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INTERNSHIP REPORT

P.E.S COLLEGE OF ENGINEERING,


Mandya-571401
(An Autonomous Institute under Visvesvaraya Technological University, Belgaum)

An Internship report submitted in partial fulfillment of requirement for


award of the

Bachelor of engineering degree

Submitted by
HARISH M
[4PS15CS039]

Dated:
Undergone Internship/course in
Q Spiders
01, Basappa Layout, Gavipuram extension, kempegowda nagar Bangalore
karnakata-560019

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P.E.S COLLEGE OF ENGINEERING,


Mandya-571401
(An Autonomous Institute under Visvesvaraya Technological University,
Belgaum)

DEPARTMENT OF COMPUTER SCIENCE AND


ENGINEERING
Certificate
Certificate

This is to certify that Mr. Harish M (4PS15CS039) student of Eight Semester in


computer science and Engineering has successfully completed the internship/course program in
“Q Spiders” during this year 2018-2019. This internship has been satisfied the academic
requirements with respect to the prescribed 8th Semester of Computer Science and Engineering
discipline.

Signature of the guide Signature of the HOD

MRS. RAMYASHREE DR.M.C.PADMA


Assistant professor, Professor and Head,

Department of Computer Science Department of computer science

And Engineering PESCE Mandya-571401 and Engineering PESCE Mandya-571401

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CONTENT
1. Acknowledgement………………………………………………………………..…i
2. Organization ………………………………………………………………………....1
3. Introduction ………………………………………………………………………...2
4. Basics Of Java……………………………………………………………………....2
4.1.Overview of Java……………………………………………………………....2
4.2.Features of Java…………………………………………………………..........3
4.3.Java Class Path Setting………………………………………………….……....4
4.4.Steps For Compiling And Executing Programs………………………………..4
4.5.Difference Between JDK, JRE and JVM…………………………..…….…....5
4.6.Object And Class………………………………………………………...……..5
4.7.Data Types………………………………………………………………...…....6
4.8.Variables………………………………………………………………………..7
4.9.Operators And Its Types…………………………………………….………….7

5. Programming Concepts……………………………………………………………...7
5.1.Structure Of Java Program……………………………………………………...7
5.2.Main Method……………………………………………………………………8
5.3.Decision Making Statement…………………………………………………….8
5.4.Looping Statement……………………………………………………………...8
5.5.Wrapper Classes………………………………………………………………...9
5.6.Access Modifiers………………………………………………………………..9

6. Java Useful Keywords………………………………………………………………9


6.1.Final……………………………………………………………………………..9
6.2.Static…………………………………………………………………………….9
6.3.This……………………………………………………………………………..10
6.4.Super……………………………………………………………………………10

7. Java Classes, B locks And Constructors…………………………………………….11


7.1.Abstract Classes…………………………………………………………………11
7.2.Constructors……………………………………………………………………..11
7.3.Types Of Constructors…………………………………………………………..11
7.4.Static Block In Java……………………………………………………………...11
7.5. Relationship In Java……………………………………………………………..11

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8. Java Object Oriented……………………………………………………………….12


8.1.Inheritance……………………………………………………………………..12
8.2.Method Overloading…………………………………………………………...13
8.3.Method Overriding……………………………………………………………..13
8.4.Interface………………………………………………………………………..14
8.5.Abstraction……………………………………………………………………..14
8.6.Encapsulation…………………………………………………………………..15
8.7.Polymorphism………………………………………………………………….15

9. Java Advanced……………………………………………………………………..16
9.1.Package…………………………………………………………………………16
9.2.Exception Handling…………………………………………………………….16
9.3.Multithreading………………………………………………………………….17
9.4.String……………………………………………………………………………17
9.5.Collection……………………………………………………………………….18

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ACKNOWLEDGEMENT
I am grateful to Q Spiders Training Institute, Bangalore for giving me an opportunity to
carry out the project work in the area of java based web application during my training. I would
like to thank my Institute, PES College of Engineering, and Mandya for giving permission and
necessary administrative support to take up the training work at Q Spiders Training Institute,
Bangalore.

Deepest thanks to our trainee Mr. SUNIL CHANDRA (Senior Trainer) for his guidance,
monitoring, constant encouragement and correcting various assignments of ours with attention
and care. He has taken pain to go through the project and training sessions and made necessary
corrections as when needed and we are very grateful for that.

