Sound Affects Book
Sound Affects Book
Sound Affects Book
Introduction
for Sound
Affects!
I have long felt that the audio
industry has done itself harm by
neglecting to communicate the
importance of sound in everyday
life. Audio gets overlooked and
undervalued when compared
to lighting, interior design, video
or control, and yet sound affects
peoples work and personal lives,
in terms of both productivity
and enjoyment.
I met Julian Treasure at TED
Global 2010 and he was the rst
person that Id met whod made
a career out of selling the value
of sound to business. It has been
a pleasure to work with Julian on
this book. Intended to communicate the value of sound and to
elevate its importance to anyone
looking to communicate through
technology, Sound Affects is a gift
to our industry and our customers.
Graeme Harrison,
Biamp Systems
Introduction
A
V
Sound Affects!
Sound
Matters!
When Biamps Graeme Harrison
approached me to create a handbook for anyone thinking about
installing a professional sound
system I was delighted, because
I have experienced so many commercial spaces, from shops and
ofces to schools and transport
terminals, where poor sound
is having devastating effects on
sales, on communication, on productivity, on customer satisfaction,
or on wellbeing.
This is a big issue.
We can communicate perfectly
well in good quality sound alone;
the same is not generally true of
video. All too often, commercial
insta-lations get diverted by the
glamor of the latest video innovation, whether thats HD, 3D or
whatever comes next, and forget to
deliver sound quality to match. We
live in an increasingly noisy world,
partly because most architects and
designers focus exclusively on the
Julian Treasure is author of the book Sound Business and Chairman of UK-based BrandSound
consultancy The Sound Agency, which numbers Harrods, Nokia, Coca-Cola and BP among its customers.
Julians three TED talks about sound have been viewed an estimated three million times.
Visit www.juliantreasure.com or www.thesoundagency.com for more information.
Introduction
10 Hz
102 Hz
103 Hz
104 Hz
105 Hz
106 Hz
Sound
Sound is audible vibration thats
carried through a medium. Were
used to assuming that the medium
is air
, but in fact sound travels
twice as fast and much further
through water
than
through air, which is how some
whales can communicate effectively
over vast distances. Metal is an even
better sonic medium.
Sound Affects!
107 Hz
20 Hz
108 Hz
2:1
109 Hz
2:1
2:1
1010 Hz
2:1
2:1
1011 Hz
2:1
2:1
1012 Hz
2:1
2:1
C D E F G A B C
3:2
C D E F G
Chapter 1 | Sound
20 kHz
1013 Hz
Conference rooms
Verbal communication is the
whole point of these spaces and
yet they are so often fashioned
for the eyes alone, with little or
no acoustic design and no integration of the AV system at the design
stage. Good conference room
sound doesnt just happen: small
room acoustics are among the most
Sound Affects!
TIPS
Get the acoustics right rst:
correcting major acoustical
problems with technology doesnt
often work.
Install ultra-quiet heating,
ventilation and air conditioning
TRAPS
Retro-tting... the sound system
is not an add-on; its the point!
Auditoria
In most auditoria, very few seats
offer perfect line of sight but with
good system design we can ensure
that up to 80% do offer a perfect
auditory experience. Sound creates
at least half of the overall impact
for any audience; they should be
able to close their eyes and still enjoy the event. An appropriate and
well-tuned sound system can create
a good experience for most of the
audience, even if the acoustics
of the auditorium are not ideal.
TIPS
Focus on the main purpose of
the auditorium whenever choices
have to be made (for example
Sound Affects!
TRAPS
Letting people tell you that
line arrays* are a panacea that
will solve every problem. In fact
they can create excessive sound
energy at the side walls. Point
source clusters* can work better
for small arenas.
malleus
incus
ear drum
stapes
Sound Affects!
10
Hearing
Hearing is the rst sense we
develop: just 12 weeks after
conception, before our ears
have developed, we start to
hear with every cell. Each of us
still hears that way now, with all
of our skin, bone and muscle
though of course the ears are
our specialist hearing organs.
And what specialists they are!
Our audible spectrum is up to 10
octaves: by contrast, we see just one
octave of the light spectrum. We
hear in a complete sphere around
us, locating sounds in space by
calculating tiny differences in their
arrival times at each ear. The loudest sound we can tolerate is around
one trillion times as powerful as
the quietest sound we can discern.
