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The Pirate Book Warez

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The book offers perspectives on media piracy and discusses strategies people use to share and experience cultural content outside of economic, political or legal boundaries.

Some examples of piracy discussed include pirate video clubs and games in Brazil, Shanzhai culture in China, El Paquete and Marakka 2000 in Cuba, Malegaon cinema in India, and music sharing from cellphones in West Africa.

The book discusses experiences of piracy in India, Cuba, Brazil, Mexico, Mali and China.

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Edited by Nicolas Maigret & Maria Roszkowska | thepiratebook.net
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THE PIRATE BOOK

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Edited by Nicolas Maigret & Maria Roszkowska
Published by Aksioma Institute for Contemporary Art, Ljubljana
Co-published by Pavillon Vendme Art Center, Clichy
Produced by Aksioma, Pavillon Vendme, Kunsthal Aarhus,
and Abandon Normal Devices /

2015
Colour digital edition / free download / ISBN 978-961-92192-6-3
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http://thepiratebook.net
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This book could not have been made without the help of:
street vendors, photocopiers, bootleg recordings, double
cassette decks, cracktros, .nfo files, VHS recorders, CD burners,
scanners, BBS, copy parties, game copiers, Warez, keygens,
Napster, eDonkey, Soulseek, The Pirate Bay, UbuWeb, Library
Genesis, Karagarga, Megaupload, FilesTube, and many more
INDEX
---------------------------------------------------------------------
- PREAMBLE // Marie Lechner
---------------------------------------------------------------------
1.HISTORICAL PERSPECTIVE ECHOES OVER TIME
---------------------------------------------------------------------
- Stephen Adams && Drake
- Peter Kennedy && Bill Gates
- Pirate Bus && Google Bus
- Lionel Mapleson && Mike the Mike
- The Pirate King Trial && The Pirate Bay Trial
- Copyright Advertisement && Anti-Piracy Warning
- Statute of Anne && DMCA
---------------------------------------------------------------------
2.INSIDER PERSPECTIVE WAREZ SCENE
---------------------------------------------------------------------
- Warez Release Procedure ANSi: Razor 1911
- Warez Glossary ANSi: Fairlight
- Suppliers Methods ANSi: PWA
- Nuke List ANSi: Antitude Zero
- Supplying Guidelines ANSi: Dust N Bones
- Piracy Sub-Scenes ANSi: Partners in Crime
- Directory Naming ANSi: DVDR Standards
- 1337 5|*34|< ANSi: MOTiV8
---------------------------------------------------------------------
3.INDUSTRY PERSPECTIVE ANTI-PIRACY TECHNOLOGIES
---------------------------------------------------------------------
- Radio Detectors >= 1920
- TV Detectors >= 1950
- Security Holograms >= 1980
- CAP Code >= 1980
- Lenslok >= 1980
- Manual Lookups >= 1980
- Code Wheels >= 1980
- Sony BMG Rootkit >= 2000
- Video Game Modifications >= 2000
- Torrent Poisoning >= 2000
- Digital Rights Management >= 2000
- Bittorent Ip Monitoring >= 2000
---------------------------------------------------------------------
4.
GEOGRAPHIC PERSPECTIVE KNOWLEDGE SOCIETY
---------------------------------------------------------------------
- Pirate Video Clubs & Consoles - Brazil // Pedro Mizukami
- Shanzhai Culture - China // Clment Renaud
- El Paquete Semanal & Marakka 2000 - Cuba // Ernesto Oroza
- Malegaon Cinema - India // Ishita Tiwary
- The Downloaders - Mali // Michal Zumstein
- Music from Cellphones - West Africa // Christopher Kirkley
- Region 4 - Mexico // Jota Izquierdo
- Piracy is the Ideal Scapegoat // Ernesto Van Der Sar
---------------------------------------------------------------------
> TO BE CONTINUED url: thepiratebook.net
---------------------------------------------------------------------
THE PIRATE BOOK
+
A compilation of stories about sharing,
distributing, and experiencing
cultural content outside the boundaries
of local economies, politics, or laws

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PREAMBLE
The Pirate Book by Nicolas Maigret and Maria Roszkowska
is both a visual essay and anthology, written in the wake
of the Jolly Rogers infamous skull and crossbones and compiled
during its journey across the four corners of the world. In this
book, the authors invite us to shift our perspective on piracy
itself. This polyphonic work constitutes an attempt at probing
the ambiguity inherent to piracy and at re-evaluating the issues
related to it. The Pirate Book, moreover, signifies a departure
from the one-sided approach adopted by the cultural industries
which consists in designating the figure of the pirate as public
enemy number 1.
Intellectual property was, in fact, called into existence in order
to ward off those that Cicero, in his time, called the common
enemy of all. At the outset, intellectual propertys purpose
was to protect authorship and promote innovation; however,
it eventually hindered technological progress and encouraged
cultural products, which had hitherto belonged to the public
domain, to be snatched away from it.

This book arises from a previous installation-performance by


Nicolas Maigret, The Pirate Cinema1, where the artist visualizes
the covert exchange of films in real time at dazzling speed
under the cover of worldwide peer-to-peer networks. The advent
of the Internet and its users unbridled file sharing capability
on peer-to-peer networks has resulted in an unprecedented
proliferation of illegal downloading since the 1990s. This situa-
tion also very quickly led to online piracy being singled out
as the primary cause of the crises affecting the music and film
industries, whereas certain other voices deemed piracy to be
the scapegoat of the cultural sector that had not managed to
properly negotiate the transformations it underwent following
the onset of the digital era.
Piracy as Experimentation
The term piracy more generally designated the unauthorized
usage or reproduction of copyright or patent-protected material.
This is almost a far cry from the words original etymology.
The word piracy derives from a distant Indo-European root
meaning a trial or attempt, or (presumably by extension)
an experience or experiment, writes Adrian Johns in Piracy:
The Intellectual Property Wars from Gutenberg to Gates2 in
which he highlights the fact that It is an irony of history that
in the distant past it meant something so close to the creativity
to which it is now reckoned antithetical.

The Pirate Book endeavours to gain an insight into this very


creativity. By calling on the contributions of artists, researchers,
militants and bootleggers, this book brings together a large
variety of anecdotes and accounts of local and specific expe-
riences from Brazil, Cuba, Mexico, China, India, and Mali, all
of which foreground the lived, personal and perceived aspects of
such experiences. Despite the legal arsenal that has unfurled
as well as the economic and political restrictions in place,
The Pirate Book provides an illustration of the vitality of pirate
(or peer-ate) culture. A culture that arose from necessity rather
than convenience. A culture that has devised ingenious strategies
to circumvent the armoury in place in order to share, distribute,
and appropriate cultural content and thereby corroborate
Adrian Johns view that piracy has been an engine of social,
technological, and intellectual innovations as often as it has been
their adversary. The author of Piracy believes that the history
of piracy is the history of modernity.

Steal This Book


The concept of intellectual piracy is inherited from the English
Revolution (166080) and, more specifically, from the book
trade. The Pirate Book is, as its name suggests, a book. An
e-book, to be precise; a format that at the time of publication
is currently very popular due to the development of tablets
and readers. The increase in illegally available content that is
concomitant with the growth of the e-book sector has raised
fears that this sector will be doomed to the same fate as the film
and music industries. By way of example, Michel Houellebecqs
latest blockbuster novel Soumission was pirated two weeks prior
to its release. This marked the first incident of its kind in France.
The arrival of the first printing press in England in the 1470s
brought about the reinforcement of intellectual property rights
regarding books. More specifically, this was achieved by way
of monopolies granted by the Crown to the guild of printers
and booksellers that was in charge of regulating and punishing
those who illegally reprinted books. In 1710, the London guild
obtained the Statute of Anne, the first law to recognize authors
rights, but also to limit copyright (which until then had been
unlimited under the guild) to 14 years, with a possible extension
if the author was still alive.

The Pirate Book places side by side the Statute of Anne with the
Digital Millennium Copyright Act (DMCA), the American copy-
right law of 1998 that aimed at curbing the new threats posed
by the generalisation of the Internet. The Pirate Book revisits
some of the milestones of this history of piracy, by juxtaposing
and comparing an image from the past with its contemporary
counterpart. Such is the case with the musical score of Stephen
Adams Victorian ballad, The Holy City, that became the most
pirated song of its time towards the end of the 19th century
and is presented opposite the album, Nothing Was the Same, by
the Canadian rapper Drake that became the most pirated album
of the 21st century (it was illegally downloaded more than ten
millions times).

Despite being the nation that ostensibly spearheads the war on


piracy, the United States was at its inception a pirate nation
given its refusal to observe the rights of foreign authors. In the
absence of international copyright treaties, the first American
governments actively encouraged the piracy of the classics of
British literature in order to promote literacy. The grievances of
authors such as Charles Dickens fell upon deaf ears, that is until
American literature itself came into its own and authors such
as Mark Twain convinced the government to reinforce copyright
legislation.

Piracy, Access, and Production Infrastructure


The article Piracy, Creativity and Infrastructure: Rethinking
Access to Culture, in which the Indian legal expert Lawrence
Liang situates the issue of the piracy of cultural artefacts in
emerging economies, also rejects the narrow view of piracy as
a solely illicit activity and goes on to depict it as an infrastruc-
ture providing access to culture. The abundantly illustrated
stories brought together in The Pirate Book all inform this notion
by inviting the reader to shift perspective. As described by the
researcher and legal expert Pedro Mizukami, the emergence
of bootlegged video rentals and consoles in Brazil was directly
linked to the countrys industrial policies of the 1980s which
aimed at closing the Brazilian market to imports in order to
stimulate the growth of local productions, some of which were
exorbitantly priced. Cubas isolation by the US embargo since
1962 and its ensuing inability to procure basic resources pro-
vided a fertile ground for audio-visual piracy on the part, among
others, of the government itself in order to supply its official
television channels with content as well as to provide its univer-
sities with books, as highlighted by the designer and artist
Ernesto Oroza. Despite being poorly equipped, Cubans are able
to get their hands on the latest action films, TV series, or music
video thanks to a weekly, underground compilation of digital
content called El Paquete Semanal that is downloaded by the
rare Cubans who own a computer (around 5% of the population
has Internet access)3 and sold on a hard drive that can be
plugged directly into a TV. The downloaders of Fankl Diarra
Street in Bamako, who are the subject of Michal Zumsteins
photographs, employ the same system of streetwise savvy. They
exchange the latest music releases on their cell phones via
Bluetooth, thus forming an ad hoc African iTunes where you
can pick up the files offline in the street. This small-timer
operation is also a must for local musicians to raise their profile.
From Copy to Creation, the Shanzhai Culture
Liang claims that piracy makes cultural products otherwise
inaccessible to most of the population available to the greatest
number of users, but also offers the possibility of an infra-
structure for cultural production. The case of the parallel film
industry based in Malegaon is literally a textbook case. The
Indian researcher Ishita Tiwary tackles the case study of this
small backwater of central India that has arisen thanks to an
infrastructure created by media piracy and the proliferation of
video rentals. Using the same mode of operation as Nollywood
in Nigeria, people seize the opportunities provided by cheap
technology in order to make remakes of Bollywood successes
by adapting the content to the realities of the target audiences
lives. Servile replication, one of the objections often levelled
at piracy, then gives way to creative transformation according
to Lawrence Liangs own terms.

Another noteworthy example is the Chinese village of Dafen that


is notorious for its painters who specialize in producing copies
of well-known paintings. Dafen has now become home to a
market for Chinese artists selling original works, which just goes
to show how A quasi-industrial process of copying masters has
led to the emergence of a local scene.

This same process is aptly described by Clment Renaud, a


researcher and artist, who took an interest in Shanzhai culture
(literally meaning mountain stronghold), the flourishing coun-
terfeiting economy of China, a country whose non-observance
of copyright law is decried worldwide. When you have no
resources, no proper education system and no mentors at your
disposal, then you just learn from your surroundings: you copy,
you paste, you reproduce, you modify, you struggleand
you eventually improve, resumes Clment Renaud by noting
the rapid versatility and resourcefulness of these small-scale
Chinese companies when faced with the demands of the
global market. These pirates [work] secretly () in remote
factories, they have built a vast system for cooperation and
competition. They shared plans, news, retro-engineering results
and blueprints on instant messaging groups, observes the
researcher for whom this form of collaboration is reminiscent
of open-source systems.

Warez Culture and Freeware


Computer-based piracy was originally a means of distributing,
testing, and getting to grips with technologies amongst a small
group of users. It was indeed not too dissimilar from the type
of group activity that brought into existence the free software
movement. It was a commonplace occurrence to supply your
friends and colleagues with a copy of software. Clubs formed
and began to learn the basics of computer programming by
decoding software programmes to the great displeasure of the
then infant IT industry, as attested by Bill Gates infamous
letter of 1976 that The Pirate Book has exhumed and which
denounces amateur IT practitioners for sharing the BASIC
programme created by his fledgling company Altair. IT manufac-
turers made a concerted effort to shift the original meaning
of the word hacker (which until that time had been associated
with a positive form of DIY) that was then conflated with
cracker which translates as pirate. The view underpinning this
semantic shift was later adopted by the cultural industries
with regards to P2P users, and is analysed by Vincent Mabillot4.

This privatisation of the code and the creation of software


protection mechanisms led users to rebel by cracking digital
locks and by fostering anti-corporate ideas in the name of
free access. At a time when commercial software and IT net-
works gained momentum and complexity, a more or less
independently instituted division of labour emerged among
specialised pirates who belonged to what is termed The Scene.
The Scene is the source of most pirated content that is made
publicly available and then disseminated via IRC, P2P, and
other file sharing services used by the general public. The Scene
comprises, amongst others, small autonomous groups of pirates
who compete to be the first to secure and release the pirated
version of digital content. The Pirate Book sheds light on the
modus operandi and iconography of this Warez culture (the
term designates the illicit activities of disseminating copyright
protected digital content) from which the content consumed
online in the most well connected countries originates and which
is subsequently resold at heavily discounted prices at stalls
across the globe.

Torrent Poisoning: What the Fuck Do You Think Youre Doing?


In the context of this continual game of hide and seek, the
cultural industries have proven to be surprisingly creative in
the strategies they employ to combat piracy as substantiated by
the documents on display in this book: from educational flyers
to intimidation, from hologram stickers to game alterations,
from false TV signal detectors (mysterious vans equipped with
weird and wonderful antenna that are supposed to strike fear
in the hearts of those who have not paid their TV licence) to
show trials such as the 2009 high-profile case of the Swedish
founders of the emblematic peer-to-peer platform, The Pirate
Bay. Pirate or privateer tactics are even employed by certain
corporations. These tactics include torrent poisoning which
consists in sharing data that has been corrupted or files with
misleading names on purpose.

In this particular case, the reader is at liberty to copy the texts


of this book and do with them as he/she pleases. The books
authors (editors?) have opted for copyleft, a popular alternative
to copyright. The term copyleft was brought into popular usage
by Richard Stallman who founded the freeware movement
and refers to an authorization to use, alter and share the work
provided that the authorization itself remains untouched.
Pirates challenging and transgression of the conventions of
intellectual property have become a form of resistance to the
ever increasing surveillance of users of digital technologies
by corporate and state interests. In doing so, pirates have
opened the way to new perspectives of counter-societies that
work along different lines.5
The Pirate Book makes its own particular contribution to this
debate by painting a different picture, one embedded in the
geographic realities of piracy, of these frequently scorned prac-
tices. In the same way that piracy itself is difficult to pinpoint,
this book endeavours to capture the breadth of the phenomenon
through images and accounts garnered online. It combines
the global and the hyper local, states of being on and offline,
anecdotes and immersion, poetic references, and technical
decryption, thereby eschewing conventional categories used to
classify publications. The Pirate Book is indeed neither an artist
book, nor an academic dissertation, nor an archive,
nor a forecast study. It is a blend of all of the latter and forms
a prolific guide that can be read as much as it can be looked at.
By focusing on situations, objects, documents, and individuals,
this work enables us to envision the potential for future cross-
purpose practices that could emerge in a networked society.

Marie Lechner

1 http://thepiratecinema.com/
2 Adrian Johns, Piracy: The Intellectual Property Wars from
Gutenberg to Gates, Ed. University of Chicago Press, 2009
3 The Internet Dealers of Cuba, Jason Koebler
(http://motherboard.vice.com/read/the-internet-dealers-of-cuba)
4 Culture pirate et les usages du P2P, Vincent Mabillot
(Tracs. Revue de Sciences humaines, Pirater, ENS Editions)
5 Transgressions pirates, Samuel Hayat & Camille Paloques-
Berges (Tracs. Revue de Sciences humaines, Pirater, ENS
Editions) https://www.cairn.info/revue-traces-2014-1-page-7.htm
CHAPTER 1
+
Historical Perspective
Echoes Over Time

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PUNCH vol. 131, July 4, 1906
ECHOES
OVER TIME
It is the beginning of a new century, and the music industry
is facing a crisis. New technology, new media, and innovative
business practices are challenging the copyright principles
that have underpinned the industry for as long as anyone can
remember. Taking advantage of a revolutionary process that
allows for exact copying, pirates are replicating songs at a tre-
mendous rate. The public sees nothing wrong in doing business
with them. Their publicity, after all, speaks of a mainstream
music industry that is monopolistic and exploitative of artist and
public alike. The pirates, by contrast, are ostentatiously freedom
loving. They call themselves things like the Peoples Music
Publishing Company and sell at prices anyone can afford. They
are, they claim, bringing music to a vast public otherwise entirely
unserved. Many of them are not businesses on the traditional
model at all, but homespun affairs staffed by teenagers and run
out of pubs and even bedrooms. In reaction, the recently booming
dot companies band together to lobby the government for a
radical strengthening of copyright lawone that many see as
threatening to civil liberties and principles of privacy. In the
meantime they take the law into their own hands. They resort to
underhand tactics, not excluding main force, to tackle the pirates.
They are forced to such lengths, they say, because the crisis of
piracy calls the very existence of a music industry into question.