HARISH M

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ORGANIZATION
Q Spiders is a training platform for software development and software testing that
offers various courses for Individuals and educational institutions. Q Spiders was founded in
2003. Its headquarters is located in Bangalore, Karnataka, IN 560019.

Few Courses that are present in the training program are Programming Techniques using ‘C’,
‘PHP’ ,’Core JAVA’, ‘J2EE’,’MySQL’,’HTML’, ‘CSS’, ‘JavaScript’, ‘Manual Testing’ etc.

Q Spiders also provides good placement assistance for the candidates who are looking for a
software job. It is also a preferred recruitment partner for a large number of organizations.
Reputed names in the corporate world visit the campuses on a regular basis and selects the best
from their talent pool and offers are enviable. The Institute now stands as the most preferred
destination for aspirants seeking jobs in the domain of software development and testing and it
also provide International placement services.

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INTRODUCTION
Java is one of the programming language or technology used for developing with
applications. Java language was developed at SUN Micro Systems in the year 1995 under the
guidance of James Gosling and their team. Originally SUN Microsystems is one of the Academic
University

Whenever the software developed in the year 1990, SUN Micro Systems has released on
the name of oak, which is original name of java (scientifically oak is one of the tree name). The
Oak has taken 18 months to develop. The oak is unable to fulfill all requirements of the industry
So James Gosling again reviews this oak and released with the name of java in the year 1995.
Scientifically java is one of the coffee seed name.

Java divided into three categories, they are:-


 J2SE (Java 2 Standard Edition)
 J2EE (Java 2 Enterprise Edition)
 J2ME (Java 2 Micro or Mobile Edition)

J2SE
J2SE is used for developing client side application.

J2EE
J2EE is used for developing server side application.

J2ME
J2ME is used for developing mobile or wireless application by making use of a
predefined protocol called WAP (Wireless Access / Application Protocol).

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BASICS OF JAVA
Overview of Java:-

Java is a platform independent, more powerful, secure, high performance, multithreaded


programming language. Here we discuss some points related to java.

Define JRE

The Java Runtime Environment (JRE) is a part of the Java Development Kit (JDK). It
contains set of libraries and tools for developing java application. The Java Runtime
Environment provides the minimum requirements for executing a java application.

Define JVM

JVM is a set of programs developed by sun Micro Systems and supplied as a part of jdk
for reading line by line of byte code and it converts that into machine understandable form. Java
language is one of the compiled and interpreted programming language .

Garbage Collector

Garbage Collector is the system java program which runs in the background along with regular java
program to collect un-Referenced (unused) memory space for improving the performance of our application.

Define API

An API (Application programming Interface) is a collection of packages, a package is the


collection of classes, interfaces and sub-packages. A sub-package is a collection of classes, interfaces etc.

Define JIT

JIT is the set of programs developed by SUN Micro Systems and added as a part of
JVM, to speed up the interpretation phase.

Java programming language is containing user friendly syntax so that, we can develop effective
applications. In other words, if any language is providing user friendly syntax, we can develop
error free applications.

Features of Java:-

Features of Java are nothing but a set of services provided by the language vendors to the
industry programmers. Some of the important features are:-

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Features of Java

Path Variable

Path Variable is a set for providing path for all java tools like javac, javap, javah, jar
applet viewer which are used in java programming. These all tools are available in the bin
folders, so we can set path up to bin folders.

Class path Variable

Class path variable is a set for providing path for predefined java classes which are used
in our application. All classes are available in lib/rt.jar so we can set class path up to lib/rt.jar.

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fig :- Steps For Compiling and Executing a Java Program

Difference Between JDK, JRE And JVM :-

Jvm, Jre and Jdk these are all the backbone of java language. Each components have
separate works. Jdk and jre physically exists, but jvm are abstract machine, it means that it does
not physically exists.

JVM: JVM (Java Virtual Machine) is a software. It is a specification that provides runtime
environment in which java bytecode can be executed. It not physically exists. JVMs are not same
for all hardware and software, for example for windows OS, JVM is different and for Linux,
JVM is different. JVM, JRE and JDK are platform dependent because, configuration of each OS
differs. But, java is platform independent.