Our hearing process is miraculous.
Think about it: sound waves touch
you right inside your head, causing
your eardrum to vibrate. That small
membrane oscillates uid in your
middle ear, activating three tiny
interlocked bones marvels
of engineering that never stop
moving from before birth to your
nal breath, tirelessly vibrating
thousands of times a second and
passing those vibrations on to
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Chapter 2 | Hearing
Listening
Listening is making meaning
from sound. Its the active mental
process that interprets those thousands of neural impulses triggered
by the sound waves that touch us,
assembling this complex matrix of
information into a soundscape that
we can understand and act upon.
All of us listen through a set of
lters, though most of us are
completely unaware of them.
These include our culture,
language, beliefs, attitudes,
expectations and intentions.
They have profound effects:
we may simply not perceive
things that fall outside our lters.
For example, thinking that we
know someone well, we can x
our listening for him or her,
unconsciously choosing to hear
only what conforms to this listening (thus reinforcing our belief
about them) and not what conicts
so we effectively deny them
permission to change.
When we form strong, xed expectations based on politics, ethnicity
or the like, we deny entire groups
their real richness and variety by
just not hearing them fully. This
denial can even become physical
deafness, known as stress induced
auditory dysfunction: a sadly all-too
common example of this is the
Silence
Just three minutes a day works
wonders, resetting your ears just
as a sorbet resets your palette in a
meal. If you cant get silence, just
use the quietest place you can nd.
The mixer
Wherever you are, try to distinguish
how many different channels of
sound you are hearing. This is
a great exercise for rening your
listening.
Savoring
Relish mundane sounds by listening with conscious attention: this
can unlock the hidden choir in
(for example) your kettle boiling!
13
Listening positions
A listening position is metaphorical, not physical; it arises
as we change the settings on our
listening lters. The trick is to
be aware of those settings and able
to move them. If you listen from
a different place, your whole reality
can change.
RASA
In conversation, this acronym
stands for: Receive (show that
youre paying attention with
eye contact and body language);
Appreciate (make little noises to
give aural feedback, especially on
the phone); Summarize (the word
so is very powerful); Ask (when
theyve nished, ask questions
to clarify and express interest).
Conscious listening is an essential
skill, whether you are an audio
professional, a business executive,
a manager, a parent or a friend.
If you listen consciously in business,
you are well ahead of the competition, and you can start to design
soundscapes to increase sales, productivity, wellbeing and customer
satisfaction... because sound affects
us all profoundly, even if we are
not aware of it.
Chapter 3 | Listening
Education
The spoken word is crucial for
understanding, and yet many children sit at the back unable to hear
more than one word in two. Our
challenge is getting even greater as
modern education moves towards
a collaborative environment so
now groups work together, which
can create cacophony. We owe it
to our children to deliver 100%
of their education, wherever they
sit. All thats at stake is the future!
TIPS
Prioritize intelligibility
over everything else.
Set uncompromising goals for
speech intelligibility (SI) and
have it measured after installation
to ensure theyve been met.
Have the space modeled
or if you cant afford that, check
that your supplier has carried out
simple but essential calculations
Sound Affects!
TRAPS
Making content a scapegoat
for poor performance (to excuse,
for example, an improperly set
gain structure).
Using omnidirectional mics for
everything: its vital to define and
use the right mics for each usage.
Forgetting the need for
acoustic treatments, which are
often necessary for maximum
intelligibility.
Thanks to Bill Nattress (Shen Milsom Wilke,
USA)
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15
Hotels
A hotel is a theatre with front and
back of house, and all ve senses
are involved in delivering the ideal
guest experience. How strange,
then, that many hotels still install
low-cost ceiling speakers in bars
and lounges regardless of varying
room heights and acoustic properties, and that some function rooms
have unbearable acoustics, or no
sound system, or both!
TIPS
Design every space acoustically
as well as visually: a really bad room
can turn even a good sound system
to mud. Some large ballrooms have
reverberation times as long as eight
seconds, more tting to a cathedral
than a function space!
Aim for maximum
reverberation time* (RT) of one
second in all public areas, and 0.5
sec in spaces smaller than 500 ft2
(50 m2).
Treat ambient noise sources to
Sound Affects!
16
TRAPS
Leaving sound for later: to rent
a sound system for every function
will cost far more in the long run.
