave Laderoute, Mike Clark, Chris Talarico, Chris Masdea,
Lee Vollum, Richard Hewitt, Bill Hrenchuck); Team 19
(Charles Caswell, Vincent Stantion, Eddie Sweeden, Chuck
Sweeden, Justin Cross, Fox Whitworth); Team 20 (Matt
Tyler, Timothy Hill, Stephen Mumford, Matthew Linkswiler,
Paul Casagrande, Robert Zapf); Team 21 (James FreemanHarris, Sarah Koz, David Wright, James Mosingo); Team
22 (Scott Shepard, Dawn Dalton, Andrew Doud, Justin
Davidson, Jon Huskey, Trista Lillis); Team 23 (James
Wagner, Kevin Pason, Ryan Bataglia, Chris Foster, Jim
Friedman, Jason Whiston, Phil Jenicek, Dan Sulin, Izzy
Lombardi-Friedman); Team 24 (Tony Love, Kassandra
Mullin, Brian Tieken, Kimberly Wajer-Scott, Phillip Scott,
Nicholas Love, Jerry Fleenor, Patrick Williams)
Table
of Contents
Introduction. . . . . . . . . . . . . . . . 4
Chapter Two:
Movers and Shakers . . . . . . 19
Chapter One:
The Ivory Court. . . . . . . . . . . 7
Chapter Three:
People of the Second City. . . 37
People of the Crab Clan. . . . . . . . . . . . .
People of the Crane Clan. . . . . . . . . . . .
People of the Dragon Clan . . . . . . . . . .
People of the Lion Clan. . . . . . . . . . . . .
People of the Mantis Clan. . . . . . . . . . .
People of the Phoenix Clan. . . . . . . . . .
People of the Scorpion Clan. . . . . . . . . .
People of the Unicorn Clan. . . . . . . . . .
People of the Imperial Families. . . . . .
People of the Spider Clan. . . . . . . . . . .
37
42
48
54
58
64
68
74
79
82
Chapter Four:
The Common People. . . . . . . 87
Minor Clans and Wave-Men. . . . . . . . 87
The Brotherhood of Shinsei . . . . . . . 90
Commoners and Locals. . . . . . . . . . . 92
Appendix:
New Game Mechanics. . . . . . 98
TABLE OF CONTENTS
TABLe OF CONTENTS
The People
Introduction
The People
Introduction
Chapter One
Chapter One
Chapter One
city she had left behind on the mainland. She did not aspire
to re-create the same traditions, the same culture, or the
same society as in Rokugan. She hoped to find something
new, something the world had never seen before. When
she arrived in the Second City and saw how the traditional
ways had been preserved, she decided she would have to
play a more direct hand to bring about her dream.
Her first act was to restructure the entire court. After
all, the city itself was planned; architects had seized
the opportunity to break convention, to prevent the
complications that unplanned expansion had caused to
other cities of the Empire. She reasoned she should follow
suit on the political side. The court itself would be planned
and restructured, rebuilt to more efficiently suit the needs
of the fledgling civilization in the Colonies.
Many of the advisors to the previous Governor were
appalled. They left in protest, returning to the Empire with
their topknots severed in shame. Only a few were accepted
back into their respective clans; the rest joined monasteries
and lived out their lives as monks. Some even committed
seppuku in defiant protest of the Governors violations of
precedent.
However, many others were intrigued by what the new
Governor was trying to do. They were quick to assist her
with all she needed. Thus, in practice she had no real
opposition to her actions the courts of the Second City
became a blank canvas before her brush. She was free to
recreate them into whatever image she desired.
What she created was called the Ivory Court.
Chapter One
9
The IVORY COURT
Chapter One
Chapter One
10
11
The IVORY COURT
Chapter One
The Fourth
Ministry: The
Ministry of
Defense and
Justice
Chapter One
12
The
primary
purpose
of the Fourth Ministry is to
enforce the law of the Colonies.
This branch is made up of the
Colonies magistrates, the Second
City guards, appointed judges,
and the personal retinue of the
Governors yojimbo. Cartography
is also considered one of the duties
of this Ministry, so the new office of
the Imperial Explorers fall under its
authority as well. Other duties of the
Ministry include the military defense
of the Colonies, the enforcement of
the Governors decrees, maintaining
the public peace (e.g. suppressing riot
and rebellion), and all other matters
of law and justice, including trial and
punishment. Minor tasks include the regulation and
training of horses, the training of drummers and military
couriers, and maintaining accurate maps of the lands within
the Colonies borders. This Ministry is headed by the Ivory
Champion, who faces frequent tensions with the experienced
and long-serving commanders of the Second Citys military
forces, Akodo Tsudoken and Daidoji Hondo; they consider
the creation of this Ministry and the appointment of the
Ivory Champion to head it as usurpations of their authority.
13
The IVORY COURT
Chapter One
Positions of Power
This section briefly discusses the more well-known
positions in the Ivory Court. Naturally this is far from a
complete list, as the Imperial Governor has the tendency
to invent new positions as they suit her, but it offers a
suitable example of power bases and influential positions
for a campaign set within the courts of the Second City.
NPC profiles of the individuals currently occupying these
positions may be found in Chapter Two later in this book.
Chapter One
14
15
The IVORY COURT
Chapter One
Using the
Second City Court in
Other Campaign Settings
The court structure, offices, and NPCs presented
in this chapter are designed to represent the specific
world of the Second City. However, the GM should
not view these materials as a trap that forces him to
only use them in that context. Any court-intrigue focused campaign can make extensive use of the materials here.
Otomo Suikihime need not be the Governor of the
Colonies. With only a few changes she can be relocated to serve as the Imperially-appointed Governor of
a major city within Rokugan, such as Ryoko Owari.
The GM can freely clip out individual NPCs, concepts, or Ministries to use in other campaign settings.
For example, a campaign in which the PCs are forced
to serve in the Imperial Bureaucracy could make use
of the interlocking Ministries and the various NPCs
associated with them as a model for the nightmarish
political world the PCs would have to navigate.
Chapter One
16
Chapter One
17
Chapter Two
18
Chapter Two
Otomo Suikihime
19
MOVERS AND SHAKERS
Chapter Two
Chapter Two
20
Fire: 2
Water: 2
Void: 4
Honor: 3.5
Status: 8.0
Glory: 7.3
Otomo Takama
Chancellor of the Left
Even as a child, Otomo Takama always admired his older
sister Suikihime. From the moment he was old enough
to express such things, Suikihime has always had his
unquestioning loyalty. It was never a spoken agreement,
never explicitly affirmed. Yet it was obvious to all that his
ultimate loyalty was to her. It came as no surprise when
she made him a court chancellor, and he continues to
serve as perhaps her most loyal follower.
Takama is one of the courts two Daijo Daijin, the
other being his younger brother. As the eldest of the two
chancellors, he is known as the Chancellor of the Left,
and his duty is to oversee court proceedings while his
sister is not present. As chancellor, he has the authority to
speak on her behalf and the power to carry out her wishes.
21
MOVERS AND SHAKERS
Chapter Two
Air: 3
Air: 2
Fire: 2
Left
Water: 2
Void: 3
Honor: 5.5
Status: 7.0
Glory: 4.3
22
Chapter Two
Earth: 2
of the
Sage,
Social
Position
Otomo Moritaka
Chancellor of the Right
Otomo Moritaka is the youngest of Governor Suikihimes
two brothers. Of the two he is easily the most charming,
and indeed is one of the most popular courtly officials in
the Second City, at least with the ladies of court. Moritaka
is handsome, witty, and sly; the court is always rife with
rumors concerning the young mans love life, constant
speculations as to who Moritaka is courting, who he was
spotted with alone in the gardens after dark, or which
young woman now has his eye. His reputation as a ladies
man precedes him wherever he goes, and although he has
many young ladies-in-waiting, he never stays tied down for
long, nor has he announced any plans to marry.
Moritaka is the second of the courts Daijo Daijin. As
the younger of the two, he is known as the Chancellor
of the Right. Besides having the authority to speak for
his sister and oversee the courts while she is away, he also
offers her advice on the character of those she meets. Being
extremely sly and insightful, Moritaka often greets those
who have arranged for meetings with the Imperial Governor
and tries to glean what these persons really want, what sort
of character they have, and whether or not they are honest
and genuine. This information he immediately reports to
Earth: 2
Fire: 3
Awareness: 4 Willpower: 3
Honor: 4.6
of the
Water: 2
Right
Void: 3
Perception: 3
Status: 7.0
Glory: 5.2
Otomo Nami
Hopeless Gossip
As the youngest child in Suikihimes family, Otomo
Nami had the greatest freedom to pursue her interests.
Even as a baby, her eyes were always wide open and
watching, and she was always curious about what was
happening around her. As a child Nami engaged the world
around her with eagerness and energy. Her parents had
great hopes that her curiosity would lead her to become a
brilliant scholar, historian, or perhaps even an astrologist.
What they didnt know was that her curiosity was not
about any of those things; it was about people.
Otomo Nami is a personal attendant and advisor for her
sister, the Imperial Governor. While she holds no official
title, Nami is very close with Suikihime and has her
sisters ear in virtually all matters. This makes her a very
influential individual in court, in many ways the equal of
any Minister.
Namis health has never been very good. All her life she
has been sickly and prone to fevers. As such, she has spent
most of her life sheltered within palaces and courts. The
Imperial Governor hoped the climate of the Colonies would
have aided her health, but if anything the weakness of her
body seems to have grown slightly worse in the hotter and
more humid environment of the former Ivory Kingdoms.
One of Namis greatest desires is to travel throughout the
Colonies and see the new land her sister is forging, but her
health simply will not permit this. On those rare occasions
when she does get to leave the city, her sister ensures it is
always strictly necessary and is kept on a tight schedule,
with abundant guards and escorts along with a team of
personal handmaidens to tend her every need. Nami does
not openly complain about such attention, although she is
prone to pouting about it in private.
Otomo Nami,
Air: 2
the
Earth: 1
Governors Sister
Fire: 2
Water: 2
Void: 2
Honor: 5.0
Status: 4.0
Glory: 3.6
23
MOVERS AND SHAKERS
Chapter Two
Otomo Nishige
Elderly Advisor
The venerable Otomo Nishige has seen many things in
his long life. Born during the War of Spirits, Nishige grew
up in the Imperial district of Otosan Uchi, the old capital
of Rokugan, where his parents directly served the Emperor
Tutori I. Although he was clearly a capable pupil of the
Otomo dojo, Nishige failed to stand out in any particular
way, being merely adequate in the course of his duties. On
this path he was destined to do little more than fulfill some
minor functionary position in the Empire, never rising to
prominence.
Chapter Two
24
All these years later he can still recall the sight of his
childhood home burning to cinders. The Imperial palace,
ten stories of glorious beauty, erected as a testament to
Heaven, blessed to last forever he watched it fall before
him, over one thousand years rendered to dust and ash.
This left a profound effect on Nishige, scarring and
burning his soul as surely as it did the city, in both cases
leaving an empty wasteland behind. In its place emerged a
new man, a man of stoic determination.
In the wake of this tragedy, Nishige became a prominent
diplomat in the courts of the new capital, Toshi Ranbo.
Witnessing the destruction of his home at the hands of
Earth: 2
Fire: 2
Governor
Water: 1
Void: 4
Honor: 6.4
Status: 5.0
Glory: 6.3
Shinjo Tselu
The Ivory Champion
None of Shinjo Tselus peers expected that he would
one day occupy one of the most powerful positions in all
of the Colonies. All things considered, neither did Tselu
himself. Yet amongst all of the brave and skilled warriors
who pledged their swords to the service of the Imperial
Governor, Tselu was the one chosen to be her personal
champion. The Ivory Champion.
Shinjo Tselu is a young, inexperienced samurai who has
never seen true combat or war. Merely twenty-one years
old, he is the youngest of the courts Ministers. Before
his appointment, he had never held any real position
of actual authority or power. However, in spite of these
shortcomings, Tselu is known to be a fierce and dedicated
samurai. As the top student of his dojo, Tselu served as an
assistant instructor under his sensei, often doing as much
teaching as they did. He was also known to have a strong
sense of duty instilled in him ever since he was a child.