The beginning of the 20th century described by Adrian Johns in Piracy


MOST PIRATED MUSIC ARTIST
(THE LATE 19TH CENTURY)

Stephen Adamss The Holy City song, probably the most pirated
musical piece (on printed sheet music) prior to the Internet.
MOST PIRATED MUSIC ARTIST
(EARLY 21ST CENTURY)

Drakes Nothing Was the Same, the 7th best-selling album of 2013
with over 1.34 million copies sold in the US alone was pirated,
at least, an astounding 10 million times (MP3 files). According to
ExtraTorrent, this makes it the most pirated music album after
the arrival of the Internet.
PETER KENNEDY
PHYSICIAN (1730)

Peter Kennedy in A Supplement To Kennedys Ophthalmographia, 1730


BILL GATES
COMPUTER PROGRAMMER (1976)

Bill Gates in An Open Letter to Hobbyists, 1976


PRIVATE PIRATE BUS
ON PUBLIC ROADS (1851)

Above: Pirate Bus in Regents Park, during the General Strike, 1926

In London, independent bus operators appeared in the mid of


19th century, following the tourism boom that accompanied the Great
Exhibition of 1851. Their vehicles were soon popularly termed
pirate buses.
PRIVATE GOOGLE BUS
ON PUBLIC ROADS (2013)

In late 2013, Google private shuttle buses have become a focal point
for social justice protests in San Francisco. Protesters viewed
the buses as symbols of gentrification and displacement in a city
where the rapid growth of the tech sector has driven up housing
prices. Activists also opposed the unpaid use of public bus stops
by private companies, which transit officials said leads to delays
and congestion.
BOOTLEG RECORDINGS
BY LIONEL MAPLESON (19001904)

Lionel Mapleson was the Metropolitan Operas librarian from the


1890s until he died in 1937. In 1900, he purchased an Edison Home
Cylinder Phonograph, smuggled the gadget into the prompters box,
and started recording excerpts from Metropolitan performances. In
1904, Maplesons piratical activities came to an end, but by then
he had amassed an extraordinary collection that has been called one
of the most valuable legacies in the history of recorded sound.
BOOTLEG RECORDINGS
BY MIKE THE MIKE (70S80S)

Mike Millard, nicknamed Mike The Mike was an avid concert taper
in the 1970s and 1980s, recording mostly Led Zeppelin, Pink Floyd,
and The Rolling Stones concerts in California, especially at the
Los Angeles Forum. Starting with a basic mono recorder in 1974,
Millard upgraded to a Nakamichi stereo recorder with AKG Acoustics
microphones for the 1975 Led Zeppelin shows in the area. He often
used a wheelchair to conceal his equipment, pretending to be disabled.
Unlike most 1970s audience bootlegs, Millards recordings are noted
for their great sound quality, and are to this day considered some
of the finest audio bootlegs available.
THE PIRATE KING TRIAL
(1904)

James Frederick Willetts alias John Fischer


Peoples Music Publishing Company / Trial: 1904-1906, UK
The Nottingham Evening Post, January 19, 1906, page 6
THE PIRATE BAY TRIAL
(2008)

Hans Fredrik Neij, Per Gottfrid Svartholm Warg, Peter Sunde Kolmisoppi
The Pirate Bay / Trial: 2008-2009, Sweden
Le Figaro, April 18-19, 2009, page 26
ADVERTISEMENT FOR COPYRIGHT
(1906)

An advertisement for copyright and patent preparation services


from 1906, when copyright registration formalities were still
required in the USA.
ANTI-PIRACY WARNINGS
(1980PRESENT)

The Anti-Piracy Warning (APW) Seal has been approved by the U.S.
Attorney General as an official insignia of the FBI and the U.S.
Department of Justice. The purpose of the APW Seal is to help detect
and deter criminal violations of U.S. intellectual property laws
by educating the public about the existence of these laws and the
authority of the FBI to enforce them. Any copyright holder who complies
with the conditions of 41 CFR Section 128-1.5009 can use the Seal.
The FBI, Federal Bureau of Investigation
STATUTE OF ANNE
(1710)

The Statute of Anne, an act of the Parliament of Great Britain,


was the first statute to provide for copyright regulated by the
government and courts, rather than by private parties. This
legislation was intended to limit the omnipotence of publishers
and encourage education. It gave authors the full ownership of
their work for a period of fourteen years, renewable only once.
DIGITAL MILLENNIUM COPYRIGHT ACT
(1998)

The Digital Millennium Copyright Act (DMCA) is a United States


copyright law that implements two 1996 treaties of the World
Intellectual Property Organization (WIPO). It was designed to manage
the new threats created by the increasingly widespread adoption
of the Internet.
Front page of music sheet; The Pirate Bus by F. Bowyer, 1886
SOURCES

ECHOES OVER TIME


PUNCH vol. 131, July 4, 1906

THE HOLY CITY / STEPHEN ADAMS


Johns, A. Piracy, 328.
http://www.free-scores.com/download-sheet-music.php?pdf=2998

NOTHING WAS THE SAME / DRAKE


https://torrentfreak.com/extratorrent-reveals-most-pirated-files-of-
all-time-141206/

PETER KENNEDY
Johns, A. Piracy, 23.
Kennedy, P. 1739. A Supplement to Kennedys Ophthalmographia.

BILL GATES
https://en.wikipedia.org/wiki/Open_Letter_to_Hobbyists

PIRATE BUS LONDON


http://www.ltmcollection.org/resources/index.html?IXglossary=London%20
Transport%20Clubs%20%26%20Societies

GOOGLE BUS SAN FRANCISCO


https://en.wikipedia.org/wiki/Google_bus_protests

LIONEL MAPLESON
https://en.wikipedia.org/wiki/Mapleson_Cylinders

MIKE THE MIKE


https://en.wikipedia.org/wiki/Mike_Millard

THE PIRATE KING TRIAL


The Nottingham Evening Post, January 19, 1906, page 6

THE PIRATE BAY TRIAL


Le Figaro, April 18-19, 2009, page 26

ADVERTISEMENT FOR COPYRIGHT


http://en.wikipedia.org/wiki/Copyright_infringement

ANTI-PIRACY WARNINGS
https://www.fbi.gov/about-us/investigate/white_collar/ipr/download-
the-fbis-anti-piracy-warning-seal

STATUTE OF ANNE
https://en.wikipedia.org/wiki/Statute_of_Anne

DIGITAL MILLENNIUM COPYRIGHT ACT


http://www.copyright.gov/legislation/dmca.pdf
CHAPTER 2
+
Insider Perspective
The Warez Scene
THE WAREZ
SCENE
For me like many others its a place to go and chill with your
friends, not unlike the current craze of social networking. It also
represents the core fundamentals of the Internetthe net should
be free, not governed. If I had to put a location or a name to
the scene, I would say its a heaven for Geeks (sometimes arrogant
with their extreme talent), enthusiasts, people who need to feel
part of something, and people who like a challenge and like to be
kept on their toes. I suppose its full of criminals but not in the
true sense of the word. What I mean by this is people who like a
challenge, who get a buzz or a hit from breaking these so-called
laws, being hunted by and staying one step ahead of authority.
Its also a place where the Geek rules all. He is not frightened by
the big guy who plays football, the boxer down the road, or
the bullies at school because he knows he has the power to take
the access away. Once you have been given access and trust, to
have it taken away can be devastating for some. Same as money,
I guess. I suppose its all about power.

The Scener, interview with TorrentFreak.com


WAREZ RELEASE PROCEDURE

+-----------------+
| SUPPLIERS |
+-----------------+
|
|
|
V
+-----------------+
| CRACKERS |
+-----------------+
|
|
|
V
+-----------------+
| PACKERS |
+-----------------+
|
|
|
V

PREING

|
|
|
V

TOP SITES

|
|
|
V
+-----------------+
| COURIERS |
+-----------------+
|
|
|
V

SITES

|
|
|
V
+-----------------+
| SEEDERS |
+-----------------+
|
|
|
V

STREET MERCHANDS
WAREZ GLOSSARY

1. SUPPLIERS
Member of a warez group who obtains a legitimate copy of the content to be
released; methods of obtaining files include copying from producers, hacking
into corporate networks, videotaping movies, and retail purchasing.

2. CRACKERS
Member of a warez group who removes copyright protection from content in
preparation for release to the warez scene and P2P networks. Every application
and game on the market contains some type of copy protection. Despite all
the time and money invested in copy protection techniques, crackers can still
defeat the most elaborate and complex copy protection technology, often hours
before it is placed on a store shelf. It is a mental competition: software
developers create a lock and crackers digitally pick it as fast as possible.

3. PACKERS
When a releases dupe status is cleared and a title is ready to be released,
the product must be packed into scene-compliant volumes. Many groups have
dedicated packers who pack releases night and day. Packers act as living tools
for release coordinators, informing them when a new release needs to be packed
and uploaded. It takes only minutes for an experienced packer to pack a large
release and then upload it to a private group site, ready for the next stage.

4. PREING
The stage in which the release is uploaded to a groups affiliated sites and
released. Group-affiliated sites want a groups release to be uploaded first;
therefore, many sites insist on groups using internal prescripts.

5. TOP SITE
Underground, highly secretive, high-speed FTP servers used by release groups
and couriers for distribution, storage and archiving of warez releases.
Topsites have very high-bandwidth Internet connections, commonly supporting
transfer speeds of hundreds to thousands of megabits per second, enough
to transfer a full Blu-ray in seconds. Topsites also have very high storage
capacity; a total of many terabytes is typical.

6. COURIERS
Member of a warez group who distributes pirated content between top-level warez
servers. They are the worker ants of the scene, carrying releases from site
to site, ensuring that each release is spread from the top-sites down to the
smallest sites.

7. SITES
Scene sites are impressive, secure data warehouses that are used for piracy.
Each release group must be affiliated with several decent sites if they intend
to release anything.

8. SEEDER
A client that has a complete copy of the data of a certain torrent. Once your
BitTorrent client finishes downloading, it will remain open until you click the
finish button. This is known as being a seed or seeding.
SUPPLIERS METHODS

1. PHYSICAL INSIDERS
Someone who works for the company that produces, prints or packages the content
(music albums, movies, software, books, images etc.), copies it, and uploads
from the job site.

2. CREDIT CARD FRAUD


If you are a supplier in a large warez group and have a quota to meet
(e.g., you have to supply at least one new release to the group every month
or risk being extricated), you have the choice of using either the more
strenuous methods of supplying software or buying it with a stolen credit card.
Most people would probably choose the stolen credit card; an incident of
credit card fraud can supply hundreds of thousands of dollars worth of software
in a single night.

3. FILE TRANSFER PROTOCOL (FTP) SNOOPING


The majority of warez releases come directly from a companys FTP site.
Most companies have CD images of retail software sitting on their publicly
accessible FTP sites. This information is uploaded by an employee or client
and used by developers to send new software releases to remote locations.

4. SOCIAL ENGINEERING
One of the most creative methods used is the fake magazine scam, a mixture
of social engineering and plain old hard work. The suppliers create a semi-
legitimate looking magazine; game publishers usually send press organizations
copies of games a few weeks before the official retail release date, thereby
allowing the magazine to write a review and hopefully increase sales of the
product when it becomes available.

5. DEMO CDS
Commercial license managers are popular with software developers because they
give them the ability to distribute an application while limiting its usability
with a license code or file. A license is the only difference between a retail
product and a demo or evaluation copy. Once the suppliers figure out the
license scheme and have a retail license generated by a group cracker, the
group has a functioning retail product that is ready for release.

6. LEGITIMATE RETAIL
Suppliers use this method to watch product web sites and to find out exact
release dates. The goal is to buy the software first, and then get the copy
cracked and released, all while racing two or three other groups that are
trying to do the same.
NUKE LIST

+-----------------------------------------------------------------------------+
| |
| Nuker | Nukee | Amount | Reason |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxxx | xxxxxx | 1x 4.4M | not.working.5.burn.limited |
| |
| Age: 3h 56m | Dir: Lavavo.CD.Ripper.3.1.9.WinALL.Regged-XMA0D |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxxx | xxxxxx | 1x 4.4M | not.working.5.burn.limited |
| |
| Age: 3h 59m | Dir: Lavavo.CD.Ripper.3.1.9.WinALL.Regged-XMA0D |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxxxxx | xxxx | 1x 6.0M | grp.req |
| |
| Age: 12h 40m| Dir: Alcohol.120.v1.9.5.2722.Multilingual.WinALL.Cracked-D |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxxx | xxxxxx | 1x 24.4M | empty.dir |
| |
| Age: 15h 51m| Dir: INTEL.CPP.COMPILER.v8.1.025.NiTROUSINTEL.CPP.COMPILER |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxxx | xxxxxxx | 2x 14.3M | incomplete |
| |
| Age: 15h 52m| Dir: Charles.River.Media.Mobile.Device.Game.Development.Oc |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxx | xxxxxx | 1x 127.0M | stolen |
| |
| Age: 16h 0m | Dir: Kao.the.Kangaroo.2.Multi-TECHNiC |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxx | xxxx | 1x 1.7M | bad.dir.its.v1.1.1.1 |
| |
| Age: 16h 25m| Dir: Fax.Server.Remote.Submit.v1.2.1.1.WinAll.Cracked-HS |
| |
+-------------|-------------|---------------|---------------------------------|
| |
| xxxxxxx | xxxxxxx | 1x 4.6M | mu.031705 |
| |
| Age: 17h 43m| Dir: ACTUALTESTS.Cisco.642-661.Exam.Q.and.A.03.24.2005.LiB |
| |
+-----------------------------------------------------------------------------+
Read site rules to avoid being nuked :)
+-----------------------------------------------------------------------------+
SUPPLYING GUIDELINES

1. FINAL RELEASE
Each supplied release must be final (no beta, alpha, build, or technology
preview, and the release cannot be different from the retail version).

2. VIRUS- AND SPYWARE-FREE


Real warez scene sites are 100 percent virus free; each archive is virus-
scanned upon upload. If a release contains a virus, it is not accepted.

3. COMPLETE
A release cannot be missing any vital parts needed for installation,
and it must be true to form (e.g., if a release is labeled a CD image,
it must be a complete CD image).

4. NOT FREE
The golden rule of piracy: you have to pirate something copyrighted.
Each release must have a retail value.

5. USEABLE
The release must be useable by any member of the general public. It cannot
require additional hardware and must work the first time after installation.
Games such as Everquest, which require an online account, technically
are not useable by anyone who downloads them, and thus are not pirated.

6. LATEST VERSION
The release must be the latest version available; there is no point in
releasing Photoshop v6 if Photoshop v7 is in the stores.

7. NOT A MINOR UPGRADE


Minor upgrade (MU) ensures that groups do not continuously release each new
minor version of an application.
PIRACY SUB-SCENES

1. GAMES
Game pirates are under a large amount of stress and pressure. Games are fast
and hard-hitting, and require a tremendous level of dedication. With few games
released each year, the competition is huge. Crackers go days without sleep
because they love the rush of piracy; however, all of the high stress and work
they invest can easily turn into a waste of time if another group releases
the game first.

2. APPLICATIONS
Applications groups may have a release for weeks or even months before they
release it. With so many applications on the market, there is less hurry and
less competition.

3. E-BOOKS
With the growth of portable e-book readers and the growing popularity of
digital media, e-books are fast becoming the preferred method of reading media.
Also, many e-library web sites now exist, where subscribers can quickly pay for
access to any printed book or just a chapter of a book. () Books are possibly
the hardest media to protect from piracy.

4. VIDEOS
The video piracy scene is also different than the other scenes. These pirates
are video buffs that commonly work in projection booths and video distribution
companies. To them it is all about risk, about pulling out their beta-CAM
recorder during the first screening of a highly anticipated movie. It is a
thrill beyond compare.

5. TV
Although TV piracy is not as epic as Hollywood movie piracy, it is growing in
popularity and becoming a full-fledged piracy scene. Groups are becoming very
efficient at releasing high quality, digital TV versions of sitcoms, cartoons,
and other popular late night shows. Suppliers of pirated TV range from
professionals to home users.

6. MUSIC
Music is not protected as strongly as games or applications, and music groups
do not require dedicated crackers to focus on the protection routines. Music
piracy requires less time commitment than other types of piracy, and although
pirating music can be risky, there have been only a few pirates arrested for
releasing music into the piracy scene.

7. PORN
No one seems to care about the theft of pornography. Copy protection methods
are non-existent and the film producers can do nothing to stop them. No one
will even look for the supplier of Teen Scream Lesbians #36.
I dont see any police trying to catch us. No one really cares because its
the pornography world. These days, if a director called the police demanding an
investigation, there would be a demonstration regarding police man-hours being
wasted on pornography.*

8. EVERYTHING ELSE
If it has a price tag, someone will pirate it, and if it has a copyright,
someone will distribute it. This is the nature of piracy. All you have to do
is look at the piles of specialized software being released daily, applications
that only a handful of people know how to use (schematics, royalty-free images,
fonts, etc.).