Making it complex for guests
to connect their own sources to
in-room systems.
Prioritizing cost at the design
stage: it will cost far more to x a
poor system when guests and clients
are complaining about sound.
Cutting out acoustic measures
or vital components like DSP or
equalizers to value engineer
major spaces in build or ret: the
effect on customer experience will
be both severe and long-lasting.
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The four
effects of
sound
Lets unpack exactly how sound
affects us. It does so in four ways.
Physiological
The sound around us changes our
heart rate, breathing, hormone
secretions and even our brain
waves. In the main this happens
through entrainment, the gravitylike process whereby a large, strong
oscillator will bring a smaller,
weaker oscillator into step: for example, if I drop you in a night club
where loud music is playing at 140
beats per minute, your heart beat
and breathing rate will immediately
start to accelerate. Gentle surf, at
about 12 cycles per minute, has the
opposite effect. Sudden or unexpected sounds trigger your ght/
ight reex, traveling instantly to
the limbic system and triggering a
release of cortisol. By the time our
cortex send the reassuring message
that its just a car backring, its too
late: the reex has already done its
work and the hormone is already
in our system. Constant overdosing with cortisol may be a cause
of many of the health complaints
found in our cities, from gastric
issues to high blood pressure, depression and sexual dysfunction.
Sound Affects!
Slow-paced
sound can
increase retail
sales
by
38%
Psychological
We all know how music changes
our mood. Play your happiest or
saddest piece of music, even just in
your head, and your mood changes
dramatically. Music is a potent
essentic form, carrying within
it the emotion encoded by the
composer and performer. Nobody
quite knows how it works, but every
human society throughout all
history has made and used music:
clearly, to be human is to be musical, whether we understand the
process or not. Its not just music
that affects our mood: some natural sounds also have a psychological effect for example, birdsong
makes many people feel secure
because weve learned over
hundreds of thousands of years
that when the birds are singing,
our environment is safe. Its when
they stop that we need to be worried! At the same time, birdsong
tends to make us more alert
because the birds are natures
alarm clock.
Cognitive
Were all familiar with feeling overwhelmed when we try to concen-
18
Behavioral
Due to entrainment, our whole
pace of movement changes with
the sound around us. Just think
what happens to your driving style
if you play loud, pumping, adrenalized music in your car. Many shops
and retail centers are losing huge
amounts of money by not understanding this process: they play
fast-paced pop music in the wrong
belief that buzz creates sales,
whereas what they are actually
doing is to speed people up and
thus reduce dwell time and every
19
66%
Convention Centers
The whole point of a convention
center is to facilitate people
communicating and buying from
one another all of which is
severely impeded if a bad sound
system leaves them hoarse from
shouting after an hour or two.
TIPS
TRAPS
Sound Affects!
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21
Superadditivity
The latest research from scientists
such as Professor Charles Spence
at Oxford University is revealing
the extent that our senses affect
one another. These so called
crossmodal effects have revealed
that creating congruent messages
produces an effect thats not just
additive: its super-additive in
effect multiplicative.
Sound Affects!
22
&
23
Chapter 5 | Super-additivity
Transportation
Transport environments pose
tough challenges. Concrete, metal
and glass and the sheer size of
these spaces often create poor
acoustics; noise levels vary hugely
as occupancy rises and falls and as
loud vehicles come and go; and the
public address system is likely to be
in virtually constant use. Intelligibility is everything. Passengers get
stressed and irritated if they cant
hear important announcements,
and of course life safety is primary,
and usually a legal requirement:
in an emergency the sound system
must be intelligible or the result
can be literally disastrous. With
modern knowhow and equipment,
it is inexcusable to have people
missing trains or planes (with all
the emotional and economic cost
that may entail) just because they
couldnt hear the announcements.
TIPS
Look for solutions that use
well-placed mics with ANC to
sense ambient noise level and
maintain constant headroom
of signal over noise.
TRAPS
Failing to include effective
telemetry back from the ampliers
in order to give clear warnings
when components fail: eyeballing
and walking about simply dont
work in these big spaces.
Forgetting to install mics
in the main spaces to allow
headphone monitoring by your
staff in the control room for
quick and easy health checks,
for example to spot feedback.