His father served as a gunso under family daimyo Shinjo
Shono himself as a young man, while his grandfather was
Shinjo Sanetama, regarded as a hero during the Clan Wars.
Thus, when his sensei were approached by an Imperial
representative asking for their best students to participate
in a tournament before the new Governor, Tselus name
was on the top of the list.
Shinjo Tselu was greatly honored to participate in the
Governors tournament. It proved a significant ordeal,
testing him and the others for a handful of skills and
virtuous aspects. Tselu performed as best he could; he did
not desire victory, seeking only to honor his sensei and
his ancestors. Tselu bested the other contestants in a mass
combat, proving his superior skills in melee, and placed
second in the archery competition. But it was the test of
delegation that most impressed the Governor; presented
with several different scenarios, Tselu demonstrated the
ability to deploy troops efficiently, recognize the strengths
of subordinates, and adapt to different situations.
25
MOVERS AND SHAKERS
Air: 1
to the
Chapter Two
Chapter Two
26
Earth: 3
Reflexes: 4
Honor: 6.7
Fire: 2
Water: 2
Agility: 4
Strength: 3
Status: 7.0
Void: 3
Glory: 8.4
Doji Harashige
Minister of the Center
In the eyes of many, Doji Harashige is the very example
of a foppish Crane. Born into a highly wealthy and
influential family with many Imperial ties, Harashige spent
his entire life in and around Imperial courts. As he grew
into adulthood, he acquired a taste for the finer things in
life, a taste he maintains even in the Imperial Colonies.
Earth: 2
of the
Fire: 2
Awareness: 4 Willpower: 3
Honor: 4.7
Center
Water: 2
Void: 3
Perception: 3
Status: 5.0
Glory: 4.3
27
MOVERS AND SHAKERS
Chapter Two
Seppun Ishitata
Minister of Rites
Chapter Two
28
Earth: 3
Reflexes: 4 Willpower: 4
Honor: 6.0
of
Fire: 2
Rites
Water: 3
Void: 3
Agility: 4
Status: 5.0
Glory: 6.3
Chapter Two
29
MOVERS AND SHAKERS
Isawa Chisaki
Minister of Ceremonies
Of all the ministers of the Ivory Court, none are quite
as cheerful nor admired as Isawa Chisaki. She was born in
the Empire, but Chisakis family traveled to the Colonies
when she was very young, and she has no memory of
Rokugan. To her heart, the Colonies are her homeland, and
she possesses a great love for the lands of the former Ivory
Kingdoms.
Chisaki is a shugenja of the exclusive Illusionist
school, the sole student of a lone Illusionist brought into
the service of the previous Imperial Governor. Delighted
by the young womans optimism and energy, he took
her under his wing and imbued her with the techniques
pioneered so many years ago by Shiba Tsuma. Chisaki
took to the schooling easily, enthralled with the games the
kami of fire and air would play at her urging. By the time
Otomo Suikihime took office in the Second City, Chisaki
had completely mastered her senseis techniques.
MOVERS AND SHAKERS
Chapter Two
30
displays the light of her soul for all to see. She is not
ashamed to show the joy she feels in her heart, for it is the
joy of the kami, singing even in lands far from the heart
of the Empire. She considers herself a steward for the kami
of the Colonies, taking it as her personal duty to erect
temples and shrines throughout the lands for them. These
kami have gone far too long without shugenja to tend to
them, after all.
Chisaki is helpful, generous, giving, and kind. She is
passionate, given to laughter, and even playful and joking
in speech. She tends to talk quickly, eyes glittering, as if she
can barely contain her excitement. Such behavior would
rarely be tolerated in subordinates, but as a Minister under
the Governor, more traditional and subdued shugenja and
courtiers have little choice but to politely tolerate her
boundless energy. Her bright personality and forgiving
nature has endeared her to the common people of the
Second City, who hold her in very high regard.
Some interpret Chisakis mannerisms as childish, and
some even question her intelligence. These individuals are
fools. Chisaki has the kami of air whispering in her ears
and the kami of fire inspiring her in every waking moment.
She is sharply intelligent and keenly aware of the social
climate around her. Although she gives orders sweetly
and with a broad smile, they are no less demanding and
no less effective. Under her guidance, the blessings of the
Fortunes shine down on the Imperial Colonies, festivals
and ceremonies occur as scheduled and without improper
incident, and the most suitable performers for any given
situation are always arranged properly and promptly. She
has proven herself to be more than capable of running
the Third Ministry, and her enthusiasm is, if anything,
contagious to those working under her. Here again, the
courts murmur, the Governor has shown her wisdom in
the selection of her subordinates.
Isawa Chisaki is the head of the Ministry of Ceremonies.
As such, she oversees every major ceremony, festival, and
commencement within the Colonies. Her followers are
responsible for the care of courtly guests, the maintenance
of the lands temples, and the entertainment afforded to
the Ivory Court. Relishing these duties, Chisaki balances
all of her tasks harmoniously, moving from one to the
next with boundless energy and optimism. She is a bright
and shining force within the Ivory Court.
Earth: 2
of
Fire: 3
Willpower: 3
Honor: 5.7
Ceremonies
Water: 2
Void: 4
Perception: 4
Status: 5.0
Glory: 4.6
School/Rank:
Isawa Shugenja (Air) 4/Shiba Illusionist Path
Skills: Artisan: Illusion 3, Calligraphy 5, Courtier 3,
Etiquette (Courtesy) 4, Lore: Shugenja 5, Lore: Theology
4, Meditation 5, Sincerity (Honesty) 4, Spellcraft 5
Advantages: Allies (many), Elemental Blessing (Air),
Social Position (Minister of Ceremonies)
Disadvantages: Cant Lie
Yoritomo Asuka
Minister of the Census
The Minister of the Census is a unique and
complicated woman. She was born the daughter
of a senior Mantis functionary in Rokugans
Imperial Treasury, and her family used their
connections to garner her a position within the
Treasury immediately after her gempukku. She
displayed remarkable talent with numbers and
figures, to the point where she gained favorable
notice from Yoritomo Utaemaro himself during
his last years in the office of Imperial Treasurer.
However, she seemed to have little ambition
much to the frustration of her family and
within a few years it seemed that despite her natural gifts
she was destined to relative obscurity.
Honor: 4.5
Earth: 5
of the
Fire: 4
Census
Water: 3
Void: 3
Intelligence: 5
Status: 5.0
Glory: 4.0
31
MOVERS AND SHAKERS
Chapter Two
Shiba Fusimi
the
32
Chapter Two
Court Scribe
Shiba Fusimi,
Air: 2
the
Earth: 2
Awareness: 3
Honor: 5.5
Court Scribe
Fire: 2
Water: 2
Void: 3
Intelligence: 3
Status: 4.0
Glory: 3.8
Kakita Amiko
Head of the Court Musicians
Kakita Amiko is both admired and feared by the Ivory
Court at large. Growing up, Amiko had a foul mouth which
even her parents could not cure her of. Since she showed
early talent in music, they hoped training at the Kakita
Artisan Academy would clean up her language where they
could not; however, the masters of the Academy had a
different plan in mind for her. Rather than clean up her
language, they demonstrated to her how a biting wit and
sharp tongue could be used to the benefit of her lord,
honing her abrasive nature into a mastery of the skills of
insult and mockery. Though her language as an adult is
now far less vulgar, it is more biting than ever before. Nor
did she neglect her artistic talents; Amiko graduated from
the Kakita Academy under Sensei Kakita Noriko, one of
the most accomplished musicians of her time.
Earth: 2
Fire: 3
Water: 2
Void: 4
Honor: 4.6
Status: 2.0
Glory: 5.6
Bayushi Hurunayi
Imperial Nakado
Bayushi Hurunayi appears for all intents and purposes
like a man who would rather be anywhere else. Dour,
quiet, and always frowning, Hurunayi is a man who seems
to have absolutely no humor or amusement in his life.
One of the few Imperial Nakado in the Colonies, Hurunayi
was sent along with the Governor to ensure that marriages
among the new lines of nobility in the Colonies would be
orderly and follow precedent. His job is an unhappy one;
he never wanted to be an Imperial Nakado, and had nursed
high hopes to serve directly under his Clan Champion. He
was given to the Governor as a punishment, and now
he suffers in a land that is unfamiliar to him, arranging
marriages for people he couldnt care less about. As a dour
man, he is often the subject of teasing and jokes from
the Governors personal entourage. He is quite obviously
displeased with his mistress and may be biding his time for
an opportunity to act against her. One day, he will have
a chance to undo everything that the Governor has made,
and he will enjoy it thoroughly when that day comes.
Such is the story that Bayushi Hurunayi would have
others believe.
In reality, Hurunayi was assigned to the Governor for
an entirely different purpose. He is one of the most skilled
shinobi the Scorpion have ever trained. Knowing there
would be many in the Colonies who would want Suikihime
to fail, the Scorpion Champion assigned Hurunayi to her
side with the explicit mission of rooting out those who
would plot against her and to be her spy amongst the
disloyal factions of the Second City.
While he really does serve the Governor as an Imperial
Nakado, Hurunayis displeasure and dourness is just an
act. By seeming dissatisfied and unhappy with his present
situation, Hurunayi presents a target for those who wish to
recruit high-ranking individuals into conspiracies against
the Governor. They come to him like moths to flame,
exposing their plans while fully believing he will join
them. Hurunayi plays along, never dropping the faade
33
MOVERS AND SHAKERS
Air: 2
Chapter Two
Chapter Two
34
Earth: 3
Fire: 4
Awareness: 5
Honor: 2.1
Water: 3
Void: 3
Perception: 4
Status: 2.0
Glory: 4.2
Moshi Chintako
Court Diviner
Moshi Chintako was always looking forward to the
future. She always had to be the first to know something,
especially in the relatively small community of the Moshi
ancestral lands. As she grew older, Chintako directed
her attentions to fortune-telling, seeing the entire world
as a big puzzle she could decipher. While she was very
successful at casting fortunes, she was also a constant
source of frustration for her sensei and peers. Thus when
the opportunity came they were quick to get rid of her. She
Honor: 6.0
Earth: 2
Fire: 3
Water: 2
Void: 3
Intelligence: 4 Perception: 4
Status: 2.0
Glory: 3.4
Bayushi Shibata
Resourceful Explorer
If ever a man earned his place within the Governors
inner circle, it is Bayushi Shibata. An instrumental man
in the reconstruction of the Scorpion provinces after the
Destroyer War, Shibata became well-known for his ability
both to navigate bureaucracy and to manage limited
resources adeptly. Although he was often seen as cruel,
cold, and inhumanly calculating, Shibata nonetheless
restored the Scorpion lands to working order in only twothirds of the time the Scorpion Champion was originally
quoted. His peers could not comprehend how he was able to
manage such limited resources with such success. His lords
did not ask, nor did they want to know.
In time, the continuing expansion in the Colonies called
for a restructuring of agencies governing the Imperial
Explorers. Rampant uncontrolled expansion would be
harmful to the Colonies; growth had to be balanced against
the limited resources at their disposal. Bayushi Shibatas
name came up in court and he soon won the nomination
for the task. Shibata was sent to the court of the Colonies
first Imperial Governor, Ikoma Katsuru, and quickly rose
to pre-eminence, managing the expansion of the Colonies
with a careful eye.
Earth: 2
Fire: 3
Water: 2
Void: 4
Honor: 3.5
Status: 2.5
Glory: 3.7
35
MOVERS AND SHAKERS
Chapter Two
Chapter Three
36
Chapter Three
Chapter Three
37
siderable degree dominated by the mercantile Yasuki family. While most other Crab samurai prefer to stay in Rokugan and serve on the Wall as they always have, the Yasuki
have eagerly flocked to the Colonies and all the new opportunities it offers, infiltrating their trade and business
interests into every corner of the new land. Even in cities
dominated by the Crane or the Mantis, it is hard to go
around a corner without encountering a Yasuki merchant
plying his trade with a greasy smile.