* Interview with Dirty Old Man from PR0NSTARS group


(Paul Craig, Software Piracy Exposed, p.178)
DIRECTORY NAMING

Matrix.Reloaded.(2003).720p.x264.MULTI.VFF.VO.AC3.5.1.MULTISUBS.FR.EN.[YIFY]

Movie Title: Matrix Reloaded


Year: 2003
Film Format: High definition 1080x720
Video Encoding: H.264
Language: French / English (Audio + Subtitles)
Audio Encoding: Dolby Digital 5.1
Group: Uploaded by a YIFY group

1. GENERAL
1.1. Release size MUST be between 4.33-4.37 GB unless the source is DVD5.
If the release cannot achieve the minimum size allowed, a valid
explanation is required in the NFO, e.g., the source was less than
4.33 GB after removing the full screen cut, etc.
1.2. PAL after NTSC and NTSC after PAL is allowed.
1.3. Different regions do NOT dupe each other.
1.4. Widescreen releases are allowed after Full-screen.
1.5. Full-screen releases are NOT allowed after Widescreen.
1.6. Box sets are recommended to be released as separate single DVDs,
e.g., MOVIE.TITLE.EXTENDED.EDITION.DiSC1.STANDARD.DVDR-GROUP
1.7. Protections, limitations, and warnings MUST be removed. Logo
removal is optional but recommended.
1.8. Trailers and previews are recommended to be removed but are NOT
required to be.
1.9. Releases MUST follow the DVD-Video standard. Releases that do
not follow the standard decrease overall compatibility with
players, and will NOT be tolerated.
1.10. Releases SHOULD include source proof. SCREENERS and BOOTLEGS
are exempt. If proof provided, refer to section 16.
()

13. DIRECTORY NAMING
13.1. The appropriate directory tags MUST be used in accordance with
the standards specified in the sections above.
13.2. ALL releases are to include production year, except for
current year and TV series.
13.3. Directory name MUST include video standard (NTSC or PAL) except
for first release of a title in regards to a retail release.
13.4. Source region number MUST be included in the directory if the
release is duping an existing standard, e.g., R1 NTSC release after
a R3 NTSC release MUST include the R1 tag, etc.
13.5. Acceptable characters are as follows:
ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
0123456789.-_
13.6. COMPLETE tag SHOULD be used for DVD5 and DVD9.
MOVIE.TITLE.COMPLETE.STANDARD.DVDR-GROUP
13.7. Releases are to be named as:
1st release - MOVIE.TITLE.DVDR-GROUP
All others - MOVIE.TITLE.REGION.STANDARD.DVDR-GROUP
13.8. TV-DVDR: Season and Volume tags may be used. If disc/box says
Season, use Season; if it says Volume, use Volume; if it says
Season and Volume, use both.
()
1337 5|*34|<

LEET (OR 1337, L33T), A CUSTOM LANGUAGE


Leet is derived from the word Elite. Leet speak is used on the Internet and is
especially prevalent in gaming communities, but its also used a lot in the
scene. The origin of the language is that it was quicker to type, and second
is that back in the early days only experienced users could understand this
language. Nowadays this is not important anymore.

For the purposes of this text, leet is defined as the corruption or modification
of written text. Therefore its not a new language; it just modifies existing
languages. It is a system whereby certain letters are replaced either by
numbers or symbols which look like the letter being replaced. As you may have
noticed, 1337 uses numbers and symbols to replace letters, but often there is
a re-spelling of word involved too. For example, the in leet speak is teh,
and owned is pwnd or 0wn3d. There are no rules to define how this works,
but it is generally phonetic. A simple form or leet speak is for example: i
pwn u (I own you). A more complicated form of leet speak is for example: j00
4r3 $tup1d (you are stupid). This complicated form is not used much by people
in the scene; more often its used by young gamers or the so-called br33z@h
sluts.

The most common leet speak letter replacement in the scene is I. The
uppercase I letter is practically always replaced by the lowercase i. The
original reason for this was that the uppercase I and the lowercase l were so
similar that it was very hard or not possible to see which one it was. Nowadays
its still being replaced, for the traditional reason and because it looks
cool. Examples: iNTERNAL (releasetag), ADDiCTiON (releasegroup).

SOME CUSTOM 1337 SPEAK WORDS AND ABBREVIATIONS

Pwn / 0wn Pwn is a common intentional misspelling of own, a term


indicating domination of something or someone.

n00b / newb n00b is possibly one of the weightiest insults in leetspeak.


The literal translation is newbie, and it is used to refer to
both those who are literally new in the scene and also to
insult those who in fact do know what they are doing but have
slipped up somehow.

Omfg Stands for oh my fucking god

Stfu Stands for shut the fuck up

w00t w00t is quite a difficult concept to describe, as after many


years in the wilds of the Internet, w00t has mutated from a
four letter word into a meme of sorts. Without getting into
intense debate, suffice to say that it indicates jubilation
of sorts, either as a good natured cheer of excitement or as
a modifier for insults, when combined with terms like n00b,
amplifying their effectiveness

h4x0r This stands for hacker

pr0n Stands for porn. The origin of this word is that by typing
porn this way, the message/text wouldnt be filtered by
content/language filters.
SOURCES

THE SCENER QUOTE


https://torrentfreak.com/shining-light-on-the-warez-darknet-a-scene-
insider-speaks/

SUPPLYING GUIDELINES
A NUKE LIST
SUPPLIERS METHODS
PIRACY SUB-SCENES
Paul Craig, Software Piracy Exposed, Syngress, 2005

DIRECTORY NAMING
http://www.sbytes.info/wp/

1337 5|*34|< (LEET SPEAK)


https://fr.wikiversity.org/wiki/Recherche:Leet_speak

IMAGES ANSi
https://defacto2.net
CHAPTER 3
+
Industry Perspective
Anti-Piracy Technologies
TV detector van, UK (1963)
ANTI-PIRACY
TECHNOLOGIES
When a California company sets up a spurious Bit-Torrent site
in a bid to snare the unwary downloader, the lay observer
can be forgiven for failing to see at first which is the real pirate.
When a multinational media corporation quietly installs digital-
rights software into its customers computers that may render
them vulnerable to Trojan horse attacks, what has happened
to the customers own property rightsnot to mention privacy?
When a biotechnology company employs officers who turn agents
provocateurs in order to catch unwary farmers in the act of
seed piracy, one may wonder where the authenticity and account-
ability lie. It is not new for problems of privacy, accountability,
autonomy, and responsibilityproblems at the core of traditional
politicsto be enmeshed in those of intellectual property. But
to account for that fact demands a specifically historical kind of
insight.

Piracy, Adrian Johns


Post Office van for detecting oscillators (1928)
Dont Be A Pirate! poster by Robert Broomfield (1959)
A BBC receiver licence (1923)
Radio Detectors
Radio detectors were dark, cramped vehicles carrying direction-
finding apparatus in the form of a large circular frame aerial
on the roof. In very favorable circumstances, such vans were
supposed to be able to somehow detect an oscillators house.
Two trial vehicles were ordered from a French company in 1926.
The procedure was to stop the van somewhere within range
of the interference, tune the antenna to receive the distinctive
howl, and rotate the aerial until the signal reached a minimum.
() At this stage the van would proceed to the edge of this
triangle and begin combining outthat is, repeating the trian-
gulation procedure to isolate a single stretch of road. Finally, by
driving down the road slowly the operator might even identify
the actual house from which the oscillation originated. The
men could then knock on the door of the howler to inform
him or her of the antisocial behavior.
TV detectors, UK
TV Detectors
They are an image to be feared, parked in the street with
the mysterious power to automatically detect who is watching
television illegally and issue hefty fines. But now it appears
the fabled TV detector vans, striking fear into students and
homeowners who may consider evading license fees, could be
nothing but a myth. A leaked internal document from the BBC
gives a detailed breakdown of the state of license fee payments
and the number of people who evade the chargebut fails
to make any mention of the detector vans. While documenting
that the number of officers to collect the 145.50 fee increased
to 334 this summer, an 18 page memo from the TV Licensings
Executive Management Forum obtained by the Radio Times
makes no mention of the vans finding those who dont pay. The
snapshot financial assessment also indicates the number of
non-payers has increased, with evasion at 5.8 percent for August
compared to 5.2 percent the year before. But a spokeswoman
for TV licensing said the vans are not a fabrication to scare
people into paying, and that the number of those evading the
fee was not accurate.
Compact cassettes with holograms, Poland
Security Holograms
A sticker on a cassette or compact disc (CD) verifies that the
distributor has paid royalties. The holograms can be seen
affixed to many music cassettes, CDs, and other media in
developing countries. According to The Africa Music Project
(2004) when this method was used in Ghana from 2001, it
reduced piracy from 80 percent to 20 percent.
The BSDA also conducted a public relations campaign on TV
and radio and via flyers to inform the public of the importance
and legal obligationof buying hologram music. Although
pirated products are still on the market, the system has had a
notable effect.
CAP Code
Coded Anti-Piracy (CAP) is an anti-copyright infringement
technology which marks each film print of a motion picture
with a distinguishing pattern of dots, used as a forensic
identifier to identify the source of illegal copies. CAP coding is
a multi-dot pattern that is printed in several frames of a film
print of a theatrically exhibited motion picture. It is sometimes
accompanied by text code printed on the edge of a motion
picture print, outside the visible picture area.
The dots are arranged in a unique pattern as identification
of the particular print of a movie, and are added during
manufacture. The marks are not present on the original film
negative; they are produced either by physical imprint on
the final film print or by digitally post-processing a digitally
distributed film. This enables codes to be customized on a
per-copy basis so that they can be used to trace the print to
the theaters that played that particular print and to trace any
bootleg copies however they were madebe they telecined,
cammed, or telesynced.
However, sometimes release groups find a way to remove these
watermarks. An example can be found in the NFO of the
Mission Impossible III release by SaGa. In the NFO, SaGa thanks
ORC for helping them out with de-dotting the release.
Lenslok
Used in a whole bunch of 1980s home computer games. Once
the cacophonic banshee-wailing of the tape loading sequence
finally came to a merciful end, the game would compound the
players emotional trauma by flashing up a garbled two-letter
code on screen. The code could only be properly read by putting
an included plastic prism lens up against the screen, and once
deciphered it had to be typed in to make the game run. But
there were two problems. Firstly, the code had to be manually
scaled to make it readable on different sizes of TV, and the
system didnt work at all on particularly big or small screens.
Secondly, the codes were incredibly easy to hack, given a bit of
coding knowledge. Needless to say, it was dropped after much
complaint.
Leisure Suit Larry Goes Looking for Love (in Several Wrong Places), (1988)
Manual Lookups
Games like Leisure Suit Larry II: Larry Goes Looking for Love
(in Several Wrong Places) feature a method of copy protection
that required players to posses a physical copy of the instruction
manual. In this case, when the game started up, it presented
the player with a photo of a random woman. The player must
then look through the physical instruction manual (called
the Black Book), match her image with a telephone number
and input it into the game. The game wouldnt start without
going through this tedious step. Remember, this was before
scanners were common!
Code Wheels
A code wheel is a type of copy protection used on older
computer games, often those published in the late 1980s and
early 1990s. It evolved from the original manual protection
system in which the program would require the user to enter
a specific word from the manual before the game would start
up or continue beyond a certain point. This system was popular
because it allowed the actual media to be backed up and re-
placed freely while retaining security, but with the increased
availability of photocopiers, pirates simply started copying the
manuals along with the games to defeat the measure.

Although whole code wheels could not be directly photocopied,


the component wheels could be disassembled and individually
photocopied; these components could then be crafted together
into a duplicate wheel. The contents of code wheels could also
be copied onto paper and the user of a pirated copy could simply
apply a mathematical formula to the presented challenges to
calculate the correct response. Once a suitable formula was
found, code wheels actually made the process of copying easier
since the amount of information they could contain was low
compared to a manual of potentially unlimited size. Thus, code
wheels were rapidly phased out in favor of regular manual
protection and protection based around color, as public access to
color photocopying at the time was expensive and uncommon.
This was itself made obsolete by a return to protection based on
the game media itself, when CD-ROMs were introduced.
Sony BMG XCP audio CD player (2005)
Sony BMG Rootkit
The Sony BMG CD copy protection rootkit scandal of 2005
2007 concerns deceptive, illegal, and potentially harmful copy
protection measures implemented by Sony BMG on about 22
million CDs. A piece of code bought from a British company, XCP
was circulated on some Sony-BMG music CDs. It would quietly
install a rootkit-like process onto the hard drives of customers
who played their CDs in their computers. A rootkit hides a
program from the computers own operating system; it common-
ly does so to shield a virus, or malware, from detection.
When its existence was revealed by hackers, the XCP program
aroused outrage for this reason. Not only did it resemble a virus,
it also seemed to send information back to the home company,
entirely unbeknownst to the user. And it created a secret
vulnerability that other Internet viruses might later exploit. It
even transpired that if a user tried to delete the code, it might
disable the CD drive altogether. Sony rapidly withdrew the
programbut with an uninstall routine that generated still more
vulnerabilities, potentially leaving computers open to being
hijacked from afar.
Original & pirated version of the Alan Wake video game (2010)
Video Game
Modifications
Most developers dont agree with piracy, but most know that
they cant put a stop to it. So, rather than spend time and effort
blocking off every piracy avenue, developers just try to find
solace in the fact that, hey, at least pirates are still enjoying
a thing they made. If you pirated Alan Wake, for example,
Remedy Entertainment wanted you to know that they knew, so
they affixed a pirate eyepatch to the games hero. Amusingly,
it seems like this would ruin the game more than having to
deal with a complicated crack would, as the eyepatch definitely
broke the delicate, serious atmosphere of the game.
Madonnas American Life decoy insertion and a hackers answer
Torrent Poisoning
Torrent poisoning is intentionally sharing corrupt data or data
with misleading file names using the BitTorrent protocol. This
practice of uploading fake torrents is sometimes carried out
by anti-piracy organizations as an attempt to prevent the peer-
to-peer sharing of copyrighted content, and to gather the IP
addresses of downloaders. Decoy insertion or content pollution
is one method where a particular files corrupted versions are
inserted into the network. This hinders users from finding
a legit version and likewise increases the distribution of the
corrupted file. A file is usually converted into another format by
a malicious user polluting the uncorrupted files. The inserted
file may have the same or similar metadata that may be
indistinguishable from uncorrupted files.

Although not targeted specifically at BitTorrent, Madonnas


American Life album was an early example of content poisoning.
Before the release of the album, tracks that appeared to be of
similar length and file size to the real album tracks were leaked
by the singers record label. The tracks featured only a clip of
Madonna saying What the fuck do you think youre doing?
followed by minutes of silence. Madonnas website was hacked
and the hacker added a message appearing on the main page,
saying This is what the fuck I think Im doing followed by
download links for each of the albums songs. The Madonna.com
website was closed after the attack for about 15 hours.
Digital Rights
Management
Digital rights management (DRM) is a set of access control
technologies, including copy protection technologies, that are
used by hardware and software manufacturers, publishers,
copyright holders, and individuals with the intent to control
the use of digital content and devices. With first-generation
DRM software, the intent is to control copying; with second-
generation DRM, the intent is to control executing, viewing,
copying, printing, and altering of works or devices. The term is
also sometimes referred to as copy protection, copy prevention,
and copy control, although the correctness of doing so is
disputed.
HADOPI warning letter, received on May 21, 2015

The French HADOPI law was introduced during 2009, providing what is
known as a graduated response as a means to encourage compliance with
copyright laws.
IP Monitoring
If you use popular file-sharing programs to download films and
music from the Internet, the chances are that your computers
virtual address has been logged, a study has claimed. Computer
scientists at the University of Birmingham monitored what is
perhaps the largest file sharing site, The Pirate Bay, over the last
three years. The team discovered that the most popular files
on the site, often illegal copies of hit TV shows or films, were
monitored by, on average, three secretive parties including
copyright enforcement agencies, security companies and even
government research labs. The monitors are believed to be
logging the IP address of the user potentially identifying where
the file is downloaded to.
Letter from BBC Television Licensing (November 2014)
More letters on http://www.bbctvlicence.com
SOURCES

RADIO DETECTORS
Piracy, Adrian Johns, p. 393.

TV DETECTORS
http://www.telegraph.co.uk/culture/tvandradio/bbc/10340804/Myth-of-
the-TV-detector-van.html

SECURITY HOLOGRAM
https://en.wikipedia.org/wiki/Security_hologram

CAP CODE
https://en.wikipedia.org/wiki/Coded_anti-piracy

LENSLOK
MANUAL LOOKUPS
http://www.gamespy.com/articles/115/1150951p3.html

CODE WHEELS
http://www.vintagecomputing.com/index.php/archives/174

SONY BMG ROOTKIT


https://w2.eff.org/IP/DRM/Sony-BMG/guide.php

VIDEO GAME MODIFICATIONS


http://www.geek.com/games/11-mischievously-clever-super-effective-
anti-piracy-measures-1599675/2/

TORRENT POISONING
https://en.wikipedia.org/wiki/Torrent_poisoning

DIGITAL RIGHTS MANAGEMENT


https://en.wikipedia.org/wiki/Digital_rights_management

IP MONITORING
http://www.dailymail.co.uk/sciencetech/article-2201611/If-steal-
films-music-copyright-companies-IP-address-hours.html

LETTERS FROM BBC TELEVISION LICENSING


http://www.bbctvlicence.com
CHAPTER 4
+
Geographic Perspective
Knowledge Society
A chained library, the books are attached to their bookcase by a
chain, which is sufficiently long to allow the books to be taken
from their shelves and read, but not removed from the library itself.
Only the more valuable books in a collection were chained.
KNOWLEDGE
SOCIETY
Piracy helped the young generation discover computers. It set
off the development of the IT industry in Romania. It helped
Romanians improve their creative capacity in the IT industry,
which has become famous around the world Ten years ago,
it was an investment in Romanias friendship with Microsoft
and with Bill Gates. Gates made no comment.

Romanian President Traian Basescu during a press conference


with Bill Gates, 2007
Pirate Video Clubs
& Video Game Consoles
(Brazil, 80s & 90s)
by Pedro Mizukami
researcher, co-coordinator
of the Brazilian components of the
Media Piracy in Emerging Economies project
The first 2001 video store, inaugurated in October 1982
in the Trianon Gallery on Paulista Avenue, So Paulo
INTRODUCTION

Both video clubs/stores and video game consoles were affected


by Brazilian industrial policy during the 1980s and the import
substitution policies that were adopted at the time. Several
items were included in the package, but mostly it was about
closing the Brazilian market and making it very hard for
imports to reach the Brazilian territory in order to stimulate
local industries. This was the main trend in Brazilian industrial
policy during that time. As a result, contraband, piracy, and
unlicensed hardware, in the case of video game consoles, were
commonplace.
Watch Whatever Whenever, the slogan from Sony Betamax
advertisement, 1978 (Sony Betamax 8600)

The first VCR device manufactured in Brazil, launched in 1982


by Sharp in VHS format (Sharp VC-8510)
PIRATE VIDEO CLUBS

Political Context
Video became a big thing in Brazil during the 80s. I remember
how hard it was to purchase a VCR video player in Brazil when
I was growing up. It was very expensive. So it took a lot of time
for families to save enough money to purchase a videocassette
player in Brazil, and, for the most part, only families that were
well off could afford it.

