Volleyball 2
Volleyball 2
Volleyball 2
Volleyball is an Olympic team sport in which two teams of 6 active players are separated
by a net. Each team tries to score points by grounding a ball on the other team's court
under organized rules. Play proceeds as follows: a player on one of the teams begins a
rally by attempting to serve the ball (tossing or releasing it and then hitting it with a hand
or arm), from behind the back boundary line of the court, over the net and into the
receiving team's court. The receiving team must not let the ball touch their court; they
may touch the ball as many as three times, typically using the first two touches to set up
for an attack, an attempt to direct the ball back over the net in such a way that the serving
team is unable to prevent it from touching their court. The rally continues in the same
manner, with each team allowed as many as three consecutive touches, until either (1): a
team makes a kill, grounding the ball on the opponent's court, thus winning the rally; or
(2): a team commits a fault, thus losing the rally. The team that wins the rally is awarded
a point, and serves the ball to start the next rally. The complete rules are extensive; a few
of the most common faults include:
causing the ball to touch the ground outside the opponents' court or without first
passing over the net;
catching and throwing the ball;
double hit: two consecutive contacts with the ball made by the same player;
four consecutive contacts with the ball made by the same team.
The ball is usually played with the hands or arms, but players can legally strike or push
(short contact) the ball with any part of the body.
History
The court
The game is played on a volleyball court 18 meters (59 feet) long and 9 meters (29.5 feet)
wide, divided into two 9 m 9 m halves by a one-meter (40-inch) wide net placed so that
the top of the net is 2.43 meters (7 feet 11 5/8 inches) above the center of the court for
men's competition, and 2.24 meters (7 feet 4 1/8 inches) for women's competition (these
heights are varied for veterans and junior competitions).
There is a line 3 meters from and parallel to the net in each team court which is
considered the "attack line". This "3 meter" (or 10 foot) line divides the court into "back
row" and "front row" areas (also back court and front court). These are in turn divided
into 3 areas each: these are numbered as follows, starting from area "1", which is the
position of the serving player:
The ball
FIVB regulations state that the ball must be spherical, made of leather or synthetic
leather, have a circumference of 6567 cm, a weight of 260280 g and an inside pressure
of 0.300.325 kg/cm2. Other governing bodies have similar regulations.
Scoring
When the ball contacts the floor within the court boundaries or an error is made, the team
that did not make the error is awarded a point, whether they served the ball or not. The
team that won the point serves for the next point. If the team that won the point served in
the previous point, the same player serves again. If the team that won the point did not
serve the previous point, the players of the team rotate their position on the court in a
clockwise manner. The game continues, with the first team to score 25 points (and be two
points ahead) awarded the set. Matches are best-of-five sets and the fifth set (if
necessary) is usually played to 15 points. (Scoring differs between leagues, tournaments,
and levels; high schools sometimes play best-of-three to 25; in the NCAA games are
played best-of-five to 25 as of the 2008 season.)
Before 1999, points could be scored only when a team had the serve (side-out scoring)
and all sets went up to only 15 points. The FIVB changed the rules in 1999 (with the
changes being compulsory in 2000) to use the current scoring system (formerly known as
rally point system), primarily to make the length of the match more predictable and to
make the game more spectator- and television-friendly.
Libero
In 1998 the libero player was introduced internationally, the term meaning free in Italian
is pronounced LEE-beh-ro (although many players and coaches pronounce it lih-BEARoh). The NCAA introduced the libero in 2002. The libero is a player specialized in
defensive skills: the libero must wear a contrasting jersey color from his or her teammates
and cannot block or attack the ball when it is entirely above net height. The libero is,
generally, the most skilled defensive player on the team. There is also a libero tracking
sheet, where the referees or officiating team must keep track of who the libero subs in and
out for.
Skills
Competitive teams master six basic skills: serve, pass, set, attack, block and dig. Each of
these skills comprises a number of specific techniques that have been introduced over the
years and are now considered standard practice in high-level volleyball.
Serve
Pass
Set
The set is usually the second contact that a team makes with the ball. The main goal of
setting is to put the ball in the air in such a way that it can be driven by an attack into the
opponent's court. The setter coordinates the offensive movements of a team, and is the
player who ultimately decides which player will actually attack the ball.
Attack
An attack in progress
The attack (or spike, the slang term) is usually the third contact a team makes with the
ball. The object of attacking is to handle the ball so that it lands on the opponent's court
and cannot be defended. A player makes a series of steps (the "approach"), jumps, and
swings at the ball..
Block
Dig
Player specialization
There are 5 positions filled on every volleyball team at the elite level. Setter, Outside
Hitter/Left Side Hitter, Middle Hitter, Opposite Hitter/Right Side Hitter and
Libero/Defensive Specialist. Each of these positions plays a specific, key role in winning
a volleyball match.
Formations
The three standard volleyball formations are known as "4-2", "6-2" and "5-1", which
refers to the number of hitters and setters respectively. 4-2 is a basic formation used only
in beginners' play, while 5-1 is by far the most common formation in high-level play.
Volleyball Terminology
Ace - Serve that results directly in a point.
Dig - Passing a spiked or powerfully hit ball.
Pancake - When player extends hand, palm down on floor, so that ball bounces off
the back of the hand.
Side Out - When the receiving team wins the rally
Spike - A hard overhand hit with one hand over the net
Foot Fault - Stepping completely over center line or stepping on or over baseline on
the serve
Set - A two-handed pass above waist level
Bump/Forearm pass - A two-handed underarm pass below waist level
Stuff - When a player jumps about the height of the net, blocks the ball, and the ball
goes back at the person who attacked(spiked) the ball.