Mechanics Study Guide
Mechanics Study Guide
(Algebra–Based)
Vol. I: Basic Mechanics
Preface i
1 Mathematical Concepts 1
1.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.1.1 Measurement and Units in Physics . . . . . . . . . . . . . . . . . . . 1
1.1.2 The Metric System; Converting Units . . . . . . . . . . . . . . . . . . 2
1.1.3 Math: You Had This In High School. Oh, Yes You Did. . . . . . . . . 3
1.1.4 Math: Trigonometry . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
1.1.5 Vectors and Vector Addition . . . . . . . . . . . . . . . . . . . . . . . 5
1.1.6 Components of Vectors . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
1.2.1 Measurement and Units . . . . . . . . . . . . . . . . . . . . . . . . . 8
1.2.2 Trigonometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
1.2.3 Vectors and Vector Addition . . . . . . . . . . . . . . . . . . . . . . . 14
3
4 CONTENTS
4 Forces I 45
4.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
4.1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
4.1.2 Newton’s 1st Law . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
4.1.3 Newton’s 2nd Law . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
4.1.4 Units and Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
4.1.5 Newton’s 3rd Law . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
4.1.6 The Force of Gravity . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
4.1.7 Other Forces Which Appear In Our Problems . . . . . . . . . . . . . 50
4.1.8 The Free–Body Diagram: Draw the Damn Picture! . . . . . . . . . . 52
4.1.9 Simple Example: What Does the Scale Read? . . . . . . . . . . . . . 52
4.1.10 An Important Example: Mass Sliding On a Smooth Inclined Plane . 54
4.1.11 Another Important Example: The Attwood Machine . . . . . . . . . 57
4.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
4.2.1 Newton’s Second Law . . . . . . . . . . . . . . . . . . . . . . . . . . 59
4.2.2 The Force of Gravity . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
4.2.3 Applying Newton’s Laws of Motion . . . . . . . . . . . . . . . . . . . 61
5 Forces II 65
5.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
5.1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
5.1.2 Uniform Circular Motion . . . . . . . . . . . . . . . . . . . . . . . . . 65
5.1.3 Circular Motion and Force . . . . . . . . . . . . . . . . . . . . . . . . 66
5.1.4 Orbital Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
5.1.5 Friction Forces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
5.1.6 An Important Example: Block Sliding Down Rough Inclined Plane . 69
5.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
5.2.1 Uniform Circular Motion . . . . . . . . . . . . . . . . . . . . . . . . . 70
5.2.2 Circular Motion and Force . . . . . . . . . . . . . . . . . . . . . . . . 71
5.2.3 Orbital Motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
5.2.4 Friction Forces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
CONTENTS 5
6 Energy 77
6.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
6.1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
6.1.2 Kinetic Energy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
6.1.3 Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
6.1.4 The Work–Energy Theorem . . . . . . . . . . . . . . . . . . . . . . . 79
6.1.5 Potential Energy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
6.1.6 The Spring Force . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
6.1.7 The Principle of Energy Conservation . . . . . . . . . . . . . . . . . . 81
6.1.8 Solving Problems With Energy Conservation . . . . . . . . . . . . . . 82
6.1.9 Power . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
6.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
6.2.1 The Spring Force . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
6.2.2 Solving Problems With Energy Conservation . . . . . . . . . . . . . . 83
7 Momentum 89
7.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.1.1 Momentum; Systems of Particles . . . . . . . . . . . . . . . . . . . . 89
7.1.2 Relation to Force; Impulse . . . . . . . . . . . . . . . . . . . . . . . . 89
7.1.3 The Principle of Momentum Conservation . . . . . . . . . . . . . . . 90
7.1.4 Collisions; Problems Using the Conservation of Momentum . . . . . . 92
7.1.5 Systems of Particles; The Center of Mass . . . . . . . . . . . . . . . . 94
7.1.6 Finding the Center of Mass . . . . . . . . . . . . . . . . . . . . . . . 95
7.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
8 Rotational Kinematics 97
8.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.1.1 Rigid Bodies; Rotating Objects . . . . . . . . . . . . . . . . . . . . . 97
8.1.2 Angular Displacement . . . . . . . . . . . . . . . . . . . . . . . . . . 99
8.1.3 Angular Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
8.1.4 Angular Acceleration . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
8.1.5 The Case of Constant Angular Acceleration . . . . . . . . . . . . . . 101
8.1.6 Relation Between Angular and Linear Quantities . . . . . . . . . . . 102
8.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
8.2.1 Angular Displacement . . . . . . . . . . . . . . . . . . . . . . . . . . 103
8.2.2 Angular Velocity and Acceleration . . . . . . . . . . . . . . . . . . . 103
11 Waves I 139
11.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
11.1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
11.1.2 Principle of Superposition . . . . . . . . . . . . . . . . . . . . . . . . 140
11.1.3 Harmonic Waves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
11.1.4 Waves on a String . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
11.1.5 Sound Waves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
11.1.6 Sound Intensity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
11.1.7 The Doppler Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
11.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
11.2.1 Harmonic Waves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
11.2.2 Waves on a String . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
CONTENTS 7
12 Waves II 149
12.1 The Important Stuff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
12.1.1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
12.2 Worked Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
8 CONTENTS
Preface
• A summary of the material in the first semester of the non–calculus physics course as
I teach it at Tennessee Tech.
• A set of example problems typical of those given in non–calculus physics courses solved
and explained as well as I know how.
murdock@tntech.edu
i
ii PREFACE
Chapter 1
Mathematical Concepts
Everyone knows the (exact) relations between the common units of time:
Finally, the unit of mass is the kilogram. The meaning of mass is not so clear unless
you have already studies physics. For now, suffice it to say that a mass of 1 kilogram has a
weight of — pounds. Later on we will make the distinction between “mass” and “weight”.
1
2 CHAPTER 1. MATHEMATICAL CONCEPTS
Some examples:
1 ms = 1 millisecond = 10−3 s
1 µm = 1 micrometer = 10−6 s
y
z
x x y
(a) (b)
Figure 1.1: (a) Rectangle with sides x and y. Area is A = xy. I hope you knew that. (b) Rectangular box
with sides x, y and z. Volume is V = xyz. I hope you knew that too.
If we have to convert 3.68 × 104 s to minutes, we would use a conversion factor with seconds
in the denominator (to cancel what we’ve got already; the conversion factor is still equal to
1). So:
4 4 1 min
3.68 × 10 s = (3.68 × 10 s) = 613 min
60 s
1.1.3 Math: You Had This In High School. Oh, Yes You Did.
The mathematical demands of a “non–calculus” physics course are not extensive, but you
do have to be proficient with the little bit of mathematics that we will use! It’s just the stuff
you had in high school. Oh, yes you did. Don’t tell me you didn’t.
We will often use scientific notation to express our numbers, because this allows us
to express large and small numbers conveniently (and also express the precision of those
numbers). We will need the basic algebra operations of powers and roots and we will solve
equations to find the “unknowns”.
Usually the algebra will be very simple. But if we are ever faced with an equation that
looks like
ax2 + bx + c = 0 (1.1)
where x is the unknown and a, b and c are given numbers (constants) then there are two
possible answers for x which you can find from the quadratic formula:
√
−b ± b2 − 4ac
x= (1.2)
2a
On occasion you will need to know some facts from geometry. Starting simple and working
upwards, the simplest shapes are the rectangle and rectangular box, shown in Fig. 1.1. If
4 CHAPTER 1. MATHEMATICAL CONCEPTS
R R
D
(a) (b)
Figure 1.2: (a) Circle; C = πD = 2πR; A = πR2 . (b) Sphere; A = 4πR2; V = 43 πR3. You’ve seen these
formulae before. Oh, yes you have.
R A
h h
(a) (b)
Figure 1.3: (a) Circular cylinder of radius R and height h. Volume is V = πR2h. (b) Right cylinder of
arbitrary shape. If the area of the cross section is A, the volume is V = Ah.
the rectangle has sides x and y its area is A = xy. Since it is the product of two lengths,
the units of area in the SI system are m2 . For the rectangular box with sides x, y and z, the
volume is V = xyz. A volume is the product of three lengths so its units are m3.
Other formulae worth mentioning here are for the circle and the sphere; see Fig. 1.2.
A circle is specified by its radius R (or its diameter D, which is twice the radius). The
distance around the circle is the circumference, C. The circumference and area A of the
circle are given by
C = πD = 2πR A = πR2 (1.3)
A sphere is specified by its radius R. The surface area A and volume V of a sphere are
given by
A = 4πR2 V = 43 πR3 (1.4)
Another simple shape is the (right) circular cylinder, shown in Fig. 1.3(a). If the cylinder
has radius R and height h, its volume is V = πR2h. This is a special case of the general
right cylinder (see Fig. 1.3(b)) where if the area of the cross section is A and the height is
h, the volume is V = Ah.
1.1. THE IMPORTANT STUFF 5
f
c
a
q
b
Figure 1.4: Right triangle with sides a, b and c.
a b a
sin θ = cos θ = tan θ = (1.6)
c c b
Or you can remember these ratios in term of their positions with respect to the angle θ. If
the sides are
a = opposite b = adjacent c = hypothenuse
then the ratios are
opp adj opp
sin θ = cos θ = tan θ = (1.7)
hyp hyp adj
If you pick out the first letters of the “words” in Eq. 1.7 in order, they spell out SOHCAH-
TOA. If you want to remember the trig ratios by intoning “SOHCAHT OA”, be my guest,
but don’t do it near me.
B
C
B
A
A
Figure 1.5: Vectors A and B are added to give the vector C = A + B.
Ay
Ax x
Vectors are represented by arrows which show their magnitude and direction. The laws
of physics will require us to add vectors, and to represent this operation on paper, we add
the arrows. The way to add arrows, say to add arrow A to arrow B we join the tail of B to
the head of A and then draw a new arrow from the tail of A to the head of B. The results
is A + B. This is shown in Figure 1.5.
Vectors can be multiplied by ordinary numbers (called scalars), giving new vectors, as
shown in Fig. 1.5.
y y
A
x x
(a) (b)
Figure 1.7: Vectors can have negative components when they’re in the other quadrants.
clockwise from the +x axis, then the component of this vector that runs along x has length
Ax , where the relation between the two is:
Ax = A cos θ (1.8)
Ay = A sin θ (1.9)
Actually, we don’t literally mean “length” here since that implies a positive number.
When the vector A has a direction lying in quadrants II, III or IV (as in Figure 1.7, then
one of its components will be negative. For example, if the vector’s direction is in quadrant
II as in Fig. 1.7(a), its x component is negative while its y component is positive.
Now if we have the components of a vector we can find its magnitude and direction by
the following relations:
q Ay
A = A2x + A2y tan θ = (1.10)
Ax
where θ is the angle which gives the direction of A, measured counterclockwise from the +x
axis.
Once we have the x and y components of two vectors it is easy to add the vectors since
the x components of the individual vectors add to give the x component of the sum, and
the y components of the individual vectors add to give the y component of the sum. This is
illustrated in Figure 1.8. Expressing this with math, if we say that A + B = C, we mean
Ax + Bx = Cx and Ay + By = Cy (1.11)
One we have the x and y components of the total vector C, we can get the magnitude
and direction of C with
q Cy
C= Cx2 + Cy2 and tan θC =
Cx
8 CHAPTER 1. MATHEMATICAL CONCEPTS
C
B
By
Ay A
Ax Bx x
Figure 1.8: Vectors A and B add to give the vector C. The x components of A and B add to give the x
component of C: Ax + Bx = Cx . Likewise for the y components.
Summing up, many problems involving vectors will give you the magnitudes and direc-
tions of two vectors and ask you to find the magnitude and direction of their sum. To do
this,
• Find the x and y components of the two vectors.
• Add the x and y parts individually to get the x and y parts of the sum (resultant vector).
• Use Eq. 1.10 (trig) to get the magnitude and direction of the resultant.
1. The mass of the parasitic wasp Caraphractus cintus can be as small as 5 × 10−6 kg.
What is this mass in (a) grams (g), (b) milligrams (mg) and (c) micrograms (µg)?
(a) Using the fact that a kilogram is a thousand grams: 1 kg = 103 g, we find
!
−6 −6 103 g
m = 5 × 10 kg = (5 × 10 kg) = 5 × 10−3 g
1 kg
1.2. WORKED EXAMPLES 9
(b) Using the fact that a milligram is a thousandth of a gram: 1 mg = 10−3 g, and our
answer from (a), we find
!
−3 −3 1 mg
m = 5 × 10 g = (5 × 10 g) = 5 mg
10−3 g
(c) Using the fact that a microgram is 10−6 (one millionth) of a gram: 1 µg = 10−6 g
!
−3 −3 1 µg
m = 5 × 10 g = (5 × 10 g) = 5 × 103 µg
10−6 g
2. Vesna Vulovic survived the longest fall on record without a parachute when
her plane exploded and she fell 6 miles, 551 yards. What is the distance in meters?
Convert the two lengths (i.e. 6 miles and 551 yards) to meters and then find the sum.
Use the fact that 1 mile equals 1.6093 km to get:
! !
1.6093 km 103 m
6 mile = (6 mile = 9656.1 m
1 mile 1 km
and we can use the exact relation 1 in = 2.54 cm to get
!
36 in 2.54 cm 1m
551 yd = (551 yd)
1 yd 1 in 102 cm
= 503.8 m
3. How many seconds are there in (a) one hour and thirty–five minutes and (b)
one day?
The total is
1 h + 35 min = 3600 s + 2100s = 5700 s
4. Bicyclists in the Tour de France reach speeds of 34.0 miles per hour (mi/h) on
flat sections of the road. What is this speed in (a) kilometers per hour (km/h)
and (b) meters per second (m/s)?
1 mi = 1.609 km
to get !
mi mi 1.609 km
v = 34.0 h
= (34.0 h
) = 54.7 km
h
1 mi
(b) Using our answer from (a) along with the relations
60 s
1 km = 103 m and 1 hr = (60 min) = 3600 s
1 min
to get ! !
km 1h 103 m
v = (54.7 h
) = 15.2 ms
3600 s 1 km
1.2.2 Trigonometry
5. For the right triangle with sides as shown in Figure 1.9, find side x and the
angle θ.
x2 + (3.50)2 = (6.20)2
1.2. WORKED EXAMPLES 11
6.20
3.50
q
x
Figure 1.9: Right triangle for example 5.
7.10
y
36o
x
Figure 1.10: Right triangle for example 6.
As for θ, since we are given the “opposite” side and the hypothenuse, we know sin θ. It
is:
3.50
sin θ = = 0.565
6.20
Then get θ with the inverse sine operation:
6. For the right triangle with the side and angle as shown in Figure 1.10, find
the missing sides x and y.
We don’t know the “opposite” side y but we do know the angle to which it is opposite.
So we can write a relation involving the sine of the angle, thus:
y
sin 36◦ = =⇒ y = (7.10) sin 36◦ = 4.17
7.10
12 CHAPTER 1. MATHEMATICAL CONCEPTS
q o
45
q o
45 1.50 2.60
1.50 2.60
(a) (b)
Likewise, we can write a relation involving the “adjacent” side and the cosine of the
angle,
x
cos 36◦ = =⇒ x = (7.10) cos 36◦ = 5.74
7.10
7. Find the missing angle θ in Figure 1.11(a). (The right angles in the figure are
marked.)
