User Guide Mil Dot Mira Telescopica
User Guide Mil Dot Mira Telescopica
User Guide Mil Dot Mira Telescopica
User Guide
This guide is intended to provide the user of a Mil-Dot equipped optic with information on what the reticle
is used for, the basics of its use and how to train yourself to better employ and realize the full potential
of this reticle.
I am sure that most of you have skipped right to this page, as you want to jump ahead and get to using
the optic. I have to HIGHLY recommend that you at least look at the diagrams and values associated
with the reticle patterns listed under specifications. All right then, lets get to it. The vast majority of users
will employ the optic primarily to estimate range, some will also use it to hold for wind and some will use
it to calculate and hold leads on moving targets. I will address the latter two uses further into this
instruction.
Range Estimation
There are two components to range estimation; the mechanics and the math. The mechanics
encompass the physical methods of placing the reticle on the target and reading the reticle. The math is
taking the "mils read" and converting it to a usable range.
The Mechanics
This is definitely the hardest part of range estimation using the mil dot reticle. It requires the shooter/use
to place the reticle on the target (of known size), hold it long enough to accurately read it (depending
how accurate you are trying to be to the nearest .1 mil).
The MOST important aspect of using the mil dot reticle for
range estimation is a STEADY HOLD on the target. As you
use the reticle, you will realize just how hard it really is to
hold the reticle on the target. Most shooters will tend to
move the reticle in the direction that they are reading,
however many shooters will do the opposite. The shooter
must practice shooting positions to determine what is best. All but the best shooters are able to hold a
rifle/optic steady enough without a rest or support to accurately read the reticle. Shooters should
ALWAYS seek to use some form of rest, bipod, sling etc. to develop a STABLE, DURABLE, and
SUSTAINABLE shooting platform. When attempting to estimate range of living (for now) objects, it is
imperative that the shooter be practiced and be able to read the scale quickly and accurately because
they never stay in one place very long so. In order to develop this skill the shooter must practice,
practice and practice (we will cover practice techniques later) using the reticle against targets at
different ranges and of different sizes. Additionally the shooter should try all of the methods to determine
which he/she prefers and the advantages/disadvantages of each.
In order to use the reticle you must be able to read it. As mentioned elsewhere in this manual you must
be able to read the reticle to the nearest .1 mil. Please refer to the diagrams depicted in
SPECIFICATIONS for a break down of the specific reticles. Here is a generic break down of a mil dot
reticle:
The picture is not to scale but provided to illuminate the discussion. Notice that what is depicted is not to
the nearest .1 mil. To do so to scale the drawing would be too crowded to be useful. As depicted the
.25, .5 and .75 mil are usually easy to find, the user must find the .3, .4, .6, etc locations. Keep in mind
that although there is not an exact point annotated on the reticle, it behooves the shooter to learn to
"guesstimate" where these points on the reticle are to lessen the range estimation error.
Regardless of which method you are going to use, you MUST know
the target size (you will see this again). For the sake of this
document, we will use the following;
You will notice that Gordy the Ground Hog is 10 inches tall when he
stands, which in your world is the average ground hog height.
Once you have the target size you have to decide on which method
to use in order to obtain a mil reading. Here are some of the more
popular methods;
As the name applies, this method uses the center of the cross hair
placed at a point on the target then the reticle is read up, down, left
or right. Keep in mind that the cross hair can be placed on any
point and the target and mils read from there. This is the most
widely used method because it is the most natural, placing the
cross hairs on the target.
Similar to the cross hair method, the heavy post located on any of the
four sides (top, bottom, left and right) is placed onto a base line and then
mils read from there. The benefit of this method is that the heavy post is
easier for most people to hold on a distant target (especially older
shooters).
Mil-Dot Method
Again, like the other two methods, a distinct aiming point is placed on
the target and mils read from there. In this case, a dot is use verses the
cross hair or a heavy post. This method is favored by some because
the dots are easy to place on the target and for some easier to hold.
One thing to keep in mind is that you are already into the mil scale when
you place the reticle on the target and you must factor this into your
calculations. Again remember, you MUST begin reading at the BASE
DOT or factor its value is you begin elsewhere (i.e. if you begin reading
from the top of the post as depicted above the reading would be 3.4 mils
verses if you begin at the base dot which would be 2.4 mil and would be
CORRECT).
The Math
There are two ways that you can derive range using a mil dot equipped optic, to manually compute it
either by long hand or by using an electronic calculator OR to use one of several shooter aids that are
on the market. The most notable shooter aid available is the Mil Dot Master™ a slide rule type device,
which provides the shooter with the ability to line up "mils read" with the target size in inches and gives
you the range to the target. The other "device" is what is termed a "cheat sheet" and resembles a
spreadsheet depicting mils read on normally the left side and target sizes across the top. By
intersecting the two, you arrive at the range to the target.
While these devices are definitely handy, anyone using this reticle should know the math associated
with it so that when they forget the device or cheat sheet they can still use the reticle to its maximum
ability. Therefore, we will begin with the math (long way) of doing this.