Aside from the Yasuki, the strongest Crab presence in
the Colonies is from the Kaiu family, who have been responsible for many of the construction projects there
especially in the Second City itself, where the Kaiu built
and still maintain the formidable walls and towers of the
Military District. The other families have only relatively
minor presence in the Colonies, although the Kuni have
sent some of their researchers and Witch-Hunters to investigate the remaining supernatural threats that are still
lurking in the former Ivory Kingdoms.
Outside of the Second City, the Crab have no major
settlements or strongholds of their own within the Colonies, although they contribute garrison troops and Hiruma
scouts to many locations.
Hida Kotone
Head of the Crab Embassy
Although most of the Crab in the Colonies appear to
be pursuing their goal of commercial exploitation with
all the grace and subtlety one normally expects of their
clan like a drunken bull in a shrine, as one Mantis has
been heard to say there are disturbing indications that
the head of the Crab embassy is more adroit at political
and economic maneuvers than one might expect from
someone of her background.
Casual observers think of Hida Kotone as nothing more
than a typical Crab bushi. She looms over most of the
people she meets, she is taciturn in public, and her hand
is never far from a weapon even if that weapon is a sake
cup. (She has excellent aim.) Those who spend time with
her, however, are startled to discover that she has a keen
and perceptive mind when she can be induced to share it.
People of the Second City
Chapter Three
38
Earth: 4
Fire: 4
Reflexes: 4
Honor: 3.6
Water: 3
Void: 3
Strength: 4
Status: 4.0
Glory: 4.8
Yasuki Noa
Advisor to Hida Kotone
Earth: 2
to the
Fire: 3
Ambassador
Water: 2
Void: 4
Honor: 2.8
Status: 3.0
Glory: 5.6
Social
Position
(Crab
39
People of the Second City
Kaiu Masa
Yasuki Noas yojimbo
Kaiu Masa is an unassuming man of average height, with
a slightly stooped posture and a habitual absentminded
smile. Most people who first see him fail to realize he is
actually quite a good swordsman, but Hida Kotone did not
choose him for his ability with a sword. Rather, she saw him
drawing up battle plans during a goblin outbreak and saw
immediately that he had a gift for tactics; as she put it to her
husband, That man understands ambushes.
Earth: 4
Reflexes: 4
Honor: 4.0
Fire: 3
Water: 2
Agility: 4
Strength: 4
Status: 2.0
Void: 3
Glory: 3.7
40
Chapter Three
Yasuki Kaito
Epicurean Merchant
Yasuki Kaito is a low-ranking functionary in the official
Crab delegation at the Second City, in charge of managing
the embassys resources and supplies. He can frequently be
heard complaining that all he does is go over ledgers and
contemplate lentils, and if you catch him over a cup of
sake, he will regale you with a long catalogue of things he
hates about legumes of all kinds. What makes this worse,
from his perspective, is that he is actually quite good at his
job even though he doesnt much enjoy it.
Kaitos childhood ambition was to become a cook.
He was crushed when he realized his parents had future
plans for him and those plans did not involve a lowly
servants job like cooking. Nevertheless, in between
studying shady accounting techniques and ruthless
negotiation tactics, he often sneaked off to the kitchens
to spend time with the household servants and learn the
craft and art of food preparation.
Once he reached adulthood, Kaito managed to set
himself up as a successful merchant patron with a small
estate and an excellent cook through whom he could live
vicariously. That pleasant life came to an abrupt end when
the Yasuki daimyo decided to send him to the Second City;
Air: 4
Earth: 4
Honor: 2.3
Fire: 3
Status: 2.0
Water: 3
Void: 3
Glory: 3.8
Kuni Itsuki
Shugenja and Herbalist
Kuni Itsuki is the son of two well-respected Crab witchhunters. Both his parents expected him to follow in their
footsteps, but Itsuki was interested instead in herbalism
and alchemy. Thinking that some actual exposure to the
strange world of the Tamori would change his mind, his
mother arranged for him to study with an alchemist of
her acquaintance for two years. The plan backfired; Itsuki
returned with even more enthusiasm for the subject. His
parents decided he was a lost cause and left him to pursue
his own path, instead focusing their energies on Itsukis
precocious younger sister, Chikako.
Itsuki, who both resents and loves Chikako, found life
at home increasingly difficult to handle, and ultimately
decided to remove himself from the situation by
volunteering to join the Crab delegation to the Second
City. Here he has found a genuine use for his interests in
Earth: 3
Fire: 2
Water: 2
Void: 3
Intelligence: 4 Perception: 4
Honor: 4.0
Status: 1.0
Glory: 3.5
41
People of the Second City
Chapter Three
Chapter Three
42
Doji Yuka
Crane Clan Ambassador
Doji Yuka loves surprises; in fact, she thrives
on them especially when she is the one doing
the surprising. As one of the youngest courtiers
to ever hold a position as the head of a Crane
embassy, she is a bit of a surprise herself. She
owes much of her current success to her ability
to surprise her opponents and keep her peers
guessing.
As the child of a Crane and Scorpion union,
Yuka was not often trusted as a youth. It is far
more typical for such children to take to the
art of the bushi, as their inherited reputations
tend to sabotage any chance they have of
making it in the courts. But Yuka became an
exception to this. Her mother, a former Bayushi,
Earth: 2
Awareness: 4
Honor: 5.0
Fire: 2
Water: 2
Void: 3
Intelligence: 3 Perception: 4
Status: 4.0
Glory: 6.4
Blue Wolf
43
People of the Second City
the
Chapter Three
Kakita Yusugi
Chapter Three
44
Earth: 3
Reflexes: 4
Honor: 4.9
Fire: 3
Water: 3
Void: 4
Agility: 4
Status: 2.0
Glory: 3.4
Infamy: 2.0
Daidoji Ishida
Asahina Michiyo
Bold Explorer
Displaced Priestess
Earth: 3
Reflexes: 4
Honor: 4.0
Fire: 3
Water: 3
Agility: 4
Perception: 4
Status: 2.0
Void: 3
Glory: 2.8
45
People of the Second City
Chapter Three
Daidoji Senshi
Vengeful Taisa
Chapter Three
46
Earth: 2
Fire: 2
Water: 2
Void: 3
Intelligence: 3
Honor: 6.7
Status: 1.0
Glory: 2.4
Earth: 3
Fire: 4
Honor: 4.3
Water: 3
Void: 4
Strength: 4
Status: 4.0
Glory: 5.8
Kakita Natsume
Insufferable Artist
The stereotypical Crane is aloof, over-privileged, and
haughty; Kakita Natsume is all of these things. Born
the only daughter to a wealthy family, Natsume was
spoiled from birth and remained that way even after her
gempukku. She is a woman of expensive and exotic tastes,
preferring only the finest things in life. She does not let
the fact that she serves the Crane delegation of the Second
City hinder her enjoyments.
Natsume is impressively arrogant and flatly insufferable.
She is always talking in the most verbose possible manner,
always using the High Rokugani court dialect. She is
concerned with appearance first and foremost and her
Honor: 4.5
Earth: 2
Fire: 2
Water: 2
Agility: 3
Perception: 3
Status: 1.0
Glory: 4.8
Void: 3
Infamy: 2.4
47
People of the Second City
Reflexes: 4 Willpower: 4
Chapter Three
The People of
the Dragon Clan
Chapter Three
48
Kitsuki Shimada
Dragon Clan Delegation Head
Kitsuki Shimada is a very respected man. Stories of his
youthful successes are well-known throughout the Second
City, especially in the docks. Of all the magistrates in the
Citys short history, Shimada had the most arrests and
convictions by far. He is revered by yoriki, admired by
heimin, watched by his peers, and feared by criminals.
Shimada always looked up to his grandfather, a man
who was a revered as a great magistrate and a master of
deductive reasoning. When he came of age, he took his
grandfathers name and swore to live up to his example.
He was stationed in Dragon lands under a minor Kitsuki
lord, and perhaps he would have lived out a simple life if
he had not uncovered an assassins plot to eliminate his
master. After that day Shimada began to rise in the ranks
of his peers, eventually being considered for a Sensei
position in the Kitsuki dojo. Although he ultimately did
not receive the position, to even be considered was a great
honor.
Air: 3
Earth: 1
Fire: 3
Water: 3
Void: 4
Honor: 4.5
Status: 4.0
Glory: 7.3
(many),
Social
Position
(Clan
Tamori Miyuki
Bored Shugenja
Of all the members of the Dragon delegation within
the Second City, none draw more attention that Tamori
Miyuki. Striking in her dark beauty, the charming shugenja
is best known for four things: her graceful singing voice,
her woodblock paintings, her untraditional fashion sense,
and her impulsive nature.
Miyuki spent her youth in the rocky crags of the Tamori
provinces. She used to watch the birds as they flew overhead
and wistfully wonder what it was like to fly. Taking early to
artistic pursuits, Miyuki as a child created woodblock prints
of vast landscapes, high mountains, and cloudy terrains.
Her parents believed her mind was always in the clouds, but
the truth was much simpler: Miyuki wanted to escape the
lands of her birth. She wanted to feel free.
As she grew older, this longing intensified. She was
restless in her martial and spiritual studies, and her lack of
focus agitated the kami. She could not identify the source
of her restlessness, but neither could she ignore it. She
became uneasy and excitable, wild and willful. To be sure,
a brash and fiery temperament is common amongst the
Tamori, but Miyukis elders found her inexplicable longing
to be far more detrimental to her studies. She was warned
countless times to control the desires of her heart, but
every day it grew more difficult. To put it plainly, she was
bored; bored with the mountains, bored with her peers,
and bored with her studies. She could never admit it, not
even to herself, and so she remained unenlightened to the
cause of her troubled heart.
49
People of the Second City
Chapter Three
Chapter Three
50
Earth: 3
Fire: 3
Water: 2
Void: 3
Intelligence: 4
Honor: 3.9
Status: 2.0
Glory: 4.0
Infamy: 1.5
Togashi Ango
Controversial Monk
Amongst his own kind,
Togashi Ango has always had
a reputation for his unusual
interpretations of the Tao. A
monk all of his life, he has
had much time to meditate
on the meanings of Shinseis
teachings. By the time of his
gempukku he already had
many theories but had come to
a single important conclusion:
that the way of nature and the
way of man were ultimately
incompatible. Harmony, from
where he stood, was merely
an illusion; it was defined
by man, not by nature. The
world was inherently hostile
to the presence of mankind,
if only because man was so
different from everything
Fire: 4
Water: 3
Void: 4
Awareness: 4
Honor: 4.5
Status: 1.0
Glory: 3.8
(unconventional
views),
Mirumoto Niwa
Failed Yojimbo
Some whisper that Mirumoto Niwa was doomed for
failure from the day of her birth. The fourth daughter of a
fourth daughter, Niwa was born under a very peculiar star,
and at her birth, the shugenja attending her mothers side
identified an unfortunate birthmark on her back. Alone,
these signs of misfortune could be overcome with guidance.
But combined, they formed an omen of a dark future for
the child. Her mother was advised to either dispose of her
or give her to the Togashi to live in seclusion. But her
mother was overcome with compassion for her doomed
child, and chose to keep her and raise her alongside her
other children. The shugenja, fearing for the future of the
family, petitioned the Dragon Clan Champion to force the
mother to turn Niwa over to the Togashi. But it is the way
of the Dragon to allow their members to choose their own
destinies; the Champion ruled it was her mothers choice
to make. Thus Niwa was raised within her family in the
Mirumoto and trained in their ways.
At first, Niwa was shunned by all of her family except
for her mother; for the most part she was tended to only
by servants. Other samurai whispered rumors about the
strange child growing up on the familys estate. But as
she grew older, Niwa matured into a bright and cheerful
child, albeit somewhat timid. Moon-faced, charming,
and quick to grin, Niwa gradually won her family
over. Her talents with the blade impressed her
instructors, her joking and mischievous
nature won her many friends, and
her wide-eyed wonder stole the
hearts of her family. By the
51
People of the Second City
Earth: 3
Chapter Three
Air: 3
52
time she was twelve, the dark omens of her childhood were
largely forgotten.