Early Fan Communities


The first Brazilian videocassette player was produced in 1982,
so this year can be used in a timeline as the beginning of
Brazilian video, though VCRs were imported into Brazil before
that. Since prices for VCRs produced in Brazil were very high,
most families would purchase cheaper imported machines,
mostly from Paraguay. The price difference was so great that
people would go to Paraguay, buy videocassette players, and
resell them into the Brazilian market. The market started to be
populated by these machines, but there was actually no home
video market to supply VHS tapes containing movies. It meant
that even if you had access to a videocassette player, there was
still the issue of how to find the content to play in it. So people
began to organize themselves into video clubs.

Each video club would of course operate by different rules, but


typically you would pay a monthly fee for being a member,
and sometimes you would be required to contribute a few new
titles for the archives. Mostly these were VHS tapes that were
purchased abroad, even though importing them was actually
illegal. The import substitution policies I mentioned before
required them to be produced in Brazil. A member of a video
club would have access to the entire archive of the video club,
so these became hubs for the import and distribution of movies
during the early years of the Brazilian video market. As you
can imagine, this involved piracy because it was necessary to
Original & pirate VHS tapes, 1986, Brazil
acquire, duplicate, and subtitle the tape, so these clubs can be
thought of as a sort of early fan subcommunities.

Video Clubs/Stores
The video clubs progressively transitioned into the video rental
market. Rental stores began to appear where you could actually
rent movies, so you would not have to contribute new movies
and so on. You could just go there and pay a fee for each of the
movies that you rented. According to an estimate from 1987
(this is an industry estimate, so we can question its accuracy),
about 80% of the archives in Brazilian video stores around 1987
were pirated. There was actually no official market that could
supply the home video market with the number of titles that
it needed.

Legal Distribution
Getting a video tape legally distributed in Brazil involved a
series of bureaucratic steps. Lets suppose that you were a firm
licensed to distribute a movie from Warner Bros. in Brazil.
You would have to get authorization from Concine (Concine
was the government body that supervised the entire film
industry in Brazil), you would have to register with them, you
would have to prove that you have a license to distribute the
video and you would have to acquire a stamp, a small sticker
that would be put on the videotape. The stamp was usually what
people used to distinguish between pirated video and legitimate,
official video. It was printed by the government and attached
to the tapes. The legal tapes would also, of course, have profes-
sionally produced covers and packaging, which was certainly
not the case with pirated videotapes.

If you look at the Brazilian pirate market now, there are varying
degrees of how professionally produced the covers are, but
at that time a sticker was typed on a typewriter with the title of
the movie, maybe with a brief synopsis, and the cover would
probably include the name of the video club or the video rental
store. In terms of aesthetics, it wasnt very well produced.
Pirate VHS tapes, 1982 & 1987, Brazil
These were the main factors that were used to distinguish
between a pirated videotape and an original, licensed one. There
was no big conversation around copyright then; it was mainly
a question of whether the government authorized distribution
of the video on Brazilian territory or whether there was a sticker
on the tape. If there was no sticker, it meant that this was
either a pirated tape or an alternative tape. Alternative was
a euphemism that was used in order to market these tapes; there
wasnt really a stigma attached to the word piracy, but it did,
of course, link people to the idea of illegality.

Crackdown
In 1987 distributors, representatives of big studios, and film
producers started to organize themselves in Brazil. They began
to pressure the government and managed to crack down on
the pirate video market. From 1987 to 1989 there were several
crackdowns on numerous video stores and video clubs. These
were very effective. I remember when growing up that one week
you would have access to the entire range of film production
in the world, and after the crackdown you would be restricted
to legally distributed tapes, which of course, only represented
the major blockbusters. And even so, the market was under-
served, both due to the bureaucratic hindrances involved with
getting the sticker from the government, and the approach of
the distributers themselves, who preferred to serve the market
with the minimum common denominator in terms of content.

So you can imagine what it was like for a 10-year-old boy in the
countryside near So Paulo, going to the video store in order
to rent a movie, and going from a whole universe of productions
to a very small number of major American blockbusters or
major European productions. From one day to the next, it was
as if 80% of the catalogue was down, and with it a lot of content
that you wouldnt be able to find elsewhere, not in theatres, and
not on TV. It was a major drought in terms of access to content
in Brazil. The crackdown on Brazilian video stores could be
likened to the burning the Library of Alexandria or a situation
Official Concine labels, Brazil
where 80% of the content on peer-to-peer file sharing websites
disappeared after a successful enforcement attack from the
major motion picture organizations. It took from 1990 to the
late 90s for the market to actually meet the demand for less
mainstream titles.
Dynavision II by Dynacom, the first Nintendo Entertainment System
clone in Brazil, 1989
CONSOLE CLONES MADE IN BRAZIL

Major Companies: Gradiente, Tec Toy, Dynacom, CCE


Under the import substitution policy put in place in the early
80s, the Brazilian market was closed, and we could only get
official machines through contraband, so local companies
started to mass-produce clone machines. The earliest memory
that I have of this involves the Nintendo Entertainment System.
First came the Dynavision II by Dynacom (1989) and then
the Phantom System by Gradiente (1990), probably the most
popular NES clone, released right at the end of the import sub-
stitution policy. So alongside software piracy and pirated
cartridges, we also had unlicensed pirate machines produced in
Brazil. It was much cheaper to buy contraband machines than
to buy the officially licensed, domestically assembled ones.
Gradiente had an official license for the cartridges it commer-
cialized, but it also treated unlicensed pirated cartridges under
a different company name. They would officially release their
licensed material for the unlicensed machines, but they would
also produce unlicensed content. The pirated hardware and
cartridge were mostly cross compatible; you could use an adaptor
to load Japanese cartridges, and of course cartridges that you
rented could be pirated or genuine.

Local Customizations
What is interesting is that there were local customizations of
video games, even with official and licensed games. Tec Toy, for
instance, would produce versions of games with characters
that were popular in Brazil at the time. We had a very popular
series of comic books called Turma da Mnica, Monicas Gang
in English. Tec Toy produced versions of games using characters
from Turma da Mnica, one was called Mnica no Castelo do
Drago (Monica at the Dragons Castle) released in 1991. The
original game was called Wonder Boy in Monster Land; they
just removed Wonder Boy from the cartridge, inserted Monica
and Monica related characters, and commercialized that. Thats
Wonder Boy in Monster Land, video game by Sega, 1987
Mnica no Castelo do Drago, video game clone released by Brazilian
Tec Toy, 1991
an official modification, but of course there were pirated ones
as well. And there were also leaked, pre-released versions
of games. I remember very clearly World of Illusion, a Mickey
Mouse game. The version that we could rent in shops was a
developer version (a pre-release), and it was actually much more
interesting than the later commercialized one. The source of
most of the pirated versions of console games was Paraguay,
and during the NES era, most of the rental market of cartridges
was pirated. It was very hard to find an official game, even
from the USA, Europe, or Japan. Those eventually got into the
market, but in small quantities.
The Free LanceStar, TV24, September 7, 1985, page 13
NOT A MORAL ISSUE

Piracy as a Market Issue


For my research, I recently went into the archives of two major
Brazilian newspapers to find reports of the situation during
the 80s and early 90s. And I actually found a lot of material.
What was interesting is that there was a total absence of moral
issues. Most of the reports were dealing with market regulation
in the following terms: The Brazilian market is too closed.
What should be done in order to increase the health and the
size of Brazilian video market? Cracking down on video stores
could be something bad because theres a lot of demand and
official distributors are not able to meet that demand so
it was entirely a market driven conversation that completely
avoided the issue of the morality of piracy. You might find some
of that if you look into the discourse of the representatives of
distributors, studios, or film producers. But the main point
of the conversations back then was not should we pirate stuff
or piracy is morally wrong, etc. It was predominantly about
the role of the state in terms of closing and regulating the
market, with demands for regulation from both the video clubs/
stores and distributors, and lots of fear that we could be missing
out on access to content if we completely eliminated that part
of distribution.

One of the pieces that I found contains interviews with 6 or 7


film critics, personalities, and actors, talking about the movies
that they wanted to see and could not find in video stores due
to crackdowns, as an argument that the market itself was not
efficient enough to supply the demanda demand that had to
be supplied through piracy.
Pirated tapes. In the front desk, Spanish comic book
Mortadelo Especial n 192, Videolocura, Bruguera, 1975
BIOGRAPHY

Researcher at the Center for Technology and Society, FGV Law


School, Rio de Janeiro; Master of Laws in Constitutional Law,
Pontifical Catholic University of So Paulo; PhD candidate at the
program for Public Policy, Strategy and Development, Federal
University of Rio de Janeiro; Co-coordinator of the Brazilian
components of the Media Piracy in Emerging Economies (2011)
and Ecology of Access to Educational Materials in Developing
World Universities (2015) projects.
http://direitorio.fgv.br/corpo-docente/pedro-mizukami

PICTURES

THE FIRST 2001 VIDEO STORE IN BRAZIL


http://br.blouinartinfo.com/news/story/837751/2001-video-comemora-30-
anos-com-mais-de-215-mil-titulos-e-novo#

THE FIRST VCR DEVICE MANUFACTURED IN BRAZIL


www.htforum.com/forum/threads/clube-dos-anos-80.74161/page-50

VCR & VHS HISTORY


http://pt.wikipedia.org/wiki/Videocassete

PIRATE VHS
http://redutovhs.blogspot.fr/2013/09/do-alem.html
http://redutovhs.blogspot.fr/2014/07/enxofre-melaco.html#uds-search-
results
http://redutovhs.blogspot.fr/2013/10/the-overthrow.html

CONCINE LABELS
http://redutovhs.blogspot.fr/2013/02/labels-etiquetas-3.html

DYNAVISION II
http://allaboutnes8-bits.blogspot.fr/2012/01/era-dos-clones-nes-
parte-5.html

WONDER BOY / TURMA DA MNICA


www.smspower.org/db/monicanocastelododragao-sms-br.shtml

MORTADELO ESPECIAL
www.flickr.com/photos/90481761@N00/
Bandits Brought Technology
To This World
Shanzhai Culture
(China)
by Clment Renaud
researcher & artist
Government officials look on as pirated publications, including DVDs,
CDs, etc., are placed on the ground before being destroyed during
a campaign against piracy in Taiyuan, Shanxi province on April 20,
2015. (picture Reuters/Jon Woo)
INTRODUCTION

For decades corporate economists have provided half-baked


proofs to support the claim that infringements of intellectual
property rights lead to large losses for the global economy.
The OECD estimates that 2.5 million jobs will be lost worldwide
in 20151 due to non-compliance with copyright laws. Despite
all the algorithmic creativity and obscure data deployed to com-
pute this number, the model struggles with () a single market
outside of Europe: China.2 Indeed. China is one giant proof that
the absence of copyright enforcement can actually empower
millions of people to learn, and that it can eventually become
beneficial for both the local and global economy.
BANDITS BROUGHT TECHNOLOGY
TO THIS WORLD
SHANZHAI CULTURE IN CHINA

Pearl River Delta


The Made in China phenomenon has provided cheap labor and
an unbelievable growth opportunity to global corporations
during the last decades. Its existence has given birth to a parallel
and flourishing local counterfeiting industry, often known as
Shanzhai manufacturing.

Riding towards the Shenzhen outskirts, the flatness of the Pearl


River Delta coast gradually transforms into hills and moun-
tains. The gray walls of factory towns spurt out of this green
landscape: small-sized speculative standard factories literally
rise from the farmlands as bricks and tin sheds replace paddy
fields.3 Here stands the legendary home of the Chinese pirates:
the Shanzhai. In Chinese popular culture, a Shanzhai (shan:
mountain, zhai: stronghold) refers to a remote village in the
mountains where bandits had once recreated their own form of
society, far from the rules of the emperor.

Producing fake Samsung phones or the stepper motor of your


latest 3D printer, Shanzhai factories are small production units.
They were originally run by families that came to the Pearl
River Delta for a ride in the global business world. Running
selfie-stick assembly lines like they were carrot fields, these
manufacturers grow technological products with an Internet
connection as the only R&D capacity. They read product reviews,
study pictures, buy samples, and tear them apart to see if they
can recreate some sort of equivalents for less cost. Cheaper
rubbers, recycled parts, older chips: they just need to assemble
something similar. No slide decks by a 20-something lumbersex-
ual growth hacker: they just build products for a cheap price.
Corporations hate them. Millions of people use their products to
reach the shores of the Internet everyday.
Paintings from Dafen Village:
Beautiful handmade oil on canvas reproductions of paintings by
artists like Van Gogh, Picasso, Monet, Dali, and more Why not grace
your walls with such a handmade oil painting?
http://dafenvillageonline.com
After 20 years of frenzy, the Made in China phenomenon is not
the engine for economic growth it once was. Workers are
demanding a minimum wage, welfare and alltime to relocate
south. China will now begin its transformation into a gigantic
robotized infrastructure of production. Japan has shown the
way, but the eco-compliant optimization-friendly integrated
smart megacity will be Chinese. Its headquarters are already
installed in the outgrown fishing village of Shenzhen. Located
in the gigantic industrial hub of the Pearl River Delta, Shenzhen
sits just next to Hong-Kongs world-class business facilities.
Tablets, drones, biotech, or open-source hardware, most com-
ponents of the world are bought on weight from Shenzhens
local market. Thriving with connected products and launches
on Kickstarter, the whole place is currently busy redefining the
future of technology. The maker movement has found a
new home, and teams from all over the world are coming to
get their piece of the new industrial cake.
There is still one question though: how have communist
farmers transformed into cyber-geeks that want to run global
industry? How did they learn to follow tech trends, run
factories, create products, and design next-gen service-based
electronics?

Copycat Learning
In 1980, less than 3% of Shenzhen workers had attended middle
school.4 History books will tell us that good managers from
NASDAQ companies came to China to train those people and
that teachers from the Communist Party helped turn them into
skilled workers. Reality shows something else: when you have
no resources, no proper education system, and no mentors at
your disposal, then you just learn from your surroundings. You
copy, you paste, you reproduce, you modify, you struggleand
you eventually improve.

In Shenzhens eastern district of Longgang, a village called Dafen


specialized in selling replicas of famous paintings. Andy Warhole,
Vincent van Gagh, Jackson Pollack, the signatures of Dafens
Shanzhai phones:
- phone with projector - phone with 4 Sim cards
- phone cigarette pack - watch phone
- phone with cigarette lighter - phone with razor
anonymous painters delighted tourists for a decade. Today, the
counterfeiters are long gone and Dafen has become a market for
Chinese artists to sell their paintings. A quasi-industrial process
of copying masters has lead to the advent of a local scene,
raising questions about how to make space for original creation.
Benjamin5 thought that mass production will never anchor in
time and space, and will just prove to be an illusion of art.
Maybe he was right. Maybe copies are just a temporary state for
learning. As Dubuffet puts it: The essential gesture of a painter
is to coat.6 And, well, you should always learn from the best.

AAA
The quality of fake products in a market like Chinas varies
tremendously. You can buy a (fake) pair of Ray-Bans for 20 cents
or 60 dollars. The 20 cent one will last a day and break, while
the expensive version will be exactly like the real one, including
the (fake) guarantee card. The classification for counterfeit
goods is pretty casual for Chinese people: A-goods (A) are
the best and are almost indistinguishable from the real ones.
B-goods are lower quality (B), and it goes down until you
reach Z, which are just big jokes disguised as actual products.
Many online retailers will advertise their AAA-goods which
are super-perfect, even better than the original like a pair
of Nike shoes with an extra Adidas logo on them. There is of
course craftsmanship in counterfeiting: it is no easy task to
retro-engineer the minds of 10 Stanford graduates by opening
the latest phone model. Still, the more straightforward way
are the day-night factories: you make shoes for Nike during the
day, then you make Nike shoes for you during the night.

Whiteboxing
In the 90s, the PC market was still in its infancy. Intels founder
Gordon E. Moore and its famous law on computation7 opened
the door for the exponential growth of computing power.
The new gold rush was turning sand into silicon so fast that
computers barely had time to hit the shelves before becoming
outdated. Manufacturers just couldnt follow. In 1995, a
Ghana phone:
- price: about 25 to 38 USD - comes with Facebook
- can hold up to 3 SIM Cards and WhatsApp pre-installed
- built-in FM radio - doubles as a power bank
- LED flashlight to charge small electronics
shipment of PCs lost 1.5% of its value per week.8 The trip from
China to the US took several weeks and this was becoming
intolerable for Intel, who couldnt sell their new Pentium CPU
as fast as they wanted to. They decided to introduce the ATX
platform by providing all technical drawings and specs, so
everyone could start making motherboards for the latest models.
In a matter of months, tons of very small companies in Taiwan
started to produce white-box computers, machines without
brands or even product numbers. They were assembled and
shipped from Taiwan, and the processor was added directly in
the shop upon arrival. After less than 10 years, those no-brand
computers had become the leaders in the global market9 with
more than 30% of overall PCs.

Inspired by the story, the giant Taiwanese chipmaker UMC


decided to scale this white-box approach into a new and fast-
growing market: the mobile phone. It turned one of its R&D
projects into a spin-off called Mediatek (MTK), which started to
sell kits containing blueprints for both hardware and software.
They also provided training and support10 to thousands of very
small factories to create cellphones based on their kits. When
everyone in the West was still buying a Nokia, MTK was turning
Chinese assembly lines into design houses. Just grab an MTK
kit, find a plastic case, add a few buttons, flash an OS, and
your product is ready. You want a Samsung phone in the shape
of Michael Jordan? No problem, just wait a minute. With
50 ringtones and LEDs on the top? OK, I will ask my brother.
In 2010, more than 100 million phones containing MTK chips
were sold,11 mostly in Southeast Asia, Africa, and India.
Meanwhile, MTK has been repeatedly accused of and sued for
patent infringements12 of any possible technologies. This unfair
call against competitors has created one of the fastest-growing
industrial sectors: the mobile Internet.