Calculations
Using a mil dot reticle is a mathematical proposition requiring some calculating in order to arrive at a
solution. For range estimation problems there are three components; target size (Tz), mils read (m)
and range (R). You MUST have two of the three to arrive at the third component. Most commonly, the
shooter will know the target size and by using the reticle will arrive at mils read, here are the formulas;
In short: Tz / R = m
I am sure you notice that target size is required in yards or meters. Most of the time you know your
target in inches (varmints), therefore the below formulas will help you convert and arrive at a usable
range. The first formula for each is the easiest but not the most precise. Try them all out and decide for
yourself what is best;
I am sure you notice that target size is required in yards or meters. Most of the time you know your
target in inches (varmints), therefore the below formulas will help you convert and arrive at a usable
range. The first formula for each is the easiest but not the most precise. Try them all out and decide for
yourself what is best;
For Meters:
For Yards:
Lets try this out; You are a varmint hunter and looking down range you see a fat ground hog that
happens to stand up looking around. You think he is 10 inches tall and place your reticle on him. You mil
Mr. Ground hog at .6 mils, plugging what you now have into the formula this is the result;
Shooter Aids
As mentioned above, you can also enlist the help of a shooter aid such
as the Mil Dot Master™ (MDM) that will take the math out of this effort and
provide you with an quick firing solution. The MDM is easy to use and will
offer the shooter with more options than most will ever need (such as
slant range corrections). For those interested in the MDM, I encourage
you to visit their web site at www.mildot.com where you can use a virtual
example. One lat word on the MDM, you MUST read the instructions and
understand them for it to work, it is NOT magic and will not do all the
work for you.
Another form of shooter aide is what is termed a "cheat sheet". This is a spreadsheet like form that
shows mils read on one side and target size across the top. This is a simplified version of the MDM but
does not require any sliding or moving of anything. Down side is that it only does one thing, provide
range from target size and mils read. I will provide a larger version of this
diagram at the end of this manual.
So you can see Mr. Ground Hog is about to have some problems if you
can also call the wind and hold the target which brings us to the next
subject, using the reticle to hold for wind.
How to Train at Range Estimation
Here are some pointers for increasing your range estimation skill:
Construct several targets of known dimension such as 1-yard square (the more the better) and
number so that the number can be seen from a distance (the number should be about the size of
the target)
Place these targets out at various ranges ensuring that they can be seen from the start point if
possible across varied terrain. The targets should be placed in locations that are accessible by
vehicle to allow using the odometer. Do not determine range as you are emplacing the targets,
which will only jade your efforts.
Return to the start point and with a note pad number, the left side with the number of targets you
have put out.
Now, without aid look at the targets you have put out and estimate the range by eye. Write down
this figure on your pad next to the corresponding target number. This will help you develop your
"by eye" skills and assist you in estimating range by optics.
After you have finished the "by eye" method, take up a stable shooting position with your
UNLOADED rifle or mil dot equipped spotting scope.
Using the above techniques, mil the targets writing down the mil reading after each corresponding
number.
Do the math or use the shooter aid to determine the range.
Using the odometer (or other method such as laser range finder, map, etc) determine the actual
range to the targets.
Compare this to what you determined by eye and using mils.
You can also do the same as above by leaving the targets in place and moving your position.
You can also vary target size and using the calculations or shooter aid determine the range/s.
Routine exercises as above will develop your ability to accurately and quickly estimate the range to any
target.
Holding off for wind although simple sounding is an extremely difficult proposition and next to range
estimation the most difficult of all shooter SKILLS to master. We could devote pages to this issue and
describe a variety of methods to determine wind, however this manual is about mils not wind calling.
We cannot however talk about using mils to hold off winds without at least discussing winds a little.
There are three components to calling wind, identifying the wind velocity in mph, identifying wind
direction, and identifying wind value in minutes of angle or mils (derived from the speed). There are
several ways to accomplish these three things;
WIND VELOCITY: Wind velocity is normally expressed in miles per hour (mph) or perhaps kilometers
per hour (kph). Either way, wind has a speed that must be identified/recognized. There are two ways to
determine wind; use of an instrument to measure it or by visual indicators. The next aspect is where to
measure/read the wind; at the shooters position, mid range or at the target. Without getting too deep
into this issue I will share how I do it and you can make up your own mind.
I use visual indicators (mirage and vegetation) to identify the wind velocity and direction. I do this
because I am a tactical shooter and cannot afford to use an instrument at my position without
compromising it. I look at the wind at mid range and at the target because this is where the bullet is
under the most contact with the wind.
There are other sources that can give you what the value of mirage or waving vegetation is, therefore I
will not go into it here suffice to say that like the rest of this issue PRACTICE, PRACTICE, PRACTICE
are the keys to being able to identify and call the wind.
Once you have determined the wind speed and direction, you can give it a value in MOA or Mils. The
moa or mil value is normally developed through the use of ballistic charts from a variety of sources (like
Sierra Bullets http://www.sierrabullets.com/software/index.cfm). The value will be dependent of bullet
weight, muzzle velocity, wind speed and range to target.
