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HM-1000 - Getting Started With HyperMesh

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The key takeaways from the document are an overview of the HyperMesh interface including the main components, areas, and how to start and access the software.

The main components of the HyperMesh interface include the title bar, menu bar, toolbars, tab area, graphics area, main menu, main menu pages, command window, and status bar.

The main areas described in the HyperMesh interface are the tab area, graphics area, main menu, main menu pages, command window, and status bar.

HM-1000: Getting Started with HyperMesh

In this tutorial, you will explore the basic concepts of Hypermesh's user interface. It is highly recommended that you
review this tutorial as it provides a general overview of HyperMesh.

Tools
The HyperMesh interface contains several areas. Each is described below.

Feature

Description

Title bar

The bar across the top of the interface is the title bar. It contains the
version of HyperMesh that you are running and the name of the file
you are working on.

Menu Bar

Located just under the title bar. Like the pull-down menus in many
graphical user interface applications, these menus "drop down" a list
of options when clicked. Use these options to access different areas
of HyperMesh functionality.

Toolbars

Located around the graphics area, these buttons provide quick


access to commonly-used functions, such as changing display
options. They can now be dragged and placed at the top or side of
the graphics area.

HM-1000: Getting Started with HyperMesh


Tab Area

The Tab Area is so named because various specialized tools display


on tabs in this area of the interface. Two such examples are the
Model Browser and the Utility Menu.
The Model

tab contains the Model Browser. This tool


displays the contents of a model in a hierarchical tree format. It
can be used to create and edit many types of entities, and also to
organize them and control their display status.
The Utility

Menu contains four pages of tools that perform


various functions, accessed via buttons at the bottom of the
menu. By default, the Disp page is active; the Disp page tools
control how a model is displayed in the graphics area. The other
pages available are QA/Model (element checking tools),
Geom/Mesh (tools for working with a models geometry as well
as for creating and editing meshes), and User (custom tools you
create). The content of the Utility tab changes based upon the
selected user profile.

Graphics area The graphics area under the title bar is the display area for your
model. You can interact with the model in three-dimensional space
in real time. In addition to viewing the model, entities can be
selected interactively from the graphics area.

Main menu

The main menu displays the functions available on each page. You
access those functions by clicking on the button corresponding to
the function you wish to use.

Main menu
pages

The main menu pages menu divides the main menu into groups of
related functions. Only one page of the main menu is displayed at a
time.
The Geom page contains functions for creating and editing
geometry.
The 1D, 2D, and 3D pages contain element creation and editing
tools grouped according to element type.
The Analysis page contains functions to set up analysis problems
and define boundary conditions.
The Tool page contains miscellaneous tools and model checking
functions.
The Post page contains post-processing functions.

Command
window

You can type HyperMesh commands directly into this text box and
execute them instead of using the HyperMesh graphical user
interface. This window is not displayed by default, but can be
opened via the View menu.

Status bar

The status bar is located at the bottom of the screen. The left end of
the status bar displays your current location in the main menu. By

HM-1000: Getting Started with HyperMesh


default, Geometry is displayed. The three fields on the right side of
the status bar display the current Include file, current component
collector, and current load collector. All three fields are blank by
default.
As you work in HyperMesh, any warning or error messages also
display in the status bar. Warning messages appear in green and
error messages appear in red.

Hint:

You can hold the left mouse button down on top of a panel
to see a description for it in the status bar.

Starting HyperMesh

To start HyperMesh in Windows XP, go to Start > Programs > Altair HyperWorks > HyperMesh
Desktop or HyperMesh.
In Windows 7, go to Start > All Programs > Altair HyperWorks > HyperMesh Desktop or HyperMesh.

To start HyperMesh on UNIX, perform the following steps:


1.Go

to your operating system prompt.

2.Enter

the full path of the HyperMesh script (e.g., <altair_home>\altair\scripts\hm) and press the ENTER key.

Or
3.Type in

a pre-defined alias that you or a systems administrator has created in the user .alias or .cshrc file in the user
home directory.

Start Directory
By default, HyperMesh uses a "start directory" for files. HyperMesh reads and writes a number of files from the start
directory:
At

start up, HyperMesh reads configuration files (hm.mac, hmmenu.set, etc.).

Upon

closing, HyperMesh writes out a command history file (command.cmf) and a menu settings file
(hmmenu.set).

HM-1000: Getting Started with HyperMesh


By default,

HyperMesh will read from/write to this directory for any open, save, save as, import, or export
functionality.
Image files

(.jpg) created using the F6 key are saved to the start directory.

To determine the start directory on Windows, perform the following steps:


1.
2.
3.

Right-click the HyperMesh icon.


Go to Properties.
On the Shortcut tab, view the path in the Start In field.

On UNIX, the start directory is determined by the following:


Location
Your

in which you typed the command to run HyperMesh

"home" directory if configuration files are not found in the start directory

HyperMesh Help
To obtain help for a particular feature, go to the Help menu and select HyperWorks Desktop or HyperWorks Help
Home. The help is organized by product and contains the following types of information:
How to
Notes

use individual functions

on interfacing HyperMesh with external data types

Tutorials
Programming

guides

Model Files
All files referenced in the HyperMesh tutorials are located in the <install_directory>\tutorials\hm\ directory unless
otherwise noted.

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