It will help to first find the length of the side marked y in Fig. 1.11(b). Since y and the
side of length 2.60 are the opposite and adjacent sides of the 45◦ angle, we have:
y
tan 45◦ = =⇒ y = (2.60) tan 45◦ = 2.60
(2.60)
8. You are driving into St. Louis, Missouri and in the distance you see the
famous Gateway–to–the–West arch. This monument rises to a height of 192 m.
You estimate your line of sight with the top of the arch to be 2.0◦ above the
horizontal. Approximately how far (in kilometers) are you from the base of the
arch?
1.2. WORKED EXAMPLES 13
192 m
2.0 o
The situation is diagrammed in Figure 1.12. (Of course the ground is not exactly flat and
your eyeballs are not quite at ground level but these details don’t make much difference.)
If the distance of the car from the base of the arch is x then we have
(192 m)
= tan(2.0◦ ) = 3.49 × 10−2
x
Solve for x:
(192 m)
x = = 5.50 × 103 m
(3.49 × 10−2 )
= 5.50 km
The car is about 5.50 km from the base of the arch.
The triangle described in the problem is shown in Fig. 1.13(a). By “isosceles” we mean
that the two angles at the bottom are the same and as a result the two sides have the same
length.
We can drop a line from the top of the triangle to the base; this line divides the base into
two equal parts, and since the length of the whole base is 2.0 m, the length of each part is
1.0 m. This is shown is Fig. 1.13(b). Let the height of the triangle be called y.
Now since the angles in a triangle must all add up to 180◦ we have
2θ + 30◦ = 180◦ =⇒ 2θ = 150◦ =⇒ θ = 75◦
and then we can write
y
tan θ =
1.00 m
and then solve for y:
y = (1.00 m) tan θ = (1.00 m) tan 75◦ = 3.73 m
14 CHAPTER 1. MATHEMATICAL CONCEPTS
30o
q q
2.0 m 1.0 m
(a) (b)
290 N
o
52
x
10. A force vector points at an angle of 52◦ above the +x axis. It has a y
component of +290 newtons. Find (a) the magnitude and (b) the x component of
the force vector.
(a) The vector (which we’ll call F) is shown in Fig. 1.14. We know Fy and the direction of
F. With F standing for the magnitude of F , we have
Fy (290 N)
sin(52◦ ) = =
F F
Then solve for F :
(290 F)
F = = 368 N
(sin 52◦ )
1.2. WORKED EXAMPLES 15
y (N)
R
0.5 m
2.1 m
20 o
5.0 m x (E)
11. A golfer, putting on a green, requires three strokes to “hole the ball”. During
the first putt, the ball rolls 5.0 m due east. For the second putt, the ball travels
2.1 m at an angle of 20.0◦ north of east. The third putt is 0.50 m due north. What
displacement (magnitude and direction relative to due east) would have been
needed to “hole the ball” on the very first putt?
The directions and magnitudes of the individual putts are shown in Fig. 1.15. The vectors
are joined head–to–tail, showing the total displacement of the ball. The total displacement
(which we call R) is also shown.
Note, the first vector only has an x component. The last vector only has a y component.
We add up the xcomponents of the three vectors:
+y
B
A
o
20.0
o
60.0
+x
and the direction of the net displacement, as measured in the usual way (“North of East”)
is given by θ, where
Ry (1.22)
tan θ = = = 0.175
Rx (6.97)
so that
θ = tan−1 (0.175) = 9.9◦
Had the golfer hit the ball giving it this magnitude and direction, the ball would have
gone in the hole with one hit, which is called a double–Bogart or something to that effect.
12. Find the resultant of the three displacement vectors in Fig. 1.16by means of
the component method. The magnitudes of the vectors are A = 5.00 m, B = 5.00 m
and C = 4.00 m.
First find the individual components of each of the vectors. Note, the angles given in the
figure are measured in different ways so we have to think about the signs of the components.
Here, the x component of vector A is negative and the y component of vector C (which is
all it’s got!) is also negative.
Using a little trig, the components of the vectors are:
and
Cx = 0 Cy = −4.00 m
The resultant (sum) of all three vectors (which we call R) then has components
Rx = Ax + Bx + Cx = −4.698 m + 2.500 m + 0 m = −2.198 m
Ry = Ay + By + Cy = +1.710 m + 4.330 m − 4.000 m = 2.040 m
This gives the components of R. The magnitude of R is
q q
R = R2x + R2y = (−2.198 m)2 + (2.040 m)2
= 3.00 m
If the direction of R (as measured from the +x axis) is θ, then
2.040
tan θ = = −0.928
(−2.198)
and naively pushing the tan−1 key on the calculator would have you believe that θ = −42.9◦ .
Such vector would lie in the “fourth quadrant” as we usually call it. But we have found that
the x component of R is negative while the y component is positive and such a vector must
lie in the “second quadrant”, as shown in Fig. 1.17. What has happened is that the calculator
returns an angle that is wrong by 180◦ so we need to add 180◦ to the naive angle to get the
correct angle. So the direction of R is really given by
θ = −42.9◦ + 180◦ = 137.1◦
13. Vector A has a magnitude of 6.00 units and points due east. Vector B points
due north. (a) What is the magnitude of B, if the vector A + B points 60.0◦ north
of east? (b) Find the magnitude of A + B.
18 CHAPTER 1. MATHEMATICAL CONCEPTS
y
A+B B
60o
6.00 A x
(a) Vectors A and B are shown in Fig. 1.18. The components of A are
Ax = 6.00 Ay = 0
and we also know that Bx = 0, but we don’t know By . But if the sum of A and B is R:
R=A+B
19
20 CHAPTER 2. MOTION IN ONE DIMENSION
The average velocity depends on the time interval chosen for the measurement ∆x and
as such isn’t a very useful quantity as far as physics is concerned. A more useful idea is that
of a velocity associated with a given moment in time. This is found by calculating v for a
very small time interval ∆t which includes the time t at which we want this velocity.
The instantaneous velocity v is given by:
∆x
v= for “very small” ∆t. (2.2)
∆t
The instantaneous velocity has a definite value at each point in time.
The idea of an instantaneous velocity is familiar from the fact that you can tell the speed
of a car at a given time by looking at its speedometer. Your speedometer might tell you
that you are travelling at 65 mi
hr
. That doesn’t mean that you intend to drive 65 mi or that
you intend to drive for 1 hour! It means what Eq. 2.2 says: At the time you looked at
the speedometer, a small displacement of the car divided by the corresponding small time
interval gives 65 mi
hr
. (Of course, when we use the idea in physics, we use the metric system!
m
We will us s .)
The concept of taking a ratio of terms which are “very small” is central to the kind of
mathematics known as calculus. Even though this course is supposed to be “non–calculus”
we have to cheat a little because the idea of instantaneous velocity is so important!!
2.1.4 Acceleration
We need one more idea about motion to do physics. The (instantaneous) velocity of an
object can change. It can change slowly (as when a car gradually gets up to a cruising
speed) or it can change rapidly (as when you really hit the gas pedal or the brakes in your
car). The rate at which velocity changes is important in physics.
If the velocity of an object undergoes a change ∆v over a time period ∆t we define the
average acceleration over that period as:
∆v
a= (2.4)
∆t
2.1. THE IMPORTANT STUFF 21
which can be useful because it does not contain the time t. We can also show:
which can be useful because it does not contain the acceleration a. But in order to use this
equation we must know beforehand that the acceleration is constant.
2.1.6 Free-Fall
The most common kind of acceleration which we encounter in daily life is the one which an
object undergoes when we drop it or throw it up in the air. Before stating the value of this
acceleration we need to be clear about the coordinates used to describe the motion of an
object in (one–dimensional) free–fall.
In our free–fall problems we will always have the y axis point straight up regardless of
the initial motion of the object. So when y increases the object is moving upward and the
velocity v will be positive; when y decreases the object is moving downward and the velocity
v will be negative
It turns out —for reasons we can understand only after learning about forces— that when
an object is moving vertically in free–fall its velocity decreases by 9.80 ms every second . This
is true when the object is moving upward and when it is moving downward and for that
matter when the object has reached its maximum height. Then the rate of change of the
object’s velocity has a constant value given by
∆v (−9.80 ms )
a= = = −9.80 sm2
∆t (1 s)
The minus sign is important and comes from the fact that our y axis points upward but
things fall downward . This number is known as the acceleration of gravity.
Before going too far we should say that the acceleration of falling objects has this value
over the surface of the Earth and that the value may be slightly different depending on
location, i.e. at some place on earth the value may be more like −9.81 sm2 .
The magnitude of acceleration of gravity is such an important number in physics that we
give it the name, g, so that to a good approximation we can use
But be careful: g is defined as a positive number, and with our y axis going upward, the
value of a (the acceleration for a freely-falling object) is a = −g. Signs are important!
2.2. WORKED EXAMPLES 23
750 m
We organize ourselves by drawing a picture of the landing plane, as shown in Fig. 2.1.
The plane touches down at x = 0; that’s where the motion begins, as far as we’re concerned.
The initial velocity is v0 = 69 ms . In the final position (after it has travelled the full extent
of the runway), x = 750 m and v = 6.1 ms . But we are not given the time t for this motion
to take placed and we don’t know the (constant) acceleration a.
If we want to get a we can use Eq. 2.8, because it doesn’t contain the time t. Plugging
in the numbers, we get:
(6.1 ms )2 = (69 ms )2 + 2a(750 m)
Do some algebra and solve for a:
(6.1 ms )2 − (69 ms )2
a = = −3.15 m
s2
2(750 m)
We get a negative answer, and we expect that; the plane’s velocity (in the direction of motion,
North) is decreasing. The acceleration has a magnitude of 3.15 sm2 and its direction is opposite
the direction of motion, i.e. South.
2. A drag racer, starting from rest, speeds up for 402 m with an acceleration of
+17.0 sm2 . A parachute then opens, slowing the car down with an acceleration of
−6.10 sm2 . How fast is the racer moving 3.50 × 102 m after the parachute opens?
24 CHAPTER 2. MOTION IN ONE DIMENSION
2 2
a = 17.0 m/s a = - 6.10 m/s
402 m 350 m
A diagram of the motion will help! This is shown in Fig. 2.2. First, let’s find the velocity
of the racer at the time the chute opened. We can use Eq. 2.8; with v0 = 0 (the racer starts
from rest), a = +17.0 sm2 and x = 402 m, solve for v:
m2
v 2 = v02 + 2ax = 2(402 m)(17 m
s2
) = 6.83 × 103 s2
So then
v = 82.7 ms
Now consider the part of the motion after the chute opens; we must consider it separately
since the acceleration here is different from the first part of the motion. For this part of the
motion the initial velocity is the value we found for the final velocity of the earlier motion:
We have the distance covered for this part of the motion (x = 350 m) and the acceleration
(a = −6.10 sm2 ; the racer’s velocity decreases during this part) and we can again use Eq. 2.8:
m2
v 2 = v02 + 2ax = (82.7 ms )2 + 2(−6.10 sm2 )(350 m) = 2.56 × 103 s2
2.2.2 Free-Fall
3. A penny is dropped from the top of the Sears Tower in Chicago. Considering
that the height of the building is 427 m and ignoring air resistance, find the speed
with which the penny strikes the ground.
A picture of the problem is given in Fig. 2.3, where we’ve drawn the coordinate axis. The
2.2. WORKED EXAMPLES 25
0
Sears
a = -9.8 m/s2
y = -427 m
penny begins its motion at y = 0 and since it falls down, its coordinate upon striking the
ground is −427 m. Since we drop the penny its initial velocity is v0 = 0 and its acceleration
during the fall is a = −g = −9.8 sm2 .
We are looking for the final velocity v but we don’t have the time of the fall. We can use
Eq. 2.8 since that equation doesn’t contain t. We find:
v 2 = v02 + 2ax
= 02 + 2(−9.8 sm2 )(−427 m)
m2
= 4.18 × 103 s2
Taking the square root of this number gives 64.7 ms but there are really two answers for v,
namely ±64.7 ms , and since the penny is falling downward when it hit the ground we want
the negative one:
v = −64.7 ms .
But the answer to the question is that the penny’s speed (the absolute value of v) was 64.7 ms
when it hit the ground.
A diagram of the path of the rock is shown in Fig. 2.4. The y axis is measured upward
from the position of the hand.
We know the initial velocity of the rock, v0 = +15.0 ms but we don’t know the value of
the acceleration, ay . (We do know that it will be a negative number, because objects fall
26 CHAPTER 2. MOTION IN ONE DIMENSION
t = 20.0 s
v0 = 15 m/s
down on this planet too!) We know that at t = 0.0 s y is 0.0 m (of course) but we also know
that at t = 20.0 s, y is equal to 0.0 s.
If we put the second piece of information into Eq. 2.7 we get
Then:
2(300 m)
a = − = −1.50 sm2
(20.0 s)2
The magnitude of the acceleration due to gravity on the planet is 1.50 sm2 and from the minus
sign we know that the direction of the acceleration is downward. (No surprise... things fall
down on other planets as well!
5. From her bedroom window a girl drops a water–filled balloon to the ground,
6.0 m below. If the balloon is released from rest, how long is it in the air?
The problem is diagrammed in Fig. 2.5. The coordinate system is shown; the positive y
axis points up, and (as always) we assume that the balloon starts its motion at y = 0. But
if that is the case, then when the balloon hits the ground, its y coordinate is −6.0 m.
The initial velocity of the balloon is v0 = 0 and its acceleration is a = −g = −9.80 sm2 .
To find how long the balloon is in the air, we ask the question: At what time is y equal to
−6.0 m? We can then find t using Eq. 2.7. So we write:
v0 = 0
6.0 m
12 m/s
110 m
6. A man stands at the edge of a cliff and throws a rock downward with a speed
of 12.0 ms . Sometime later it strikes the ground 110 m below the place where it
was thrown. (a) How long does it take to reach the ground? (b) What is the
speed of the rock at impact?
(a) The problem is illustrated in Fig. 2.6. Since the rock is thrown downward , the initial
28 CHAPTER 2. MOTION IN ONE DIMENSION
velocity of the rock is v0 = −12.0 ms , and of course a = −9.80 sm2 . When the rock hits the
ground its y coordinate is y = −110 m, so in this part we are asking “At what time does
y = −110 m?”
y is given by
y = v0t + 12 at2 = (−12.0 ms )t − 12 (9.80 sm2 )t2
so we just need to solve
which is a quadratic equation. (Recall Eq. 1.1.) Using the quadratic formula, there are two
possible answers, given by
q
(−12.0) ± (12.0)2 + 4(4.90)(110)
t= .
2(4.90)
t = −6.12 s or t = 3.67 s
So which is the answer? (There can only be one time of impact!) The answer must be the
second one because a negative time t is meaningless; the rock was thrown at t = 0. Therefore
the rock takes 3.67 s to reach the ground.