The Power Bank Phone that has suddenly appeared in the


streets of Accra in Ghana13 is a good example of this story. While
westerners like to send suit-wearing executives to negotiate
Premier Li Keqiang visits Chaihuo Makerspace in Shenzhen,
Guangdong province, 2015
deals, the Chinese usually do business as individuals or families.
Thousands of Chinese have recently moved to Africa to start
all kinds of businesses there.14 One of them seems to have expe-
rienced the frequent power cuts in West Africa, and found that
really annoying. To solve this problem, he imagined a phone
that could provide electricity. As people in Ghana apparently
like to have different numbers, it should also contain three SIM
cards. Our guy called his cousin in Guangdong and asked him
if his factory could produce such a phone. A few days later, the
first batch was in a container and after a week you could find
it in Accras markets. There is even no need to add fake Samsung
or Ericsson branding on the box; just print the specs and a
picture of the phone and thats it.

Open-Source Manufacturing
The Shanzhai industry is an exemplary case of market-driven
modern technological innovation: fast, consumer-centric,
incremental product development. Design theory could sure
learn a thing or two from those Chinese guys. Here, a good
design derives from the availability of starter kits to build on,
the capacity to copy and integrate existing features, and the
facility to access production means in an almost trivial manner.
Still, before discussing the Shanzhai model of innovation in
salons, lets not forget some other key elements for success: a
cheap labor force and a strong political framework. The Chinese
Communist Party and its enforcement of broken work regulations
should take credit in todays design and innovation frenzy.
Another interesting feature of Shanzhai industry is that because
they were the pirates secretly working in remote factories, they
built a vast system for cooperation and competition. They shared
plans, news, retro-engineering results and blueprints on instant
messaging groups. Despite not having a promotional label
like open-source and the like, they were actually practitioners
of distributed manufacturing. In many regards, Shenzhen echoes
the dream of a fab city15 where design houses and small
factories collaborate for the public and private good. The con-
tinuation of Shanzhai is open-source manufacturing, and local
MySensors_Humidity_V1, open source hardware, Seeed Studio, China
players like Seeed Studio or Cubietech have understood it
completely. This new generation of Chinese makers is gathering
a large community of tech followers, with all the best practices
from documentation, community care and promotion. You
can freely check the quality of their designs and have nice and
enjoyable tours in their factories in Shenzhen. Far from the grim
world of pirates, they publish methodologies and plans online,
support their users, and will even make your crowd funding
campaign a success if you ask them. They know that products
arent born in the mind of a designer, but in the hands of a
factory worker.

For decades, foreign companies went to China and left with


what they paid for: very cheap stuff that barely works. Indeed,
you cannot expect an illiterate farmer to produce a Swiss
watch on day one. After years of underground experience at
the margins of the global production system, Shanzhai manu-
facturers have come up with a new model of production that
may influence generations of designers to come. Copying,
counterfeiting, and reusing existing inventions has contributed
not to the destruction of pre-existing industry, but to its optim-
ization. Mostly, it has covered the costs of training thousands
of Chinese manufacturers while creating a highly profitable local
economy. Instead of contesting an existing model, the trans-
formation of Shanzhai manufacturing into an open-source
model for mass production may even reinforce the current craze
for efficiency in technological development. If free access to
copyrighted resources proves to be harmful in the long run, it
wont be because of losses due to counterfeiting but from the
application of so much knowledge, resources, and skills to the
wrong purposes.
NOTES

1 Counterfeiting and piracy may cost G20 governments over


$120 billion every year in RAND Europe. 2013. Measuring IPR
infringements in the internal market. Cambridge, UK.
2 ibid.
3 Al, S. 2012. Factory Towns of South China. (S. Al, Ed.).
HK: HK University Press.
4 Xiao, J. I. N. 2003. Redefining Adult Education in an
Emerging Economy: The Example of Shenzhen, China
in International Review of Education, 49(5), p. 487508.
doi:10.1023/A:1026309224329
5 Benjamin, W. 1936. The Work of Art in the Age of Mechanical
Reproduction.
6 Dubuffet, J. 1967. Corps de Dames in Prospectus et tous
crits suivants. Editions Gallimard. Paris.
7 Moores Law formulated by Gordon E. Moore.
8 Chien, C.-F., & Wang, J.-C. 2010. Shanzhai! MediaTek and the
White Box Handset Market. Harvard Business Review. London.
9 The Secret Market Contender: White-Box PCs, in Tech News
World, 2004 May 1
http://www.technewsworld.com/story/33596.html
10 2010,
http://campus.chinahr.com/2010/pages/mediatekbj/indexa.html
11 Chang, S. C. 2010. Bandit cellphones: A blue ocean
strategy. Technology in Society, 32(3), p. 219223.
doi:10.1016/j.techsoc.2010.07.005
12 Mediatek, Annual Report 2013, Risk Management,
www.mediatek.com/en/about/annual-report-2013/6-risk-management/
13 Quartey, E. 2015. The Mystery of the Power Bank Phone Taking
Over Accra, in Products Note
https://medium.com/product-notes/the-mystery-of-the-power-bank-
phone-taking-over-accra-344adbb56919
14 French, H. O. 2015. Chinas Second Continent: How a Million
Migrants Are Building a New Empire in Africa, Vintage.
15 Diez T. 2015. Fab city.
BIOGRAPHY

Clment Renauds work spans art, science, and technology.


He writes code and articles about media and innovation in
China and pursues research about social networks, data mining,
and visualization. http://clementrenaud.com

PICTURES

INTELLECTUAL PROPERTY IN CHINA


http://uk.businessinsider.com/opening-bell-april-21-2015-2015-
4?r=US&IR=T

HARRY POTTER / OBAMA / SONIC BACKPACK


http://thecreatorsproject.vice.com/blog/nothing-new-in-shanzhai-more-
than-fake-apple-stores-and-knock-off-nikes

PAINTINGS FROM DAFEN VILLAGE


www.dafenvillageonline.com

SHANZHAI PHONES
http://jinge.typepad.com
www.ubergizmo.com/2009/11/cigarette-pack-phone/
http://www.designboom.com/technology/the-first-mobile-phone-with-a-
cigarette-lighter/
www.chinawhisper.com/shanzhai-mobile-phones-in-china-top-1/
www.itechnews.net/2009/03/20/cool758-razor-phone-does-shave/

GHANA PHONE
https://medium.com/product-notes/the-mystery-of-the-power-bank-phone-
taking-over-accra-344adbb56919

MAKERSPACE IN SHENZHEN
http://english.gov.cn/premier/photos/2015/01/04/
content_281475034064167.htm

SEEED STUDIO, CHINA


http://www.seeedstudio.com/service/xY6JaHd2

BLOCKBERRY / OBAMA
http://www.cnetfrance.fr/news/barack-obama-fait-de-la-pub-pour-le-
clone-du-blackberry-storm-39702146.htm

SPECIALMAN
http://www.espacebuzz.com/faites-plaisir-a-vos-enfants-ne-leur-
achetez-surtout-pas-ces-27-cadeaux.html
El Paquete Semanal
& Marakka 2000
(Cuba)
by Ernesto Oroza
designer & artist
Copies of design books distributed to the students by the Institute
of Design in Havana (originals and pirate copies)
INTRODUCTION

Cuba is a Caribbean country ruled since 1959 by a self-declared


communist regime that came to power through armed struggle.
The expropriation and nationalization measures implemented
by the new government in the early years of the revolution
resulted in a severe conflict of interest with the United States.
As a result, John F. Kennedy declared in 1962 a commercial and
financial embargo on the island, which is still in force (2015).
Informational isolation and inaccessibility to basic resources and
goods have characterized daily life in Cuba for over 50 years.
For decades the government itself has practiced audiovisual
piracy to supply materials to the official television channels.
In the universities of the country, hundreds of books and inter-
national periodical publications have been pirated to meet the
educational and informational needs of students.
El Paquete hard drive, a pouch that protects the disc and a USB cable
EL PAQUETE SEMANAL

Origins And Present Time


It all started maybe 10 or 15 years ago. I remember that my
nephew was the first one in the family doing it. He had a
little USB hard drive, and one day he got a large quantity of
films from a neighborthings such as National Geographic
nature documentaries, music, action films, and video clips.
Computers were rare in Cuba at the time. You could find maybe
one computer on each block. Some people who had computers
started collecting and selling kits of digital contents; it became
a way to earn money. You could buy one terabyte of contents,
connect the hard drive directly to a television, and watch it
without any computer. You just needed to bring your own hard
drive to the seller and transfer the files at his place. You could
even customize the package by asking for a part of it only
(to save money) or for more specific contents (only kung fu
movies, TV shows, games, music, etc.). Today, El Paquete could
include series, films, soap operas (people love Korean soap
operas right now), documentaries, music, video clips, reality
shows, graphic humor, comics and cartoons, software, apps,
antivirus software, language courses, magazines in PDF format,
advertising, and an offline version of Revolico (revolico.com),
among other materials.

The contents for each issue of El Paquete are usually collected


from online sources. Some foreigners and people connected
to foreign companies, embassies, or consulates have satellite
antennas in their houses, and some people have illegal satellite
antennas too. Maybe the creators of El Paquete are people
working for the government in official institutions with large
digital bandwidth that allows downloading long videos and
music compilations. The fact is that somebody is recording the
materials, transferring them onto hard drives, and preparing a
new compilation every week (El Paquete Semanal, The Weekly
Package). Theres also extensive clandestine traffic of digital
devices between Cuba and Miami. This includes USB flash drives
and hard drives, but some cultural content for El Paquete is also
transported this way.
The cost of a full El Paquete is about 1 CUC (24-25 Cuban
pesos), so in terms of local income, its expensive given that the
average monthly salary is between 15 and 20 CUC a month.
But in Cuba quite often multiple generations live in the same
house: grandparents, parents, and children. So the expense of a
single copy of El Paquete is often shared among the extended
family. For those who distribute the package, the cost, if acquired
directly from the matrix, varies according to the day on which
it was bought between 10.00 CUC and 3.00 CUC, Sunday being
the most expensive. These dealers cross the city by bike and
have dozens of clients who spend 10 CUC weekly.

Now there is new street vendor license available named Disk


Seller and Buyer, so many people are selling partial contents of
El Paquete using DVDs and CDs, especially series, video clips,
and international soap operas.

Anti-Paquete
El Paquete became a big problem in Cuba because the
government is particularly afraid of this mode of content distri-
bution. According to the authorities, not only is it out of control
and promotes contamination by American culture, its artistic/
intellectual level is also quite low, as its full of American
blockbusters and Mexican soap operas. The government claims
that Cubans instead need educational material for young
people, something that is good for the new generation, not films
with sex or violence. Nevertheless, I remember that for many
years every Saturday at 9 p.m. you could watch two or three
pirated American movies on national television, blockbusters like
Die Hard for example. People loved it, and it was common
to say in a conversation that something was like Saturdays
film, meaning that it had sex and violence.
But when the phenomena of El Paquete started, the real
preoccupation of the government wasnt the artistic quality
Ad from a collector & seller of pirated movies and other materials
in Cuba. This ad was distributed in El Paquete 8-8-2015.
of its content, but politics; they didnt want it to be used for
spreading information against the government. This USB
package was spontaneous, unpredictable, and impossible to
control. Of course it quickly became illegal; if you were caught
selling it, you could go to prison or the government could
confiscate your computer. But some other methods to stop
El Paquete were also tested.
One example was the creation of a direct rival: the authorities
made their own Paquete named Maletn or Mochila, which
means a bag or backpack in English. Inside, instead of US
blockbusters, you could find classical movies and music and
educational materials. Actually, people found it very boring and
nobody liked it, so this anti-Paquete system was a total failure.
And of course it was just as pirated as the clandestine one: the
government did not pay for its contents either; it was all stolen.
Another attempt involved the creation of anti-Paquete propa-
ganda: I remember a very dramatic report on the TV news about
computer virus attacks all over the world that showed USB
and El Paquete iconography and claimed that hackers could use
these viruses to steal your information or destroy your computer.
Another faction of the government, mostly intellectuals, are
proposing to contaminate El Paquete with cultural contents,
I guess Godard, Glauber Rocha, and Bergman, but for many this
will be an extension of the indoctrination that Cubans have
endured for more than 50 years through information, education,
and cultural systems. Anyway, before the government pro-
posed it, some cultural producers such as reggaeton singers,
filmmakers, designers and editors, among others, began using
El Paquete for the distribution of their works and activities.
There are even some original materials created specifically for
this distribution channel. There are many local bands which
created video clips especially for El Paquete: national television
does not promote them and YouTube is banned, so they use
El Paquete for distribution and promotion (e.g., La Diosa
El Paquete http://youtube.com/watch?v=3rcZlGiwh-M with
a strong message: If youre not inside the Paquete, you dont
exist!).
Home-made Wi-Fi antenna, Cuba
Web in a Box
Revolico is the Cuban version of Craigslist, a website where
people can directly publish small ads to sell or exchange
different kinds of goods and services: cars, jobs, clothes,
animals, electronics, etc. The problem is that people need to
have access to the Internet to use it, and in Cuba its mostly
impossible. People in Cuba love and need Revolico because its
the only way to exchange materials, information, and goods.
So Revolico went inside El Paquete as a list of small ads.
In a recent interview I conducted with the creators of Revolico,
Hiram (a co-founder) explained that they are now working
on a new offline version of this platform that will be ready soon
to take advantage of the El Paquete distribution system.

SNet
Today, in Cuba more and more people have computers and
other electronic devices such as tablets and smartphones, but
home Internet and Wi-Fi access remains forbidden unless you
have special permission from the Ministry of Communications
(recently the government opened 35 points with public Wi-Fi
around the country with a cost of 2 CUC per hour, and service
is limited). As a consequence, there is a new phenomenon
called SNet (Street Net), a sort of clandestine network. At the
beginning young people started to use telephone cables to
connect computers in the neighborhood in order to play games
in a network. Later, they found a way to connect the computers
using Wi-Fi. Today, this network consists of about 10,000
computers. The police also access the system to monitor the flux
of information. The government warns that if you share
counter-revolutionary material or other forbidden content, it
will break the whole SNet system. Despite this, SNet has become
one of the main avenues for playing collective games and
information distribution.
Besides SNet, there is also a governmental Internet, a very slow
and monitored intranet. Every e-mail that is written in Cuba
is tracked by the political police. There are many systems to
monitor key words. Some government employees or institutions
An advertising for El Maletn, governmental anti-paquete
have a faster and more direct Internet connection, with access
to Yahoo, Hotmail, etc., but its still impossible to access other
big international platforms such as YouTube and Google Maps.
Recently, I collaborated with some SNet administrators to test
the possibilities of the net. We designed a small program and
inserted it to produce a collective poem based in the exquisite
corpse method. We got a poem of 3,000 words in just a week,
meaning that many users of SNet were involved.
Marakka 2012 documentary, by Magdiel Aspillaga & Ernesto Oroza
MARAKKA 2000

Theres nothing on the face of the earth that cannot be copied.


Marakka 2000

Since 1983, Waldo Fernandez Marakka, who arrived in Miami


as part the Mariel exodus (1980), has been assembling an
archive of Cuban audiovisual memory. The collection, which
functions commercially under the Marakka 2000 brand,
relies on and exploits a loophole created by current Cuba-U.S.
diplomatic relations, and is sustained by a precise and astute
understanding of current procedures regarding the protection
of copyright in the U.S.
Each generation of emigrants has put its nostalgic claims to
the archive, which has more than 14,000 objects. Waldo has
processed all this material in order to add new credits, remove
sensitive copyright issues, and even re-edit the dramaturgical
time and pace of serials and soap operas in order to adjust them
for suitable commercial formats. The pinnacle of the archive
lies in the documentaries that Waldo himself has directed and
edited using video clips and sounds from his collection.

Excerpts from Conversation with Marakka 2000*

Intro
How did you read Papillon (Henri Charrire, France, 1969)?
Well, Papillon was a book you could find in Cuba in the 1970s.
I was never able to get it as I was in prison at that time. But,
my wife was able to get it and she started to make a handwritten
copy of it in notebooks and desk pads, letter by letter. And
that was how we managed to get the book inside the prison
of Quivicn, which was a high security facility. She spent nearly
4 or 5 months hand-writing the book, and thats how I was
able to read Papillon in Cuba.
DVD cover designed by Marakka 2000 / Cuba de Ayer
Starting Marakka 2000
It all began in 1983, a long time ago, as a result of nostalgia.
One day, a man told me, Hey, I have a Cuban film here.
And I said to myself, Wow! A Cuban film in the United States?
It was The Man from Maisinicu. Then, I was overcome with
nostalgia and I wanted to watch the movie. I had been in the
U.S. for three years, and I was feeling a little bit homesick.

Back then, it was not like today when you can easily make
a copy. I had to rent a VCR to make a copy of the video, a very
bad copy by the way. It was so bad that you almost needed
to include signs to recognize actors. But I watched it, and I felt
homesick. Then, I said to myself, If this happened to me that
I dont want to hear anything about Cuba, then everyone can
feel homesick.

Im an automotive electrician by trade. Cinema was a hobby


for me. And, as I said before, I was overcome with nostalgia for
Cuba, and I was eager to know and watch things about Cuba
and to collect them. It was in the mid eighties when I realized
that there was a business at hand, not only with Cuban films
but also with Spanish, French, or any other movies that people
watched in Cuba.

When I brought the first movie, I was a bit scared. I bought it


in Puerto Rico. It was Se Permuta (House Swap). I bought
hundreds of these movies in Puerto Rico. At first I was hesitant,
but I sold them all in only one day. They would buy 20 and
even 30 at the same time, and I said to myself, What is this?
It was then that I realized that there was a very good business
in that.