Niwa rose to prominence among her peers as an excellent
student of the Mirumoto technique, becoming an assistant
to her instructor at the dojo. Well-liked and popular, Niwa
was best known for her compassion and easy humor. She
performed well during her gempukku ceremony and chose
the name Niwa because it was lucky when combined
with her family name. She had performed well enough to
impress her sensei, and on graduation she received the duty
of becoming yojimbo to a respected Kitsuki courtier.
She had heard tales of yojimbo becoming friends with
their charges, even lovers in some cases. But Kitsuki Togai
was cold and distant from the first day of her assignment,
as if he believed she was somehow a hindrance to his duties.
Her kind and cheerful manner seemed only to disgust him,
and every attempt she made to befriend him was met with
rejection. Soon she stopped altogether, accepting that this
would never be anything more than an unpleasant duty.
One night, Niwa went to her charges room to retrieve
something she had forgotten there. When she stepped into the
room, she found him slitting his palms and pouring his blood
into a bone chalice. Their eyes met; instantly she recognized
the foul practice of Maho. But she did nothing. She was frozen,
her nerve lost, overcome with her inner timidity.
She never discovered the purpose of his ceremony. Her
charge vanished into the night, and it wasnt until he was
gone that she realized she had failed to protect his honor. She
Earth: 3
Reflexes: 4
Honor: 4.8
Fire: 3
Water: 2
Agility: 4
Strength: 3
Status: 1.0
Void: 3
Glory: 2.5
Etiquette
Jiujutsu
2, Lore:
Perform:
Kitsuki Gaikushi
and Kitsuki Nonami
Clever Twins
Earth: 2
Fire: 3
Water: 2
Void: 3
Intelligence: 4 Perception: 4
Honor: 5.5
Status: 1.0
Glory: 2.9
53
Earth: 2
Fire: 3
Awareness: 4
Honor: 5.5
Water: 2
Void: 3
Perception: 4
Status: 1.0
Glory: 2.9
Chapter Three
Chapter Three
54
Ikoma Kasaruzu
Head of the Lion Embassy
Ikoma Kasaruzu claims a direct lineage to the original
Ikoma, and few who have spent time with him would
argue otherwise. Kasaruzu is loud, boisterous, perhaps
occasionally even obnoxious, and enjoys good drink
and the company of beautiful women. But while he may
embody those less desirable qualities of Ikoma, he also is
one of the strongest, most cunning, and most dedicated
Lion samurai in the Second City.
Kasaruzu was among the best of his class in the Ikoma
Omoidasu school, distinguished not only by his eloquence
but also by his exceptionally sharp and precise memory,
constantly picking up new information for him to use
later, sometimes even after months or years. However,
his loud and passionate nature seemed
a poor match for the
Earth: 3
Awareness: 4
Honor: 5.2
Fire: 3
Water: 3
Void: 4
Intelligence: 4 Strength: 4
Status: 4.0
Glory: 6.3
Akodo Kishimora
Kasaruzus Yojimbo
If Ikoma Kasaruzu is truly a descendant of Ikoma
himself, the idea that Akodo Kishimora is descended from
Shinsei would not be too far of a stretch. While most Lion
can only tolerate Kasaruzu in small amounts, and often
suddenly remember other obligations when he appears,
Kishimora is the embodiment of patience and wisdom
and quietly accepts his charges often loud or eccentric
behavior.
Akodo Kishimora was born under a starless night, and
his parents feared he might not attain any great position
in his life. He showed very little skill with a sword in
his youth and exhibited no magical talents. His parents
ultimately enrolled him in the Akodo bushi school in the
hope that he might be a late bloomer or, at worst, might
learn enough not to disgrace his family name.
Chapter Three
55
People of the Second City
Chapter Three
56
Earth: 3
Reflexes: 4
Honor: 6.9
Fire: 3
Water: 3
Agility: 4
Strength: 4
Status: 2.0
Void: 3
Glory: 4.3
Kitsu Mai
Besotted Shugenja
When Kitsu Mai was ordered to the Colonies, she was
deeply conflicted. On the one hand, she had been given
what could be viewed as an honor to be part of the group
of Lion who would establish their clans presence within
the Colonies, setting the precedents and expectations of
Earth: 2
Fire: 3
Water: 3
Void: 3
Intelligence: 4 Perception: 4
Honor: 5.7
Status: 1.0
Glory: 2.0
Matsu Sakiko
Nave Bushi
Earth: 2
Fire: 2
Water: 2
Reflexes: 3
Stamina: 3
Agility: 3
Strength: 3
Honor: 6.5
Status: 1.0
Void: 2
Glory: 1.0
Akodo Toshigure
Bitter Duelist
Akodo Toshigure has become rather well known in
the Colonies, but not for any good reasons. In the last
year alone, Toshigure has been involved in no less than
seven officially sanctioned duels with other samurai in
the Colonies. He has only killed one of them, but the rest
have taken scars or been maimed to the point that they
are walking reminders of Toshigures wrath. Most samurai
do their best to avoid crossing the Akodos path, and his
short temper and vindictive nature have made him one of
the most feared bushi in the Second City.
However, Toshigure was not always like this. He was
once a bright and optimistic young man who did not
wish to kill, and when he did have to draw his sword
57
People of the Second City
Chapter Three
58
Earth: 3
Reflexes: 4
Honor: 4.3
Fire: 2
Water: 2
Agility: 4
Strength: 4
Status: 1.5
Glory: 4.3
Void: 3
Infamy: 2.8
The People of
the Mantis Clan
Yoritomo Kaishou
Mantis Clan Diplomat
Were it not for the mon emblazoned on his
clothes, most would assume the boisterous
voice and almost oafish visage of Yoritomo
Kaishou to belong to a Crab warrior. He stands
easily six and a half feet tall, his large frame
rippling with muscles. (Simply fitting
him into court clothes can be a difficult
battle for seamstresses and tailors, who are
known to grumble about him when he is
not present.) Nor does Kaishous similarity
to the Crab end at his physical appearance.
He is a loud and aggressive man, known
to laugh openly, smile broadly, and
wear his emotions boldly on his sleeves.
There is a twinkle that shows up in his
eye, particularly when the opportunity to
spin a yarn is afforded, that causes the
more traditional of souls to cringe within
themselves, knowing the verbal torrent
that is about to erupt from his mouth.
Kaishou has served for almost his
entire life in the Colonies, and knows
59
People of the Second City
Chapter Three
Earth: 4
Fire: 3
Water: 4
Void: 2
Awareness: 4
Honor: 2.0
Status: 2.0
Glory: 5.5
Kitsune Kameyo
People of the Second City
Chapter Three
60
Kitsune Kameyo
Air: 3
Awareness: 4
Honor: 4.3
Earth: 4
Fire: 2
Water: 3
Void: 3
Intelligence: 3
Status: 3.0
Glory: 3.8
Moshi Jiro
Ship Captain
Rare is the ship captain who actually enjoys spending
long periods of time on the ground, but then again Moshi
Jiro has never considered himself to be a particularly
common man. Trained amongst his small familys few
bushi and then sent to study with the Yoritomo, Jiro
demonstrated from the first a knack for leadership and
skills at combat that his superiors were unwilling to
let languish on the remote borders of the Valley of the
Centipede. Consequently, not long after his gempukku
Jiro was shipped off to serve as a yojimbo and assistant
to a prominent Moshi navigator, Hikari. This allowed his
training to see use while also letting him study leadership
skills and perhaps one day become a kobune captain in
his own right.
Chapter Three
Earth: 4
Honor: 3.8
Fire: 4
Status: 5.5
Water: 4
Void: 3
Glory: 6.5
Chapter Three
62
Moshi Mikayo
Navigator to Moshi Jiro
Moshi Mikayo considers her life to be a cursed one,
though she would never openly admit such thoughts. Only
a few years past her gempukku she has been assigned as the
navigator to Moshi Jiro, a ship captain with political ties to
the courts of the Second City. The reality of her duties has
left this attractive young lady frequently away from the sea
where she expected to serve her clan. Instead, she has spent
almost her entire career lingering within the penumbra of
the Second City court as a minor but perpetually active
functionary and assistant to Jiro.
The story of her assignment is a fairly simple one, but
one that to her mind proves the disfavor of the Fortunes.
Her mother Hikari owed numerous political favors, ones
that Jiro managed to repay on behalf of their family. In
doing so, he managed to convince or more accurately,
coerce her mother into permitting her assignment as a
Navigator on his vessel. Given that the Tigers Claw
very rarely leaves its port unless absolutely necessary, her
duties have seldom encompassed the traditional role of a
navigator in the Mantis navy. Instead she spends her time
working as an aide and magical assistant to Moshi Jiro,
offering him advice and using her prayers to send messages
to his ship from a distance. Her duties are made all the
more onerous by the fact that Jiro is not even subtle in his
attempts to win her affection.
Mikayo has long been accustomed to such unwanted
attentions from men she is, after all, quite attractive, with
long raven-black hair and blue-gray eyes. She has developed
an almost unnerving patience in dealing with such would-
Earth: 2
Fire: 2
Water: 3
Void: 2
Willpower: 4 Intelligence: 3
Honor: 5.5
Status: 1.0
Glory: 1.0
Tsuruchi Nariaki
Aged Magistrate
Tsuruchi Nariaki is not a young man. Indeed, he is
nearing the age of retirement, but defiantly refuses to
actually yield to the passage of years despite graying hair
and a missing eye. Scars riddle every inch of his body,
speaking to years of service as a bounty hunter and Ivory
Magistrate. There are stories behind every last one of these
scars, but Nariaki almost never speaks of these events.
He has lived most of his life as the killer of his clan and
Empires enemies and has seen things no polite courtier
would ever understand or be willing to speak of, and he
has next to no interest in discussing such things with
those who cannot understand him.
If Nariaki had his way, he would still be out in the
field serving as an Ivory Magistrate. His last assignment,
however, resulted in the third in a series of debilitating
injuries that have made it impossible for him to continue to
hunt down criminals and enemies of the Empire. He would
be a liability in the field, and he knows it. His retirement
from the Ivory Magistrates was met with accolades for
his years of service, but rather than go to a monastery he
used what political connections he still possessed to retain
status as a Clan Magistrate of the Mantis. The clan, well
aware of his weakened physical state, assigned him as a
Chapter Three
63
Earth: 3
Fire: 3
Awareness: 3 Willpower: 4
Honor: 0.9
Water: 3
Void: 3
Perception: 4
Status: 4.0
Glory: 4.2
The People of
the Phoenix Clan
The Phoenix Clan has a relatively small presence in the
Colonies, and the clans efforts are focused almost entirely
on the spiritual and magical aspects of the new land. They
have devoted great effort to building up the temples and
libraries of the Second City, ensuring Rokugans religion
and culture will be properly transferred into the new land.
Unsurprisingly, the Phoenix have one of the largest proportions of traditionalists among their ranks, exceeded
only by the Lion Clan. Many in the clan believe their primary goal in the Colonies should be to protect and ensure
the spiritual well-being of those Rokugani living in them.
Asako Souta
Head of the Phoenix Embassy
Chapter Three
64
Intelligence: 4 Perception: 4
Status: 4.0
Earth: 3
Honor: 5.7
Fire: 3
Water: 3
Void: 4
Glory: 3.9
Isawa Yuzuki
Fire: 3
Water: 2
Void: 4
Honor: 5.8
Status: 3.0
Glory: 6.3
Isawa Teiko
Eager Shugenja-ko
Isawa Teiko has always been fascinated by the earths
secret byways. Asa child she explored the caves around
her home, prying loose strange oddments from their
crevices: potsherds, broken chopsticks, acorns, and once
a glittering red-white jewel that her sensei confiscated
and refused to speak of further. As an adult shugenja she
soon showed great affinity with the earth kami and often
converses earnestly with them on abstruse topics like
sediment layers and seismic disturbances. Her parents were
happy that their second daughters childhood penchant
for running around in mud-streaked kimono developed
into a more fitting interest in the kami, but all the same
they were perhaps a little relieved when Teiko announced
her intention to go to the Second City. Shugenja with
odd preoccupations are nothing new, but Teiko displayed
a somewhat alarming disregard for authority during her
training, and her family hoped that a time spent overseas
would temper her youthful enthusiasm.