(b) We need to find the velocity of the rock at the the time found in part (a). The velocity
of the rock is given by
v = v0 + at = (−12 ms ) + (−9.80 sm2 )t
so at t = 3.67 s it is
7. Two identical pellet guns are fired simultaneously from the edge of a cliff.
These guns impart as initial speed of 30.0 ms to each pellet. Gun A is fired straight
upward, with the pellet going up and falling back down, eventually hitting the
ground beneath the cliff. Gun B is fired straight downward. In the absence of air
resistance, how long after pellet B hits the ground does pellet A hit the ground?
2.2. WORKED EXAMPLES 29
v0 = +30.0 m/s
v0 = -30.0 m/s
Figure 2.7: Two pellet guns shoot pellets; pellet from Gun A goes up then down. Pellet from B goes
straight down.
Hoo! This one sounds complicated. And they didn’t even tell us how high the cliff is!
(Doesn’t it matter?) We draw a picture of the problem, as in Fig. 2.7.
It turns out that if we understand something about the motion of pellet A the problem
is much simpler. Let’s ask: What is the velocity v of pellet A when it returns to the height
at which it was thrown? Here we don’t care about the time, just the distances and velocities
are involved, so we want to use Eq. 2.8. When the pellet returns to the original height then
y = 0 and so we get:
2
v 2 = v02 + 0 = (+30 ms )2 = 900 ms2
and the proper solution to this equation is
v = −30 ms .
Here we choose the minus sign because the pellet is moving downward at that time. So when
the pellet returns to the same height it has the same speed but is moving in the opposite
direction.
But recall that pellet B was thrown downward with speed 30 ms , that is, its initial velocity
was −30 ms . So from this point on, the motion of pellet A is the same as that of pellet B. So
from that point on it will be the same amount of time until A hits the ground. Therefore
the amount of time which A spends in the air above that spent by B is the time it spends it
takes to go up and then down to the original height. Therefore we now want to answer the
question: How long does it take A to go up and back to the original height?
To answer this question we can use Eq. 2.7 with x = 0. We can also ask how long it take
until the velocity equals −30 ms , and that will be simpler. So using Eq. 2.6 with a = −9.80 sm2
we solve for t:
−30 ms = +30 ms + (−9.80 sm2 )t
30 CHAPTER 2. MOTION IN ONE DIMENSION
We get:
(−60 ms )
t= = 6.1 s
(−9.80 sm2 )
Summing up, it takes 6.1 s for pellet A to go up and back down to the original height;
this is the amount of time it spends in the air longer than the time B is in the air. So pellet
A hits the ground 6.1 s after B hits the ground.
Chapter 3
q
x
Figure 3.1: Tossed ball and coordinate system to describe its motion.
31
32 CHAPTER 3. MOTION IN TWO DIMENSIONS
Dr
y y
r2
r r1
x x
(a) (b)
Figure 3.2: (a) Object’s position is given by the displacement vector r. (b) Change in the displacement
vector as the object moves. ∆r has components ∆x and ∆y.
The coordinates of the ball, (x and y) are the two components of the displacement
vector, which we will write as r. As the ball moves, the displacement vector changes. In
Fig. 3.2(b) we show a change in location for an object. The displacement vector changes
from r1 to r2 , resulting in the change ∆r = r2 − r1 . The components of ∆r are ∆x and ∆y.
is called the (instantaneous) speed of the particle. Speed is always a positive number and
like velocity it has units of ms .
∆vx ∆vy
ax = for small ∆t ay = for small ∆t (3.4)
∆t ∆t
These equations have the same form but they are really different equations because in general
ax and ay will have different values in a physics problem; v0x and v0y will also be different.
If we want to find the value of the coordinates x and y at time t (assuming the particle
starts from the origin, x = 0 and y = 0 at time t = 0) then we can use:
Again, these equations look alike but they pertain to the two parts of a particle’s motion:
The horizontal (x) part and the vertical (y) part.
Just as in the one-dimensional case we have an equation relating v, a and x but not
containing the time t:
vx2 = v0x
2
+ 2ax x vy2 = v0y
2
+ 2ay y (3.7)
34 CHAPTER 3. MOTION IN TWO DIMENSIONS
v0 H
q0
x
R
Figure 3.3: A special projectile problem; projectile is fired at angle θ0 and initial speed v0.
The horizontal acceleration here is zero... things don’t fall sideways! But the vertical accel-
eration is −g. . . things do fall down!
Again, the symbol g in these notes stands for +9.80 sm2 .
Since the horizontal acceleration is zero, the x component of the velocity stays the same
all through the motion, i.e. vx = v0x during the flight of the projectile.
From the magnitude and direction of the initial velocity vector v0 we get the components
of the initial velocity:
v0x = v0 cos θ0 v0y = v0 sin θ0
We will first answer the question: How long is the projectile in flight? That is the same as
asking: “At what time does y equal zero”? Since ay = −g, the y part of Eq. 3.6 gives
gt 2v0 sin θ0
t=0 or = v0 sin θ0 ⇒ t =
2 g
The first of these possibilities is a correct answer to the question but not the one we want!
The second solution gives us the time of impact:
2v0 sin θ0
t= (3.8)
g
To find the range R we ask: “What is the value of x at the time of impact?”. Use the
result in Eq. 3.8 and the x part of Eq. 3.6 (remembering that ax = 0 for a projectile!):
This answer can be made a little simpler using a formula from trigonometry,
so our result is
2v02 sin θ0 cos θ0 v 2 sin 2θ0
R= = 0 (3.12)
g g
Two interesting features of this solution can be noted:
36 CHAPTER 3. MOTION IN TWO DIMENSIONS
• If we have a definite speed v0 with which to launch the projectile, to give it the greatest
range we would choose a launch angle of θ0 = 45◦ . This is because 45◦ makes the factor
sin θ0 the greatest.
• For a given launch speed, if we launch the projectile at either one of a pair of complementary
angles the range R will be the same. (For example, θ0 = 30◦ and θ0 = 60◦ will give the same
range R.) This is because for complementary angles, sin 2θ0 is the same.
Now we’ll find the maximum height of the projectile. The projectile reaches maximum
height when its y− velocity is zero (it is instantaneously moving neither upward nor down-
ward at that point) so the y part of Eq. 3.5 gives:
v0 sin θ0
vy = 0 = (v0 sin θ0) − gt ⇒ t=
g
which, you’ll note, is half the total time spent in flight. Thus the project takes as much time
to go up as it does to come down.
The maximum height is the value of y at this time. Using the y part of Eq. 3.6, with
ay = −g, we find:
! !2
v0 sin θ0 v0 sin θ0
y = v0y t + 1
a t2
= (v0 sin θ0 )
2 y
− 1
2
g
g g
2 2
2 2
v sin θ0 v0 sin θ0 v sin2 θ0
2
= 0 − = 0
g 2g 2g
So the maximum height attained by the projectile is
v02 sin2 θ0
H= (3.13)
2g
Finally we can find the shape of the ball’s trajectory; we can find this by relating x and
y for the motion of the ball and looking at the relation that we find. Our equations for x
and y were:
x = (v0 cos θ0 )t and y = (v0 sin θ0 )t − 12 gt2 (3.14)
The first of these gives
x
t= .
v0 cos θ0
Substitute this into the second of the equations in 3.14 and do some algebra; we get:
2
x x
y = (v0 sin θ0 ) − 12 g
v0 cos θ0 v0 cos θ0
!
g
= (tan θ0)x − 2
x2 (3.15)
2v0 cos2 θ0
3.2. WORKED EXAMPLES 37
vy
35o 7.7 m/s
Now while the result in Eq. 3.15 may look like a mess, the important thing to see is that
there is a y on one side of the equation and an x2 and x on the other side of the equation.
From your usual college algebra class we know that this relation maps out a parabola. In
general the trajectory of a ball tossed through the air is a parabola.
1. A dolphin leaps out of the water at an angle of 35◦ above the horizontal. The
horizontal component of the dolphin’s velocity is 7.7 ms . Find the magnitude of
the vertical component of the velocity.
The velocity vector for the dolphin is drawn in Fig. 3.4. If the vertical component of the
velocity is vy , then from trigonometry we know that:
vy vy
tan 35◦ = =
vx (7.7 ms )
The vertical component of the velocity is 5.4 ms . (That is also its magnitude.
38 CHAPTER 3. MOTION IN TWO DIMENSIONS
28.0 m/s
19.6 m
2. A tennis ball is struck such that it leaves the racket horizontally with a speed
of 28.0 ms . The ball hits the court at a horizontal distance of 19.6 m from the
racket. What is the height of the tennis ball when it leaves the racket?
We draw picture of the ball and its motion along with the coordinates, as in Fig. 3.5.
Let’s first find the time t at which the tennis ball hit the ground. We know that when it
hit its x coordinate was equal to 19.6 m. Now from Eq. 3.6, the equation for the x− motion
is
x = v0xt + 12 ax t2
and here the initial x− velocity is v0x = 28.0 ms and ax = 0 (no sideways acceleration; things
fall down, not sideways!) The time which gives x = 19.6 m is then found from:
(19.6 m)
19.6 m = (28.0 ms )t + 0 ⇒ t= = 0.70 s
(28.0 ms )
Now we can ask: What is the y coordinate of the ball at this time? The answer will give
us the height of the ball when it was hit.
The ball’s velocity at the beginning of the motion was purely horizontal, so that v0y = 0
(no initial y− velocity). The y− acceleration is ay = −9.80 sm2 . Then the y part of Eq. 3.6
gives us:
y = v0y t + 12 ay t2
= 0 + 12 (−9.80 sm2 )(0.70 s)2 = −2.4 m
3.2. WORKED EXAMPLES 39
11.4 m/s
15.5 m
We get a negative number here because when it hits the ground, the ball has moved downward
from its initial position of y = 0. But to answer the question we say that the initial height
of that ball was 2.4 m.
3. A golf ball rolls off a horizontal cliff with an initial speed of 11.4 ms . The ball
falls a vertical distance of 15.5 m into a lake below. (a) How much time does the
ball spend in the air? (b) What is the speed v of the ball just before it strikes
the water?
(a) We draw picture of the ball and its motion along with the coordinates, as in Fig. 3.6.
Since the y axis goes upward, the level of the water is at y = −15.5 m.
Note that the ball rolls off the cliff horizontally, so that it has an initial x velocity:
v0x = 11.4 ms , but there is no initial y velocity: v0y = 0.
To answer (a) we think about the mathematical condition that the ball has hit the water.
This is when y = −15.5 m. (We don’t know the x coordinate of the ball when it hits the
water.) Then using the y part of Eq. 3.6 with ay = −g and v0y we can solve for the time t:
So
2(−15.5 m)
t2 = = 3.2 s2
(−9.80 sm2 )
and then
t = 1.8 s
(b) If we have both components of the velocity at the time the ball hits the water, we can
find the speed from Eq. 3.3.
40 CHAPTER 3. MOTION IN TWO DIMENSIONS
670 m/s
0.025 m
Now since there is no x− acceleration, vx stays the same as it was at the beginning,
namely vx = 11.4 ms . Using our answer from (a) and the y part of Eq. 3.6 we find the value
of vy at impact:
vy = 0 + (−9.80 m
s2
)(1.8 s) = −17.4 ms .
Then the speed of the ball at impact is
q
v = vx2 + vy2
q
= (11.4 ms )2 + (−17.4 ms )2 = 20.8 ms
We know that at the time the bullet struck the target its y coordinate was y = −0.025 m.
Then using the y part of Eq. 3.6 we have:
90 m/s
3100 m
which gives us
2(−0.025 m)
t2 = = 5.1 × 10−3 t2
(−9.80 sm2 )
and finally
t = 7.1 × 10−3 s
The distance to the target is the value of x at the time the bullet struck. Now that we
have the time of impact we find x using the x part of Eq. 3.6:
A picture of the problem is given in Fig. 3.8. The package travels on an arcing path and
eventually hits the ground. Why is this? If the package is “released”, doesn’t it just fall
straight down? No, for reasons that can be better appreciated later on, when the package is
“released” it initially has the velocity of its environment, namely that of the plane, and so
the package has an initial velocity of 90.0 ms . After that time though it is in free–fall and its
velocity will change because of the acceleration of gravity. At impact the package has moved
horizontally from its point of release by some distance R.
The package’s initial velocity has only a horizontal component, so we have:
35 m/s
50o
80 m
Figure 3.9: Golf ball is shot toward a tall brick wall in Example 6.
We know that y coordinate of the package when it hits the ground; that is y = −3100 m.
(It starts at y = 0 and falls downward .) We can find the time it takes to hit the ground;
find the time at which y = −3100 m:
Solve for t:
2(3100 m)
t2 = = 633 s2
(9.80 sm2 )
t = 25.2 s
The distance R is the value of the x coordinate at this time.
At impact the package has moved a horizontal distance of 2.26 km from its starting point.
6. A golf ball is hit at a speed of 35.0 ms at 50.0◦ above the horizontal toward a
large brick wall whose base is 80.0 m from the point where the ball is launched.
(a) At what height does the ball strike the wall? (b) What is the speed of the
ball when it hits? (c) When the ball hit the wall was it still rising or was it
descending?
(a) The problem is illustrated in Fig. 3.9. (The figure shows the ball descending as it hits
the wall, but that may not be the case; we need to have a reason for our answer to part (c).)
First find the components of the ball’s initial velocity. With the initial speed being
v0 = 35.0 ms , we have:
v0x = v0 cos θ = (35.0 ms ) cos 50◦ = 22.5 ms v0y = v0 sin θ = (35.0 ms ) sin 50◦ = 26.8 ms
3.2. WORKED EXAMPLES 43
We don’t know the y coordinate for the place where the ball hits the wall, but we do
know its x coordinate: It’s x = 80.0 m. We can first find the time at which the ball strikes
the wall by finding the time at which x = 80.0 m. Use the x part of Eq. 3.6 with ax = 0 to
get:
x = v0xt + 12 ax t2 =⇒ 80.0 m = (22.5 ms )t + 0
Solve for t:
(80.0 m)
t= = 3.56 s
(22.5 ms )
Now find the value of y at this time. Use the y part of Eq. 3.6 with ay = −9.80 sm2 and get:
y = v0y t + 12 ay t2 = (26.8 ms )(3.56 s) + 12 (−9.80 sm2 )(3.56 s)2 = 33.3 m
This is the y coordinate at the time the ball hits; so the ball hits the wall at a height of
33.3 m.
(b) Use both parts of Eq. 3.5 to find the components of the velocity at the time of impact.
Actually, we only need to think about the y part; since there is no x–acceleration for a
projectile, vx always keeps the same value which we found to be 22.5 ms . Then:
vy = v0y + ay t = 26.8 ms + (−9.80 sm2 )(3.56 s) = −8.1 ms
The speed v of the ball is the magnitude of the velocity vector, so
q q
v= vx2 + vy2 = (22.5 ms )2 + (−8.1 ms )2 = 23.9 ms
The ball hits the wall with a speed of 23.9 ms .
(c) In part (b) we found that the y component of the velocity was negative at the time
of impact. That tells us that the ball had already attained its maximum height, because
maximum height is the place where vy = 0. So the ball was descending at the time of impact.
7. The punter on a football team tries to kick a football so that it stays in the
air for a long “hang time”. If the ball is kicked with an initial velocity of 25.0 ms
at an angle of 60◦ above the ground, what is the “hang time”?
