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Programming Logic and Design

This document provides details about an introductory computer programming logic course including the course name, description, units, contact hours, prerequisites, outcomes, outline, laboratory experiments, and equipment. The course teaches programming logic concepts like data types, control structures, arrays, and debugging techniques.

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prince_kc2002
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0% found this document useful (0 votes)
2K views

Programming Logic and Design

This document provides details about an introductory computer programming logic course including the course name, description, units, contact hours, prerequisites, outcomes, outline, laboratory experiments, and equipment. The course teaches programming logic concepts like data types, control structures, arrays, and debugging techniques.

Uploaded by

prince_kc2002
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Course Name Programming Logic and Design

Course This is an Introductory course in computer programming logic. The


Description student will learn algorithms applicable to all programming languages,
including: identifiers, data types, arrays, control structures, modular
programming, generating reports, and computer memory concepts. The
student will learn to use charts commonly used in business and
information processing. Program logic will be developed using flowcharts
and pseudo code. Programs will be written using any programming
Language.
Number of Units 2 units
for Lecture
Number of 6 hours per week
Contact Hour
per Week
Prerequisites None
Program c-I
Outcomes
Course After completing this course, the student must be able to:
Outcomes 1. Identify important steps in program development cycle
2. Draw a flowchart to represent the program’s logic
3. Break down programming problems into modules

Course Outline 1. Introduction to Computers and Logic


2. Tools for Developing Program Logic: Flowchart and Pseudocode
instructions
3. Logical Control Structures : Sequence ,Selection/Decision, Iteration
/Loop, Case
4. Data and Data Types, Constants and Variables, Operators and Its
Hierarchy
5. Looping: While Loop, Do... While Loop, For Loop
6. Lists and Arrays: Representation ,Arrays Interpolation, Add and Delete,
Operators and Functions , Slicing
7. Debugging Techniques: Steps /Process in Debugging, Approaches,
Debugging tools

Laboratory Laboratory exercises to be identified by the program.


Experiments Each major topic should have a corresponding laboratory exercise.
For semestral program, 15 exercises per semester.
For trimestral program, 12 exercises per trimester.
For quarterm program, 9 exercises per quarter.

Laboratory Computer and object-oriented programming software tool


Equipment Depending on the class size
1 computer per student

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