So, I started to get Cuban movies, and I sold more films from
Cuba than from any other country. Se permuta was followed by
Los pjaros tirndole a la escopeta (Birds Shooting the Shotgun),
and the rest is history. I continued selling Cuban movies, and
it was tremendous. And it is because of nostalgia that I began
DVD cover designed by Marakka 2000 / Nostalgia Cubana
collecting things. Then, in 1987, I decided to sell my workshop,
and I dedicated myself entirely to the film business. But, the
time came when I reached the conclusion that it was better to
sell only because today, once you rent something, they can make
10,000 copies just like I make them, and then its not a good
business for me.

Normally, films came in VHS, the old video format. Later,


I could get them in -inch cassettes or 1-inch tapes. Then, with
the arrival of DVD, everything was digitalized, and some other
things we are getting in better quality. For example, some
materials we had in VHS we managed to get in other countries
with impeccable digital quality. Thats how the archive has
been improving, and I can tell you that my archive is quite big.
Theres not a similar one in the United States or in the rest
of the world. Marakka has more than 14 or 16 thousand movies
and documentaries from all over the world.

Legality
Legally, I can have all these archives, and I can make as many
copies as I want. I mean, theres something called public domain.
The movies are not copyrighted in their entirety; the movies
that were shot in Cuba 40 or 50 years are not copyrighted here
in the United States.

There are also co-productions between Cuba and other


countries such as France, Spain, or Germany, for example, which
are not copyrighted in the United States either, even though
they were registered in Spain. Paying copyright fees to Cuba
would be a violation of the embargo, the Torricelli Act, and other
laws. So, its like an Internal Revenue Service inspector once
told me: We know who you are and what you do. You steal in
an honorable way. And thats what I do.

You have a deadline to register a movie. You can register a


movie now that was made 30 years ago, but it should not
be like that because you have 6 months to register it, a movie,
DVD cover designed by Marakka 2000 / Mariel
a book, anythingyou have 6 months to do it. If you dont do
in that period of time, it becomes part of the public domain,
and, if you register it later, you have to notify me and then, only
after that, I have to respect the copyright. Unfortunately, Cuba
does not respect anything. Throughout the years, Cuba has
never respected copyrights, and we are only doing what they do.

Theres the case of many American films that are in the public
domain, but they have, for example, the lion of the Metro
Goldwyn Mayer studios. So, perhaps the movie is not registered,
but the lion is. In that case, you eliminate the lion and you
can use the movie.

You make a film in the United States, and you dont register it.
However, the Copyright Office automatically gives you the
copyright because you made it. But, if I make a copy of it, you
cant do anything against me because you have not registered it.
For you to be able to sue me, you have to register it first, and
then, after that date, I dont make any more copies.

I dont see myself as a pirate because I have rescued sort of


a culture here. In Cuba they might say that Im a pirate because
I make copies of anything that Cuba could profit from here
in the United States. But, these things that I do against Cuba and
in my favor are not illegal. I know Im stealing; I know I did
not make them, but the law protects me because these movies
are not copyrighted in the United States.

Although Im probably the biggest pirate here according to the


people, I have also been affected by piracy because, for example,
if I get a new Cuban movie now and I try to sell in on the street,
I dont sell more than 10. So, I dont waste my time trying to
sell them to video stores. Whats the use of it if, once they buy
one from me, the next day you can find it all over the stores
and even in the flea market for just 3 dollars? And that hurts.
But, I also did it, and when I did it, I used to sell hundreds and
thousands of copies. Today, anyone has 4 little machines in
DVD cover designed by Marakka 2000 / Cuba Peligro en el Caribe
their stores, and they record and make copies of anything, and
you cant fight against that. I cant fight against it.

There are things that people dont copy for ethical reasons.
But, in general, people copy everything. Marakka is not the
only one who makes copies. There are 200 Marakkas in Miami.
And, as the saying goes, the law is made to be broken. First,
they invented the Macrovision copy protection system, but soon
others came up with an anti-Macrovision machine. And the
same goes for the DVDs. Everything can be pirated.

People come here and they buy documentaries, sometimes the


ones I made. And they ask me: Can we copy it? I look at them
and I tell them: No, you should not. But if you can copy it, even
though I told you that you shouldnt do it, you can do whatever
you want with it after you buy it. Theres nothing on the face of
the earth that cannot be copied.

Name and Logo


I was watching a movie and I saw the logo of Marakka,
Marakka 2000, and I liked it. Then I checked it and it was not
registered. So, I registered it and thats the origin of the
name. After that, Marakka was a success. People loved it. And
sometimes they would tell me, You will not get to the year
2000. But, its already 2011 and Marakka still exists.

Covers
I make most of the covers. There are designs, photos that I take
from the original pictures. Most of them are in English,
so I change them to Spanish. I do it myself or someone working
with me does it. Its very easy to make a cover. I have made
thousands and, on other occasions, I can also take a picture
directly from the film and I use it as a cover.
DVD cover designed by Marakka 2000 / La Habana de los Anos 50s
Nostalgia Series
There are three volumes. The first one is from the old Cuban
newscasts. Its the only remaining color film material of Cuban
panoramic views of the 1930s, 1940s, and 1950s, all before
1959. And the rest I got it from people who have traveled to
Cuba, of movies that include parts of different landscapes. And
then you get a piece from here and a piece from there, you
edit it, and you make it like that, splicing them.

The first one was made during the time of the video cassette
and the others, many years later, as a compilation. Cubans
of all ages are the ones who buy this. You go to a fair that is held
once every year, the Cuba Nostalgia convention, and there you
can see very old people, even 80-year-olds, and very young ones
too. Some of them go because they are overcome with nostalgia
for what they didnt know and some others because they feel
homesick. So, people of all ages buy these materials until the
present day.

Chopped Films and Rotten Material


I call it chopped film because first you choose a topic and
then, out of the existing millions of movies, you have to
extract excerpt by excerpt and splice them all in a one-theme
material. Thats what I call chopped film. I didnt make it, but
many filmmakers did. So, later, you find yourself watching
a documentary that is not mine. What I did was the chopping.
I took excerpt by excerpt. And this you can see in La Habana
de los aos 50 (The Havana of the 1950s) and in Cuba: Peligro
en el Caribe (Cuba: Danger in the Caribbean).

First, I have the idea of what I want to do and then I look for
the material. I might be editing already and I remember that
there is an excerpt in a film that could be useful and then
I include it or change it. I know exactly which movie has what
I need. For instance, you ask me for a man killing a lion. I have
17,000 films. I have thousands of the jungle, of Tarzan; there
has to be a man killing a lion in one of them.
DVD cover designed by Marakka 2000 / Cuba: Un Poco de Historia
Sometimes there are movies with their beginnings missing,
so, I include it. For example, if they were made by the Cuban
Institute of Cinematographic Art and Industry (ICAIC),
I add a screen reading The Cuban Film Institute and I add
some music as well, so that they have a decent beginning.
And I do the same with movies from anywhere in the world,
with westerns, anything. And some others lack their final
credits, and I add a sign reading The End and some music,
something like that.

I get rid of many scenes. I call them stupid material. For


example, if theres a woman walking in the countryside, looking
at the sky, and it goes on for minutes, I take it out. In soap
operas, I eliminate the credits of each episode because, if they
are in the first one and in the end, whats the use of having
them again, and again, and again? I edit them as if it were a
movie and thats how you eliminate material that doesnt need
to be there.

I have a lot of rotten movies. Well, by rotten I mean that they


are very poor quality; they are very old movies, VHS films,
with tracking, not digital. So, you get them with better quality,
digital. But, perhaps somebody made a digital copy with a
different name. Then, what you do is put its real name, the one
it is registered under. I call rotten all the material of very
poor quality.

* Ernesto Oroza and Magdiel Aspillagas interview with


Waldo (Marakka) Fernndez (2012).
El Paquete Semanal internal structure
BIOGRAPHY

Ernesto Oroza is an artist, designer, and author based in South


Florida whose creative practice is grounded in community
research. A graduate of Havanas Superior Institute of Design
and later a professor in both Havana and Paris, he develops
research methods as well as channels of dissemination that
follow the vernacular practices and economic logics of his
subject-objects. www.ernestooroza.com

PICTURES

PICTURES BY ERNESTO OROZA

PAQUETE SEMANAL ADS


http://oncubamagazine.com/a-fondo/el-youtube-cubano/
Credits: Andy Ruiz

https://www.cubanet.org/actualidad-destacados/las-relaciones-
diplomaticas-y-el-fin-del-paquete/

HOME-MADE WI-FI ANTENNA


http://cubayatwittea.blogspot.fr/2013/01/como-acceder-internet-en-
cuba-super.html

EL MALETN
http://www.14ymedio.com/reportajes/Mochila-vs-paquete-guerra-
asimilacion_0_1649235066.html
The First Wave of Media Piracy
Malegaon Cinema Industry
(India, 1980s2000s)
by Ishita Tiwary
researcher
Mithun Chakraborty in National Network advertisement
THE FIRST WAVE OF MEDIA PIRACY

The Video Revolution


The Asiad Games was hosted by India in 1982 and broadcasted
by the Doordarshan channel, which was the national broad-
caster. The Games were seen as a means to project the image
of a modern India to a worldwide audience post the Emergency
era.1 Then the Union Minister for Information and Broadcasting,
Vasant Sathe, stated, Black and white is dead technology.
Dead like a dodo If I had my way, I will go in for VCR (video
cassettes) right away. Cassettes can be produced in thousands
and they are cheap. Every village and school can screen its
own video cassettes.2 The administrators at Doordarshan were
given considerable freedom to design programs, and the govern-
ment allowed imports of TVs and VCRs as well as VTRs to
show action replay in slow motion while telecasting various
important events of the Asian Games.3 The excise duty of video
technology such as cameras and tapes was fixed at 2025%.4
At the level of large-scale imports, individual as well as state
administered entities were legitimized, which led to a disman-
tling of the older regulation model that existed in the country.
The markets were flooded with smuggled electronic goods as
the government looked the other way.5

This advent of video created a sort of revolution, where the


audience started discarding the space of the cinema theatre for
private spaces such as their living rooms. The video revolution
also piggybacked on the growth of television in India during
the 80s. By 1980 the number of transmitters in the country were
numbered at 18, which grew to around 175 during the late 80s.
Similarly, this can also be gauged through the expansion of
owned television sets in the country, which were few in number
when introduced in the 60s and grew to almost 7 million in
the late 80s.6
Pirate Spaces
Mayur Suresh, in his essay entitled Video Nights and Dispersed
Pleasures, points out that this expansion led to the emergence
of a multiplication of venues to view cinema that did not
depend on a mass audience or projection technologies, and only
required a TV and VCR. These new sites included omnibuses,
restaurants, and coffee shops fitted with TVs and VCRs as well
as the video parlours and video lending libraries. Moreover,
these video setups and parlours operated with the help of state
complicity as they were merely taxed but not punished for
showing pirated films.7 Interestingly, some pirated copies also
originated from the National Censor Board. A filmmaker named
Sawaan Kumar was shocked to find illegal pirated copies of his
unreleased film at his nearby video library. Through further
investigation he ascertained that the copy originated from the
Censor Board through identification marks on the cassette.8

A video library is a space where VHS cassettes are stocked in a


small shop and there is a membership fee. The members usually
own their own VCR sets and hire a cassette for a nominal sum.
The video lending library business is structurally similar to
a book lending library operation. On the other hand, a video
parlour is a small theatre space which has its own setup that
includes a TV and a VCR. The video parlour plays a movie
available on VHS cassette and charges money for the show
being watched by the patrons. Its model is similar to watching
a film in a movie theatre.

Video cassettes were primarily in the pirate economy and


circulated all across the country through video libraries and
parlours. New Bollywood and Hollywood releases as well
as pornographic films were available on video cassettes which
initially did not have any film certification regulation. These
cassettes were priced cheaper than a movie ticket, which led to
a decline in movie attendance. The new mode of circulation
made these video exhibition spaces a lynchpin of moral paranoia
and economic anxiety for those in authority. It is interesting
to note that the initial anxiety around video emerged due to a
spatial logic. As Mayur Suresh (2007) points out, video parlours
were overcrowded spaces, which was seen as a problem,
although the law-making forces were not exactly sure of what
the problem was. This concern was later articulated as that
of video piracy which was vehemently taken up by the film indu-
stry as a cause. The menace of video was cutting into the
revenues earned, driving people out of cinema theatre and
causing a certain existential crisis for celluloid.

These spaces later became legalized pirated video theatres. In


these theatres, three shows were shown daily, and the tickets
were properly sealed with a sealing tax given to the government
as well as compliance with sales tax norms. Adherence to such
laws made these spaces a legalized exhibition space. The law was
subverted through the showing of pirated movie copies.
For example, a snack bar in Bombay was caught showing a
pirated copy of a latest release entitled Trimurti. This incident
led to the filmmakers filing a writ petition in the Bombay
High Court against the Video Snack Bar Association and other
video exhibitors in Bombay.9

The menace of video was also seen as causing a cancerous


spread of adult films. Pouring through the archives, one
can sense an incredible sense of moral panic running through
the 80s as video made access to pornography easier. There were
numerous reports of video parlours being raided by the police
only for them to find illegal screenings of pornographic films
which also had teenage boys amongst the audience. It was felt
that the impressionable young boys were becoming morally
corrupted due to these video parlours.

Pirate Equipement
Video piracy was not limited to cassettes but was extended to
equipment as well. The duties levied on video technology were
around 300% in the country, which made equipment difficult to
buy for the common man.10 This led to the emergence of black
Screen, May 17, 1985
markets and marketeers who traded in smuggled electronic
goods. For instance, during my interviews with marriage video-
graphers, almost all of them admitted to buying tapes from the
black market. These were used tapes from Germany and the U.K.
which had some show recordings. The wedding videographers
used these tapes to film the marriage videos.11 Important to note
is that these wedding videographers were middle class entrepre-
neurs and would not have been able to afford to buy the video
equipment from the white market.

Economy/Morality
Thus, the effect of piracy can be gauged through two dominant
narrativeseconomic and moral. Economically, the narrative
was that the industry was bleeding financially while pirates were
making huge profits. Despite the video boom in the country,
the trend was of falling exports of Indian feature films (celluloid
as well as pre-recorded video cassettes). Moreover, only the
big budgeted multi starrer feature film was simultaneously
released across all territories in the country. Medium or small
budget films did not release across all territories at once. This
led to losses for exhibitors as these films would circulate in the
country as pirated copies and thus cut their revenues.12 As one
exhibitor stated, Video is eating into our profits. For big films,
video acts as a trailer. If people like the film, then they come
and see it in the theatres. In such cases video is desirable. But
for bad films, video has ruined all the chances for it being
an average grosser.13

Moral concerns centred not only on the circulation of porno-


graphic films, but the very act of piracy itself. The act of piracy
was seen as dangerous and as a crisis of character14 that had
overtaken the nation. An editorial drew an analogy between
pirates, smugglers, and thieves and provocatively stated that
allowing pirates to operate is akin to smugglers demanding
safeguards for themselves and thieves talking about rights to
other peoples property.15
Screen, May 17, 1985
Later, the Information and Broadcasting Ministry made an
important distinction between video technology and video
piracyterms which were often conflated by the press as well
as the film industry. The Ministry decreed that video technology
is a result of the ever-expanding field of science, and it was
thus not desirable to stop this new technological development
which has its own advantages, not only for entertainment
purposes, but for education as well. It acknowledged that while
the advent of video technology affected the box office revenues
of the film industry, it was not due to the introduction of
video cassettes in the market but the act of video piracy. The
government also stated that it had taken a number of steps
to curb this practice.16

Piracys impact was not debilitating as the industry and the press
would have wanted the public to believe. Scouring through
readers letters, one notices how readers express that its because
of piracy that they are now able to access international and
parallel cinema which would ordinarily never get a release in
smaller towns and cities.17 Moreover, they alertly pointed out
the infrastructural breakdown of cinematic practices that led to
the rise of piracy. They noted that video could not replicate
the experience of watching a 70mm film. The movie theatre has
a social atmosphere where people meet their friends and avail
facilities such as air conditioning, the snack bar, as well as
superior projection and sound technology. This visual pleasure
could not be experienced through a VCR. What was leading
to the rise of video piracy was the exorbitant ticket price,
inadequate number of screening venues for feature films, and
big budgeted multi starrer films which were poor in content
and hence flopped at the box office.18
Supermen of Malegaon, the documentary, 2008
MALEGAON CINEMA INDUSTRY

Context
The post-economic liberalization period in India witnessed
the proliferation of non-legal media practices such as the rise
of local cable television and film, and music piracy opening up
contested networks of production, circulation, and consumption.
Access to new technologies has moved film and music into
informal markets. The local circuits of digitally based economies
have opened up newer industrial spaces. As Ravi Vasudevan
(2010) observes, there is a growing production of digital films
produced in Mumbai, Manipur, Punjab, and Uttar Pradesh.
These circuits are probably not entirely distinct from that of the
larger film industry. In some instances, actors and technicians
are caught between the local set up as well as the circuits
operating in Bombay. But these currents have a distinctive
engagement with their specific markets and audiences, and point
to a complex entanglement of cinema and cheap digital forms.19
One such circuit is Malegaon. Malegaon, situated roughly
296 kilometres from Mumbai, is a nondescript place with a
largely poor Muslim majority population and a power loom
weaving industry in crisis. It has made headlines for the post
1993 Babri Masjid riots and has also been much discussed
for the 2006 bomb blasts.20

The towns history and location appear to be the primary


reasons for its communally polarized profile. In conflict driven
Malegaon, fraught with economic depression, the fantastical
world of cinema offers a refuge to the locals away from their
harsh reality. There are fan clubs everywhere, and every
Friday after prayers, there is a stampede outside the theatres.
The town fervently watches Charlie Chaplin, Jackie Chan,
old movies, dubbed movies and strange B and C international
releases every Friday at the local video parlour.21 The video
parlour also screens locally made remakes of Hollywood and
Bollywood films with a twisted town centric storyline and
local look-alikes shot on a shoestring budget. Commenting on
Supermen of Malegaon, the documentary, 2008
Malegaons cine love, a local remarks: There is continuous
communal tension. So people stick to their sides (referring to
the Hindu and Muslim part of town) and never cross over. They
are scared. But they love films, both sides.22

Shakeel Bharti, writer-filmmaker of Malegaon, sums up the


complete picture: Theatres are packed on Fridays and the
power looms are closed. A worker is exhausted after a week of
hard work at the looms. His mind is numb so he watches a film
on Friday, surrenders his consciousness, and imagines himself
on the screen. He trades his reality for fantasy.23

These films offer an escape from daily drudgery and become


a window to the dreams and aspirations of this small town.
Malegaon has become an almost parallel film industry based on
local creativity and minimal infrastructure created by media
piracy proliferation of video cassettes, theatres and stores,
VCDs, and DVDs.