Teikos low status and inexperience make her a
relatively minor member of the Phoenix delegation, but
hardly an invisible one. She speaks often and passionately
about the riches of knowledge that are surely available in
the ruins scattered across the Colonies, and she is a known
favorite of Isawa Yuzuki, the senior shugenja in the clan
embassy. As such, she is often privy to policy meetings
where Yuzuki discusses how to gain access to
the ruins. Everything must be
done through proper
channels,
65
People of the Second City
Earth: 2
Chapter Three
Aging Shugenja-ko
Air: 3
after all, and if the Phoenix make a good case they are sure
to prevail eventually. So Yuzuki says, and if Teiko finds it
difficult to accept such dictates, for now she still obeys.
In the meantime, Teiko consoles herself with dreams of
someday finding another treasure like the one her sensei
took from her so many years ago. Perhaps, if she looks
hard enough, she will even find it again: a red-white jewel
with a heart like a secret star, singing her name.
Earth: 4
Fire: 3
Water: 2
Void: 3
Awareness: 3
Honor: 5.0
Status: 1.0
Glory: 3.6
Chapter Three
66
Shiba Sora
Isawa Yuzukis Yojimbo
Shiba Sora is a middle-aged veteran, a bushi of both
great skill and great discretion. His ancestors have served
Isawa Yuzukis family for generations, so it was only fitting
that he accompany her to the Second City. In doing so he
had to leave behind his wife and three children; his wife
was perfectly willing to come with him, but the youngest
child, a girl, has always been sickly, and they suspected the
climate in the Colonies would only worsen her condition.
Sora remains devoted to his distant family and sends
letters home regularly, along with occasional parcels with
interesting curiosities.
Sora completely respects Isawa Yuzuki and her vision
for the Phoenix delegation, although naturally she rarely
discusses policy directly with him. In his youth he lost
many comrades in the Destroyer War, and he is a firm
believer that the best defense against a recurrence of that
tragedy is information. He knows that as Yuzukis yojimbo
his behavior must always be above reproach so as to deny
her enemies any hint of scandal. His vices are few: no sake
or opium, no gambling, only a small weakness for pillowbooks of the tamest kind.
Fire: 3
Reflexes: 4
Honor: 5.0
Isawa Yuzuki
Water: 3
Void: 4
Agility: 4
Status: 2.5
Glory: 4.7
Isawa Natsuki
Resentful Courtier
Isawa Natsuki has always been ambitious, a personality
trait encouraged by her Scorpion grandmother, and her
combination of beauty, wit, and intelligence has made it
easy for her to accumulate more friends than enemies.
Although capable of cunning manipulation at need, she
generally deals fairly with those who are fair to her. In
court some call her nave, but her disarming smile is
surprisingly good protection against any hurtful gossip.
Last year Natsuki became involved in a minor scandal
back in the mainland. She had enjoyed a winters an affair
67
People of the Second City
Air: 3
to
Chapter Three
Earth: 3
Awareness: 4
Honor: 4.9
Fire: 3
Water: 2
Void: 3
Intelligence: 4
Status: 1.0
Glory: 3.5
Agasha Fumato
Asako Soutas Advisor
Chapter Three
68
Earth: 3
Awareness: 4
Honor: 5.8
to
Fire: 2
Asako Souta
Water: 2
Void: 3
Intelligence: 4 Perception: 3
Status: 2.0
Glory: 4.6
The People of
the Scorpion Clan
The Scorpion Clan sees the Colonies as a place of
boundless opportunity, but also a huge challenge.
Notwithstanding the Divine Empress official sanction of
the Spider Clan, the Scorpion remain deeply suspicious
of the Spider and are determined to watch them closely
and, if possible, discredit and destroy them. Much of the
Scorpion Clans expansion and development within the
Colonies is likewise designed to block or defeat the Spider,
although the clan is not unmindful of the need to deal its
with political rivals in the Crane Clan as well.
A notable change to the Scorpion Clans policies in
the post-colonial era is in its relations to the Crab Clan.
Through most of Rokugans history the Scorpion and the
Crab have been bitter enemies, but the emergence of a
second Festering Pit in the Scorpion lands at the end of
the Destroyer War has forced the Scorpion to change their
tune and seek closer friendship with the Clan of Hida.
This change has carried over to the Colonies, where the
Scorpion and the Crab have worked closely together to
protect their settlements and to keep a wary eye on the
Spider. In fact, the two clans have even formed a unified
military unit, the Ivory Daggers, and a unified embassy
in the Second City, the so-called Embassy of the Claw.
Bayushi Ayaka
Head of the Scorpion Embassy
Bayushi Ayaka was sent to the Second City because of
the combination of her known acumen in court and an
embarrassing family connection. Her older brother Hibiki
was a junshin who made some unfortunate accusations
against a Scorpion magistrate. While the matter was to
some degree hushed up, Ayakas promising court career
in the Empire fell victim to the scandal. Her superiors
decided the best solution was to send her to the Colonies,
where her talents could be exercised without the burden
of her familys loss of face. They made clear that skillful
and effective service to the clan might allow the family to
recover its reputation from her brothers foolishness.
Chapter Three
For her part, Ayaka is not discontent with her new role,
even though she might have chosen another path for herself
if she had the power. She sees Hibiki as a fool, a nave man
who wastes his energy on trivial matters of petty corruption
when the Scorpion face the corruption of the Empires
very ideals in the form of the Spider Clan. She intends to
serve the clan properly, as he could not. Her mandate is to
expand Scorpion holdings in the Colonies in such a way as
to check Spider ambitions, and she has taken this mission to
heart. Of course, she knows the Scorpion risk offending the
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People of the Second City
Earth: 2
Fire: 3
Awareness: 4 Willpower: 3
Honor: 3.5
Water: 2
Void: 3
Perception: 3
Status: 4.5
Glory: 7.6
Chapter Three
70
Bayushi Shizuka
the
Kindly Courtier
Earth: 2
Fire: 2
Water: 2
Void: 3
Honor: 5.8
Status: 3.0
Glory: 6.3
Shosuro Chiharu
Ambitious Musician
Shosuro Chiharu started her adulthood as a promising
courtier with a talent for music, but in the past few years
she has squandered her abilities by pursuing increasingly
unorthodox musical forms while neglecting her political
connections. Her failure was epitomized by an incident
in which she was invited to perform at Winter Court and
declined the invitation because she was deep in the throes
of a new composition, a strange piece that her sensei
derided as no better than Unicorn travel poetry. In
exasperation, her mother arranged to have her sent to the
Second City not so much as a punishment as to deliver a
wake-up call. Surely, her mother reasoned, a bright young
woman like Chiharu would understand the message and
change her behavior accordingly.
Air: 3
Earth: 2
Fire: 3
Water: 2
Void: 3
Awareness: 4
Honor: 3.2
Status: 1.0
Glory: 5.7
Infatuated Entertainer
Shosuro Shuji was not born a samurai; he was a child
of peasants, blessed with good looks and extraordinary
agility. The Shosuro family bought him from his heimin
parents and adopted him, recognizing that he would be
a superb addition to the ranks of their actors. Shuji has
never regretted his good fortune, although he does feel a
slight sense of obligation to his birth-parents and sends
them occasional tokens of his esteem: out-of-season fruits,
sturdy bolts of cloth, new sandals. Naturally, Shuji never
physically visits them that would imply ingratitude to his
Shosuro patrons but he does have an informant check in
on them from time to time; when he learned his youngest
sister was asking for stories of the Colonies, he suddenly
felt an almost irresistible urge to visit the Colonies himself
and find out what life was like there. He began quietly
petitioning his superiors for permission to join the Scorpion
contingent in the Second City.
Shujis masters in the Scorpion Clan were not averse to
his request. They know that life in the Colonies can often
be harsh and uncivilized compared to the Empire, and a
great deal of political benefit can accrue to anyone who
can offer the more refined aspects of life to the colonists.
Accordingly, the Shosuro have made a point of dispatching
entertainers of various types, both commoners and samurai,
to the Second City.
Shujis most basic duty is simply to offer amusement
to the courts. He spends a good deal of his time dancing,
juggling, telling stories, and acting out parodies for the
amusement of the Second Citys most influential people.
He does not resent this task; after all, it lets his employ his
talents to the fullest and people tend let a lot of things slip
around their toys.
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People of the Second City
Shosuro Shuji
Chapter Three
Chapter Three
72
Earth: 2
Honor: 1.8
Fire: 2
Status: 1.0
Water: 2
Void: 2
Glory: 3.7
Yogo Hideki
Small-Time Enforcer
The Scorpion are great believers in the use of disposable
agents, pawns, and cats-paws to carry out their more
dangerous duties. Yogo Hideki is one of many expendable
agents that Bayushi Ayaka has brought with her to the
Second City, minor samurai who perform minor duties
until the time arrives for them to be sacrificed on behalf
of some Scorpion ploy.
Hidekis parents died in a mysterious fire when he was
quite young; he was taken in by his aunt and uncle, but
proved a disappointment to them. Although he showed
talent with weapons of all sorts, he had the kind of blunt,
straightforward outlook one would expect more from a
Crab or a Mantis, and showed almost no sign of proper
Scorpion cunning. Hideki, for his part, was frustrated they
were unable to be content with his clear martial prowess,
and he left his family behind at the earliest opportunity.
He maintains minimal contact with them out of a sense
of obligation, but his occasional letters to them tend to
be brief and curt, and their responses are likewise chilly.
Hideki hoped the Second City would be a more
hospitable place for someone with his particular
talents, but it turns out Scorpion are Scorpion
wherever they go. He frequently receives orders to
intimidate this merchant or threaten that innkeeper,
and while he always follows his orders, he is
never clear on the machinations going on behind
the scenes. He knows this lack of knowledge is
deliberate, maintained for reasons of security, but
this does not console him much. He longs to have
a clear role, to serve in a place where his position
in the larger picture is plain and where he can get
the recognition he feels he deserves.
Recently Hidekis superiors have asked him
to keep an eye on the Spider bushi who like to
congregate at the Second Citys Red Vine sake
house (a place known for serving every form
of alcohol available in the Colonies other than
sake see Book One for details). At first Hideki
regarded this assignment with anger like most
Scorpion, he was deeply embittered toward
the Spider, blaming them for the new Festering Pit that
opened in the Scorpion lands twenty years ago. However,
he has belatedly discovered that many of the Spider are
people after his own heart: blunt-spoken, straightforward,
and with a respect for force and vigor. They were not
exactly welcoming to him, but they have grown to tolerate
his presence at the Red Vine, and occasionally he and the
Spider samurai exchange veiled stories of the kinds of
dirty work they do for their respective masters.
What began as an unpleasant but unavoidable duty
is now becoming one of Hidekis favorite activities.
Intellectually, he knows he cannot trust the Spider, but
he tells himself that at least they make no secret of
their agenda, unlike the Scorpion masters who use him
like a cheap puppet. Increasingly, Hideki seeks out their
company even when he is off-duty, justifying his actions
to himself with the thought that it never hurts to learn
more about your enemies.
Earth: 3
Reflexes: 4 Willpower: 4
Water: 3
Void: 3
Agility: 4
Status: 1.0
Glory: 1.3
Infamy: 2.6
Soshi Hiroaki
Kuroiban Shugenja
Soshi Hiroaki fell into the ranks of the Kuroiban order
sideways, as it were, by listening at doorways he should
not have been aware of. The story is such a familiar one
that it hardly merits discussion among the Scorpion. Still,
when he was caught eavesdropping his sensei remarked
that he was, after all, a skilled shugenja and his talents at
snooping might as well be put to use if he could manage
to learn the value of discretion. He didnt have to add that
Hiroakis family would suffer alongside him if he proved
less than reliable in his new role.