Since the football begins and ends its flight at ground level, we do have the kind of
projectile problem discussed in the “Ground–To–Ground” section above, and we can use the
results we derived. In Eq. 3.8 we found the time in flight in terms of the launch speed and
launch angle. We can use it here to get:
2v0 sin θ0
T =
g
2(25.0 ms )
= = 5.1 s
(9.80 sm2 )
44 CHAPTER 3. MOTION IN TWO DIMENSIONS
Figure 3.10: For the purpose of doing Example 8, treat the jumper as a small object.
8. An Olympic long jumper leaves the ground at an angle of 23◦ and travels
through the air for a horizontal distance of 8.7 m before landing. What is the
takeoff speed of the jumper?
Even though a jumper is not a small object, for the purpose getting an answer we will
treat him/her as a “particle” which is launched from ground level (by its tiny legs!?!), moves
through the air and then lands at ground level. See Fig. 3.10.
So this is a problem where the projectile (the jumper) begins and ends at the same
height so we can use the results of the section where we got the results for the range R. We
rearrange the result for R (Eq. 3.12) to solve for the initial speed v0 :
Forces I
4.1.1 Introduction
The preceding two chapters dealt with the mathematics of motion, kinematics. We now
begin the study of the physical reasons for the motion of objects, i.e. the study of dynamics.
Dynamics gives us the ability to predict the motion of an object in a particular physical
situation.
All motion around us can be found from an application of three simple laws discovered by
Isaac Newton. These laws relate the influences which govern the motion of objects (forces)
to the accelerations of the objects and to a property of these objects, their mass.
The three laws are simple to state but can take years to learn how to use, and that is
what makes physics a challenging (and interesting) subject. They were found to be adequate
for describing all motion in the universe until early in the 20th century, when they were
generalized by Albert Einstein to include motion at very large speeds and later by a bunch
of Germans to deal with motion on the atomic scale.
Some word usage: Throughout the next few chapters we will be talking about the motion
of objects whose sizes are “small” compared to the distance over which they are moving. In
that case, the fact that they may be rotating will not be important and we will just discuss
their overall motion. When we can treat motion in this way we will refer to the object as a
particle.
This chapter is a long one, because in it we encounter the basis of all (classical) physical
as well as examples of their usage. It is important to look at many examples of how we work
with forces; only then can you get the hang of doing physics.
45
46 CHAPTER 4. FORCES I
When there are no forces acting on an object its velocity remains the same.
This law contradicts “common sense” because we are used to all motion coming to a halt
if we don’t do anything to maintain it. But common experience can be deceptive, and it
took the genius of Galileo and Newton to see that there are forces of friction which act on
everyday objects to slow them down. Take away such influences and the motion (velocity)
continues forever, unchanged.
F = ma
Fnet = F1 + F3 + F3 + . . .
and it is the net force that gives the acceleration of the object. Now we are prepared to state
Newton’s 2nd law:
4.1. THE IMPORTANT STUFF 47
The equation in the 2nd law is a vector equation so it means the same thing as when we
write out the x and y components separately:
m kg · m
Units of force = kg · s2
=
s2
The combination of the basic SI units is known as the “newton”, in honor of you–know–who.
Thus:
1 kg·m
s2
= 1 newton = 1 N
The SI unit of force is the newton; sometimes we see another units of force, the dyne:
1 dyne = 1 g·cm
s2
= 10−5 N
In the old “English” system of units (which we don’t use in this book) the units of force
is the pound, abbreviated as “lb” for reasons I’ll never understand. The relation with the
newton is:
1 lb = 4.448 N
B
B
FA on B B
FA on B
FB on A FA on B
FB on A A
A A
FB on A
The force which object A exerts on object B is equal in magnitude and op-
posite in direction to the force which B exerts on A.
Note that this law has to do with forces; the objects may be in motion or they may not
be, but the law only tells us about forces.
Unfortunately many people who think they understand physics express the law something
like:
For every action there is an equal and opposite reaction
This is a poor expression of the law because we never deal with anything properly called
“action” in this course, which (to my mind anyway) would seem to involve motion. It is
important to understand that the third law is about forces, and these (“equal and opposite”)
forces are exerted on two different objects.
m2
F
m1 F
Figure 4.2: Masses m1 and m2 exert an attractive gravitational force on one another.
depends on the values of the masses and the distance between them; the mathematical
expression is his Law of Gravitation.
The basic law of gravitation applies to two masses (m1 and m2 ) whose sizes are small
compared to their separation (i.e. “point” masses). They are separated by a distance r. As
shown in Fig. 4.2, each experiences an attractive force of magnitude F whose direction is
toward the position of the other mass and whose magnitude is
m1 m2 N·m2
F =G where G = 6.67 × 10−11 kg2
(4.3)
r2
The number G is called the gravitational constant. Since the newton can be expressed
in terms of kg, m, and s, G can also be expressed as
m3
G = 6.67 × 10−11 kg·s2
(4.4)
There is a gravitational force of attraction between any two objects but for everyday
objects this force is too small to be of any importance. However if one of the objects is
enormous —like a planet— then the force is not so small. The force of attraction between
a 1 kg mass and the entire earth is not small.
The problem is in how we calculate the attractive force between the earth and a small
object on its surface. It is reasonable that we should use m1 = Mearth and m2 = mobject in
Eq. 4.3, but what should we use for the distance of separation r?
It turns out that it is exactly true that since the earth is a spherically symmetric sort of
thing, the proper distance to use in Eq. 4.3 is the distance between the object and the center
of the earth, Rearth; see Fig. 4.3.
Thus the magnitude of the force of gravity on an object of mass m is
!
Mearthm GMearth
Fgrav = G 2 = m
Rearth R2earth
But wait! Earlier we said that the force of gravity on an object had to be mg, or gm:
Fgrav = (g)m
50 CHAPTER 4. FORCES I
F
Rearth
Figure 4.3: Earth exerts force F on object on its surface. For the r in Newton’s law, use Rearth.
• String (cord, rope) A string may be attached to a mass or a wall as in Fig. 4.4(a) or
4.1. THE IMPORTANT STUFF 51
T
T
(a) (b)
Figure 4.4: A string pulls inward along its length with a force of magnitude T .
it may be looped over a pulley, as in Fig. 4.4(b). The string will usually be under tension.
When we are told this, it means that the string is pulling inward at both ends on whatever is
attached with a force of magnitude T . Then T is called the tension in the string. (Tension
is a scalar, and it has units of force, newtons.)
This is also true when the string is looped over an ideal, massless pulley, i.e. the tension
is the same on both ends. Later though, we will deal with pulleys which have mass and this
won’t be true. For now , it is.
• Smooth Surface A mass may be in contact with a ”smooth surface”. We can approximate
such a surface by coating it with Teflon or spraying WD–40 all over it or possibly by putting
very small but ideal wheels on the block. A clever lad like you can think up something.
No real surface behaves this way because there will be a friction force between the
surface and the mass, but we’ll deal with that in the next chapter.
The force from a smooth surface is perpendicular to the surface. The magnitude of this
force will depend on whatever is going on in the problem. This force is called the normal
force of the surface just because in math, “normal” means “perpendicular”.
As mentioned, in the next chapter we will deal with surfaces which are more realistic;
for these there is a frictional force which points along the surface. But not yet; for now, the
force is all normal (perpendicular).
When a mass slides on such a surface we note that its velocity and acceleration must
always point along the surface, that is, there will be no component of v or a perpendicular
to the surface. Since the acceleration has no component perpendicular to the surface, the
component of the net force perpendicular to the surface must also be zero. We will use this
fact in solving some problems involving hard surfaces.
• Spring scale Sometimes a problem will feature a scale. The innards of the device may
not be specified but we usually mean that there’s a spring of some sort inside. Two kinds of
52 CHAPTER 4. FORCES I
Fscale
Fscale
(a) (b)
Figure 4.5: Spring scales; the spring inside the device is under some tension and pulls or pushes on the
mass which is in contact with the scale. The magnitude of the force, Fscale is in general not equal to the
weight of the mass!
spring scale are illustrated in Fig. 4.5. In each case the scale (or actually the spring inside of
it) exerts a force on the mass with which it is in contact, and the magnitude of this force is
what we read from the numerical scale on the device. In general, this value is not the same
as the weight mg of the mass! The scale reading will depend on the details of the problem
we are solving.
T
Fair
(a) mg (b)
Figure 4.6: (a) A physics problem. (b) A free–body diagram for this problem.
Fscale
m
a m a
m = 2.0 kg
a = 1.8 m/s2 mg
(a) (b)
Figure 4.7: (a) Mass hangs from a scale inside an elevator which is accelerating upward. (What does the
scale read?) (b) Forces acting on the mass.
54 CHAPTER 4. FORCES I
It is true that if a mass m simply hangs from a scale and is not accelerating then the
upward force of the scale Fscale will equal the downward force of gravity mg, and that is
because the force vectors must add up to give zero for that case. But here the mass is
accelerating along with the elevator and all its contents so there is a net force and the force
vectors do not add up to zero.
In Fig. 4.7(b) we show the forces acting on the mass. Taking “up” as the +y direction,
the net force on the mass is
Fnet, y = Fscale − mg
and from Newton’s 2nd law this is equal to may , with ay = +1.80 sm2 . Thus:
So the force of the scale (the same as the tension in its spring here) is greater than the value
of its weight, mg = 19.6 N. The scale will read 23.2 N. One way to express this result is to
say that the apparent weight of the mass is 23.2 N for the case we considered.
Now suppose the elevator car is accelerating downward with an acceleration of magnitude
1.80 sm2 . What is the tension in the scale’s spring now?
The only thing that differs from the analysis we just did is the value of ay . Now we have
ay = −1.80 sm2 . This time we get
so here the force from the spring is 16.0 N so that is what the scale will read. Here the
apparent weight of the mass is 16.0 N.
m
smooth!
FN
y
x
mg
(a) (b)
Figure 4.9: (a) Forces which act on the mass on the inclined plane. (b) We use a coordinate system with
axes along the plane (x) and perpendicular to it (y).
56 CHAPTER 4. FORCES I
FN
x
mg sin q
q
mg cos q
mg
Figure 4.10: The force of gravity (downward, mg) has the indicated components in our new coordinate
system.
the normal force of the surface which points perpendicular to the surface, with a magnitude
we’ll call FN . These are shown in Fig. 4.9(a).
The next steps involve some reasoning and math that are a little tricky, but it important
to understand them. The one thing we know about the mass is that its motion must take
place along the slope of the plane. The component of its acceleration perpendicular to the
plane is zero. Therefore it will be to our advantage to use a coordinate system which has axes
along the plane (x, directed down the plane) and perpendicular to it (y). These are shown
in Fig. 4.9(b). So now the normal force FN points along +y but the force of gravity points
along neither x nor y. That’s okay— we can get its x and y components in the new system
and work with those instead of the original vector. One can show with some geometry that
the component along the slope has magnitude mg sin θ and the one along y (going into the
plane) has magnitude mg cos θ. These components are illustrated in Fig. 4.10.
As we said, the y component of the total force must be zero. This gives us:
FN − mg cos θ = 0 so FN = mg cos θ
so (for what it’s worth) we know the magnitude of the normal force from the surface. Later
on, we will need this result.
The total force in the x direction is not zero, and Newton’s 2nd Law gives us:
mg sin θ = max
but the mass m cancels on both sides, giving us
ax = g sin θ
The acceleration of the mass is directed down the slope (as we would expect) and it has
magnitude mg sin θ. (It is a positive number because we had our x axis point down the
slope.
4.1. THE IMPORTANT STUFF 57
m1
m2
Figure 4.11: Attwood machine; if released from rest, bigger mass goes down and the smaller mass goes
up!
Note that it gives the right values at θ = 0◦ (namely, ax = 0) and at θ = 90◦ (namely
ax = g).
T T
m1 m2
m1g
m2g
(a) (b)
Figure 4.12: (a) Forces on m1 in the Attwood machine. (b) Forces on m2 in the Attwood machine.
will have an acceleration a downward . It will be easier for us (I think) to use a downward
coordinate for m2; then the sum of the downward forces will give m2a, by Newton’s 2nd law.
So now we look at the forces on m2, shown in Fig. 4.12(b). Gravity m2 goes downward
and the string tension T (same tension on both ends) goes upward. Newton’s 2nd law gives:
m2 g − T = m2 a (4.7)
Now, taking m1 and m2 as “known” values, the two things we don’t know are a and T ,
and we want to find these. Eqs. 4.6 and 4.7 are two equations for these two unknowns so we
can use algebra to solve for them. If write them together:
T − m1 g = m1 a
m2 g − T = m2 a
then add the corresponding left and right sides we cancel the tension T to get:
m2 g − m1 g = m1 a + m2 a
(m2 − m1 )
a= g (4.8)
(m1 + m2)
(m2 − 0) m2
a= g= g=g
(0 + m2 ) m2
so m2 falls down with the same acceleration it would have if we just dropped it. But is
essentially what is happening here since we are taking m1 and the string as having no mass.
So this case gives the correct answer as well.
Now we find the tension in the string. We can use Eq. 4.6, substitute the expression for
a and do some algebra:
m1 (m2 − m1)
T = m1 g + m1 a = m1 g + g
(m1 + m2 )
m1(m1 + m2)g m1 (m2 − m1)g
= +
(m1 + m2) (m1 + m2)
(m1 + m1 m2 + m1 m2 − m21)g
2
=
(m1 + m1 )
2m1 m2g
=
(m1 + m2 )
1. Forces act on a 4.0 kg mass, as shown in Fig. 4.13. Find the magnitude and
direction of the acceleration of the mass when forces are as shown in (a) and (b).
(a) Here there is a single force acting in the +x direction, so the net force is given by
Fnet, x = +5.0 N. Put this into Newton’s 2nd law:
x x
(a) (b)
(b) Here we have to add two force vectors together; the forces are both directed along the
x axis (one of them points in the −x direction) so the total x−force is
Fnet, x (1.0 N)
ax = = = 0.25 sm2
m (4.0 kg)
The acceleration of the mass is in the +x direction and has magnitude 0.25 sm2 .
First, find the final speed of the car in sensible units! We have:
! !
mi mi 1 hr 5280 ft 0.3048 m
70 hr
= (70 hr
) = 31.3 ms
3600 s 1 mi 1 ft
The acceleration of the driver is the same as that of the car! Newton’s 2nd law applied to
the driver gives
Fnet x = max = (80.0 kg)(3.29 sm2 ) = 264 N
The force on the driver (horizontal; he has no vertical acceleration) has magnitude 264 sm2 .
4.2. WORKED EXAMPLES 61
4. Mars has a mass of 6.46 × 1023 kg and a radius of 3.39 × 106 m. (a) What is the
acceleration due to gravity on Mars? (b) How much would a 65 kg person weigh
on this planet?
(a) Use Eq. 4.5 using the mass and radius of Mars to get gMars :
GMMars
gMars =
R2Mars
N·m2
(6.67 × 10−11 kg2
)(6.46 × 1023 kg)
=
(3.39 × 106 m)2
N
= 3.75 kg = 3.75 sm2
1
So we get a value which a bit more than 3
of the value of g on the Earth.
