1St-Level Paladin Spells: Axiomatic Water
1St-Level Paladin Spells: Axiomatic Water
1St-Level Paladin Spells: Axiomatic Water
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Spell compendium
Axiomatic WaterM: Makes lawful-aligned axiomatic
water.
Bless Weapon, Swift: Weapon strikes true against evil
foes for 1 round.
Blessed Aim: +2 bonus for allies ranged attacks.
Clear Mind: +4 on saves against mind-affecting spells and
abilities.
Deafening Clang: Weapon deals sonic damage, deafens.
Divine Sacrifice: You sacrifice hit points to deal extra
damage.
Energized Shield, Lesser: Shield provides user resistance
5, shield bash deals +1d6 damage.
Faith Healing: Cures 8 hp +1/level (max +5) to worshiper
of your deity.
Find Temple: You know direction of your deitys nearest
temple.
Golden Barding: Your mount gets force armor.
Grave Strike: You can sneak attack undead for 1 round.
Holy Spurs: Special mounts speed increases by 40 ft. for
1 round.
Know Greatest Enemy: Determines relative power level
of creatures within the area.
Lionheart: Subject gains immunity to fear.
Moment of Clarity: Subject gains second save against
mind-affecting spell or ability.
One Mind, Lesser: You gain +4 on Spot and Listen checks
while mounted.
Resist Planar Alignment: Subject can resist penalties
for being of an opposed alignment on an aligned Outer
Plane.
Resurgence: You grant subject a second chance at a saving
throw.
Rhinos Rush: Next charge deals double damage.
Second Wind: Dispel fatigue, grant bonus on
Constitution checks.
Sense Heretic: Glow reveals when evil creature is near.
Silverbeard: You grow a hard silver beard that gives +2
bonus to armor.
Sticky Saddle: You become stuck to special mount, gain
+10 Ride checks.
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