Origins
But how did this film making practice emerge in this town?
How exactly can we trace its origins? Irfan Iliyas, an actor, and
Akram Khan, actor, director, editor, cinematographer, and
dubbing artist, point to the local practice of stage plays. Every
week a group of interested locals would come together and
write an original dramatic script that would address local issues.
A dose of comedy was also essential in the formal schema of
these plays. This foreshadowed the formal devices articulated
in the films of Malegaon. On the other hand, Sheikh Nasir, who
directed the first ever film of Maliwood, hailed from a family
that owned one of 14 video parlours that existed in Malegaon.
His friends helped him in the marriage video business, where
they used cheap video cameras (PD 170). This also gave them
the experience of wielding a camera. One night all of them
where sitting together and bouncing off ideas and then decided
to make Sholay as it was an iconic Hindi film. They gathered
the towns Amitabh Bachchan, Dharmendra, Amjad Khan and
Supermen of Malegaon, the documentary, 2008
Sanjeev Kumar lookalikes to act in the film. Commenting on the
choice of using comedy/parody for the film, Sheikh Nasir said,
I realized that people still loved Charlie Chaplin even though
its 50 years old. But no one likes action or horror films from
that period. Comedy from back then is still a hit. A comedy lasts
forever its eternal. Thats why I decided to make Sholay a
comedy film.24

Indian Piracy Culture and the Local Film Production of Malagon


Lawrence Liang (2013) has argued that piracy has been
overanalyzed in terms of legality and access, yet under theorized
as a specific sensibility and attitude. Taking a cue from Liangs
argument and the idea of the local film, I will chart how a
pirate sensibility and attitude informs the localized informal
filmmaking practice in Malegaon.25

Liang (2013) argues that one of the objections to piracy is the


fact that it operates within the domain of slavish reproduction,
without any transformative act of creativity allowing for its
redemption from its status as an illegal object. Thus one is forced
to reflect on the nature of the copy in contemporary culture.
Liang takes his cue from Larkin (2008) who argues that the
conditions in which texts are pirated and circulated should be
considered. In developing countries the very process of cultural
production is also tied to relative lack of infrastructure on
one hand, and also becomes the basis for the transformation of
the conditions of production by generating a parallel economy
of low cost infrastructure. In this parallel economy, technology
is subject to a constant cycle of breakdown and repair that
leads to a process of recycling. This economy of recycling which
Ravi Sundaram (2009) describes as Pirate Modern becomes
the arena for all sorts of technological innovations and extends
further to experiment with cultural forms such as parodies,
remixes, and covers. In the case of Malegaon it is the spoof that
enacts this process of recycling. For example, the Oscar nomi-
nated Lagaan (2001 dir. Ashutosh Gowariker) becomes Malegaon
Ki Lagaan which instead of depicting opposition to colonial
Supermen of Malegaon, the documentary, 2008
tax, has for its subject local civic amenities as illustrated by their
inversion of the popular song from Lagaan, Ghanan Ghanan,
with the lyrics paani toh tapka de, badboo aaye badboo aaye,
kahe kapde badal badal (Pour the tap water / our clothes are
stinking / asking to be changed).

Diaspora Aesthetic Infrastructure


To understand the infrastructure of Malegaon, I turn to Brian
Larkin (2008), for whom infrastructure refers to both technical
and cultural systems that create institutionalized structures,
whereby goods of all sorts circulate, connecting and building
people into collectivities.26 Thus, according to Larkin (2008),
technical systems (transport, communication, urban planning)
as well as cultural systems (such as knowledge of a particular
language, religious learning, performance of a cultural style)
allow one to participate in the diaspora aesthetic,27 a cultural
practice that is characterized by syncretism, borrowings and
multiple forms of identification.

Technical systems in the case of Malegaon can be characterized


by the presence of video parlours, the video cameras and VCRs
that are used for editing, and tape recorders used for on set lip-
syncing. Cultural systems can refer to the stage plays, shooting
marriage videos, and the local context. Together this creates the
infrastructure for the Malegaon film. The diaspora aesthetic
refers to the practice of quotation and pastiche employed crea-
tively in their spoof films. It also refers to the Hollywood films
that have been cited by those involved in the industry in helping
to gain knowledge about cinema. As Sheikh Nasir states,
I never went anywhere to learn films. I would select different
English films to screen. After that, I found Hindi films boring.
Weak direction, I thought. So my film education was at the
video hall. I learnt master angles, master lighting, the works.28

Lawrence Liang (2009) has made links between media piracy


and the creation of an infrastructure for cultural production
in Malegaon. The proliferation of video stores, video theatres,
Supermen of Malegaon, the documentary, 2008
and, in the later phase of the industry, VCDs and DVDs all
contributed to the success of Malegaon films. Liang (2009)
observes that the question of copyright has been non-existent
despite the heavy use of copyrighted film and music. However,
this copyright issue rears its head in the later stages of the
development of the industry. Liang goes on to state that when
one thinks of cultural production, there tends to be a focus on
what gets produced as content and not on the conditions of
production, circulation, and reproduction. Thus when one thinks
of the infrastructure of cultural production in Malegaon, then we
need to include video cameras, computers, cars, sound mixers,
cycles printing facilities, toy helicopters, and bullock carts. ()

Liang (2011) argues that there is perhaps a lesson to be learned


from Malegaon story and their finely-tuned pirate sense29
that does not name the legality or illegality of an act, but marks
an attitude30to time, to resources, and to creativity. If the
state (as benign promoter of the arts) and private corporations
(as owners of culture) both promise access on paternalistic
terms, then a pirate sense is one that demands a defiant access.
It refuses to wait for Superman, and instead pretends that
it can fly.31

Shakeel Bharti, writer-filmmaker of Malegaon, succinctly


captures this spirit: We dont have facilities but we are making
films. Thats whats special. We dont have great voices, but
we are singing. That is what is exceptional. We have no weapons,
but we are fighting a war, and winning it.32
Supermen of Malegaon, the documentary, 2008
NOTES

1 In India, the Emergency refers to a 21-month period in 1975-77


when Prime Minister Indira Gandhi unilaterally had a state
of emergency declared across the country. The Emergency order
bestowed upon the Prime Minister the authority to rule by
decree, allowing elections and civil liberties to be suspended.
Most of Indira Gandhis opponents were imprisoned, and the
press was heavily censored.
2 Cited in Suresh, Mayur, Video Nights and Dispersed Pleasures
in The Public Is Watching: Sex, Laws and Videotapes, Public
Service Broadcasting Trust, Delhi, 2007.
3 Screen India, October 15, 1982.
4 Screen India, March 5, 1982.
5 Sundaram, Ravi, Pirate Modernity: Delhis Media Urbanisms,
Routledge, New York, 2010.
6 Cited in Suresh, Mayur, Video Nights and Dispersed Pleasures
in The Public Is Watching: Sex, Laws and Videotapes, Public
Service Broadcasting Trust, Delhi, 2007.
7 Screen, October 5, 1984.
8 Screen, December 5, 1986.
9 Screen, July 15, 1983.
10 Interview with Rupin Dang, conducted on September 30, 2014.
11 Interview with Bal Kishen Goel conducted on March 13, 2014 and
Interview with Harish Sawhney conducted on March 21, 2014.
12 Screen, June 15, 1984.
13 Screen, January 4, 1991.
14-15 Screen, October 4, 1984.
16 Screen, August 9, 1986.
17 Screen India, June 5, 1987 & July 27, 1984.
18 Screen India, August 19, 1983 & July 27, 1984.
19 Ravi Vasudevan, The Melodramatic Public: Film Form and
Spectatorship in Indian Cinema. Ranikhet, Permanent Black,
2010, page 412.
20 Marvels of Malegaon, The Indian Express, July 6, 2012,
http://www.indianexpress.com/news/marvels-of-malegaon/970846
Accessed on April 30, 2013
21 Interview conducted with Faiza Khan on April 5, 2013
22-24 Soundbite from the documentary Supermen of Malegaon
25 Lawrence Liang, Piracy, Creativity and Infrastructure:
Rethinking access to culture, presented in 2009
http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1436229
Accessed on April 30, 2013
26-27 Brian Larkin, Signal and Noise, Duke University Press,
2008, p. 5-6
28 Soundbite taken from Supermen of Malegaon
29-31 Lawrence Liang, Is it a Bird? Is it a Plane? No, Its a Magic
Chair, e-flux, 2011.
http://www.e-flux.com/journal/is-it-a-bird-a-plane-no-its-a-
magic-chair/ Accessed on July 18, 2015
32 Soundbite taken from Supermen of Malegaon
An elephant crushes compact discs containing pirated software, seized
during recent anti-piracy raids, in New Delhi. Photo: Reuters
BIOGRAPHY

Ishita Tiwary is PhD candidate at the School of Arts and


Aesthetics, Jawaharlal Nehru University, India. She is also a
Research Associate on the Media Information and Infrastruc-
tures Project with The Sarai Programme at the Centre for the
Studies of Developing Societies (CSDS). Her research interests
include the role of informal media economies, the role of
technology and media cultures, and amateur film production.

PICTURES

PICTURES BY ISHITA TIWARY

SUPERMEN OF MALEGAON (DVD COVER)


https://timesmusic.wordpress.com/tag/bollywood/

SUPERMEN OF MALEGAON (SCREENSHOTS)


https://www.youtube.com/watch?v=dqRq7ZpjF0I

ELEPHANT
http://www.rediff.com/business/slide-show/slide-show-1-nehru-place-
among-worlds-top-notorious-it-markets/20121214.htm
The Downloaders
(Mali)
by Michal Zumstein
photographer
Pictures: Michal Zumstein/Agence VU

Mali, Bamako, 22 May 2015, close to the city center on Fankl Diarra
Street, shops providing digital file exchange have multiplied. A
music track or a music video costs 50 CFA francs (0.08 US$), a movie
100 CFA francs (0.16 US$). Customers provide their own USB flash
drive or mobile phone, and illegally download hundreds of files.
THE DOWNLOADERS

Fankl Diarra Street


The little market on Fankl Diarra Street in Bamako forms
a hub where street vendors propose a plentiful offering of
thousands of tracks on their computers. These music traders
constantly face the challenge of always having a steady supply
of new material since, once they manage to sell a few tracks,
their customers then share the same tracks free of charge via
Bluetooth amongst themselves. For example, if a downloader
acquires a new album, the street traders will subsequently
make copies of it amongst themselves before reselling the album
to customers. In a matter of days or even hours the same songs
will have completely lost their original value given that the
customers will, in turn, make and circulate their own copies of
the tracks for free. The stands themselves dont differ greatly
from one another. Should one of the stands procure the latest
song by a well-known Malian singer, the stand next door wont
take long before it lays its hands on the entire album.
Young people usually gather in the street in the evening; they
place a few tables outdoors, underneath streetlights or in front
of someones door, and congregate whilst exchanging tracks
via Bluetooth. Where did you find that track? one hears, or
perhaps, A friend of mine performs in this song, would you like
to listen to it? The street downloaders are a well-established
business, but one whose profitability is almost in the red.

The network of downloaders also has other uses. For example,


if a young musician is in need of raising his/her profile, he/she
will pay the street vendors a visit and request of them some-
thing to the effect of Check out my signature track. Im trying
to release my album. Can you circulate it as much as possible?
If they take a liking to the track, the downloaders will spread
the good word to their customers who will perhaps then see the
artist in concert. During the concert itself, the customers will,
in turn, film and record the music on their cell phones, or even
Pictures: Seydou Tangara
better, with a small pocket recorder, and then go on to share
the songs. This process forms a loop of sorts and also has the
effect of diminishing the quality of the musical recording,
especially in comparison to European standards. The current
trend in Mali consists of producing albums very quickly and
economically simply in order to have a chance to organize
concerts generating revenue from ticket-holding concertgoers
for two or three months before too many pirated recordings
of the concerts are in circulation and the songs are totally
devalued. The guiding principle of these songs is more often
than not a means of raising the profile of the artist or to find
an audience for his or her brand of music in order to attract
listeners to their concerts.

African-style iTunes
Mali is a country of musicians with a long-standing tradition
of griots and of incorporating influences from other cultures,
especially as regards musicians from outside of its borders. The
local music culture is well-established and very popular with
Malians. However, some of the people I met, young girls in
particular, told me that they were on the lookout for Cline Dion
songs. If a new album, single, or performance recorded on
Canadian television were to become available, they would set
their sights on purchasing it from the downloaders. The down-
loader system is to some extent an ersatz for an almost non-
existent Internet. Downloaders themselves can access a proper
Internet connection and, as such, make available content from
Mali and elsewhere to those who do not benefit from such
access. This arrangement could be considered an African-style
iTunes. It conveys the idea of sharing, with the main difference
being that the connection speed is nowhere near as fast as
in Europe nor is it available in the comfort of ones own home.
This is a system where files are collected offline in the street
and loaded directly onto SD memory cards or USB sticks. The
pricing differs greatly from elsewhere as basically everything is
pirated and, consequently, resold at heavily discounted prices
at less than one centime per track on average.
Pictures: Jan Bogaerts & Seydou Tangara
This phenomenon primarily concerns music, but impressive lists
of American and French films as well as the latest commercial
releases alongside minor software for computers and phones
are also on offer. On occasion, clients seek advice on the latest
offerings available from their downloaders. Whereas Apple en-
sures that certain features are automatically proposed to iTunes
users, the sellers and their customers know each others tastes,
and the downloaders thus update their clients accordingly with
the latest content available. As such, they act as middlemen,
bringing to their customers attention any novelties relevant to
their needs. In doing so, the downloaders endeavour to tailor-
make their musical selections according to their customers in
order to sell the tracks they have on offer.

Urban Presence
The downloaders stands actually take the form of small desks
on which they set up their PCs and connection kits, complete
with the full range of plugs and cables for all the models of
phone on the market at that time. It is not uncommon for the
stands to be equipped with large speakers blaring ear-splittingly
loud music. Sometimes the downloader desks vie against one
another in a battle of decibels, before the calm eventually
returns. Fankl Diarra Street is home to around 15 down-
loaders who draw in customers, alongside the likes of repairers,
telephone vendors or those offering the service of unlocking
European phones. This is indeed the local digital market.
Picture: Seydou Tangara
BIOGRAPHY

Michal Zumstein was born in 1970 and trained at the School


of Photography in Vevey, Switzerland. He was a member
of the il Public agency for 10 years and in 2010 he joined
Agence VU. On top of his personal projects, he splits his time
between assignments for the French press (Le Monde, Elle
Magazine, Tlrama), and the foreign press (Newsweek, Wall
Street Journal). His work follows the lines of investigative
photojournalism. www.michael-zumstein.com

PICTURES

PICTURES BY MICHAL ZUMSTEIN, SEYDOU TANGARA & JAN BOGAERTS


Music From Cellphones
(West Africa)
by Christopher Kirkley
explorer, music archivist, artist,
curator & occasional DJ
MUSIC FROM CELLPHONES

Introduction
It all started when I was traveling and working in West Africa.
My project was to collect and document local music with my
field recorder. One day while riding on a bus I noticed that I was
listening to three different songs playing on three different
phones, and this went on for the entire ten-hour bus ride. I made
some field recordings of it, and I think it was my first docu-
mentation of this type of practice. It got me thinking that I could
start recording music from peoples cellphones. So I started
talking to people about their phones. After that, I remember
another moment that stood out. I met some people showing me
their new phones with all these different recordings that they
had made on them, and it was sort of wild when I realized I had
access to so much documentation. One guy was a Touareg*,
and he had his own cellphone that could do basically all that
my field recorder does. This gave me the idea that maybe I
could start collecting and documenting data from cell phones.

Music From Cellphones


All these exchanges lie between what we usually call piracy,
meaning recordings of songs that are copyrighted, that have
been recorded in actual studio, etc., and on the other side, songs
that are just handmade recordings of spontaneous concerts
You encounter basically three tiers: the first one is copyrighted
music, like Western or European music or even popular West
African music, like Nigerian or Malian pop music, that was
made in a studio and released on a CD. You can find the actual
studio albums of some big African stars like Nawaha Dumbia
or Ali Frakatura. The second tier is home studio productions.
Artists that dont have access to big studios record at home, in
DIY studios, with cheap computers. Often these artists dont

* The Tuareg are Berber people with a traditionally nomadic


pastoralist lifestyle. They are the principal inhabitants of
the Saharan interior of North Africa.
have any intention of ever selling the music. Sometimes, its
made just for the sake of making music. The third tier would be
actual cellphone recordings. For example, when a musician/
Touareg is playing his guitar, several people hold their phone
over him and start recording. Theyre little souvenirs that people
make for themselves, but they also form a part of this collection.
Sometimes they might be a recording by the artist who sits down
and wants to try out a new song, but the majority are social
recordings. Music was the first thing people started sharing on
their phones, but its also videos, jpegs, pngs, image files, etc.

Social Function
Cellphone data sharing is an element of social life in Western
Africa. I think that theres a relatively slower pace of life here:
one of the biggest places where I saw a lot of exchanges happen-
ing was while sitting around drinking tea. Drinking tea is a
huge part of social life in West Africa, and it takes a while. At
some point, when people are sitting silently and just passing
time together, they start playing around with their phones and
playing a song or passing the phone around and sharing pictures.
Theyd say, Hey, let me see your phone, and then they would
flick through the photos or look through songs. Everyone is just
showing off their collections of whatever. This is not really done
in the Occident, where it mainly happens through social media.