(b) The weight of an object of mass m on Mars is WMars = mgMars , so
5. A 3.00 kg mass is pulled upward by means of an attached rope such that its
acceleration is 2.20 sm2 upward. What is the tension in the rope?
The basic problem is illustrated in Fig. 4.14(a). The first thing to do is to note down
all the forces acting on the mass, and this done in the “free–body–diagram” in Fig. 4.14(b):
The rope tension T pulls upward and the force of gravity mg is directed downward (with
m = 3.00 kg).
62 CHAPTER 4. FORCES I
a = +2.2 m/s2
3.0 kg
mg
(a) (b)
Figure 4.14: (a) Mass is pulled upward by a rope so that ay = +2.20 sm2 . (b) Free–body–diagram for the
mass.
m 1
m1 = 3.0 kg
m2 = 2.0 kg
m 2
Figure 4.15: Masses joined by a string, in Example 6. m1 (3.00 kg) slides on a smooth surface. m2 hangs
from the string and falls downward.
By Newton’ 2nd law, the sum of the forces must equal ma and here the acceleration has
magnitude 2.20 sm2 and goes upward. So Newton’s 2nd law gives:
T − mg = may
Solve for T :
T
FN m2 = 2.0 kg
m1 = 3.0 kg
m
2
m 1
T
m1g m2g
(a) (b)
Figure 4.16: (a) The force(s) acting on m1 in Example 6. (b) the forces acting on m2 .
(a) Before getting to the forces on the masses and the free–body–diagram, we ponder some
features of this problem. The 3.00 kg mass (to be called m1) will accelerate to the right
and the 2.00 kg mass (m2 ) will accelerate downward. These accelerations are in different
directions, but since the masses are joined by a string the distances they travel in any
amount of time are the same. So the magnitudes of their accelerations will be the same.
Now consider the forces acting on the masses. These are shown in Fig. 4.16. Mass m1
experiences a force m1 g downward from gravity, a force from the table FN (the “mormal
force”) upward and a force T from the string tension to the right. Now, this mass isn’t
moving up or down so the vertical forces have to sum to zero. This gives us
F N − m1 g = 0 or F N = m1 g
m2 g − T = m2 a (4.10)
64 CHAPTER 4. FORCES I
Now we know the values of m1 and m2 and also the alue of g; the things we don’t know
in Eqs. 4.9 and 4.10 are T and a and of these it’s really a that we want. Since we have two
equations for two unknown quantities, we can do some algebra and find both of them.
If we add the respective left and right sides of the two equations we will get another
(valid) equation. The reason for doing this is that the tension T will cancel on the left side.
This gives:
T + m2 g − T = m1 a + m2 a
A little algebra gives us
m2 g = (m1 + m2)a
and then we can isolate a:
m2 g
a= . (4.11)
(m1 + m2)
Plugging in the numbers for the particular masses, the common acceleration is
Forces II
65
66 CHAPTER 5. FORCES II
v2 v1
v2
Dv
-v1
Dv = v2 - v1
(a) (b)
Figure 5.2: (a) Velocity vectors at two different times. (b) ∆v gives the direction of the acceleration vector.
What is the direction of this acceleration? To find the answer we have to go back to the
basic definition of the acceleration vector; it is the rate of change in the velocity vector, i.e.
∆v
a= for very small ∆t
∆t
We consider the difference in velocity vectors for two points on the particle’s path which are
close together in time. This is shown in Fig. 5.2(a). Velocity vectors at times t1 and t2 , v1
and v2 point very nearly in the same direction, but not quite! If we take the difference of
these two vectors, as shown in Fig. 5.2(b), we find that ∆v = v2 − v1 points toward the
center of the circle. Since to get the acceleration we just divide ∆v by the interval ∆t, the
acceleration must also point toward the center of the circle. Thus:
For uniform circular motion, the acceleration vector always points toward the center.
Because of this we say that the acceleration is centripetal. We note that since the
acceleration does not have the same direction all the time (though it does have the same
magnitude), the acceleration is not constant either!
What is the magnitude of the acceleration? One can show that the magnitude of the
acceleration is given by:
v2
ac = (5.2)
r
where r is the radius of the circle and v is the (constant) speed of the particle. The subscript
“c” just indicates that this is the magnitude of the centripetal acceleration.
v
m2
Fgrav r
m1
Figure 5.3: Small mass m2 is in orbit around the much larger mass m1 ; we assume that m1 doesn’t move
and that the orbit is a circle centered on the center of m1 . The centripetal force on m2 is the gravitational
force Fgrav .
mv 2
Fc = (5.3)
r
where again the subscript c indicates that the direction of the force is toward the center.
We see that m2 cancels in the last equation as does one power of r. We can write the result
as
Gm1 = rv 2 (5.4)
There is a clearer way to express Eq. 5.4 because the things we usually know about a
planet or moon are the radius of the orbit r and the period of its motion, that is, the time
it takes to make one revolution, T . Since one revolution has a path length of 2πr, the speed
v and T are related by
2πr
v=
T
Put this into Eq. 5.4 and with a little algebra get:
2
2πr 4π 2r3
Gm1 = r =
T T2
which we can write as
4π 2 r3
T2 = (5.5)
Gm1
We note that that the mass of the small orbiting object m2 does not appear in this equation;
so it says that for any mass orbiting m1 in a circular orbit, the period and orbital radius
are related as given in Eq. 5.5. It says that as r gets larger so does T , but the two are not
proportional; rather, the square of T is proportional to the cube of r. This relation is a
special case of a rule for planetary motion discovered by Kepler.
the two surfaces. The maximal value is proportional to the normal force between the surfaces
(as we might expect; push them together harder and they stick together more) so the formula
for fsMax turns out to be
fsMax = µs FN (5.6)
where FN is the normal force between the surfaces and µs is a number which depends on the
types of surfaces which are in contact. µs is called the coefficient of static friction and
since fsMax and FN are both forces it doesn’t have any units (i.e. it is pure number). It is
very small when the surfaces are smooth and non–sticky.
The next kind of sliding friction happens when a block is moving over a rough surface.
Now there is a force of kinetic friction whose direction is opposite the direction of motion
and which has a magnitude fk . The magnitude of this friction force is given by a rule similar
to the one which gave the maximum value of the static friction force. fk depends on the types
of materials in contact as well as the normal force between the two surfaces. Empirically,
one finds:
fk = µk FN (5.7)
where the number µk is a unitless constant called the coefficient of kinetic friction.
Note how Eq. 5.7 is different from Eq. 5.6. Eq. 5.7 gives the actual value of the force of
kinetic friction whereas Eq. 5.6 just tells us how large the static friction force can possibly
be; its specific value will depend on the details of the other forces acting on the mass.
y y
x FN x FN
fk fk
+
Dir
. of
mo
mg sin q
tion
mg cos q
mg mg
(a) (b)
Figure 5.4: Block sliding down a rough inclined plane. (a) Basic forces acting on the block. (b) Again, it
is useful to get the components of the gravity force along x and y.
From the last chapter we know that fk = µk FN and using Eq. 5.8 we get
It is interesting that once again the acceleration down the slope does not depend on the
mass, but it does depend on the types of surfaces involved, through the coefficient of friction
µk .
1. A small mass moves on a circular path of radius 2.50 m with constant speed; it
makes one revolution every 3.20 s. (a) What is the speed of the mass? (b) What
is the magnitude of its centripetal acceleration?
5.2. WORKED EXAMPLES 71
Fc
0.25 m
(a) Every time the mass moves around the circle, it travels a distance
C = 2πr = 2π(2.50 m) = 15.7 m
This happens in a time T = 3.20 s so the speed of the mass must be
C (15.7 m)
v= = = 4.91 ms
T (3.20 s)
From Eq. 5.2 the centripetal acceleration has magnitude
v2 (4.91 ms )2
ac = = = 9.64 sm2
r (2.50 m)
A picture of the ball moving on its circular path is given in Fig. 5.5. The ball moves in
a circular path because the net force on the ball points toward the center of the circle and
has magnitude
mv 2
Fnet = Fc =
r
Since we are given Fc, m and r, we can solve for v:
Fc r (0.028 N)(0.25 m) 2
v2 = = = 0.47 ms2
m (0.015 kg)
So then
v = 0.68 ms
72 CHAPTER 5. FORCES II
Eventually we will use Eq. 5.5 here to get m1 from r and T , but first we need to get
things in the right units. In meters, the radius of the orbit r is
!
103 m
r = (670, 900 km) = 6.71 × 108 m
1 km
4π 2r3
m1 =
GT 2
and plugging in the numbers (use the form of G in Eq. 4.4) gives:
4. A block of mass 0.500 kg slides on a flat smooth surface with a speed of 2.80 ms .
It then slides over a rough surface with µk and slows to a halt. While the block is
slowing, (a) what is the frictional force on the block? (b) What is the magnitude
of the block’s acceleration? (c) How far does the block slide on the rough part
before it comes to a halt?
The problem is illustrated in Fig. 5.6. As indicated in Fig. 5.6 the block slides a distance
x in coming ot a halt on the rough surface.
First, find the forces which act on the block... draw the damn picture, as we do in Fig. 5.7.
5.2. WORKED EXAMPLES 73
m m
x
(a) (b)
Figure 5.6: (a) Block is sliding on a smooth surface with a speed of 2.80 ms . It encounters a surface which
is rough, with µk = 0.300. (b) Block has come to a halt after moving a distance x on the rough surface.
m= 0.500 kg
FN
Dir. of motion
fk
m
mg
Figure 5.7: Forces acting on the mass in Example 4 while it is sliding on the rough surface.
74 CHAPTER 5. FORCES II
The forces are gravity (mg, downward) the normal force from the surface (FN , upward) and
the force of kinetic friction (fk , backward i.e. opposite the direction of motion).
Now, the motion only takes place along a horizontal line, so the vertical acceleration is
zero. So the net vertical force on the mass is zero, giving:
FN − mg = 0 =⇒ FN = mg = (0.500 kg)(9.80 m
s2
) = 4.90 N
Now that we have the normal force of the surface, Eq. 5.7 gives us the magnitude of the
(kinetic) friction force:
fk = µk FN = (0.300)(4.90 N) = 1.47 N
(b) The net force on the block is the friction force so that the magnitude of the block’s
acceleration is
Fnet (1.47 N)
a= = = 2.94 sm2
m (0.500 kg)
We should note that the direction of the acceleration opposes the diretion of motion, so if
the velocity is along the +x direction, the acceleration of the block is
ax = −2.94 sm2
Actually, by plugging the numbers into the formulae we’ve missed an important point.
Going back to part (a), we had FN = mg, so that
fk = µk FN = µk mg
m
00
Rough! 0.8
40 o
5. A block slides down a rough incline sloped at an angle of 40.0◦ from the
horizontal. Starting from rest, it slides a distance of 0.800 m down the slope in
0.600 s. What is the coefficient of kinetic friction for the block and surface?
The problem is illustrated in Fig. 5.8. From the information given about the motion of
the block we can find its acceleration; with the x axis pointed down the slope (as we often
do in these problems), with v0x = 0 we have:
2x
x = 0 + 12 axt2 =⇒ a=
t2
Plug in the numbers and get ax :
2(0.800 m)
a= = 4.44 sm2
(0.600 s)2
We’ve solved the general problem of a block sliding down a rough inclinde plane; In
Eq. 5.11 we found:
ax = g sin θ − µk g cos θ = g(sin θ − µk cos θ)
where θ is the angle of the incline. Since µk is the only thing we don’t know here, we can do
some algebra and solve for it:
ax (4.44 sm2 )
sin 40◦ − µk cos 40◦ = = = 0.454
g (9.80 sm2 )
Energy
77
78 CHAPTER 6. ENERGY
F
F
q
q s
Figure 6.1: Constant force F acts on an object as it is displaced by s. Work done is F s cos θ.
The erg is the unit of energy in the cgs system of units; the MeV is encountered when we
deal with atomic processes.
6.1.3 Work
We have one more quantity to define before we say anything of any substance. The quantity
is work. When a force acts on an object which undergoes a displacement (i.e. it moves)
then work is done.
We first consider a special case for computing work. This is where the force F is constant
(keeps the same magnitude and direction) and where the displacement of the mass is along
a straight line; so the displacement (change in location r) is some vector s; see Fig.6.1
Finally, suppose the angle between the force vector F and the displacement s is θ. Then
the work done by this force is
W = F s cos θ (6.3)
We have several things to discuss about definition 6.3 before discussing why it’s impor-
tant.
First off, work is a scalar meaning that it is a single number. The units of work are those
of force times those of distance (a cosine has no units) which is the combination:
kg·m kg·m2
N·m = s2
·m = s2
which you’ll notice is the very same combination that made up the units for kinetic energy,
the combination that we called a “joule”. Thus, work is measured in joules.
Next we note that while F and s are both positive, the cosine of an angle can be negative
(as then the angle is between 90◦ and 180◦ ) so that work (W ) can be negative.
Finally there are three special cases for θ that we will want to keep in mind: When
the force acts in the same direction as the displacement then θ is zero, cos θ = 1 and then
W = F s. When the force acts in the opposite direction as the displacement then θ = 180◦ ,
cos θ = −1 and then W = −F s. When the force acts in a direction perpendicular to that
6.1. THE IMPORTANT STUFF 79
of the displacement then θ = 90◦ , cos θ = 0 and the work done is zero. A force acting
perpendicular to the direction of motion does no work .
Finally, it will be of use to find the total work done by all the forces acting on a mass.
To get this, we simply add up the work done by each individual force. One can also find the
net force acting on the mass and find the work done by it ; the result is the same.
The work energy theorem tells us that they are the same:
∆PE = −W (6.6)
80 CHAPTER 6. ENERGY
0 x
F=0
(a)
0 x 0 x
F F
(b) (c)
Figure 6.2: Spring exerts a force on the block which opposes the displacement of the block from the
equilibrium position. (a) Spring has its natural length; no force. (b) Spring is compressed; force goes
outward. (c) Spring is stretched; force goes inward.
Comparing this with Eq. 6.5, the potential energy for the gravity force (near the surface
of the earth) is
PEgrav = mgy (6.7)
where y is the usual vertical coordinate.
As mentioned, not all forces are conservative. The kinetic friction force does not have
this property. As you might expect, such forces are called nonconservative.
(i.e. as |x| gets bigger). For the “ideal spring”, the magnitude of the force is proportional to
the amount of compression or stretch of the spring away from the equilibrium position. If we
consider the motion of the mass along the x axis and if x = 0 corresponds to the equilibrium
position then the force of the spring is given by:
Fx = −kx (6.8)
where the number k is a constant and depends on the stiffness of the spring. (It is positive;
the minus sign in Eq. 6.8 makes Fx opposite in sign to the displacement x.) It is called
the force constant of the spring and since it is equal to |F/x|, its units are those of force
N
divided by those of distance, or m . (This combination is also equal to sk2 .)