Thanks to Mark Rogers (Greenbusch Group,
USA) and Gary Nagle (Dobil Laboratories, USA)
Sound Affects!
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25
3 Drivers
Time
Pitch
Texture
Density
Dynamics
1 Outcome
2 Filters
Physiological
Function
Psychological
Environment
People
Cognitive
Brand / Values
Behavioural
Sound Affects!
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How to
design a
soundscape
Although the task may at rst seem
very complex, The Sound Agencys
SoundFlow model gives us a
clear structure for this process.
In order to design a soundscape,
we must rst dene the outcomes
we want, then the lters specic to
this situation, then we can dene
the sound thats going to achieve
our goals given those lters.
The outcomes are physiological, psychological, cognitive and
behavioral. For example, we might
aim to create a state thats body
relaxed, feeling positive and open,
cognitively clear, and inclined to
stay in the space.
Then we consider the lters:
function (what are people trying
to achieve in the space); environment (ambient noise, acoustics and
sound system); people (what do
they like or dislike); and brand or
values (you should be able to close
your eyes in every branded space
and know where you are). Most of
these lters will be given, vital to
understand when designing with
sound but beyond our control.
27
Retail
In the fast-moving world of retail,
its easy to focus solely on visual
appearance and thus to undervalue
sound. However, research shows
that the right retail soundscape
can increase sales by 38%!
A great retail sound system will
meet the challenge of combining
appropriate looks with great quality
and even sound coverage throughout the space.
TIPS
Design for exibility, creating
as many zones as possible so that
you can customize soundscapes
for demographics and respond as
the store layout inevitably changes
through time.
Sound Affects!
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TRAPS
29
Creating
the right
environment
Noise
Many retailers can transform
a shops soundscape simply by
closing its door to street noise
(research shows that, contrary to
received wisdom, this has absolutely no negative effect on sales).
For any commercial space, always
specify maximum noise output
when ordering equipment like
HVAC, chiller cabinets and IT:
we recommend 40 dB at one
meter as a default. Squeaks, hums
and buzzes resulting from broken
or badly-congured equipment
should be spotted and promptly
xed. Every space, from a corporate HQ to a shopping mall,
stadium or station, should have
someone senior with the added
role of sound manager, touring
the space to listen regularly against
a checklist in order to maintain an
optimal soundscape.
Acoustics
Inappropriate acoustics can be
xed, or at least greatly improved,
Sound Affects!
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Always
design
spaces for
experience,
not just
appearance.
31
Healthcare
The stakes are high for sound
in healthcare, especially in
hospitals. For years, function has
driven architecture and design,
and scant attention has been
paid to the auditory experience.
The sad outcome is a combination of challenging acoustics and
multiple unpleasant noise sources.
Stand in an intensive care room
and listen to the hisses, beeps
and buzzes and wonder how people
get well (or work) in such a negative
soundscape. Improving this is going
to be a long haul. Sound systems
can make the situation better,
not worse, by focusing on quality
to deliver excellent intelligibility
in spoken communication, because
poor intelligibility creates stress,
conict and misunderstandings
which in these places can be
life-threatening.
TRAPS
TIPS
Sound Affects!
32
33
The sound
system
Always get the best sound system
you can afford, matching its quality to the quality standards of the
brand or other set of values behind
the space, and also to the intended
outcomes. I have lost count of
the times I have been shocked by
appalling sound in high-quality
branded spaces like luxury shops
or high class hotels or restaurants.
Sometimes this is due to the low
priority given to sound: someone
technical with no brand experience
has been given the job of choosing the sound system and theyve
gone for cheap, low-end loudspeakers and ampliers to save money.
Sometimes the system is broken or
badly set (for example equalization
completely askew because someone
bumped into the controls) and
nobody has noticed. Sometimes its
because the system is mis-specied
or badly installed, creating hotspots, voids or overspills with competing sound sources clashing.
Often, there is a further problem
with the content itself being poor
quality (typically over-compressed,
either digitally or aurally, or both).
There are three essential
requirements for an effective
sound system.
Consistency
Sound Affects!
Quality
Set your bar high. Involve senior
people with an interest in brand
experience in testing different
systems until you nd one that
reects the values you hold and
that creates the customer experience you want. Remember those
hidden yet important harmonics:
high quality sound contains many
more of them, so it communicates
better, can be set at lower levels
and is more comfortable to be in.