JRE: JRE (Java Runtime Environment) is a part of the java development kit (JDK). It contains
set of libraries and tools for developing java application. The Java Runtime Environment
provides the minimum requirements for executing a java application. It physically exists, it
contains a set of libraries + other files that JVM uses at runtime.

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JDK: JDK (Java Development Kit) is primary components. It physically exists. It is a collection
of programming tools and JRE, JVM.

Object And Class:-

Object is the physical as well as a logical entity whereas, class is only a logical entity.

Class: It is a blueprint which is containing only a list of variables and methods and no memory is
allocated for them. A class is a group of objects that has common properties.

A class in java contains:-

 Data Member

 Method

 Constructor

 Block

 Class and Interface

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Object: Object is an instance of a class, object has a state and behaviors. An Object in java has
three characteristics:

 State

 Behavior

 Identity

State: Represents data (value) of an object.

Behavior: Represents the behavior (functionality) of an object such as deposit, withdraw etc.

Identity: Object identity is typically implemented via a unique ID. The value of the ID is not
visible to the external user. But, it is used internally by the JVM to identify each object uniquely.

Class can also be used to achieve different user defined data types.

Variable:-

Variable is an identifier which holds data or value. It is a named memory location. This
can be changed during the execution time of the program. Variable is an identifier which can be
used to identify the input data in a program.

Data Types: -

Data Type is a special keyword used to allocate sufficient memory space for the data. In
other words, data type is used for representing the data in main memory (RAM) of the computer.

In general, every programming language is containing three categories of data types. They are:-

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 Fundamental or primitive data types

 Derived data types

 User defined data types

Data Type Default Value Default size

Boolean false 1 bit

char '\u0000' 2 byte

byte 0 1 byte

short 0 2 byte

Int 0 4 byte

long 0L 8 byte

float 0.0f 4 byte

double 0.0d 8 byte

Operators and its types:-

Operator is a special symbol that tells the compiler to perform specific mathematical or
logical Operation. Java supports following lists of operators.

 Arithmetic Operators
 Relational Operators
 Logical Operators
 Bitwise Operators
 Assignment Operators
 Ternary or Conditional Operators

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PROGRAMMING CONCEPTS
Structure of Java Program:-

Structure of a java program is the standard format released by Language developer to


the Industry programmer. Sun Micro System has prescribed the following structure for the
java programmers for developing java application.

 A package is a collection of classes, interfaces and sub-packages. A sub package contains


collection of classes, interfaces and sub-sub packages etc. java. Lang.*; package is
imported by default and this package is known as default package.

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 Class is keyword used for developing user defined data type and every java program must
start with a concept of class.

Main () Method:-

Main () method is starting execution block of a java program or any java program start
their execution from main method. If any class contain main () method known as main class.

Syntax of main () method:

Syntax

public static void main(String args[])


{
.......
.......
}

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Decision Making Statement:-

Decision making statement statements is also called selection statement. That is depending
on the condition block need to be executed or not which is decided by condition. If the
condition is "true" statement block will be executed, if condition is "false" then statement block
will not be executed. In java there are three types of decision making statement.
 if
 if-else
 switch

If-then Statement

If-then is most basic statement of Decision making statement. It tells to program to execute a
certain part of code only if particular condition is true.

Syntax

If (condition)
{
Statement(s)
}

If-else statement:-

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In general it can be used to execute one block of statement among two blocks, in java
language if and else are the keyword in java.

Syntax

If (condition)
{
Statement(s)
}
Else
{
Statement(s)
}

Switch Statement:-

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Syntax

Switch (expression/variable)
{
Case value:
//statements
// any number of case statements
Break; //optional
Default: //optional
//statements
}

Looping Statements:-

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Looping statement are the statements execute one or more statement repeatedly several
number of times. In java programming language there are three types of loops; while, for and
do-while.

 While loop

 Do While loop

 For loop

While loop: -

In while loop first check the condition if condition is true then control goes inside the loop
body otherwise goes outside of the body. While loop will be repeats in clock wise direction.

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Do-while:-

A do-while loop is similar to a while loop, except that a do-while loop is execute at least
one time. A do while loop is a control flow statement that executes a block of code at least
once, and then repeatedly executes the block, or not, depending on a given condition at the end
of the block (in while).

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For Loop:-

For loop is a statement which allows code to be repeatedly executed. For loop contains 3
parts Initialization, Condition and Increment or Decrements

Wrapper Classes:-

For each and every fundamental data type there exist a pre-defined class, such
predefined class is known as wrapper class. The purpose of wrapper class is to convert numeric
string data into numerical or fundamental data.

