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Locomotor Lesson Plan

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The lesson plan describes a game to practice locomotor and non-locomotor skills using hula hoops.

Locomotor skills involve movement from one place to another like walking, running, hopping, etc. Non-locomotor skills involve movement but the body stays in one place like balancing, swinging arms, etc.

The goal of the game is for students to move around the perimeter of hula hoops performing different locomotor and non-locomotor skills and make it to the safety of an island (inside a hula hoop) when sharks attack.

LESSON PLAN 5: LOCOMOTOR

AND NON-LOCOMOTOR SKILLS


Lesson Activity
Teacher’s Name: Pinky J. Ruiz

Grade Level: Grade-7

Unit/Title: Locomotor & Non-locomotor Movements

Objectives:
1. The student will maneuver safely in general space as evidenced through teacher observation.

2. The student will demonstrate knowledge of locomotor and nonlocomotor skills as evidenced
through teacher observation.
3. The student will refine their knowledge of locomotor and nonlocomotor skills by completing the
required skills.
4. The student will able to describe the different locomotor and nonlocomotor skills.

5. The student will be able to perform the conditioning skills as evidenced by teacher observation.

 Athletics Strand: Running


 Gymnastics Strand: Movement
 Games Strand: Understanding and appreciation of games

Resources: Original game

Equipment/Technology:
 Hula hoops ( At least 1 hula hoop per 2 students, with no less than 15 hula hoops to start the
game)
Safety Concerns:
 Students will have to be aware of their personal space. They will have to make sure that they do
not run into other students when they are trying to get into a hula hoop.

 Teachers will have to make sure that the students are aware that the hula hoops can slide.
 Students completing the conditioning skills will need to move outside of the playing area.

Procedures:
1. The hula hoops will be arranged in a large circle. Students will be instructed to move around the
perimeter of hula hoops. The teacher will give a command of a locomotor or nonlocomotor skill
to do around the hula hoops
1. Locomotor skills appropriate for this game: walk, run, gallop, slide, jump, hop,
skip, & leap.
2. Nonlocomotor skills appropriate for this game: Balance as you walk on tippy-
toes, swing arms in a circle as you walk, sway your body as you walk, shake and
dance as you move around the circle, & stretch your arms as you walk.
2. Students will be instructed to listen for the magic word SHARK ATTACK. When students hear
this word, they will walk to the safety of an island (the inside of the hula hoop). Students are
encouraged to share the refuge of the islands and allow up to 3 students on each island.
3. Any student that is tagged by a hungry shark (the sharks are the teachers!) and doesn’t make it to
the safety of an island, will leave the playing area and complete a conditioning skill of the
teacher’s choice (Example, 10 jumping jacks) and then return to the game. The students will
complete their conditioning skill and be readmitted into the playing area after the completion of
another round—So essentially they will swap places with the students that are tagged out in the
next round.
4. After students are inside the hoops and tagged students are completing their conditioning skill,
the teacher will remove one hoop. Each round, there will be one less hoop.

5. The game will continue until there are no more hoops. The teacher may decide to end the game
with 3 hoops remaining if the competitive nature of the students becomes a concern.

Adaptations:
 Start the game with more/less hoops

 Allow fewer/less students inside of the hoop

 Change the conditioning skill (pushups, sit ups…)


 Change the locomotor or nonlocomotor skill that the students are doing around the hoops

 Allow students to be the hungry sharks

Assessment:
 Teachers will observe the students’ performance of locomotor and nonlocomotor skills. The
teacher will observe the students ability to work in this group setting, if the student respectfully
follow directions, the students ability to complete the conditioning activities and how the student
interacts safety in a general space.
Closure:
 As students are stretching, the teacher will review the locomotor and nonlocomotor skills that
were used in the game (ask students to demonstrate a skill or ask students to identify a skill that
the teacher is performing). This will serve as review of the class period.

 The teacher will assign homework (listed below)


 The teacher will inform students of what they will be doing next class.

Assignment:
 The teacher will ask students to go home and show their parents the locomotor and
nonlocomotor skills they performed in class today. Ask students to come prepared next class to
be able to share the skills that you taught or showed your parents.

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