If you have challenging acoustics
(for example in a stadium or a rail
terminus) use the latest speaker
technology and acoustic treatments
to reduce echoes. There are loudspeakers now for every possible
34
Flexibility
Create the smallest zones you
can so that you can recombine
them in different congurations
as your space changes. Build in
the ability to inject a mic or line
signal simply in every zone
for announcements, speeches,
parties or any requirement you
cant foresee right now. Go digital
to make your system futureproof and exible. With features
like internet-based control of
scheduling and routing for multiple sources and delivery points;
wi control pads that allow in situ
tweaks of volume, equalization
(EQ) and content; and sophisticated DSP such as ANC and AEC
to give you full control and the
best results throughout the system.
35
A word on content
Of course, any system is only as
good as its weakest link. Content
quality is important too: putting
64 kbps mp3 music through a great
sound system is unjustiable today
with the cost of storage so low and
still falling. Use the least compression your network bandwidth will
permit, with bitrates ideally always
above 192 kbps stereo (96 kbps
mono). Severe data compression
is a very common mistake,
removing the richness and
information content of sound.
Most important of all, use experts
when deciding what to play,
whether its a music playlist or a
generative soundscape. Remember:
sound affects people, so beware of
choosing pop music just because
someone on the team likes it!
...consistency, quality
and flexibility.
Chapter 8 | The sound system
Courtrooms
These are possibly the most
demanding audio installations
around, partly because of the
multiple sources and the need for
universal intelligibility, and partly
because of the high cost of bad
sound in human terms. Quality
sound is critical in courtrooms
because it increases comfort and
reduces stress vital when people
can be in these spaces, often under
great duress, for hours at a stretch.
A court is all about verbal communication, so excellent speech intelligibility is fundamental: straining
to hear someone creates unnecessary extra anxiety. This is theatre
in the round, where everyone in
the space must be able to hear
everyone else. Acoustics are
variable, which is why system
design is key: a good system can
to some degree compensate for
a poor space, while a bad system
in a good space doesnt work.
TIPS
Take a holistic approach
to design.
Sound Affects!
36
37
TRAPS
Using a mix-minus (aka
clean feed) system: they can
lead to a judge at one end of
a bench not being able to hear
what a colleague at the other
end is saying.
Using only ceiling
loudspeakers: they can create
a disconnect between the
visual source and the aural
leading to what Canadian
sound author Murray Schafer
calls schizophonia. This can
produce discomfort and make
comprehension more difcult.
Over-amplifying though
equally bad is under-powering.
Thanks to Rod Louey-Gung (Telepresence
World, Australia) and Glenn Leembruggen
(Acoustic Directions, Australia)
Glossary of
terms used
This glossary of terms will help
you to understand some of the
technical terms used by audio
professionals. This will enable you
to better understand the solutions
that they propose and to judge
whether they are right for you.
Acoustic Echo Cancellation (AEC)
a DSP algorithm that removes
unwanted echoes in video and
teleconferencing applications.
Ambient Noise Compensation
(ANC) a DSP algorithm that
maintains a constant headroom
over ambient noise levels, sometimes termed autogain.
Audio Video Bridging (AVB) a
set of standards developed by a task
group of the IEEE 802.1 committee
for the purpose of transmitting
low latency time-synchronized
audio and video data over layer
2 networks.
Auto-mixer an audio processor
(or algorithm within a DSP) which
turns mics on and off automatically as people speak. This allows
mics which are not being used and
are only picking up ambient noise
to be turned off, and so improves
intelligibility.
CobraNet a proprietary (owned
by Cirrus Logic) layer 2 Ethernet
Sound Affects!
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39
Glossary of terms
Thanks to
Julian Treasure, with his great passion for sound and the knowledge
to back up this passion. He does
great work through his company,
The Sound Agency, and I highly
recommend him to anyone needing advice about using sound,
especially in branding.
Salom Galjaard and Anna
Witteman are equally as passionate about their own world of data
visualization and design, and I
cannot recommend their company,
Imaginary Numbers, too highly to
anyone requiring these services.
Biamp Systems share this passion
in our case, for making truly
great audio processing equipment.
I would like to thank everyone at
Biamp who has participated in this
project, especially Steve Metzger,
Sound Affects!
40
Copyright
Notes
41