Access Modifiers: -

Access modifiers are those which are applied before data members or methods of a
class. These are used to where to access and where not to access the data members or
methods. In Java programming these are classified into four types:
 Private

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 Default (not a keyword)
 Protected
 Public

JAVA USEFUL KEYWORDS

Final keyword in java: -

It is used to make a variable as a constant, Restrict method overriding, Restrict inheritance. It


is used at variable level, method level and class level. In java language final keyword can be
used in following way.

 Final Keyword at Variable Level


 Final Keyword at Method Level
 Final Keyword at Class Level
Final at variable level

Final keyword is used to make a variable as a constant. This is similar to const in other
language. A variable declared with the final keyword cannot be modified by the program
after initialization. This is useful to universal constants, such as "PI".

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Final Keyword at method level

It makes a method final, meaning that sub classes cannot override this method. The
compiler checks and gives an error if you try to override the method.

Final Keyword at Class Level

It makes a class final, meaning that the class cannot be inheriting by other classes.
When we want to restrict inheritance then make class as a final.

Static Keyword: -

The static keyword is used in java mainly for memory management. It is used with
variables, methods, blocks and nested class. It is a keyword that are used for share the same
variable or method of a given class. This is used for a constant variable or a method that is the
same for every instance of a class. The main method of a class is generally labeled static .

In java language static keyword can be used for following

 variable (also known as class variable)


 method (also known as class method)
 block
 nested class

This Keyword:-
This is a reference variable that refers to the current object. It is a keyword in java
language represents current class object

"this" keyword can be use in two ways.


 this. (this dot)
 this() (this off)

Super Keyword: -
Super keyword in java is a reference variable that is used to refer parent class
object. Super is an implicit keyword create by JVM and supply each and every java program
for performing important role in three places.
 Super keyword At Variable Level
 Super keyword At Method Level
 Super keyword At Constructor Level

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JAVA CLASSES, BLOCKS AND CONSTRUCTORS

Abstract Classes: -
We know that every java program must start with a concept of class, that is without
class’s concept, there is no java program perfect. In java programming, we have two types of
classes they are:-
1. Concrete class
2. Abstract class

Constructor and Its Types: -


A constructor is a special member method which will be called implicitly
(automatically) by the JVM whenever an object is created for placing user or programmer
defined values in place of default values. In a single word constructor is a special member
method which will be called automatically whenever an object is created.
The purpose of constructor is to initialize an object called object initialization. Constructors
are mainly create for initializing the object. Initialization is a process of assigning user defined
values at the time of allocation of memory space.

Types of Constructors: -
Based on creating objects in java, constructors are classified in two types. They are:-
 Default or no argument constructor
 Parameterized constructor

Static Block in Java:-

Static block is a set of statements, which will be executed by the JVM before execution
of main method .At the time of class loading if we want to perform any activity we have to
define that activity inside static block because this block execute at the time of class loading.

In a class we can take any number of static block but all these blocks will be execute from top
to bottom

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Note: In real time application static block can be used whenever we want to execute any
instructions or statements before execution of main method.

Relationship in Java:-

Type of relationship always makes to understand how to reuse the feature from one
class to another class. In java programming we have three types of relationship they are.

 Is-A Relationship
 Has-A Relationship
 Uses-A Relationship

Is-A relationship

In Is-A relationship one class is obtaining the features of another class by using
inheritance concept with extends keywords. In a IS-A relationship there exists logical memory
space.

Has-A relationship

In Has-A relationship an object of one class is created as data member in another class
the relationship between these two classes is has-A. In Has-A relationship there existed
physical memory space and it is also known as part of or kind of relationship.

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Uses-A relationship

A method of one class is using an object of another class the relationship between these
two classes is known as Uses-A relationship.

OOP's Concept in Java: -

Object-Oriented Programming is a methodology or paradigm to design a program


using classes and objects.
 Object
 Class

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 Inheritance
 Polymorphism
 Abstraction
 Encapsulation

What are the 4 Pillars of OOPs?

Inheritance in Java: -

The process of obtaining the data members and methods from one class to another class
is known as inheritance. It is one of the fundamental features of object-oriented
programming.

