Lecture 2 PDF
Lecture 2 PDF
Lecture 2 PDF
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Outline
- 3D Vectors Analysis
- Position Vector
- Dot Product
Directions in 3D
For a vector A, with a magnitude of
A, an unit vector is defined as
uA = A / A .
Directions in 3D
Consider a box with sides AX, AY, and
AZ meters long.
The vector A can be defined as
A = (AX i + AY j + AZ k) m
The projection of vector A in the x-y plane is A. The
magnitude of A is found by using the same approach as a
2-D vector: A = (AX2 + AY2)1/2 .
The magnitude of the position vector A can now be obtained as
A = ((A)2 + AZ2) =
Directions in 3D
The direction or orientation of vector A is defined by
the angles , , and .
These angles are measured between the vector and
the positive X, Y and Z axes, respectively. Their
range of values are from 0 to 180
Using trigonometry, direction cosines are found using
cos =
cos =
cos =
Directions in 3D
Once individual vectors are written in Cartesian form, it is easy
to add or subtract them. The process is essentially the same as
when 2-D vectors are added.
For example, if
A = AX i + AY j + AZ k
and
B = BX i + BY j + BZ k ,
then
3D Components Notations
Example Problem
Example Solution
Solution:
First, resolve force F1.
Fx = 0 = 0 N
Example Solution
Now, resolve force F2.
F2z = -800 sin 45 = 565.7 N
F2 = 800 cos 45 = 565.7 N
F2 can be further resolved as,
F2x = 565.7 cos 30 = 489.9 N
F2y = 565.7 sin 30 = 282.8 N
Thus, we can write:
F2 = {489.9 i + 282.8 j 565.7 k } N
Example Solution
So FR = F1 + F2 and
F1 = {0 i + 400 j + 300 k} N
F2 = {489.9 i + 282.8 j 565.7 k } N
FR = { 490 i + 683 j 266 k } N
Position Vector
12
Example Problem
13
Example Solution
14
Dot Product
Dot Product
Examples: By definition, i j = 0
ii = 1
AB
=
(Ax i + Ay j + Az k) (Bx i + By j + Bz k)
Ax Bx + AyBy
+ AzBz
THANK YOU!
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