Using This Tutorial Guide
Using This Tutorial Guide
Using This Tutorial Guide
The files that contain the data to be imported are located in the directory where GAMBIT
is installed. (NOTE: This file is included on your installation tape or CD.)
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Font Conventions
Description
Example(s)
Courier
Titles of buttons,
selectors, fields, and
forms as they appear in
the graphical user
interface
Model
Volume
Vertex
Arial Narrow
Interval size
Lower topology
Names of GAMBIT
topological entities and
coordinate systems
edge.1
vertex.3
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Display
Information
Task
Vertex creation
Display operations allow you to directly manipulate the appearance of the model in any of
the enabled graphics-window quadrants. The information operation provides summary information for any visible entity in the model. Task operations allow you to specify topological entities and to execute geometry and meshing operations. The vertex creation
operation allows you to create vertices on any displayed coordinate-system grid.
(NOTE: For further information on these operations, see Section 3.3.2 of the GAMBIT
Users Guide.)
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Display Operations
GAMBIT graphics-window display operations employ all three mouse buttons as well as
the Ctrl keyboard key.
Keyboard/Mouse Button Action
Description
Right-drag (vertically)
Right-drag (horizontally)
Ctrl-left-drag (diagonally)
Ctrl-middle-drag (diagonally)
Double-middle-click
Double-right-click
Information Operation
The mouse can be used in conjunction with the Alt key to obtain summary information for
any visible entity in the model. When you hold down the Alt key and hover the mouse
pointer over a visible vertex or edge in the graphics window, GAMBIT displays the corresponding summary information in the Description window. The Description window summary information includes the name of the indicated vertex or edge and the names of all
higher-order entities of which the vertex or edge is a component. For each listed edge or
face, GAMBIT displays the corresponding length or surface area, respectively. In
addition, each entity listing includes a five-character string that indicates the entity conditions with respect to five parameters.
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Task Operations
GAMBIT graphics window task operations employ all three mouse buttons in conjunction
with the Shift key to allow you to pick entities and to execute actions related to GAMBIT
forms. There are two types of task operations: picking entities and executing actions.
Picking Entities
Many GAMBIT modeling and meshing operations require you to specify one or more
entities to which the operation applies. There are two ways to specify an entity for a
GAMBIT operation:
Input the entity name in the appropriate list box on the specification form or select
it from the appropriate pick list.
Use the mouse to pick the entity from the model as displayed in the graphics
window.
When you use the mouse to pick an entity from the model that is displayed in the graphics
window, GAMBIT inserts the entity name in the currently active pick list as if you had
specified its name on the currently open specification form.
GAMBIT provides two types of entity-picking operations, each of which involves the
Shift key. Throughout this guide, you will see expressions such as Shift-left-click, which
indicates that you should press and hold the Shift key while clicking the left mouse button.
The two entity picking operations are as follows:
Operation
Description
Shift-left-click
Shift-middle-click
To select a group of objects, Shift-left-drag the mouse to create a box around the objects
to be selected. The specific objects chosen depend on the direction of mouse-pointer
movement when the box is created. Specifically:
If you Shift-left-drag the mouse pointer toward the lower part of the graphics window
when creating the box, GAMBIT selects all objects touched by the box.
If you Shift-left-drag the mouse pointer toward the upper part of the graphics window
when creating the box, GAMBIT selects only those objects that are completely
enclosed in the box.
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Executing Actions
When you Shift-right-click the mouse in the graphics window, GAMBIT accepts the
selection of an entity and moves the focus to the next pick list in the form. If the current
pick list is the last one in the form, Shift-right-click executes the operation associated with
the currently open form. In this case, the Shift-right-click operation is equivalent to the act
of clicking Apply on the bottom of the form.
Vertex Creation Operation
GAMBIT allows you to create vertices by means of the Ctrl-right mouse button. The Ctrlright-click method of creating vertices applies in any graphics window quadrant that contains an active grid. For a description of the procedures and specifications required to
display a grid, see Section 5.1.2 of the GAMBIT Modeling Guide.
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GUI Components
Geometry
subpad
Graphics
window
Transcript
window
Command
text box
Description
window
Global Control
toolpad
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GUI Components
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GUI Components
VOLUME
CREATE VOLUME
The name of the command button that appears in the Description window of the
GAMBIT GUI
When you see this kind of flow chart in a tutorial, you should left-click the command
buttons in the order shown so that they appear depressed. A command button has a black
border on its top and left-hand side when it is depressed. The GEOMETRY command
button
at the top of the Operation toolpad in Figure 0-1 is an example of a
depressed button. The black border is on the bottom and right-hand side when the button
in Figure 0-1. Note that if a button
is not depressed; see the MESH command button
is already depressed, you need not click that button again. In fact, clicking a selected
button will unselect it.
Toolpad choices that require pressing the right mouse button are indicated by an R to the
right of the corresponding command button icon, followed by the icon to select from the
list of available functions. For example,
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GUI Components
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GUI Components
Messages displayed in the Description window describe the component of the GUI corresponding to the current location of the mouse pointer. As you move the mouse pointer
across the screen, GAMBIT updates the Description window message to reflect the
change in the location of the pointer.
0.5.7 Transcript Window and Command Text Box
The Transcript window is located in the lower left portion of the GUI. The Command text
box is located immediately below the Transcript window.
The purpose of the Transcript window is to display a log of commands executed and messages displayed by GAMBIT during the current modeling session. The Command text box
allows you to perform GAMBIT modeling and meshing operations by means of direct
keyboard input, rather than by means of mouse operations on the GUI. See the GAMBIT
Command Reference Guide for more details.
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