The following diagram use view about inheritance.

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In the above diagram data members and methods are represented in broken line are inherited
from faculty class and they are visible in student class logically.

Types of Inheritance

Based on number of ways inheriting the feature of base class into derived class we have
five types of inheritance; they are:

 Single inheritance
 Multiple inheritance
 Hierarchical inheritance
 Multilevel inheritance
 Hybrid inheritance

Method Overloading in Java: -

Whenever same method name is exiting multiple times in the same class with different
number of parameter or different order of parameters or different types of parameters is known
as method overloading.

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Syntax

class class_Name
{
Returntype method()
{.........}
Returntype method(datatype1 variable1)
{.........}
Returntype method(datatype1 variable1, datatype2 variable2)
{.........}
Returntype method(datatype2 variable2)
{.........}
Returntype method(datatype2 variable2, datatype1 variable1)
{.........}
}

Different ways to overload the method

There are two ways to overload the method in java

 By changing number of arguments or parameters


 By changing the data type

Method Overriding in Java: -

Whenever same method name is existing in both base class and derived class with same
types of parameters or same order of parameters is known as method Overriding. Here we
will discuss about Overriding in Java.

Note: Without Inheritance method overriding is not possible.

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Advantage of Java Method Overriding

 Method Overriding is used to provide specific implementation of a method that is already


provided by its super class.
 Method Overriding is used for Runtime Polymorphism

Rules for Method Overriding

 Method must have same name as in the parent class.


 Method must have same parameter as in the parent class.
 Must be IS-A relationship (inheritance).

Interface in Java: -

Interface is similar to class which is collection of public static final variables


(constants) and abstract methods. The interface is a mechanism to achieve fully abstraction in
java. There can be only abstract methods in the interface. It is used to achieve fully abstraction
and multiple inheritance in Java.

Why we use Interface?

 It is used to achieve fully abstraction.


 By using Interface, you can achieve multiple inheritance in java.
 It can be used to achieve loose coupling.

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Properties of Interface

 It is implicitly abstract. So we no need to use the abstract keyword when declaring an


interface.
 Each method in an interface is also implicitly abstract, so the abstract keyword is not
needed.
 Methods in an interface are implicitly public.
 All the data members of interface are implicitly public static final.

Rules for implementation interface

 A class can implement more than one interface at a time.


 A class can extend only one class, but implement many interfaces.
 An interface can extend another interface, similarly to the way that a class can extend
another class.

Relationship between class and Interface

 Any class can extends another class.


 Any Interface can extends another Interface.
 Any class can implements another interface.
 Any Interface cannot extend or Implements any class.

Abstraction in Java: -
Abstraction is the concept of exposing only the required essential characteristics and
behavior with respect to a context. Hiding of data is known as data abstraction. In object
oriented programming language this is implemented automatically while writing the code in
the form of class and object.

Real Life Example of Abstraction in Java

Abstraction shows only important things to the user and hides the internal details, for
example, when we ride a bike, we only know about how to ride bikes but cannot know about
how it work? And also we do not know the internal functionality of a bike.

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Another real life example of Abstraction is ATM Machine; All are performing
operations on the ATM machine like cash withdrawal, money transfer, retrieve mini-
statement…etc. but we can't know internal details about ATM.

Encapsulation in Java: -

Encapsulation is a process of wrapping of data and methods in a single unit is called


encapsulation. Encapsulation is achieved in java language by class concept.
Combining of state and behavior in a single container is known as encapsulation. In java
language encapsulation can be achieve using class keyword, state represents declaration of
variables on attributes and behavior represents operations in terms of method.

Real life example of Encapsulation in Java

The common example of encapsulation is capsule. In capsule all medicine are encapsulated in
side capsule.

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Benefits of encapsulation

 Provides abstraction between an object and its clients.


 Protects an object from unwanted access by clients.
 Example: A bank application forbids (restrict) a client to change an Account's balance.

Polymorphism in Java: -

The process of representing one form in multiple forms is known as Polymorphism.


Polymorphism is derived from 2 Greek words: poly and morphs. The word "poly" means
many and "morphs" means forms. So polymorphism means many forms.

Polymorphism is not a programming concept but it is one of the principal of OOPs. For
many objects oriented programming language polymorphism principle is common but whose
implementations are varying from one objects oriented programming language to another
object oriented programming language.