One can show that if the mass on the end of the spring goes from x1 to x2, the work done
by the spring force is
Wspring = − 12 k(x22 − x21 )
which is true regardless of how the mass gets from x1 to x2 . Then Eq. 6.6 gives us the
expression for the potential energy of the spring force:
Now we note from Eq. 6.6 the work by the conservative forces is equal to the change in all
the kinds of potential energy:
Wcons = −∆PE
Putting this into the previous equation,
One more definition and we’re done. We define the total energy E to be the sum of
the potential and kinetic energies:
E = PE + KE (6.10)
and then the last equation becomes:
∆E = ∆(PE + KE) = Wnon−cons (6.11)
In words, the change in the total energy of a system equals the work done by the non-
conservative forces.
Oftentimes we have a situation where there are no non-conservative forces; for example
if there are no friction force that need be considered. In that case, Wnon−cons is zero and
Eq. 6.11 reduces to
∆E = Ef − Ei = 0 (No non-conservative forces!) (6.12)
which tells us that for this case the total energy does not change. When a quantity in
physics remains the same in spite of other changes in the system we say that the quantity
is conserved. So we would also say that in the absence of non-conservative forces, total
energy is conserved .
6.1.9 Power
One more concept involving work and energy is useful in studying the world. We’ve discussed
how one calculates work done by a force. This quantity involved force and distance but it
did not involve time. If an amount of work W is done in a time t we define the average
power from this force as
W
P = (6.13)
t
6.2. WORKED EXAMPLES 83
Power is the expression of how rapidly energy is transferred from one system to another.
Like work and energy, power is a scalar and its units are those of energy (joules) divided
by those of time (seconds). We call the combination Js a watt:
2
1 watt = 1 W = 1 Js = 1 kg·m
s3
If we consider very small time intervals t in Eq. 6.13 we find the instantaneous power P
from the force.
In the special case of a particle moving in one dimension, acted on by a constant force
along this direction and moving with instantaneous velocity vx , we can find the instantaneous
power from:
P = Fx vx (6.14)
N
1. An ideal spring has a force constant of 820 m . How far should one deform it
from its equilibrium length so that 0.100 J of energy is stored?
2. A small 1.20 kg mass is attached to the end of a string of length 2.00 m; the
string is pulled back by 60.0◦ from the vertical, as shown in Fig. 6.3. The mass
is released and it swings downward on the string. If the string breaks under a
84 CHAPTER 6. ENERGY
2.00 m 60o
1.20 kg
Figure 6.3: Mass on the end of a string is pulled back by 60◦ and then released. When the mass reaches
the lowest point, what is the tension in the string?
R = 2.00 m
m = 1.20 kg
v
mg
Figure 6.4: Forces acting on the mass at the bottom of the swing.
tension of more than 20 N, will the mass be able to get to the bottom of its swing
as shown in the figure?
For reasons that we’ll see as we work the problem, the maximum tension in the string
will occur at the bottom of the swing so if the string ever breaks it will break then. So we
will assume it gets to the bottom and then calculate the string tension at that point.
The string tension at the bottom is not equal to the weight of the mass. We have to
analyze the forces and apply Newton’s 2nd law!
The forces acting on the mass at the bottom of the swing are shown in Fig. 6.4. They
are gravity, mg downward and the string tension T upward. These forces do not add to zero
because at this point the mass is accelerating. How so? The mass is moving on the arc
of a circle of radius R with speed v and so the radial (inward) forces must add to give the
centripetal force, Fc = mv 2/R. Thus:
mv 2
T − mg = (6.15)
R
6.2. WORKED EXAMPLES 85
R = 2.00 m
q = 60o Rcosq
R - Rcosq
where R is the string length, R = 2.0 m. To find T we will need to know the speed v at the
bottom of the swing.
We can get v using the conservation of energy. There are no friction forces here, only the
conservative force of gravity and the string tension T which does no work because it always
pulls perpendicularly to the motion of the mass. So total mechanical energy is conserved,
Ei = Ef .
Taking the bottom of the swing to be “zero height” a little geometry (see Fig. 6.5) show
that the initial height of the mass was
g(yi − yf ) = 12 v 2 =⇒ v 2 = 2g(yi − yf )
Now we have the value of v 2 that we can use in Eq. 6.15. Some algebra on that equation
gives !
mv 2 v2
T = mg + =m g+
R R
Now plug in the numbers and get
2
(19.6 ms2 )
T = (1.20 kg) (9.80 sm2 ) + = 23.5 N
(2.00 m)
86 CHAPTER 6. ENERGY
R
q
(a) (b)
Figure 6.6: (a) Boy rests at top of frictionless hemisphere; he starts to slip down one side of it! (b) At
some angle θ from the vertical he loses contact with the surface.
Rcosq R
q
Figure 6.7: Boy at position given by θ has speed v and height R cos θ
But the string cannot support a tension this large! So the string will break before the mass
gets to the bottom of the swing.
This is a classic and somewhat challenging problem but it does not require any more
math than simple trig.
We focus on the point at which the loss of contact occurs. While the boy starts from
rest at the top of the sphere, his speed is v at this point. As mentioned, his position is given
by the angle θ as measured form the vertical so that while his initial height was R it is now
R cos θ; see Fig. 6.7.
Since there are no friction forces acting, the boy’s total energy is conserved between the
initial position at the top and the final position at θ, that is:
FN
q mgsinq
mgcosq
mg
The condition that the boy “loses contact” with the surface means that there is no normal
force from the surface on the boy at some point. We know that the surface exerts no sideways
(tangential) force on the boy because there is no friction. But in general the surface can
push outward on the boy with some force FN . (It cannot pull inward, and that is why the
boy will fly off at some point.)
The forces on the boy when he is at position θ are shown in Fig. 6.8. Gravity mg pulls
downward and the normal force FN pushes outward. The force of gravity has been split into
components: Doing a little geometry, we can see that a component mg cos θ points inward
toward the center of the sphere and a component mg sin θ points tangentially.
Now at the moment the boy loses contact he is following the path of a circle (with speed
v) so that the net force in the inward direction is the centripetal force, mv 2/R. (It is true
that there is also a tangential force but that doesn’t matter.) According to our force diagram
the net force in the inward direction is
Fc = mg cos θ − FN
and so
mv 2
= mg cos θ − FN .
R
But at the moment he loses contact, FN = 0 so we get
mv 2
= mg cos θ =⇒ v 2 = Rg cos θ
R
88 CHAPTER 6. ENERGY
Comparing our results for energy conservation and the centripetal force, we got two
expressions for v 2. If we equate them, we get
Finally,
2
cos θ = =⇒ θ = 48.2◦
3
Chapter 7
Momentum
p = mv (7.1)
The units of momentum are those of mass (kg) times those of velocity ( ms ), that is,
they are kg·m
s
. Oddly enough people haven’t been able to agree on a special name for this
combination so we leave it as it is.
But since
m∆vx = m(vfx − vix) = mvfx − mvix = ∆px
89
90 CHAPTER 7. MOMENTUM
Fx∆t = ∆px
I = ∆p (7.4)
From this, we see that impulse is a vector with the same units as momentum.
Since from Eq. 7.3 we have F∆t = ∆p, from the definition of impulse we also have
F∆t = I
FB on A = −FA on B (7.5)
7.1. THE IMPORTANT STUFF 91
vAf
vBf
A B
vAi vBi A B
A B
(a) (b) (c)
Figure 7.1: A collision between masses A and B. (a) Masses move freely with velocities vAi and vBi . (b)
For a brief time the masses exert a force on one another. The force changes their velocities. (c) The masses
move freely again, with velocities vAf and vBf
Consider a very small time interval ∆t during the interaction over which we can take force
as being constant. Multiply both sides of Eq. 7.5 by ∆t and get:
Now we’re assuming that B is the only thing exerting a force on A and vice versa. That
means that FB on A ∆t gives the change in momentum of A, ∆pA over this time interval ∆t .
Similar remarks hold for B so we can write:
So the changes in momentum for A and B are equal and opposite over every little bit of the
interaction. If we add up the changes in momentum over all little bits of the interaction we
still find that they are equal and opposite for the whole interaction period :
Now write the changes in momentum in terms of the momenta before and after the
interaction:
pAf − pAi = − (pBf − pBi ) (7.9)
A little rearranging gives:
pAi + pBi = (pAf + pBf ) (7.10)
Now a definition. We’ll let P stand for the total momentum of all the particles,
P = pA + pB (7.11)
92 CHAPTER 7. MOMENTUM
With this definition, then the left side of 7.10 is the initial value of P and the right side is
the final value of P. So we have:
Pi = Pf (7.12)
that is, the value of the total momentum stays the same, or as we say in physics, is conserved .
We need to recall the conditions under which we could make this statement (our assump-
tions): We assumed that during the interaction, A and B were interacting with each other
but felt no forces from anything else. Another way to say this is that during the interaction,
the two objects were isolated; because of that, their total momentum was conserved.
The principle can be made more general by including more particles, and the lesson can
be stated as:
For a system of isolated particles, the total momentum is conserved.
m1 m2 m1 m2
(a) (b)
Figure 7.2: Elastic collision in one dimension. (a) Mass m1 has initial velocity v1i and mass m2 is at rest.
(b) Final velocities of the two masses are v1f and v2f . Formulae for these velocities are given in the text.
of the objects are very tough and springy the change in energy might be so small as to be
unmeasurable.
When the total kinetic energy stays the same in a collision we say that it is an elastic
collision. If KE is lost (or gained) we say that the collision is inelastic.
A special name is given to the case mentioned above where one particle strikes another
and sticks. Such a collision is called completely inelastic.
If we know beforehand that a collision is elastic then we have some additional information
which can help us solve a problem. As an example we consider a situation which is easy to
set up in the lab: A one-dimensional collision in which a mass m1 is moving toward another
mass m2 which is at rest. Knowing that the collision is elastic we want to find the velocities
of the masses after the collision.
The problem is diagrammed in Fig.7.2. In the collision there are no (appreciable) external
forces, so momentum is conserved:
m1v1i + 0 = m1v1f + m2v2f (7.13)
Here the v’s are velocities so that they can be positive or negative. However if we say that
v1i is positive then v2f had better be positive; if the second mass went backward after the
collision, both masses would have to be moving backward, which is nonsense! But v1f could
possibly be negative; that is the case where m1 bounces backwards after the collision.
Now if we also know that kinetic energy is conserved in the collision then we can write
another equation:
1
m v 2 = 12 m1 v1f
2 1 1i
2 2
+ 12 m2v2f (7.14)
If we take the masses m1 and m2 and v1i as “known” and the final velocities v1f and
v2f as unknown then the two equations 7.13 and 7.14 allow us to find the two unknown
velocities. This involves some algebra which I’ll skip, but the solution is:
(m1 − m2)v1i 2m1 v1i
v1f = v2f = (7.15)
(m1 + m2 ) (m1 + m2)
Eq. 7.15 tells us some interesting things. If the masses are equal (m1 = m2) then the
equations tell us that v1f is zero— the first mass stops— and v2f = v1i, the second mass
moves off with the same velocity that the first mass had.
94 CHAPTER 7. MOMENTUM
If we consider the case where m2 is enormous compared to m1, then in the solution for
v1f we can replace (m1 − m2) by −m2 and (m1 + m2) by m2 , giving
−m2
v1f = v1i = −v1i
m2
so that mass m1 just reverses its motion. In this case, m2 will move forward very slowly.
The case where m1 is enormous compared to m2 is interesting. We find that v1f is almost
the same as v1i, but for m2 we find that since (m1 + m2) is basically the same as m1 we get
2m1
v2f ≈ v1i = 2v1i
m1
that is, m2 goes forward with twice the original speed of m1 . (And m1 plows ahead with
roughly the same speed.)
CM
CM
CM
(a) (b)
Figure 7.3: (a) Diver jumps off diving board and does some of that crazy diver-type stuff; action looks
very complicated! (b) If we plot the center of mass of the diver, its motion is fairly simple (a parabolic path).
In both cases what we are doing is taking a weighted average of the coordinates of the mass
points, where the “weighting” is done with the masses of the points.
As the members of a set of mass points move around, the location of their center of mass
will also move, and it will have its own velocity. The components of the velocity of the center
of mass satisfy an equation similar to that of the location of the cm:
m1 v1,x + m2v2,x + · · · Px m1v1,y + m2v2,y + · · · Py
vcm,x = = vcm,y = = (7.19)
m1 + m2 + · · · M m1 + m2 + · · · M
or:
P
vcm = =⇒ P = Mvcm
M
. . . which looks like the definition of momentum but here it gives the total momentum of a
system of particles.
Finally, the acceleration of the center of mass satisfies
m1 a1,x + m2a2,x + · · · m1 a1,y + m2 a2,y + · · ·
acm,x = acm,y = . (7.20)
m1 + m2 + · · · m1 + m2 + · · ·
Rotational Kinematics
97
98 CHAPTER 8. ROTATIONAL KINEMATICS
(a) (b)
Figure 8.1: (a) Football thrown the right way. (b) Football thrown the way I always throw one. It has
several kinds of rotation all at once!
(a) (b)
Figure 8.2: The kinds of (simple) rotations we will consider. (a) Object turns about a fixed axis. (b)
Rolling object turns about an axis which itself is in motion.
8.1. THE IMPORTANT STUFF 99
Also keep in mind that 1 revolution just means that the object makes one full turn. To
convert between the different “units” for rotations, use
The reason for using radians to measure angles is that it will be useful to talk about the
actual distance a point on a rotating object travels when the object rotates by an angle θ.
As shown in Fig. 8.4, a point at distance r from the axis travels a distance s when the object
rotates through an angle θ. There is a simple relation between these values: s = rθ, which
is true only when θ is measured in radians. Thus:
We will also refer to s as the “linear distance” through which the point travels, though of
course the actual path is the arc of a circle.
When an object rotates all points have the same angular displacement, but since the
points are at different r’s, the linear distances they travel are different.
100 CHAPTER 8. ROTATIONAL KINEMATICS
r s
Figure 8.4: Object turns through an angle θ; a point on the object at a distance r from the axis moves
through a distance s = rθ.
∆θ
ω= (8.3)
∆t
(The symbol ω is the small Greek letter “omega”.)
As with our linear motion, a much more interesting quantity is the instantaneous
angular velocity ω, which has the same kind of definition but applied to a very small time
interval ∆t and which than has meaning at a particular time t:
∆θ
ω= For very small ∆t (8.4)
∆t
As used in these notes, angular velocity is a scalar (a single number) because of the
simplicity of our rotations; position is given by a single angle θ. In advanced physics courses
where the rotations are more complicated it is necessary to treat angular velocity as a vector.
Since θ is measured in radians and t in seconds, the units of ω ought to be rad
s
and indeed
if you are asked for an angular velocity you should give it with these units. But as we’ll see
if we stick by our practice of writing down all the units (including “rad”) we will run into
some inconsistencies later on, which basically come from the fact that our “radian” units is
mathematical in nature; there is no standard “radian” kept under glass in France anywhere.
Though opinions differ on this, my practice is that the symbol “rad” should taken as
optional , inserted just for clarity. When expressing an angular velocity or acceleration, one
8.1. THE IMPORTANT STUFF 101
should include it to emphasize that we are not using degrees. When we do a calculation
where the answer needs to come out in joules, then it should be dropped. However it would
be OK (with me) to express an angular velocity in 1s = s−1 .
When we set up our equations for angular displacement it will be simplest to say that at
time t = 0 the angular displacement is θ = 0.