Most experienced shooters "SWAG" the wind and shoot, what they "feel" is right. By doing, this they
develop experience in what a given wind is worth in mils or minutes (note: you need to build the
experience from correct speeds and values, therefore you will have to measure it in the beginning). If
you determine the wind in moa you must convert it to mils then hold that IN THE DIRECTION OF THE
WIND. Of course, it is much easier to determine the wind in mils thus eliminating the need to convert.
Wind in mils will normally be in quarters (1/4, ½, ¾, etc) keeping in mind that one-mil equals 3.375 or
3.438 moa depending on the reticle you are using.
Lets recap; if you are looking down range at a target located 300 yards from you and you determine
there to be an 8 mph left to right wind present at the target. Consulting a handy wind chart you see that
the wind is worth 2 moa. In order to figure out the mil hold off you have to determine what 2 moa is
equates to in mils. Since there is 3.375 moa in a mil, 2 moa is 59% of a mil or just over a ½ mil hold TO
THE LEFT. That is you place the center of the reticle ½ mil to the left of the target to compensate for the
wind.
Like everything else, this requires practice, practice and more practice. Unlike range estimation, wind
calling will require you to also shoot to confirm or deny your call. One way to gain experience is to attend
competitions even as an observer and watch experienced shooter deal with the wind. There you can
see calls (you will have to make some friends there first) and the results on the target. I should mention
the use of so-called "Kentucky" windage, which is usually firing multiple rounds until a hit is obtained.
This may be applicable for some of you. In order to develop a skill at calling wind, you must start using
known wind, for this an anemometer (wind meter) is needed. Look at the wind, make a guess and then
measure it. Over time, your skill will increase to the point that you will become accurate.
Moving Targets
Some of you will use the mil dot reticle to engage moving targets. This is an extremely difficult task not
to mention hard to practice. Professional shooters will use known distance ranges with moving targets
to practice this skill.
There are three levels of movers; walkers, fast walk or slow run (trot) and run. You notice that I have not
listed "dead sprint" or fast run, this is because engaging targets at these speeds is beyond the scope of
most shooters and should not be attempted unless you are extremely skilled. Of the three speeds, you
can of course further sub-divide them but you only make it harder to identify. Like wind, you must be
able to determine target speed from which you can determine a "lead". A lead will be determined by not
only target speed but also range to the target and caliber being used. You can mathematically calculate
a lead by using a good ballistics program like that offered by Sierra Bullets to determine the "Time Of
Flight" of a given projectile/caliber for a given distance. You might want to take a look at the delivered
energy at that range to see where your limits should be with reference to the ability to drop the target.
Once you have the TOF and range you then factor in rifle lock time and target speed to arrive at a lead.
The math that is involved here is pretty simple, but requires a little "computing". Say we are looking at a
walking Deer. Lets say that the deer moves at 2 mph; seeing as how there are 5280 feet in 1 mile,
therefore there are 10560 feet in 2 miles, divide this by 60 (60 minutes in an hour) and we arrive at 176
feet in a minute, divided by 60 (60 seconds in a minute) and we arrive at 2.93 feet per second. We are
shooting a .308 Winchester from 300 yards using 168 grain Match King (I know it is not a preferred
hunting bullet) with a muzzle velocity of 2650 feet per second and a TOF of .382677903 seconds (to
travel the 300 yards). We are shooting a Remington 700 BDL with a lock time (time it takes the firing pin
to hit and ignite the primer) of .003 seconds. Therefore, we add the lock time to the TOF to arrive at a
total time from trigger being pulled until the bullet impacts at the target area equals .3856779 seconds
(TOF plus lock time). We now have to figure out how far our target will move in the amount of time it
takes for the bullet to get there. As we said the deer is moving at a speed of 2.93 fps divided by 12 gives
us 35.16 inches per second. Taking this number we multiply the Total Time of Flight (TTOF) to arrive at
a distance of 13.5 inches, or better said the deer will move 13.5 inches in the time it takes the bullet to
reach him. 13.5 inches equals 4.5 minutes of angle at 300 yards (1 moa @ 300 yards equals 3 inches).
With the given 3.375 minutes of angle to one Mil, we now arrive at a hold of 1.3 mils but since 1.3 Mil is
not in the reticle, we have to use 1.25 or 1 ¼ Mils. Here it is graphically;
How to Train
As noted in the beginning of this section this skill is extremely difficult to train. However, if you have the
means or devise some way of making a moving target in an area where you can train you should do so
at every opportunity. Here are some pointers;
Start with known target speed, preferably slow and build speed as skill increases. Do not
increase target speed until you can hit them 90% or better all of the time.
Use a target size that at a minimum replicates the kill zone of your intended target. In the
beginning, a larger target should be used to show hits to allow you to adjust your leads/actions.
Begin training at close ranges, i.e. 50 yards. Work your way back as your skill increases.
You should use a partner positioned slightly behind your shoulder of your shooting side with a
spotting scope that is as close to the line of bore as possible. He should look for bullet trace
(vapor trail of the bullet) and provide you with feedback as to where the bullet is going.