How It Works
In Africa its okay to play music in the public space. You can
walk down the street while playing a song on your phone. People
dont get told to turn off their phones; its a loud and noisy
environment. And when someone is walking by playing a song,
you can also stop that person and ask for that song. So, in
this environment of constant music being played, youre also
being advertised music all the time. You hear it and you can just
take it, whenever you want, just by asking someone. Ive done
it plenty of times with total strangers. The sharing is primarily
done through Bluetooth, where you pair the devices and you
send media from one phone to another.
Downloaders
The individual files are shared from person to person with
Bluetooth. The other form of transfer is made with MP3 down-
loaders (people, not software), cellphone vendors who also
sell bulk MP3s. So if you get a new cellphone or a new memory
card and you want to load it up with music, you wouldnt go to
your friends and transfer file by file. It would take a lot of time.
Instead, you just go to someone who can fill up entire gigabytes
from their computer. Theres no real MP3 market. People just
understand that wherever theres a cellphone being sold, there
are MP3s. All these places are interlinked. It revolved around
cellphones vendors having computers and being able to unlock
phones. They also started to collect music, so every time some-
body would bring a phone in, theyd copy all the data off the
memory card before they had to reformat it. So they started this
massive collection, and then they understood that well, I can
also sell these songs. You can just go into a shop, ask for hip-hop
or whatever and buy it; they sell them as bulk of MP3s. A lot of
cellphone vendors started hooking up speakers to their comput-
ers and just playing music constantly, so everyone knows that
thats where you go to buy music.

Local Characteristics
The downloading happens pretty much everywhere Ive been,
in Senegal, Mali, Nigeria In Niger theyve actually cracked
down on piracy, and prevented music vendors selling Nigerian
music, but they can sell music from anywhere else, such as
Western music for example. With regards to the music and whats
available, everything is, but of course theres going to be more
specific music depending on the country or ethnicity. In Agadez
there are a lot more Touaregs and house music; in Bamako,
much more Bambara; and in Mauritania, a lot more Hassania
music. So it does depend on where you are. If you want to be
really specific, it depends on each region rather than countries
because culture is much more related to regional ethnicities.
BIOGRAPHY

Christopher Kirkley is an archivist, artist, curator, and


occasional DJ who runs the project Sahel Sounds. His work
examines contemporary popular musics in an evolving
technological landscape in the Sahara and Sahel regions of
West Africa, from the interplay of localized traditions with
transglobal influences to new media models of cultural
transmission. http://sahelsounds.com

PICTURES

PICTURES BY CHRISTOPHER KIRKLEY


Region 4,
Pirate Media Re-production
(Mexico City)
by Jota Izquierdo
artist & researcher
REGION 4, PIRATE MEDIA RE-PRODUCTION

Introduction
Mexico is a big country, close to the US and Central America,
with limited access to the Internet and a large informal
economy. For the upper classes a connection to the Internet,
to fashion, to what we call the first world is easy. But for most
of the population, piracy is a necessity; it means access to
culture, development, and education, but most of all its about
the economy, a way of living, culture, and a way of consuming
modernity. Anthropologist Ravi Sundaram speaks of a pirate
modernity, a way for popular classes to enter modernity.

In Mexico you can find pirated goods everywhere, even in the


completely formal, official Sunday food markets. Its a widely
accepted way of living. Some big companies, such as Sony and
CBS, put pressure on the government to enforce copyright
laws, but the informal economy is so big here in Mexico that if
you go against piracy, you go against the people and against
the economy. Its about families making a living over here. Local
piracy is the domain of small, family businesses. Some of these
families make large profits, but they are a minority.

Mafias and narcos have never been involved in it, except the
last few years. And they are considered the real problem in
Mexico, not copyright infringement. We are in a post-colonial
situation, so we have to copy. It is very important to understand
piracy from the South: its not peer-to-peer; its not sharing;
its the piracy of necessity.

Street Markets
One of the particularities in Mexico are the open street markets
where you can find everything you need or youre looking for.
The main place for markets and piracy distribution in Mexico
City is a central neighborhood called Tepito, but you can also
find markets around most transport hubs, like any connection
between a subway station and a bus stop. In such places its
very easy to find all kinds of pirated goods, like the last
Hollywood blockbuster, for example.

Competition between street vendors is constantly increasing.


In 1990 a CD cost $3 on the subway, but now its $0.50, so its
harder to make a living from that. In Tepito they sell the CD
master for only $1 because they know you will make your own
copies. They make profit from paper covers. Studios in Tepito
compete amongst each other through creating their own label
logos, covers made by good designers, and with the intro
mix, a short track that is a teaser of the content of a CD and
is formatted in such a way that you can listen to a sample of all
the tracks in a minute between subway stations. It also has
radio-like jingles on it to advertise the brand quality to diffe-
rentiate themselves from other studios (like Hey, youre
listening to shark DJ! and so on). In order to look more formal,
they create their own logo and their own label, such as Discos
Bola Ocho, Discos Mac Music, or Producciones Cat Music.
They use popular existing logos, like Apple, Dragon Ball, or Toy
Story, and they make their own brand simply by changing a
detail, or a color, etc. By doing so, although they are DIYs, their
CDs or DVDs look more similar to an official brand.

Piracy in Mexico is more prevalent on the street than online.


Traders from major markets have access to music and blockbu-
sters through the Internet. People used to go to the cinema
and record with their camera, but that is not really happening
anymore. Russia and China are the ones providing a large
proportion of pirated media now. The pirate traders are connec-
ted to the Internet, but most people in Mexico arent, so they
still go to the street markets to buy movies. For instance, you
can buy a movie recorded in a cinema in Moscow with Russian
dubbing, originally subtitled in English, and re-subtitled in
Spanish using Google Translate, which is quite a common
situation here. Or they match the video of the movie recorded
outside Mexico with the audio of the same movie recorded
in a cinema here.
Sonideros
One of the most interesting elements of media piracy in Mexico
are Sonideros. They are very popular sound systems, sort of
animators or DJs playing on the street every weekend. Its a long
tradition, very typical to Mexico, where live music and its
social function is very important to people.

In the poor neighborhoods there are a lot of houses with patios


inside, where neighbors meet and party together. This is the
typical architecture of Mexico City. People meet there for any
reason, such as birthdays, fiestas, weddings or wedding anniver-
saries, and when they couldnt afford an orchestra, which was
very expensive, they just played music with a turntable and
speakers. This is how it began in the 50s and 60s. But people
loved it so much that some animators turned this into a real
business and started to play regularly at the weekends at parties.
In fact, theres a rude competition between them you always
need to differentiate yourself from the others. Some of them
find music on their own, but others have contacts or buy music
in Tepito and other markets.

With the development of new technologies, people started to


record the Sonideros performances and then sell them again in
Tepito. So the Sonideros realized they could sell their own live
CDs. Thats why after an hour of live show, you can buy the
First hour live CD and after two hours the Second hour live
CD, etc., all in real-time.

Sonideros not only play music, but also make live dedication
messages like Hey, hello to my mother and my brother living
in Texas that are also recorded on the CD. This community
spirit and close to the crowd mentality is very important for
them. Its not only music. Sometimes you go there and you cant
even listen to the music because they are sending greetings
all the time!
New Originals
Some people buy those CDs to sell them again on the street
music is always in movement. Others, like Discos Benjy
Studio, for example, come to three or four Sonideros perfor-
mances every weekend, record them live with a camera,
edit them, and a few days later a new video is out on the street
markets. Then you can see your friends and yourself on
the video with the dedication messagesits a souvenir and
a testimony that you were there!

Music is always in movement and reproduction is increasing.


Some informal vendors who go to Tepito buy these CDs/videos
and re-sell them again in the subway and buses out of Tepito,
as their own production, by changing the cover, adding
an intromix, etc. There is even some competition between the
Orignal/Copies and the Copies/Copies vendors because
they all have their own pride about it. You can buy a copy, but
if you change something, you will be creating and selling a
new original.

This amazing chain of reproduction and distribution is quite


specific to Mexico. For me this is one of the most interesting
things happening here in the field of media piracy. The music
is always in reproduction through all these different levels
of copy. Its also culturally anchored in the North American
culture: emigrants from Mexico who are living in the USA or
Canada can still check the Sonideros performances on web
radio or live video streams and feel like a part of the community
again. You may not have legal papers, you may be an illegal
immigrant, but you can still see a live performance from your
own village with your own people.
BIOGRAPHY

Jota Izquierdo (Castellon, Spain, 1972) lives and works


in Mexico City. He holds a BFA from the San Carlos University
in Valencia. In 2004, he received a scholarship by the
CONACULTA (Mexico) to develop the artistic-research project
Capitalismo Amarillo, which is an art project that investigates
how capitalism operates in the informal economy. The project
will focus on two situations: first the aesthetic condition of
commodities, in order to rethink categories as false or copy,
which play a fundamental role in the worlds economy. On
the other, as a multi situated ethnography, the project draws
global flows through cheap mass produced goods (global
junk or chinaderas)that connect vendors, distributors, and
producers.

Through histories attached to these products and personal


experiences of production, labor and migration, the project
explores the connections created for these objects in the global
economic system. Resulting in an area of disturbance where
the informal economy exploits the structure of capitalism, but
transforming relations between economy, state and workers.
http://capitalismoamarillo.net

PICTURES

SONIDEROS AND SONIDERO FANS WEARING SONIDERO LOGO JACKETS,


MEXICO, 2008-2015

ALL IMAGES LIVIA RADWANSKI/EPS http://liviaradwanski.com/


EXEPT THE FIRST ONE WHICH IS MARK POWELL/EPS http://markalor.com
Piracy Is
the Ideal Scapegoat

by Ernesto Van Der Sar


founder and editor-in-chief of
TorrentFreak.com
The Pirates Own Book by Charles Ellms (1837)
INTRODUCTION

Theres no doubt that online piracy is a direct side effect of


peoples ability to share files without restrictions. Over the past
two decades trillions of files have been shared on P2P networks,
most of them without permission of the owner. When Napster
hit the mainstream in the late nineties, the music industry
was one of the first to notice the effects of this then new phe-
nomenon. Millions of people started to share pirated MP3s,
and around the same time the major labels saw their revenues
dwindle. Adding one and one together, the easy conclusion
was that piracy started to kill the music industry. But is this
really the case? To find the answer we have to take a closer
look at trends in the total amount of music sales over the last
few decades.
Anti-piracy advertisement from 1980s
Media Transformations
After music cassettes were introduced in the mid-70s, music
sales saw a gradual increase. This lasted until the late 80s when
the CD took over in popularity. Cassettes were eventually
phased out as CD sales continued to skyrocket. In music industry
vocabulary, one could argue that CDs killed cassettes.

In the early 2000s a similar pattern emerged when CD-sales


took a plunge. This time around there was a new enemy in
towndigital piracy. For more than a decade the U.S. music
industry saw a decline in sales of physical CDs and piracy
was long blamed as the main cause.

By doing so, the labels conveniently ignored the most drastic


format shift music has ever seenthe digital music revolution.

With the growing popularity of the Internet, computers, and


most importantly MP3-players, music fans started to trade
in their CDs for MP3s and other digital files. Initially, people
had to convert CDs themselves since there were no MP3 stores
around, and no place for consumers to spend their cash.

This changed in 2003 when the iTunes store opened, selling


over a million tracks in the first week. In the years that
followed, digital music sales broke record after record, and most
recently the consumption pattern has shifted again towards
subscription services.

Legal options or not, the music industry was convinced that


piracy was killing CD sales, ruining the industry.

This appears to be a strange conclusion. Looking at the sheer


number of music items that are sold and consumed, the music
industry is doing better than ever before. However, the change
from physical to digital has had an effect on revenues.
MPAA/NATO anti-piracy warning poster
Digital sales are more focused on singles, for example. If people
only want one song, they dont have to buy the entire album.
In addition, digital music is less expensive than physical CDs.
This means that even though more music is consumed, total
revenues are down.

In other words, piracy is mostly a side effect of the shift to


digital music, and a convenient scapegoat to blame dwindling
revenues on. This is perhaps best illustrated by one of the most
fundamental flaws in the industrys war against file sharing.

Market Mystery
If digital piracy were such a problem, one would expect that it
would mostly hurt digital sales, but these are booming instead.
Many people dont even own a CD-player anymore, yet the music
industry sees digital piracy as the main reason for the decline
in sales. Thats odd because digital piracy would be most likely
to cannibalize digital sales.

The scapegoating is not restricted to the music industry either.


Its used throughout the various entertainment industries
and is often brought up when there are disappointing revenues
to report.

During the summer of 2014, for example, the third iteration


of The Expendables movie flopped at the box office. Many
insiders immediately pointed their finger towards a pre-release
copy that was widely available online before the release.

The same thing happened a few years earlier. When revenues


the Oscar-winning movie Hurt Locker failed to impress, its
makers blamed piracy and decided to take tens of thousands
of file-sharers to court.

On the other hand, when American Sniper broke nearly all box
office records in the U.S. in early 2015, piracy wasnt mentioned
at all. This was despite the fact that a high quality copy of the
WIRED Magazine (November 2012) WANTED: Mega-Hacker Kim Dotcom
movie was available on pirate sites before its theatrical release.
In other words, piracy is just a convenient scapegoat used
selectively to cover up failures that have very little to do with
illegal streams or downloads. The overall pattern is that piracy
is brought into the discussion as one of the main reasons for
disappointing results. But if records are broken, piracy is not
mentioned at all.

Piracy is the ideal scapegoat.


Educational comic strip by National Center for State Courts
BIOGRAPHY

Ernesto Van Der Sar is the founder and editor-in-chief of


TorrentFreak.com, a website dedicated to file sharing, copyright,
and privacy. Born and raised in The Netherlands and schooled
as an academic, he is a self-taught journalist with a passion for
breaking news and highlighting under-reported stories.
https://torrentfreak.com

PICTURES

THE PIRATES OWN BOOK


www.gutenberg.org/ebooks/12216

ANTI-PIRACY ADVERTISEMENT FROM THE 80S (WARNING)


ANTI-PIRACY ADVERTISEMENT FROM THE 80S (LIGHTS. CAMERA. BUSTED.)
http://www.digital-digest.com/news-63369-Pictures-of-the-Week---A-
Look-Back-At-Anti-Piracy-Ads.html

KIM DOTCOM (WIRED)


www.wired.com/2012/10/ff-kim-dotcom/

JUSTICE CASE FILES 1 PROPAGANDA COMIC


www.wired.com/images_blogs/threatlevel/files/propogandacomic.pdf
THE PIRATE BOOK

http://thepiratebook.net

Edited by Nicolas Maigret & Maria Roszkowska

Published by Aksioma Institute for Contemporary Art, Ljubljana

Co-published by Pavillon Vendme Art Center, Clichy

Produced by Aksioma, Pavillon Vendme, Kunsthal Aarhus, and Abandon


Normal Devices

Supported by the Creative Europe Programme of the European Union,


the Ministry of Culture of the Republic of Slovenia, and the
Municipality of Ljubljana

The Pirate Book was released in the framework of Masters & Servers
www.mastersandservers.org

This project has been funded with support from the European
Commission. This publication reflects the views of the author only,
and the Commission cannot be held responsible for any use which
may be made of the information contained therein.

Translation Themba Bhebhe (Preamble & The Downloaders)

Proofreading Philip Jan Nagel

Design Maria Roszkowska

Many thanks to Janez Jana, Marcela Okreti, Pedro Mizukami,


Jota Izquierdo, Christopher Kirkley, Marie Lechner, Ernesto Oroza,
Clment Renaud, Ishita Tiwary, Ernesto Van Der Sar, Michal Zumstein,
Charline Guibert, Ewa Roszkowska, Pedro Soler, Evelin Heidel,
Livia Radwanski & Eric Delplancq

2015

All texts are copyleft; images are subject to their original licenses

The present volume is a research work realized as a non profit


initiative. This book must be available for free or sold at a price
no higher than its production cost per copy. It couldnt have been
published if customary rules for the use of images were respected.
For scientific reasons and in the name of freedom of expression,
the authors of this book have decided to invoke the right to make
the research results available to the public and ask for the
approval of the authors of the images, who are neither quoted nor
remunerated. Should anyone feel insufficiently acknowledged by this
interpretation, they should please contact the publisher.

Opposite page: modified version of an ANSi art by VindicatioN (1992)


+-------------------------------------------------------------------+
| =- T H E P I R A T E B O O K -= |
+-------------------------------------------------------------------+
| |
| This publication offers a broad view on media piracy as well as |
| a variety of comparative perspectives on recent issues and |
| historical facts regarding piracy. It contains a compilation of |
| texts on grass-roots situations whose stories describe strategies |
| developed to share, distribute and experience cultural content |
| outside of the confines of local economies, politics or laws. |
| These stories recount the experiences of individuals from India, |
| Cuba, Brazil, Mexico, Mali and China. The book is structured |
| in four parts and begins with a collection of stories on piracy |
| dating back to the invention of the printing press and expanding |
| to broader issues (historical & modern anti-piracy technologies, |
| geographically-specific issues, as well as the rules of the Warez |
| scene, its charters, structure and visual culture). |
| |
+-------------------------------------------------------------------+
| |
| > Preamble Marie Lechner |
| > Pirate Video Clubs & Games - Brazil Pedro Mizukami |
| > Shanzhai Culture - China Clment Renaud |
| > El Paquete & Marakka 2000 - Cuba Ernesto Oroza |
| > Malegaon Cinema - India Ishita Tiwary |
| > The Downloaders - Mali Michal Zumstein |
| > Music From Cellphones - West Africa Christopher Kirkley |
| > Region 4 - Mexico Jota Izquierdo |
| > Piracy Is the Ideal Scapegoat Ernesto Van Der Sar |
| |
+-------------------------------------------------------------------+

PUBLISHED BY AKSIOMA.ORG

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