θ = ω0 t + 12 αt2 (8.8)
102 CHAPTER 8. ROTATIONAL KINEMATICS
aT
ac
w, a
Figure 8.5: Acceleration of a point on a rotating object has centripetal and tangential components, ac and
aT .
So in general for a point on a rotating object, the acceleration has two components, as
illustrated in Fig. 8.5.
1. Long ago people listened to music which was stored on “phonograph records”.
These records turned at a rate of 33.3 revolutions per minute. Express this
rotation rate in radians per second.
Use the relations 1 rev = 2π rad as well as 1 min = 60 s to convert the units:
!
rev rev 2π rad 1 min
33.3 min
= (33.3 min ) = 3.49 rad
s
1 rev 60 s
104 CHAPTER 8. ROTATIONAL KINEMATICS
Chapter 9
Rotational Dynamics
105
106 CHAPTER 9. ROTATIONAL DYNAMICS
mi
ri
Figure 9.1: A little piece of the rotating object has mass mi and is a distance ri from the axis.
and now we focus on the quantity inside the parentheses in Eq. 9.1.
This quantity is the sum over all the little pieces of the object of the mass of that piece
times its radius squared. (When the object is a continuous mass like a disc it is implied that
the pieces need to be very small!) This quantity is called the moment of inertia of the
object1, and it is given the symbol I. Thus:
X
I= miri2 (9.2)
i
As we will use it, the moment of inertia is a scalar. It units must be those of mass times
those of length squared, thus for physics they are
kg · m2
There is no abbreviation for this.
Using this definition in Eq. 9.1 we have the simple expression
KErot = 12 Iω 2 (9.3)
and we note that it looks like the expression for the kinetic energy of a particle, KE = 12 mv 2.
1
Sometimes you will see it called the rotational inertia.
9.1. THE IMPORTANT STUFF 107
9.1.4 Torque
When we arrived at Chapter 4 we asked the question: “Accelerations are what makes motion
interesting. . . what causes an object to accelerate?”. We do something analogous here: “An-
gular accelerations are the interesting feature of rotational motion; what makes a rotating
object accelerate?”
Actually, forces are still the cause for changes in motion, but for our present purposes
the best answer is that changes in rotational motion are caused by a rotational version of
force called torque. Torque has something to do with the force exerted on the object but it
also depends on where the forces are exerted and their directions.
108 CHAPTER 9. ROTATIONAL DYNAMICS
R
R1
R2
(a) (b)
1 M(R12+R22)
MR 2 2
R R
(c) (d)
1
2 MR2 1 1
MR2 + 12 ML
2
4
L L
(e) (f)
1 ML2
12 1
3 ML2
Figure 9.2: Some values of the moment of inertia for various shapes and choices of axes.
9.1. THE IMPORTANT STUFF 109
R R
(a) (b)
2
5 MR2 2
3 MR2
(c) a (d)
1
2 MR2 1
12 M(a +b
2 2
)
I Icm
M
cm
D
Figure 9.4: The Parallel Axis Theorem: Axis through the cm gives Icm , and we want the moment of inertia
I about a new axis.
110 CHAPTER 9. ROTATIONAL DYNAMICS
F F
F
Figure 9.5: Forces exerted on a door: (a) Force exerted far from the hinge, perpendicular to the door face.
(b) Force is exerted perpendicular to the door face but close to the hinge! (c) Force is exerted far from the
hinge but not perpendicular to the door face. Attempting to open a door using the forces in (b) or (c) will
only make you look foolish.
Fsin f F
Figure 9.6: Only the perpendicular part of the force, F⊥ contributes to the torque; F⊥ = F sin φ.
Fig. 9.5(a) shows how one should exert a force to open a door. Push on the end far away
from the hinge (axis) and push perpendicularly to the line which joins the axis to the point
of application. Exerting a force this way gives a large amount of torque on the door.
Figs. 9.5(b) and (c) show how not to open a door. In (b) the force is exerted perpendicular
to the length of the door but it is too close to the hinge. In (c) the force is exerted far from
the hinge but not perpendicularly to the line joining hinge and the point of application.
When you go opening doors, exert a force like the one shown in 9.5(a)!
The “thing” that makes the door rotate contains the magnitude of the force exerted (F )
and the distance from the axis (r), but is only the perpendicular part of the force (F⊥ ) that
matters, i.e. perpendicular to the line joining the axis and point of application, as shown in
Fig. 9.6.
The magnitude of the torque, τ is the product of F⊥ and r:
where φ is the angle between the line from the axis the direction of the force.
We now work on the details of the definition of “torque”; it’s a little confusing.
Is it a vector or a scalar? In actuality it’s a vector, and if the force and line from the
axis lie in a certain plane, the direction of the torque is perpendicular to that plane, (which
9.1. THE IMPORTANT STUFF 111
F1
f1
F2
f2
Figure 9.7: Given that our positive rotation direction is counter-clockwise, force F1 gives a positive torque.
Force F2 gives a negative torque.
we might call the z direction). For our present purposes, the rotations we consider are all
simple so we are only using the z component of the torque. In that case we’re only talking
about a single number so we will treat torque as a number. But this number can be positive
or negative.
What about the units? From its definition the units must be those of force times those
of distance, i.e. N · m. Now it is true that in Chapter 6 we said that this combination was a
“joule”. It wouldn’t be quite right to use that notation here because torque is a very different
quantity from energy and the two quantities never really mix in any of our work. So it is
considered good practice to leave the units of torque as N · m.
Now we need to be more careful about the definition in Eq. 9.6. It is really the magnitude
of the torque exerted on the object by the force F . Just as our angular displacements can
be positive or negative, torque will also bo positive or negative depending on whether the
force is making the object rotate in the positive or negative sense.
To avoid using more mathematics than we need, we’ll use the following convention: We
can use 9.6 to get the magnitude of the torque; if the force would make the object rotate in
the counter-clockwise direction, the torque is positive. If the force would make the object
rotate in the clockwise sense, the torque will be negative. Examples are shown in Fig. 9.7.
Of course, we can let “clock-wise” be the positive rotation direction, as long as we are
consistent.
With this in mind, we define the magnitude of torque as
|τ | = rF sin φ (9.7)
where φ is angle between the direction of the force and the line from the axis.
When we have several forces acting on a rotating object we will want to find the total
torque. Just add up the individual torques, making sure you get the signs right.
112 CHAPTER 9. ROTATIONAL DYNAMICS
F F
r f r f
f
l F
(a) (b)
Figure 9.8: (a) Force F pulls at angle φ from the radial line. (b) We drop a “line of action” along the
direction of the force and make a perpendicular “lever arm” from the axis. Now the (same) force pulls
perpendicularly to the lever arm. Lever arm has length ` = r sin φ.
Then Newton’s 2nd law gives F = ma, a being the acceleration in the tangential direction.
Multiply both sides by r and get rF = mar.
Now make some substitutions in this last equation. Since the force is applied at 90◦ to
the radial line, it gives a torque τ = rF . Also the linear acceleration a is tnagential and is
related to its angular acceleration by a = aT = rα. This gives us:
τ = m(rα)r =⇒ τ (mr2)α
Now the moment of inertia for a single point mass m at a distance r is I = mr2 . Making
this substitution in the last equation gives
τ = Iα
While this little derivation doesn’t show very much it turns out that one can show that
the result is general: When we have a bunch of (external) forces acting on a rotating object
giving some net torque τnet, the net torque is related to the moment of inertia and angular
acceleration by
τnet = Iα (9.8)
This relation is often called Newton’s 2nd law for rotations and indeed it strongly
resembles the original version of Newton’s 2nd law: Compare F = ma with τ = Iα. In the
second one, torque plays the role of force and the moment of inertia plays the role of the
mass. Of course, α corresponds to a as we saw in the last chapter.
T2
T1
T
(a) (b)
Figure 9.9: (a) String wrapped around a pulley; tension T gives a torque on the pulley. (b) String is in
contact with pulley; tensions on the different sides are not the same.
Another one is shown in (b). Here a string passes over an ideal pulley and does not slip,
so again the linear motion of the edge of the pulley is the same as that of the string. Now,
in the case that the pulley has mass, the parts of the string on either side of the pulley have
different tensions. the string forces can be treated as forces applied at the edge, tangent to
the pulley, so that in (b) the (clock-wise) torque from the string is
9.1.8 An Example
The following example will give show how we can solve problems involving rotating objects.
A string is wrapped around a pulley of mass M and radius R. The string is attached
to a mass m; the mass is released. Find the acceleration of the mass as it falls. Treat the
pulley as if it were a uniform disk of radius R.
The basic situation is shown in Fig. 9.10. The mass will fall with an acceleration that
we expect will be somewhat less than g. As it falls the pulley will turn and since the motion
of the edge of the pulley is the same as that of the string, the edge of the pulley will have a
tangential acceleration and the pulley will have an angular acceleration; it will rotate faster
and faster.
We have to analyze the force with diagrams; we will now have a diagram for the block
and one for the pulley. First, the block. Forces on the block are shown in Fig. 9.11(a).
Gravity mg points down and the string tension T pulls upward. Since the motion of the
mass is downward, we’ll let “down” be the positive direction for simplicity and let a be the
downward acceleration of the mass. Then Newton’s 2nd law gives:
mg − T = ma (9.9)
9.1. THE IMPORTANT STUFF 115
m
Figure 9.10: Mass hangs from a string which is wrapped around a wheel.
T
+ T
(a) (b)
mg
Figure 9.11: (a) Forces on the block. Positive direction of motion will be taken as downward for simplicity.
(b) Force on the wheel.
116 CHAPTER 9. ROTATIONAL DYNAMICS
Now look at the forces acting on the pulley, shown in Fig. 9.11(b). The string tension
acts to give a tangential force T at the edge of the wheel, and hence a torque of RT . That’s
the only force which gives a torque around the wheel’s axis. Note, for this picture, we are
taking “clock-wise” as the positive rotation direction. (I know, that isn’t our convention.
So sue me.) This choice makes things consistent with the choice (downward) for the block’s
motion. Anyways, Newton’s 2nd law for rotation gives
τ = RT = Iα (9.10)
We can treat the pulley as a uniform disk of radius R, so we can substitute I = 12 MR2
here. Also, we recall that the tangential acceleration of the edge of the wheel is the same as
that of the string and of the mass m, namely a. Then we can write:
a
a = aT = Rα =⇒ α =
R
Now make these two substitutions in Eq. 9.10. Then we have:
a
RT = 1
2
MR2 = 12 MRa =⇒ T = 12 Ma (9.11)
R
Use this to substitute for T in Eq. 9.9 and get
mg − 12 Ma = ma (9.12)
This result makes sense if we set M = 0. We find that the formula then gives a = g. This
is what we should get because that is the case where the hanging mass is really attached to
nothing and falls freely under gravity.
9.1.9 Statics
From Chapter 7 and the current chapter we have some rules about the total forces and
torques on objects which, for our present purposes can be expressed as:
If the center of mass of an object is at rest, then the total external force on
the object must be zero.
If an object is not rotating then the total torque on it must be zero.
Actually the second of these statements is true for any choice of an axis which as we’ll
see can be used to make problem–solving a little easier.
9.1. THE IMPORTANT STUFF 117
Now, there many situations in the world when we we’d like some object to be absolutely
motionless. For example, since gravity acts on all objects on the earth we might need to hold
them up and make sure they don’t fall; we need to do this with various forces of support
and we need to know what forces are required to support the objects.
Problems of this sort can be very complicated if the structures and the applied forces
are messy; there is a whole area of engineering devoted to this, known as “Statics”. We will
work with some very simple examples of this sort of problem.
The strategy for solving such problems is to first draw the force diagram for the object.
(You can’t do these problems without a diagram.) Include the dimensions of the objects
and where the forces are applied, and if possible the directions of the forces. Then apply the
conditions: X X X
Fx = 0 Fy = 0 τ =0 (9.14)
(We’ll only work in two dimensions so the force condition just has two components.) As
mentioned, for the condition on the torques you can choose any point on the object to server
as an axis.
To make the math easier it is often useful to put the axis at a place where one or more
unknown forces are applied; since those forces will give no torque about that axis they will
not appear in the torque equation.
xc = Rθ (9.15)
where R is the radius of the object. The velocity of the center and angular velocity of the
object are related by
vc = Rω (9.16)
And finally the linear acceleration of the center and angular acceleration of the object are
related by
ac = Rα (9.17)
These are the values of the linear speed, velocity and acceleration of the center of the
object. The instantaneous velocities of the other parts of the object are different: The point
118 CHAPTER 9. ROTATIONAL DYNAMICS
in contact with the surface has an instantaneous velocity of zero which the top point has a
speed of 2vc in the forward direction.
Because the rolling object is in contact with the surface there may be a force of friction
from the surface. If so, it is a force of static friction because the very bottom of the rolling
object has no velocity relative to the surface. (And recall that the normal force of the surface
only gives us the maximum value of the static friction force.)
A rolling object has kinetic energy, of course. One can show that if an object with
moment of mass M and moment of inertia I is rolling so that the speed of its center is vc
and its angular velocity is ω, its kinetic energy is
that is, it is the sum of two parts: One part comes from the translational motion of the
center, and the other comes from the rotational motion of the object about its center.
Sometimes in solving a problem, the total KE in Eq.9.18 for a rolling object can be
expressed more simply if we know the expression for the moment of inertia. For example,
suppose the object is a uniform cylinder. In that case, I = 12 MR2 and since ω = vc /R we
get
KEtotal = 1
2
Mvc2 + 12 Iω 2
2
vc
= 1
2
Mvc2 + 12 ( 12 MR2 )
R
= 1
2
Mvc2 + 14 Mvc2
= 3
4
Mvc2
R
M
I
q
Figure 9.12: Example: Object with mass M radius R and moment of inertia I rolls (without slipping)
down a slope inclined at θ above the horizontal.
FN
Mg sinq
fs
Mg cosq
Mg q
Figure 9.13: Forces acting on the round object as it rolls down the slope. The downward force of gravity
M g has been split up into its components along/perp to the slope.
120 CHAPTER 9. ROTATIONAL DYNAMICS
the surface FN is applied at the point of contact, as is the force of friction fs which acts
along the surface in the direction shown. (Actually, it may not be clear that friction acts in
the backward direction, but that will be clear later.)
We will consider the forces acting on the object and apply the regular version of Newton’s
2nd law. Then we will consider the torques acting about the center of the wheel and apply
the rotational version of Newton’s 2nd law. Eventually we will get ac .
Take “down the slope” as the positive direction. The forces acting down the slope are
the component Mg sin θ from gravity minus the force of friction fs which acts up the slope.