As one of the Kuroibans newer members, Hiroaki was
sent to the Second City to help keep an eye on the Spider.
Like Yogo Hideki, Hiroaki is considered expendable, and
knows it. However, by the same token as an expendable
agent he has a great deal of freedom of action, freedom he
would not have had back in the Empire proper; he enjoys
that, at times even finding it downright exhilarating.
What Hiroaki does not find exhilarating is the climate of
the Colonies and especially all the strange and unpleasant
new sicknesses that lurk there. In Rokugan proper he had
always enjoyed excellent health, so it was appalling and
Earth: 3
Honor: 1.6
Fire: 3
Water: 3
Status: 2.0
Void: 4
Glory: 4.3
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People of the Second City
Chapter Three
Honor: 2.0
Fire: 2
The People of
the Unicorn Clan
People of the Second City
Chapter Three
74
Shinjo Izanagi
Head of the Unicorn Embassy
Shinjo Izanagi was one of the first Unicorn samurai
to volunteer for service in the Colonies, accompanying
the Spider in their long journey across the wastelands to
the former Ivory Kingdoms. Though he was one of the
younger men in that first Unicorn expedition, he showed
a very sharp mind and was quick to adapt to the untested
environment. Where many others might have been
bewildered and confused by the strange sights, sounds,
and creatures of the fallen kingdom, Izanagi kept his head
and soon maneuvered himself into positions where he
could publicly support and assist in the development of
the Second City and the growth of the Colonies as a whole.
Izanagi is not a dishonorable individual as such, but
to imply he is not a shrewd would be a disservice to him.
Though trained as a bushi, he recognizes the political realm
is very much a battlefield as well, and his experience as a
scout helps him to understand the political positions of the
clans within the Colonies. From the beginning he has been
Shinjo Izanagi,
Head of the Unicorn Embassy
Air: 4
Earth: 3
Fire: 3
Water: 3
Void: 3
Intelligence: 4 Perception: 4
Honor: 4.2
Status: 4.0
Glory: 2.8
Horiuchi Utaeru
Innocent Shugenja-ko
Horiuchi Utaeru was born just after the tragic bloodshed
of the Destroyer War came to an end. She saw first hand
the devastation the war had inflicted on her home and her
family, of whom only a few scattered remnants survived.
She watched her mother spend every moment and every
ounce of energy she possessed rebuilding not only their
home but the courage and spirit of everyone around them.
While still a little girl, Utaeru swore to always help her
fellow man in time of need. She felt it was her calling as
one of the last of the Horiuchi to be a symbol of hope for
all those around her.
Chapter Three
75
People of the Second City
Earth: 2
Honor: 6.0
Fire: 2
Status: 1.0
Water: 4
Void: 3
Glory: 4.5
Moto Gahnil
Sullen Yojimbo
Chapter Three
76
Earth: 4
Reflexes: 4
Honor: 4.8
Fire: 3
Water: 3
Agility: 4
Strength: 4
Status: 2.5
Void: 3
Glory: 3.6
Utaku Kimiono
Bitter Courtier
Utaku Kimiono was born with something very rare in the
blood of any Unicorn family, but most especially within that
of the Utaku a fear of horses. At a young age, her family
discovered this terrible dishonor, and despite all of their
efforts, Kimiono could not get within a few feet of a horse
before she would collapse to the ground, shaking, crying,
and screaming in uncontrolled terror. Deeply embarrassed,
her family moved her as far away from the Utaku as they
possibly could, hopefully shielding themselves from the
dishonor their daughter brought to the family name. She
was sent to the Ide for training, and her family did their best
to forget about her and focus their attention on their second
daughter who showed all the connection and ability with
horses that had been missing from Kimiono.
From the time she enrolled with the Ide until the day of
her gempukku, Kimionos family spoke to her but a single
time: at the gempukku ceremony itself, where her mother
spoke words of pride and honor that, while they seemed
genuine to most, were clearly forced to Kimionos ears. She
knew her family would always see her as a stain upon their
name and she felt nothing but anger and resentment at her
mothers flowered words. However, thanks to her training
with the Ide she maintained an outward face of tranquility,
the unflappable calm that the Ide are so known for.
Air: 3
Earth: 2
Fire: 2
Water: 2
Void: 3
Honor: 3.6
Status: 2.0
Glory: 3.5
Iuchi Saotome
Curious Explorer
The Unicorn are often said to be most at home on the
open plains, following the wind as they journey through
the world in search of new knowledge and understanding.
For Iuchi Saotome, however, the open plains are a place
to be avoided. In his youth he discovered a small cave
in a forest near Shiro Iuchi, a cave containing a long
forgotten shrine to the Fortunes; ever since, Saotome has
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People of the Second City
Chapter Three
Earth: 2
Fire: 3
Water: 4
Void: 3
Honor: 4.9
Status: 2.0
Glory: 6.3
78
Chapter Three
2,
4,
6,
4
Shinjo Shimikoto
Crime Boss
The Unicorn have always maintained a thriving
economic base in the Empire, helped along by both the
wealth of their lands and their extensive (albeit often
covert) trade with the Burning Sands. Their skilled,
intelligent merchants serve the clan with hard work, smart
business decisions, and dedication to their duty. Shinjo
Shimikoto outwardly exemplifies all of this, but his view
of his role within the Unicorn Clan is much, much different
from others.
When he was a young man fresh past his gempukku,
Shinjo Shimikoto saw an elderly shopkeeper assaulted by
a group of ronin, supposedly working for a local merchant
from the Crab Clan. The shopkeeper owed the Crab money,
or so the ronin claimed, and they were there to collect.
The poor merchant was brutalized and eventually handed
over all the money he had, leaving him with a ruined shop,
one eye swollen shut, and half the teeth knocked from
his mouth. Shimikoto watched this scene not with horror
or disgust, but with curiosity and fascination. He realized
these ronin, who might have been perfectly willing to
abuse and rob commoners on their own, were under the
control of a Great Clan samurai and thus their dishonorable
actions were being focused in a positive direction for the
Crab. To his mind their cruelty and criminality were as
unavoidable as the Jade Sun rising every morning, but
they were being focused, controlled, and used in a way
that benefited the man in charge of them.
Shimikoto concluded that he, like the mysterious Crab
he had never met, would control the scum and criminals
in the Empire, even if it meant he had to become like
them in order to succeed. He saw great benefit for the
Unicorn in this endeavor while he was only an average
Earth: 3
Status: 1.0
Water: 3
Void: 2
Glory: 2.4
The People of
the Imperial Families
Earth: 3
Honor: 7.1
Fire: 3
Status: 2.0
Water: 3
Void: 2
Glory: 2.0
79
People of the Second City
Honor: 3.2
Fire: 3
Chapter Three
Miya Chikako
Otomo Hanako
Unhappy Traditionalist
Otomo Hanako hates her life. Raised in a highly
traditional and orthodox Otomo family, she knew about
the Second City only through alarming stories whispered
by her classmates in between their studies. These tales were
laced with lurid tales of barbaric gaijin, filthy and almost
inhuman Spider, horrible heat and oppressive humidity
mixed with torrential storms lasting months at a time,
and the most scandalous clothing imaginable. Imagine her
horror, then, when shortly after her gempukku she was
told her family had arranged her marriage to a Phoenix
functionary in the Second City. She was just one more
Imperial married into the Great Clans to maintain the
Otomo familys influence over them.
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80
Earth: 2
Awareness: 4
Honor: 5.5
Fire: 2
Water: 3
Void: 2
Intelligence: 3
Status: 2.0
Glory: 1.0
Seppun Jurou
Seppun Jurou is an elderly priest who works in the
Ministry of Ceremonies, serving as a mid-tier functionary
the same duty he has followed since his arrival in the
Second City more than a decade ago. He is one of a
dwindling number of traditionalist hold-outs of the era
before the current Governor took power. Many of his
fellow traditionalists have resigned from their posts or
even committed kanshi in protest of the many changes the
new Governor has initiated, but Jurou has not followed
them. He remains within the court, quietly tending to his
work.
Despite being a rigid traditionalist, or perhaps even
because of it, Jurou finds himself unwilling to offer
open opposition to the Governors more radical policies
regarding the maintenance of the Colonies and the
organization of her court. No matter how much her actions
may disturb him, the fact remains that Otomo Suikihime is
the chosen appointee of the Divine Empress, and as such
she is entitled to his obedience regardless of whether he
agrees with what she does. This leaves the aging priest in
a perpetually uncomfortable position.
The blessing of his position within the Ministry is that
he has been permitted to continue to preserve and uphold
traditional religious practices within the Colonies, a task
that stays well within his sense of honor and propriety
since Suikihimes more unusual choices have not been
in the field of religion. He prays nightly that she will
continue to avoid outright blasphemy and his faith in her
as a servant ordained by the Heavens representative will
remain justified.
Seppun Jurou can usually be found at the fringes of
religious assemblies, available when needed but otherwise
quiet. Despite considerable skill as a priest and many years
of experience, he has never been an ambitious man, and
his life has been spent in lesser functionary roles rather
than those which his age and name might suggest. Nor
does he hold any favor in the eyes of Governor Suikihime,
Earth: 3
Awareness: 4
Honor: 9.5
Fire: 3
Water: 2
Void: 3
Intelligence: 5
Status: 4.0
Glory: 4.0
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People of the Second City
Daigotsu Seito
(Goju Seito)
Spy
Daigotsu Seito vaguely recalls
a time when he was not Daigotsu
Seito. He whispers the shattered
fragments of old memories to
himself every night before bed,
like a nursery rhyme, chuckling
about how valuable some think
such things as memories are.
In truth, he is not even sure the
memories he recalls are really his
or those of some other poor soul
consumed by the Shadow Dragon.
The People of
the Spider Clan
Chapter Three
82
Earth: 2
Honor: 0.0
Fire: 3
Water: 3
Agility: 4
Perception: 4
Status: 1.0
Void: 2
Glory: 0.5
Daigotsu Abalendu
Gaijin Convert
Air: 3
Earth: 3
Fire: 2
Reflexes: 4
Honor: 0.4
Water: 3
Void: 4
Agility: 4
Status: 2.0
Glory: 4.0
Paragon
(Perfection),
Daigotsu Kazuna
Conquerer
When the people of the Second Citys court speak of
the conquerors and their depredations, Daigotsu Kazuna
is one of the first faces that comes to mind after Daigotsu
Kanpeki himself. It is not that she is the vanguard of their
forces, or even the most powerful warrior among them.
It simply because her appearance is unmistakably and
horridly memorable. Irrevocably Lost for as long as she
has ever been seen in public, Kazunas pitch-black skin
gleams with a shine like polished metal. Her glowing
red eyes seem to burn into whoever speaks to her with
unbridled contempt.
Kazuna is never seen in any actual court functions,
for no court would ever permit one of the Lost to enter
it. Instead she serves as the military liaison between the
Spider units assigned for the defense of the Second City
and those in the field carrying out their duty to conquer
the Ivory Kingdoms. As such, she is readily available at
all times, but makes little to no effort to involve herself in
anything beyond her military duties.
Kazuna despises her job and views everything around
her that is not Spider with the utmost contempt. Attempts
to manipulate her are fruitless, for as one of the Lost her
mentality is no longer subject to normal human impulses;
she simply refuses to comply with anything she has not
been ordered to do by her superiors. She does not speak
unless spoken to, and when she does her husky, rasping
voice drips with hatred and derision, like an old and
smoldering fire.
To Kazuna, other human beings are worthless bugs
who have failed to acknowledge the rule of her god and
his son. They rely on their degraded fantasy of honor,
83
People of the Second City
Chapter Three
but to wait and to serve. As one of the Lost she truly has
no choice but to do as Daigotsu wishes her to do.