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Let us consider the following diagram

In the above diagram the sum method which is present in BC class is called original form
and the sum () method which are present in DC1 and DC2 are called overridden form hence
Sum() method is originally available in only one form and it is further implemented in
multiple forms. Hence Sum () method is one of the polymorphism method.

JAVA ADVANCED

Package:-

A package is a collection of similar types of classes, interfaces and sub-packages.

Purpose of package

The purpose of package concept is to provide common classes and interfaces for any
program separately. In other words if we want to develop any class or interface which is
common for most of the java programs than such common classes and interfaces must be
place in a package.

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Type of package

Package are classified into two type which are given below.

1. Predefined or built-in package


2. User defined package

Exception Handling in Java:-

The process of converting system error messages into user friendly error message is
known as Exception handling. This is one of the powerful feature of Java to handle run time
error and maintain normal flow of java application.

Exception

An Exception is an event, which occurs during the execution of a program that disrupts
the normal flow of the program's Instructions.

Hierarchy of Exception classes

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Type of Exception

 Checked Exception
 Un-Checked Exception
Multithreading in Java:-

Multithreading in java is a process of executing multiple threads simultaneously. The


aim of multithreading is to achieve the concurrent execution.

Thread

Thread is a lightweight components and it is a flow of control. In other words a flow of


control is known as thread.

State or Life cycle of thread

State of a thread are classified into five types they are

1. New State
2. Ready State

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3. Running State
4. Waiting State
5. Halted or dead State

In java language multithreading program can be created by following below rules.

1. Create any user defined class and make that one as a derived class of thread class.

class Class_Name extends Thread


{
........
}

2. Override run() method of Thread class (It contains the logic of perform any
operation)
3. Create an object for user-defined thread class and attached that object to
predefined thread class object.
Class_Name obj=new Class_Name Thread t=new Thread (obj);
4. Call start () method of thread class to execute run () method.
5. Save the program with filename.java

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String Handling in Java:-

The basic aim of String Handling concept is storing the string data in the main
memory (RAM), manipulating the data of the String, and retrieving the part of the String
etc. String Handling provides a lot of concepts that can be performed on a string such as
concatenation of string, comparison of string, find sub string etc.

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Java String contains an immutable sequence of Unicode characters. Java String is differ from
string in C or C++, where (in C or C++) string is simply an array of char. String class is
encapsulated under java. Lang package.

Character:

It is an identifier enclosed within single quotes (' '). Example: 'A', '$', 'p'

String:

String is a sequence of characters enclosed within double quotes (" ") is known
as String.
Example: "Java Programming". In java programming to store the character data we have a
fundamental datatype called char. Similarly to store the string data and to perform various
operation on String data, we have three predefined classes they are:
 String
 String Buffer
 String Builder

Collections in Java:-

The Collection in Java is a framework that provides an architecture to store and


manipulate the group of objects.

Java Collections can achieve all the operations that you perform on a data such as searching,
sorting, insertion, manipulation, and deletion.

Java Collection means a single unit of objects. Java Collection framework provides many
interfaces (Set, List, Queue, and Deque) and classes (Array List, Vector, Linked List, Priority
Queue, Hash Set, LinkedHashSet, and Tree Set).

Hierarchy of Collection Framework

Let us see the hierarchy of Collection framework. The java.util package contains all the
classes and interfaces for the Collection framework.

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CONCLUSIONS
Practical knowledge means the visualization of the knowledge, which we read in our
books. For this, we perform experiments and get observations. Practical knowledge is very
important in every field. One must be familiar with the problems related to that field so that he
may solve them and become a successful person.

After achieving the proper goal in life, an engineer has to enter the professional life. According
to this life, he has to serve an industry, may be well aware of the practical knowledge as well as
theoretical knowledge.

Due to all above reasons and to bridge the gap between theory and practical, our engineering
curriculum provides a practical training of 30 days. During this period, a student work in
industry and get all type of experience and knowledge about the working of companies that
consists of hardware and software tools.

I have undergone my 30 days summer training in 7th semester at Q Spiders Training Institute.
This report is based on the knowledge, which I acquired during my 30 days of summer training.

REFERENCES

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 OOPS Concept by Sumitra Arona

 Thinking In Java (2nd edition)

 Google Group – javatechzone

 A Programmers Guide to Java by Khalid Azim Mughal

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