Newton’s 2nd law gives:
Mg sin θ − fs = Mac (9.19)
Next the torque: This time we will take “clock-wise” to be the positive rotation direction
(to be consistent with the linear acceleration) and sum of the clock-wise torques will equal
Iα. Since gravity acts at the center and the normal force acts along a line through the center
(so φ = 0), only the friction force gives a torque about the center. It act perpendicularly to
the radial line, at a distance R, so:
τnet = fs R = Iα (9.20)
ac = Rα (9.21)
Equations 9.19, 9.20, and 9.21, have three unknowns (fs , α and ac ) so we can solve for
them. Putting 9.21 into 9.20 gives
Iα I(ac/R) Iac
fs = = = 2
R R R
and putting this into 9.19 gives
I
Mg sin θ − ac = Mac
R2
Doing some algebra to get ac , we get:
I
Mg sin θ = M + 2 ac
R
and finally (drum roll), the answer:
Mg sin θ
ac = (9.22)
M + RI2
9.1. THE IMPORTANT STUFF 121
We can make it a little cleaner by dividing top and bottom by M, and then we have:
g sin θ
ac = (9.23)
1 + MIR2
and then we see that since the denominator is bigger than 1 the acceleration of the object
must be smaller that g sin θ, the “sliding” value. Also if we could fix the value of M but
make the moment of inertia larger, ac would get smaller.
Some specific examples might be useful here. If the rolling object is a uniform cylinder
then I/(M R2 ) = 12 and we get:
g sin θ g sin θ
ac = 1
= 3 = 23 g sin θ
1+ 2 2
2
or if the object is a sphere then I/(MR2 ) = 5
and then
g sin θ g sin θ
ac = 2
= 7 = 57 g sin θ
1+ 5 5
Note that in both of these results the actual mass and radius do not appear although the
results depend on the shapes of the objects; any uniform cylinder will roll down the slope
with acceleration 23 g sin θ. Since 57 > 23 a uniform sphere has a larger acceleration than the
cylinder in rolling down the slope.
L = Iω (9.24)
Angular momentum (as we will use it, for our simple rotations) is just a single number,
although as with angular velocity and torque we’re really talking about the z component of
a vector. Its units are those of I times those of ω (without the “rad” marker, i.e. 1s ), thus
they are:
1 2
kg · m2 · = kg·m
s
s
122 CHAPTER 9. ROTATIONAL DYNAMICS
(a) (b)
Figure 9.14: (a) Minimalist man holds weights in outstretched arms. Initially, he has a small rate of
rotation. (b) Man pulls weights inward; moment of inertia of system is smaller and rate of rotation is larger.
Using some math, if Ii and If are the initial and final moments of inertia and ωi and ωf
are the initial and final angular velocities, then conservation of angular momentum gives
Iiωi = If ωf
that is, the final angular velocity is bigger than the initial angular velocity by a factor given
by the ratio of the moments of inertia.
A word of caution about this example: It is true that angular momentum is conserved
as I changes, but in general the kinetic energy is not conserved. The rotating man has
more kinetic energy after pulling his arms inward. You can appreciate this if you do the
demonstration yourself; you will feel yourself doing work as you pull your arms inward.
increasing the energy of the rotating system.
Oscillatory Motion
F = −kx (10.1)
where k was called the “force constant” of the spring and x is the displacement of the end
of the spring from the equilibrium position. You’ll also recall that the energy stored in the
spring is PE = 12 kx2 .
In Chapter 6 we had masses bump into springs and exchange energy with them. Now
we’ll do something a little different. We’ll attach a mass to the end of a spring, pull the mass
back a little ways (a distance A) and then release it, as shown in Fig. 10.1. (The surface on
which the mass is sliding is frictionless!)
What do we expect the ensuing motion to be like?
Since the mass gets pulled inward when the spring is stretched and gets pushed outward
when the spring is compressed we expect the motion to be represented by something like the
x vs. t graph in Fig. 10.2.
125
126 CHAPTER 10. OSCILLATORY MOTION
A
k
m
Figure 10.1: Mass m attached to spring of force constant k is pulled back a distance A and released.
x
1.00
0.50
0.00
0.0 5.0 10.0 15.0 20.0 t
-0.50
-1.00
x T
A
A
-A
Figure 10.3: Period T and amplitude A of the motion of the mass on a spring.
(# of oscillations)
f= (10.2)
time
The frequency is the inverse of time divided by oscillations; but the time for each oscil-
lation is the period T , so that f is the inverse of T :
1
f=
T
One must be careful with the units of f . Even though it is the inverse of a time one should
always express f in terms of oscillations (or cycles) per second. It is true that “oscillations”
is not really a fundamental unit but it is important to distinguish frequency from angular
velocity ω because we will find that the two quantities are related.
128 CHAPTER 10. OSCILLATORY MOTION
x
a e
b d
t
cycles
In place of s
we can also use shorter notation “Hertz”; thus:
1 Hz = 1 cycle
s
= 1 osc
s
peg
(b)
(a)
Figure 10.5: Reference circle. (a) Top view of you with your bad haircut looking at the turning wheel
along its edge. Wheel has a peg located at its edge, at r = A. (b) What you see when you look at the wheel;
peg seems to move back and forth along a line.
x = A cos(ωt)
A
w q
x
x = Acosq
q = wt
Figure 10.6:
Thinking of the reference circle we can associate an angular velocity ω with the motion
of an oscillator. This makes sense even though the mass in question really moves back and
forth along a line, not in a circle.
The angular velocity ω we associate with the oscillator and its frequency are related.
Every time the mass on the spring makes one full cycle the corresponding peg on the wheel
turns through 2π radians. This means that the angular velocity ω (in radians per second)
must be 2π times as large as the frequency f (in cycles per second) so that:
ω = 2πf (10.3)
But here I will repeat the caution about the units given before: Eq. 10.3 seems to say that
both ω and f have the same units, but to avoid confusion we should always express f in
cycles
s
or Hz.
When we speak about an oscillator we say that ω is the angular frequency of the
oscillator, as distinguished from the plain old frequency f .
We can use the reference circle to derive some useful formulae about oscillatory motion
from the fact that the man watching the peg on the wheel sees only the sideways (x) part of
the peg’s motion, and thus only the x components of its velocity and acceleration vectors.
When the peg is at the θ = 90◦ position, as shown in Fig. 10.7(a), the velocity vector (which
always has the same magnitude, namely v = ωA)) is pointing sideways so that the man sees
the mass with a speed of |vx| = vmax = ωA. So the largest speed of the mass is related to
the amplitude and frequency by
Next, consider the “view” of the mass when it is at the θ = 0◦ position, as in Fig. 10.7(b).
The man “sees” zero velocity but he sees the maximum size of the acceleration. The accel-
2
eration vector of the peg always has magnitude ac = vA and here the man sees a sideways
10.1. THE IMPORTANT STUFF 131
v
a
v
w w a
A
(a) (b)
Figure 10.7: Man with big nose and bad haircut can only “see” the sideways components of the velocity
and acceleration vectors. (a) When the peg is at the θ = 90◦ position man sees the peg with maximum
velocity and zero acceleration. (b) When peg is at the θ = 0◦ position man sees the peg with zero velocity
and maximal acceleration.
k
k
m
m
(a) (b)
Figure 10.8: (a) Mass is attached to the end of a vertical spring; the spring stretches from its original
length so as to support the mass. (b) Mass will now oscillate around the new equilibrium position.
(asqshown in Fig. 10.8(b)) with the same frequency as in the horizontal case, that is, T =
2π m/k. It might seem surprising that the frequency doesn’t depend on the value of g, but
it doesn’t. The effect of gravity is that the mass is oscillating about a point other than the
true equilibrium length of the spring.
So you can set up a mass/spring system in the lab just as long as the spring behaves
ideally under the conditions of your experiment. If you hang an enormous mass from the
spring it may deform and fail to act ideally. Even worse, you will have to pay for the damaged
spring if they find out who did it.
One word of warning about using the frequency formula Eq. 10.8 for a real spring (either
horizontal or vertical). It assumes that the mass of the spring is very small compared to that
of the hanging mass, but that may not be the case. The bits of the spring are also moving
up and down —the part closest to the mass has the greatest movement— and as a result the
effective mass of this oscillator is greater. For reasons far too long to go into, it is correct to
include 13 of the spring’s mass with that of the hanging mass so the equation for the period
is really s
m + m3spr
Treal spr = 2π (10.9)
k
Unless otherwise stated, we’ll assume that the springs in the problems will be massless.
At all other points in the motion of the mass there is both potential energy and kinetic
energy so if the mass is at position x and has velocity vx, we have
1
2
kx2 + 12 mvx2 = ETot (10.10)
134 CHAPTER 10. OSCILLATORY MOTION
q
q0
L
T
m mg sinq m
mg cosq
(a) mg
(b)
Figure 10.9: (a) Simple pendulum of length L with small mass m attached to the end. Pendulum is pulled
back by θ0 and released. (b) Forces acting on the mass when pendulum is at angle θ from the vertical. The
down ward force of gravity mg has been split into components along and perpendicular to the string.
τ = −mgL sin θ
10.1. THE IMPORTANT STUFF 135
Mom. of Inertia = I
q L
CM M
Figure 10.10: A “physical” pendulum. (What pendulum is not physical??) Object has moment of inertia
I about the pivot; center of mass is a distance L from the pivot.
1. A 0.200 kg mass hanging from the end of a spring is set into motion. It is
found that the mass bobs up and down through 10 cycles in 6.50 s. What is the
force constant of the spring?
Find the period of the motion. Since 6.50 s was the time for ten cycles, we get :
(6.50 s)
T = = 0.650 s
(10.0 cycle)
Then use Eq. 10.8 to solve for T :
r
m 2 4π 2 m 4π 2 m
T = 2π =⇒ T = =⇒ k=
k k T2
Plug in stuff:
4π 2(0.200 kg)
k= = 18.7 kg
s2
N
= 18.7 m
(0.650 s)2
Use Eq. 10.16; square both sides then solve for L. We get:
L T 2g
T 2 = 4π 2 =⇒ L=
g 4π 2
138 CHAPTER 10. OSCILLATORY MOTION
Waves I
Waves are characterized by the direction in which the little bits of the medium move in
relation to the direction of motion of the wave itself.
For a wave on a taut string the elements of the string move perpendicularly to the direction
of propagation of the wave, as shown in Fig. — (a). Such a wave is called a transverse
wave. These waves are the easiest to visualize.
For others, the motion of the medium is along the direction of propagation of the wave.
An example of this (one that can be seen, at least) is that of a Slinky which has been tapped
along its length. The disturbance which one sees travelling down the Slinky is a region where
139
140 CHAPTER 11. WAVES I
(a)
(b)
(c)
(d)
(e)
Figure 11.1: Two “positive” pulses are put on a string; they travel towards one another, add constructively
and then continue on as if nothing had happened!
the coils are slightly compressed. This type of wave is called a longitudinal wave.
The waves (and the media through which they travel) which we’ll study will have the
property that the disturbance will propagate unchanged.
(a)
(b)
(c)
(d)
(e)
Figure 11.2: “Positive” and “negative” pulses of similar shape are created on a string and travel toward
each other. When they overlap the pulses cancel such that the rope is nearly flat at some point. Then the
pulses emerge and keep on travelling.
by some sources, like the hands of the people holding the rope. The pulses travel toward one
another meet and continue onward after they meet. The displacements of the rope making
the pulses are in the same direction for the two pulses. When the pulses meet at the center
their displacements add together to give a larger pulse. Somehow the rope “knows” that it
contains two individual pulses so that the pulses again separate and keep moving in their
original directions!
I kid you not, this really happens.
When waves combine so that the resulting wave is “larger” than the individual waves,
we say that constructive interference is taking place.
Even stranger is when the two people holding the rope create travelling pulses with
opposite displacements, i.e. for one pulse the string disturbance goes “up” while for the
other it goes “down”, as shown in Fig. 11.2. When the pulses begin to overlap the sum
of the waves has a smaller size than the individual wave and we say that destructive
interference is taking place. When the waves precisely overlap the string is very nearly
flat! (We assume the two pulses had similar shapes.) Nevertheless, an instant later the two
142 CHAPTER 11. WAVES I
-3 -2 -1 0 1 2 3
Figure 11.3: A harmonic wave is a sinusoidal pattern that travels to the left or right.
Figure 11.4: The individual points on the harmonic wave act like harmonic oscillators, moving up and
down.
y y
A A
x t
-A -A
(a) (b)
Figure 11.5: (a) At a fixed time t the displacement y has a sinusoidal dependence on the coordinate x.
(b) At a fixed location x the displacement has a sinusoidal dependence on the time t.
Two important numbers which characterize a harmonic wave are the wavelength and the
frequency. In Fig. 11.6 we show a picture of a harmonic wave “frozen” at some particular
time t. The length of string from any place on the wave to where it starts to repeat is the
wavelength of the wave. It is usually given the symbol λ and is measured in meters (since
it is a length!).
Next we think of the motion of an individual bit of the string (like the individual elements
shown in Fig. 11.4). A plot of its displacement versus time might look like Fig. 11.7. The
string element oscillates up and down and therefore its motion has a frequency, just like the
144 CHAPTER 11. WAVES I
y λ
A
λ x
-A
Figure 11.6: When we “freeze” the time t, the wavelength λ is the length along the string for one full cycle
of the displacement.
y
A
T
t
T
-A
Figure 11.7: When we choose a bit of the string at a particular x, the period T is the time needed for one
full cycle of the displacement. The frequency of the wave is given by f = 1/T .
11.1. THE IMPORTANT STUFF 145
oscillators in the last chapter. This is what we mean by the frequency of the wave. The
frequency (f ) is measured in Hz= cycle
s
.
And now we want to think about the space and time dependence of the wave simultane-
ously. If you can really visualize the wave motion (and it is a bit tricky) you can see that
in the time T (the time in which one bit of the string moves through a full cycle) the wave
moves forward by one wavelength, i.e. in a time T the waves moves forward a distance λ.
That means that the speed of the wave (v) is given by:
λ
v=
T
But since T = 1/f this gives us
λ
v= = λf ,
(1/f)
that is,
λf = v (11.1)
where µ = m/L.
Figure 11.8: Sound wave travels down air air-filled pipe with speed v.
Damn.
Anyway, the speed of sound is strongly dependent on the type of medium in which the
wave travels. Even for sound waves in air at normal pressure the speed depends significantly
on the temperature of the air: In air at at 1 atm of pressure and at 20◦ C the speed is 343 ms
but at a temperature of 0◦ C it is 331 ms .
There is actually a formula for the speed of sound waves in a gas. It involves some
quantities not covered yet in these notes but it is useful to write it down here. Suppose
the absolute (Kelvin) temperature of the gas is T and the mass of one of its molecules is
m. There is a number important is the study of the thermal properties matter called the
Boltzmann constant, k which is given by:
k = 1.38 × 10−23 J
K
v
v
v v
Use Eq. 11.1 and solve for λ; plug in the numbers and get
v (160 ms )
λ = = = 0.727 m
f (220 cycle
s
148 CHAPTER 11. WAVES I
3. The linear density of the A string on a violin is 7.4 × 10−4 kg/m. A wave on the
string has a frequency of 440 Hz and a wavelength of 65 cm. What is the tension
in the string?
We are given the values of λ and f for this string wave so from Eq. 11.1 we ca get the
speed of the wave:
v = λf = (0.650 cm)(440 s−1 ) = 286 ms
Eq. 11.2 relates the wave speed v to the tension F and mass density µ; solve for F :
s
F F
v= =⇒ v2 = =⇒ F = µv 2
µ µ
Plug in:
kg
F = (7.4 × 10−4 m
)(286 ms )2 = 60.5 N
Waves II
149