Earth: 5
Fire: 4
Water: 5
Void: 3
Reflexes: 4
Honor: 0.0
Status: 2.0
Glory: 1.0
Infamy: 4.3
Chapter Three
84
Susumu Minoru
Spider Diplomat
Susumu Minoru has one of the most unenviable jobs in
the entirety of the Second City: he is the only representative
of the fledgling Susumu family that has been sent to the
Colonies. The family is far too small and has far too few
resources to support one of its own at a distance, so Minoru
operates under the distant and diffident protection of the
Daigotsu family and the sometimes-erratic members
of the Spider Clans monastic orders. This means he is
effectively on his own in terms of political support, but
to avoid sending any representatives to the Second City
court would have been seen as an irretrievable sign of
weakness. Besides, the Spider Clan could not afford to
pass up any political opportunities in the Colonies, and
the tiny Susumu are the closest thing to a diplomatic
family that they have. So Minoru is here, perhaps as a
sacrificial lamb to the Colonies existence, completely
alone save for the minimal support the Daigotsu family
can offer. Yet despite these difficulties, he seems to
have proven himself up to the task.
While Minoru is competent at handling himself
within the court, he was not selected for this assignment
due to exceptional skills or capabilities. Those with
obvious talent are far too rare and valuable, too badly
needed in the mainland of the Empire itself. Rather,
he was considered just skilled enough to perhaps be
able to navigate a threatening and dangerous court,
while possessing a few unusual gifts that would be
more useful there than in the Empire. He is also one of
the few people who seem blessed to be able to easily
endure the hotter and more humid climates of the
Fire: 3
Water: 3
Awareness: 4
Void: 2
Perception: 4
Honor: 1.1
Status: 4.0
Glory: 3.1
Daigotsu Courtier 3
Skills: Acting 3, Artisan: Poetry 3, Athletics 2, Calligraphy
(High Rokugani, Cipher) 3, Courtier (Manipulation) 4,
Defense 1, Etiquette (Courtesy) 5, Games: Go 3, Games:
Kemari 3, Investigation 2, Knives 1, Meditation 3,
Perform: Oratory 2, Sincerity (Deceit) 3, Temptation 2
Advantages: Clear Thinker, Social Position (Spider Clan
diplomat)
Disadvantages:
(Meditation)
Consumed
by
Shourido:
Insight
Isamu
Unstable Monk
The monk known as Isamu appears by all accounts to
be a very typical member of the Order of the Spider. Like
nearly all of the Order, he bears absolutely no touch of
the Taint. He shares the view of his brethren back on the
mainland that to submit himself to the Taint would be a
sign of weakness, and a weak man who requires a crutch
is unworthy to serve Daigotsu.
Isamu is an earnest, stoic, and dour man who speaks
only infrequently and prefers to allow his imposing
Earth: 3
Fire: 4
Water: 3
Void: 3
Willpower: 5
Honor: 4.2
Status: 1.0
Glory: 1.0
Infamy: 2.4
85
People of the Second City
Air: 3
Chapter Four
86
Chapter Four
Chapter Four
87
Wandering Shugenja
Komori Taigo
Komori Taigo is an odd and esoteric man who is often
found wandering the streets of the Second City when he
is not in the jungle. Taigo is a man with two motivations:
to find the legendary Temple of the Golden Monkey
somewhere in the deepest jungles of the Colonies, and to
recruit anyone who is willing to join his quest. That the
Temple hes looking for might be nothing more than a
legend is of little consequence to him.
When Taigo first heard the legend of the Golden Monkey
Temple, it captivated him in a way nothing else could. He
became fascinated with the concept: a sandstone temple,
lined with gold and copper, hidden away in the deepest
jungle and surrounded by banana trees, falling water, and
sapphires as common as stones. A temple populated with
Chapter Four
88
Earth: 3
Fire: 2
Water: 3
Void: 2
Intelligence: 3
Honor: 4.5
Status: 1.0
Glory: 2.7
Infamy: 1.5
Tomoe
Yojimbo for Hire
In many ways the Second City is more dangerous politically
than the Imperial capital. News takes a long time to reach the
mainland, subordinates cannot always reach their superiors
for advice, and the Imperial ban on inter-clan fighting does
not extend to the colonies. Thus the demand for yojimbo is
very high, and those who sell their sword-arm can always
find employment. When a courtier or shugenja requires a
yojimbo, if their clan cannot provide one they often turn to
the ronin in the city. And if they want the best yojimbo, they
seek Tomoe. She can be commonly found at a noodle stand
she frequents in the Merchant District.
Earth: 4
Reflexes: 5
Honor: 7.3
Fire: 3
Water: 3
Agility: 4
Strength: 4
Status: 0.0
Void: 4
Glory: 6.8
Sosuke
Ronin Playwright
For those seeking to arrange quick entertainment for
their guests in the Second City, one need look no further
than the Thousand Cherry Blossom Kabuki Troupe, which
resides in the Artisan District. Their leader, a ronin named
Sosuke, is an accomplished writer and actor, although
his work seems to come in and out of demand somewhat
arbitrarily. One season Sosuke will be celebrated and held
in high esteem, enjoying wealth and success far above that
of most ronin. The next season he will be destitute and
desperate, living hand-to-mouth. Some blame the whims
of the Fortunes for his erratic life; others blame sake.
Even for a ronin, Sosuke is recognized for his skill.
He has written several prominant Kabuki plays, one of
which called The Secrets Beneath Lord Hiragawas
Calligraphy is among the favorites of the Governor
herself. Sosuke is quick to remind potential employers
that Otomo Suikihime owns an original copy of that play,
penned by his own hand. His Thousand Cherry Blossom
Troupe is known for assembling plays at quick demand
and with little planning. The performances are adequate
and the price is reasonable especially if Sosuke is in
danger of starving when the contract arrives.
89
The Common People
Few have seen the true Tomoe. Those who have know
she is a quiet and kind soul, highly intelligent, with a very
strong spirit and a keen tactical mind. She is practical
yet respectful of tradition. Children of the city claim she
makes simple wood carvings and can play the hotchiku
flute. When she speaks at length, some may notice a
stutter, and it is believed she cannot read or write. She will
not accept contracts that require her to ride a horse; some
think this is because she cannot.
Chapter Four
Honor: 3.5
90
Chapter Four
Earth: 2
Fire: 2
Water: 1
Void: 3
Intelligence: 4 Perception: 3
Status: 0.0
Glory: 5.3
Takumi
Chief Abbot
When talk first began of sending Brotherhood monks to
the Second City and the Colonies, the only real question
in their ranks was who would undertake the demanding
journey. Takumi was an obvious choice, for he had been one
of the senior members of the Brotherhood for many years.
He shared the concerns of many of his fellow monks that the
ruins of the Ivory Kingdoms might contain strange
wonders, traces of foreign beliefs and religions,
that might sway the peasantry or perhaps even
the more weak-minded samurai into dangerous
practices. He declared the Brotherhoods
presence would be of the utmost importance
in keeping the people of the Colonies secure
on the path of enlightenment and piety, and
thus there was no argument against the
choice to place him in charge of the first
expedition to that foreign land.
Takumi was part of the very first group
of monks to make their way to the Colonies,
and assisted in the construction of the first
temple within the Second City. Ever since
then he has remained in the city, making it
a point to visit the court and the various
Embassies of the clans regularly to offer
the guidance of the Brotherhood for all
who might need it. He also undertakes
Earth: 3
Fire: 3
Water: 3
Void: 4
Willpower: 4 Intelligence: 4
Honor: 4.5
Status: 1.0
Glory: 4.8
Choro
Earth: 4
Honor: 5.0
Fire: 3
Water: 2
Agility: 4
Strength: 3
Status: 1.0
Void: 3
Glory: 4.3
Ayumi
Friend of the People
Ayumi is a younger nun, still in her late twenties. Like
most of the Brotherhood she seeks enlightenment and
offers education and instruction to the common people,
but she does so in a completely different manner than
Choro. In her mind, the various beliefs and cults that
existed before the Rokugani came to the Colonies are not
meant to be feared, but instead looked upon clearly so
as to understood them for what they were. She believes
91
The Common People
Air: 3
Chapter Four
Militant Loyalist
Chapter Four
92
Ayumi, Friend
Air: 3
of the
Earth: 2
People
Fire: 3
Water: 3
Void: 3
Willpower: 3
Honor: 4.8
Status: 1.0
Glory: 3.2
Abhya
Gaijin Healer
Abhya is a native of the former Ivory Kingdoms, one
of the small minority who lived through the murderous
rampage of the Cult of the Destroyer. She is a plain, quiet
woman with the dark skin and broad eyes of her people.
By character she is a pragmatist, and from early on she
saw that the Rokugani were determined to prosper in her
former homeland. She decided the best way to survive was
to attach herself to them.
Abhya was originally taught the arts of healing by her
mother, but her mother died while she was a teenager and
she never completed her training. Nonetheless, she correctly
predicted that many Rokugani would have difficulties in
the Ivory Kingdoms with unfamiliar diseases. Her remedies
usually combine a basic knowledge of the bodys rhythms
with a great familiarity with the properties of local herbs.
At first it was difficult to make any progress, since the
Rokugani were inclined to distrust her no matter what
she did; however, her methods largely worked, and her
reputation has slowly grown among the more open-minded
of the colonists including a few prominent figures, such
as the Crab diplomat Yasuki Noa.
Since the Rokugani can pay far better than her own
surviving people, Abhya spends little time tending to the
latter. For their part, many of them regard her with distrust,
only coming to her for assistance when they are desperate.
This state of affairs bothers her more than she openly
admits. Once a month she ministers to the needy, as was
her mothers custom, but recently she has begun wondering
if its worth making the effort when her people so clearly
resent her.
This is not the only problem Abhya faces. Recently,
samurai have started asking her questions that are almost
certainly designed to draw out her knowledge of local
poisons. She cant tell what clan or clans these samurai
areaffiliated with and she recognizes she has little recourse
against them. Furthermore, a few weeks ago, she returned
from a trip to the market to find that her store of herbs and
incense had been broken open and searched. Abhya keeps
careful note of her supplies and knows some of her rarer
medicines were stolen. Perhaps its time to hire an assistant,
as she has meant to do for awhile especially if she can
find one who knows weapons.
Haruto
Earth: 2
Fire: 3
Water: 2
Void: 1
Honor: n/a
Status: 0.0
Glory: 3.0
Chiyo
Doubting Weaver
Earth: 2
Honor: n/a
Fire: 1
Water: 1
Agility: 2
Perception: 2
Status: 0.0
Void: 1
Glory: 0.8
Earth: 2
Reflexes: 2
Honor: n/a
Fire: 1
Water: 2
Void: 1
Intelligence: 2
Status: 0.0
Glory: 0.0
93
The Common People
Chapter Four
Loyal Farmer
Emi
Addicted Farmwife
Emi, the wife of Haruto, didnt start out asan addict. In
her home village she was, if not precisely gregarious, at least
a reasonably well-liked woman. All that changed after she
was uprooted. Emi always liked listening to storytellers and
she has an active imagination. The length of the journey
to the Second City especially grueling for someone who
had scarcely traveled in her life only gave her time to
imagine the exotic terrors that surely awaited them in their
new home.
Chapter Four
94
Air: 1
Earth: 1
Fire: 2
Water: 1
Void: 1
Awareness: 2 Stamina: 2
Honor: n/a
Status: 0.0
Glory: 0.0
Haruka
Amoral Merchant
Most people who know Haruka think she must have
once been a Phoenix samurai. Haruka denies any such
thing. She claims to have a distant working relationship
with a family of Yasuki merchants. Her love of books, from
the scholarly to the scurrilous, is merely an escape from
the dreary mercantile tasks of accounting and haggling
that she had to practice since childhood.
Harukas bookshop is small but astonishingly diverse
in its offerings. The interested browser can find obscure
accounts of famous battles, gaijin cookbooks complete
with illustrations, pillow-books about the adventures of
entertainer-spies, and exquisitely scribed scrolls of haiku
or tanka tied with slim silken ribbons. There appears
to be no particular organizational scheme, but Haruka
knows the location of every book in her shop. People
looking for specific works are often disappointed, but
Haruka can find something appropriate for any kind of
topic (scandalous travelogues).
Although the bookstore is located in one of the more
crime-plagued neighborhoods of the Second City, Haruka
is rarely troubled by local thugs or enforcers. The truth is
that she is supported by one of the Second
Citys fledgling criminal organizations,
sponsored by the aspiring Unicorn crimelord
Shinjo Shimikoto. She supplies information
to the group including information on
people looking for embarrassing or illegal
books in exchange for their protection.
Haruka doesnt know Shimikoto is behind
the group, and her contacts usually only
make themselves by dropping off small
anonymous notes. They first assisted her
over a year ago when thieves stole some of
her most valuable books; not only did they
retrieve her missing stock, they offered
her a substantial loan to help her recover
and expand her business. Although she
has been conscientious in paying back the
loan, the situation left her feeling deeply
obligated to them
Of course, Haruka knows perfectly well that
shadowy criminal organizations never offer
help out of altruism. Shes read the appropriate
pillow books, after all. On the other hand,
Earth: 2
Awareness: 3
Fire: 2
Water: 1
Void: 1
Intelligence: 3 Perception: 2
Honor: n/a
Status: 0.0
Glory: 1.3
Kiyoko
Thief
Despairing Dancer
Itsuki, Thief
Air: 1
Earth: 2
Fire: 2
Reflexes: 3
Honor: n/a
Water: 1
Void: 1
Perception: 2
Status: 0.0
Glory: 0.0
Air: 2
Earth: 1
Awareness: 3 Stamina: 2
Honor: n/a
Fire: 1
Water: 1
Void: 1
Agility: 3
Status: 0.0
Glory: 2.1
Advantages: Crafty
95
The Common People
In order to survive Itsuki began working as a smalltime thief, while Kiyoko turned to dancing since she had
inherited their mothers beauty and grace. Itsuki wishes he
could find her a different and more respectable profession.
He is convinced its only a matter of time before she shares
their mothers fate, and she is the only family he has left.
Chapter Four
Itsuki
Jun
Street Urchin
Sometimes while walking the streets of the Second City,
particularly in the Temple, Merchant, and Peasant Districts,
one may come across a moon-faced child with bright eyes,
big ears, and a mop of black hair. This child is known
simply as Jun and she is well-known to the inhabitants
of these districts. Many initially mistake her for a boy,
but Jun is really a young girl, no older than eleven years
(although she does not know her own age). Jun is one of
many street urchins who wander the streets of the Second
City, orphaned by the difficult life in the Colonies.
Chapter Four
96
Earth: 1
Fire: 1
Water: 1
Void: 1
Honor: n/a
Status: 0.0
Glory: 0.6
Rumormonger,
Social
Chapter Four
97
98
Falconer School
Accessibility
Although the Aerie Falconer is a Crane Alternate Path,
intense training in the art of falconry is by no means
limited to the Crane Clan. Some GMs may wish to
represent this by making the Aerie Falconer Path into
a more generic Path available to characters from
multiple different clans (assuming they are trained in
appropriately thematic Basic Schools). In particular,
any School affiliated with the Toritaka family of the
Crab Clan, or the Kitsune family of the Mantis Clan,
would probably be appropriate for this Path.
Additionally, if you impart a theology lesson to a willing target (represented mechanically by a conversation
lasting at least one minute, followed by a Lore: Theology
/ Awareness roll at TN 25), they gain a bonus of +2k0 to
any rolls made during the next 8 hours to resist gaining
the Shadowlands Taint. This ability may not be used on
the same person more than once per day.
99
New Game Mechanics
Those tasked with oversight of the Empresss most malevolent vassals, the Spider, have a penchant for using
philosophy to manage their charges. When interacting
with those who have a lower Honor Rank than you, if
your Lore: Theology Skill is higher than your Courtier or
Etiquette Skill, you gain bonus rolled dice equal to the
difference on all Contested Social Skill Rolls with those
individuals. If your opponent possesses the Shadowlands
Taint, they suffer a penalty of -2k0 to their roll as well.
Appendix
cc Technique Rank: 2
cc Replaces: Kitsuki Investigator 2, Mirumoto Bushi
2, Taoist Swordsman 2, Togashi Tattooed Monk 2
cc Requirements:
Lore: Shadowlands 2, Lore:
Theology 3
Appendix
100
The death of the Ivory Kingdoms has left the region rife
with overgrown ruins, collapsed cities, and lost temples.
It is a land filled with buried secrets, forgotten lore, and
abandoned culture. While all of the clans of Rokugan believe their own culture is greatly superior to that which
has been eradicated, there is nonetheless considerable curiosity about it, and none feel this more keenly than the
Phoenix. Throughout history, the Phoenix have been the
masters and keepers of ancient and forbidden lore, and
the sudden presence of so much completely unknown has
been like a feast offered to a starving man. Many Phoenix
in the Colonies have taken up the pursuit of these secrets
in earnest and train to make it their primary duty.
of
Shadow
cc Technique Rank: 3
cc Replaces: Soshi Magistrate 3, Soshi Shugenja 3
cc Requirements: Lore: Shugenja 3 or Lore: Law 3
(whichever applies to the opposite School)
101
New Game Mechanics
Appendix
Imperial Explorers
as Non-Bushi
Appendix
102
cc Technique Rank: 2
cc Replaces: Any Bushi School at Rank 2
cc Requirements: Defense 4, any one
Weapon Skill at 4
Technique: The
Governors Armor
The Second City Guardsmen are
among the most prestigious
groups in all of the
Colonies. Your Status Rank
is considered one higher
throughout the Colonial
territories. When you are
fighting within the Second
City or another city-sized
Colonial settlement, and
you are in the Defense
or Full Defense Stance, if
your opponent attacks and
misses you before your
Turn for the Round you
may immediately change
your Stance to Attack.
You lose all bonuses to
your Armor TN from your
previous Stance.
103
New Game Mechanics
Appendix
Appendix
104
Techniques
Rank 1: The Strength of Indra
Kshatriya are taught to be fearless warriors, relying on
the strength of Indra the God of War. You gain a +1k0
bonus with all your School Weapon Skills. When rolling
to resist a Fear effect, your Willpower is considered one
Rank higher.
Rank 3: Understanding
At this level, practitioners of sainika gain an all but
supernatural awareness of their surroundings, rendering
them impossible to surprise. You roll additional dice on all
Perception-based rolls equal to your Void Rank.
Rank 4: Unity
Techniques
Rank 1: Harmony
Rank 5: Purity
Your attack still does normal physical damage in addition to this effect. The spiritual effects of this Technique
cannot be stacked, although the duration can be extended
by using it again on later Rounds.
105
New Game Mechanics
Appendix
Rank 2: Vision
Through a rigorous program of physical training and intense meditation, the beginning student of Sainika learns
physical flexibility, spiritual harmony, and the basics of
defense, making himself more difficult to harm both physically and mentally. You may add your Void Rank to your
Armor TN. You may also add your Void Rank in unkept
dice to any Contested Roll you make to resist Social Skill
Rolls, Social Techniques, and Fear effects.
Appendix
106
The People
Kevin Blake, Daniel Briscoe,
Shawn Carman, Robert Denton,
Robert Hobart, Dave Lauderoute,
Yoon Ha Lee, Maxime, LeMaire, Seth
Mason, Ryan Reese, Nancy Sauer
Written by:
Robert Hobart
Edited by:
Art Director:
Shawn Carman
Box Art:
Alayna Lemmer
Robert Denton
Cover Design:
Wen Juinn
Cover Art:
Robert Denton
Layout
Steve Argyle
David Lepore
Production Manager:
Senior Brand Manager:
Todd Rowland
Chief Executive
Officer:
John Zinser
CREDITS
Edge Entertainment
Original Graphic
Design:
Artists:
Steve Argyle, Drew Baker,
Stefano Baldo, Stu Barnes, Noah Bradley, Sergio Camarena,
Mike Capprotti, Carlos Cardenas, Anna Christenson, Brent
Chumley, Conceptopolis, Ed Cox, Edwin David, Alex
Drummond, Jason Engle, Edward Fetterman, Tony Foti,
Richard Garcia, Gong Studios, Anthony Grabski, Raymond
Guastadnes, Hector Herrera, Imaginary Friend Studios, Jeff
Himmelman, Jon Hodgson, David Horne, Aurelien Hubert,
Llyn Hunter, Lake Hurwitz, Hugh James, Veronica V. Jones,
Wen Juinn, Jason Juta, Michael Kaluta, MuYoung Kim,
Heather V. Kreiter, April Lee, Alayna Lemmer, Isaak Lien,
Diego Gisbert Llorens, Asier Martinez Lopez, Patrick McEvoy,
Aaron Miller, Daniel Moenster, Carlos NTC, Glen Osterberger,
Ben Peck, Ramon Perez, Chris Pritchard, Marc Scheff, Erich
Schreiner, Dan Scott, Steve Snyder, Oliver Specht, J. Edwin
Stephens, Miss Tak, Albert Tavira, Isuardi Therianto, Luis
Nunez de Castro Torres, Charles Urbach, Luis Vazquez, Franz
Vohwinkel, Mario Wibisono, Matt Zeilinger
Brian Bates
Head Playtester:
Playtesters:
Team 1 (Dave Smith, Patrick Chen,
Aien Elmi, Jason Kang, Ki Chang Kim, Roger Liang,
Arthur Nguyen); Team 4 (Becca Hobart, Kevin Blake,
Todd Stites, Daniel Briscoe); Team 6 (Timar Long, Erykah
Fasset, Chad Kirby, Mike Brodu, Maxime Lemaire, Ray
Rupp); Team 7 (Jason Shafer, Nathan Shafer, Matt Strout,
Liza Strout, Joe White, Terry Moore, Eric Newlin); Team
8 (Edward Reynolds, Brebouillet Mathieu, David Whitney,
Richard Whitney, Stuart Biggs, Robert Knight); Team 8b
(Michael Hill, Shane Pheeney, Chaedy Ritherdon, Tarl
Cowly); Team 8c (Thomas Atwood, Ryan Castilla, Henry
Joiner, Brandon Woodmen); Team 17 (Tom Lewis, Jamie Kipp,
Gavin OHearn, Shawn MacLean, John Taylor); Team 18
(Dave Laderoute, Mike Clark, Chris Talarico, Chris Masdea,
Lee Vollum, Richard Hewitt, Bill Hrenchuck); Team 19
(Charles Caswell, Vincent Stantion, Eddie Sweeden, Chuck
Sweeden, Justin Cross, Fox Whitworth); Team 20 (Matt
Tyler, Timothy Hill, Stephen Mumford, Matthew Linkswiler,
Paul Casagrande, Robert Zapf); Team 21 (James FreemanHarris, Sarah Koz, David Wright, James Mosingo); Team
22 (Scott Shepard, Dawn Dalton, Andrew Doud, Justin
Davidson, Jon Huskey, Trista Lillis); Team 23 (James
Wagner, Kevin Pason, Ryan Bataglia, Chris Foster, Jim
Friedman, Jason Whiston, Phil Jenicek, Dan Sulin, Izzy
Lombardi-Friedman); Team 24 (Tony Love, Kassandra
Mullin, Brian Tieken, Kimberly Wajer-Scott, Phillip Scott,
Nicholas Love, Jerry Fleenor, Patrick Williams)
DEDICATIONS:
Rob would like to thank:
Our freelancers, for working hard under the deadline to make
this project succeed. Special thanks to Maxime Daigotsu
Max LeMaire, who stepped in to fill a hole and wrote three
chapters in barely two weeks!
The playtesters, for their continued efforts to make L5Rs
mechanics the best!
My wife Rebecca, who finished the maps for this project despite
the ultra-distracting presence of our newborn baby!
Shawn would like to thank:
Z, for putting it on the line and approving such an ambitious
project. Youre the best, boss!
Rob Spooky Denton, for stepping up and making the graphic
design even better.
Max, for being a champ.
John Wick, Greg Stolze, Pat Kapera, and Rob Vaux, for giving
us such a high standard of L5R boxed sets to compare ourselves
against. We stand on the shoulders of giants.
www.l5r.com
www.l5r.com
LEGEND OF THE FIVE RINGS
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